wined3d: The FVF parameter to IWineD3DDeviceImpl_CreateVertexBuffer() is unused now.
[wine] / dlls / ddraw / ddraw_private.h
2009-09-18  Henri Verbeetwined3d: Don't free D3D buffers until the wined3d buffe...
2009-09-17  Henri Verbeetddraw: Mark internal symbols hidden.
2009-09-16  Henri Verbeetwined3d: Don't free D3D surfaces until the wined3d...
2009-04-09  Stefan Dösingerddraw: Store the fvf in the ddraw buffer.
2009-04-08  Stefan Dösingerwined3d: Merge IWineD3DIndexBuffer and IWineD3DBuffer.
2009-03-06  Henri Verbeetwined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer.
2009-02-26  David Adamddraw: Implement ComputeSphereVisibility.
2009-01-22  Henri Verbeetddraw: Rename the main vtables to lpVtbl.
2009-01-22  Henri Verbeetddraw: Get rid of ddcomimpl.h.
2009-01-22  Henri Verbeetddraw: Get rid of ICOM_OBJECT.
2009-01-21  Henri Verbeetddraw: Get rid of ICOM_VFIELD_MULTI.
2009-01-16  Henri Verbeetddraw: Add extern to some global variable declarations.
2009-01-16  Henri Verbeetwined3d: Add an IWineD3DDeviceParent interface.
2008-12-02  Alexandre Julliardddraw: Make some functions static.
2008-11-25  Henri Verbeetwined3d: Use IDL to generate wined3d.h.
2008-10-24  Henri Verbeetddraw: Make sure pWineDirect3DCreate and pWineDirect3DC...
2008-10-18  Alexandre Julliardddraw: Convert source files to utf-8.
2008-08-19  Stefan Dösingerd3d: Remove IWineD3DDevice::SetHwnd.
2008-08-19  Stefan Dösingerwined3d: Use a swapchain for GDI surfaces.
2008-08-04  Stefan Dösingerddraw: Set ddraw caps in wined3d.
2008-06-23  Alexander Dorofeyevddraw: Implement FPU mode fixup in d3d7 device.
2008-06-23  Michael Karcherddraw: Ensure to load wined3d before attempting to...
2008-05-05  Alexander Dorofeyevddraw: Move handling of D3DRENDERSTATE_TEXTUREMAPBLEND...
2008-04-11  Alexander Dorofeyevddraw: Add possibility to ignore lights in viewport_act...
2008-03-11  Denver Gingerichddraw: Implement ForceRefreshRate registry entry for...
2007-10-10  Stefan Dösingerddraw: Cope with Init3D failures.
2007-07-06  Stefan Dösingerddraw: Update the wined3d matrix if a current matrix...
2007-05-21  Stefan Dösingerddraw: Hold the lock in creation functions.
2007-05-21  Stefan Dösingerddraw: Make the ddraw list lock a global dll lock.
2007-05-09  Stefan Dösingerddraw: More tests and fixes on surface attachments.
2007-05-08  Stefan Dösingerd3d: Move clippers from DDraw to wined3d.
2007-05-01  Stefan Dösingerddraw: Update the wined3d depth stencil on device creat...
2007-05-01  Stefan Dösingerddraw: Store a WineD3DBaseTexture instead of a WineD3DT...
2007-04-30  Stefan Dösingerddraw: Complex surfaces form a tree.
2007-04-26  Stefan Dösingerddraw: Get rid of FVFs.
2007-04-23  Andrew Talbotddraw: Constify some variables.
2007-01-19  H. Verbeetwined3d: Move SetupFullscreenWindow() and RestoreWindow...
2007-01-08  Stefan Dösingerwined3d: Do not keep internal references on vertex...
2007-01-04  Andrew Talbotddraw: Declare some functions static.
2006-12-18  Markus Amslerd3d: Callback infrastructure for implicit swap chain...
2006-12-16  Ulrich Czekalladdraw: IDirectDraw3 should use its own ref count variable.
2006-12-14  Ulrich Czekalladdraw: Add IDirectDraw3 interface.
2006-12-06  Markus Amslerd3d: Callback infrastructure for implicit depth stencil...
2006-10-16  Stefan Dösingerddraw: Use real handles for state blocks.
2006-10-16  Stefan Dösingerddraw: Make the surface list a standard wine list.
2006-10-09  Stefan Dösingerddraw: Make the ddraw list a wine list.
2006-07-11  Stefan Dösingerddraw: Palette refcounting fix.
2006-07-11  Stefan Dösingerddraw: Split up the ddraw refcount.
2006-06-26  Francois GougetAssorted spelling, case and grammar fixes.
2006-06-26  Stefan Dösingerddraw: Enumerate the reference d3ddevice.
2006-06-22  Stefan Dösingerddraw: Use the handle infrastructure for Matrix handles.
2006-06-19  Stefan Dösingerddraw: Implement proper handle management.
2006-06-15  Stefan Dösingerddraw: Rewrite most of ddraw using WineD3D.
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-01-16  Lionel Ulmerddraw: Better simulate what 'GetVerticalBlankStatus...
2005-10-10  Lionel UlmerAdd an assert if both arguments to DD_STRUCT_COPY_BYSIZ...
2005-10-10  Lionel Ulmer- do not pass private data to the application but a...
2005-07-24  Vincent BéronRemove multiple declarations of the same function,...
2005-07-11  Mike McCormackInterlocked LONG* gcc warning fixes.
2005-06-02  Christian CostaMerged remaining header files in DirectDraw objects...
2005-03-07  Matthew MastracciAdded surface locking.
2004-12-27  Christian CostaFake line sweeping of the monitor.
2004-08-02  Christian CostaMoved libtxc_dxt definitions into ddraw headers.
2004-07-30  Christian CostaAdded native and emulated S3TC support.
2004-04-12  Lionel UlmerAdd the possibility to save a snapshot of the backbuffer at
2004-03-16  Christian CostaDD_STRUCT_COPY_BYSIZE: Do not clear more that struct...
2003-09-15  Lionel Ulmer- add ZBuffer write support
2003-09-05  Alexandre JulliardFixed header dependencies to be fully compatible with...
2003-06-04  Lionel Ulmer- proper (tested on Win2K) reference counting for Direc...
2003-06-04  Alexandre JulliardAuthors: Mike McCormack <mike@codeweavers.com>, Lionel...
2003-05-17  Lionel UlmerSupport for device surface locking.
2003-01-02  Lionel UlmerAdded 'blt' and 'bltfast' override functions.
2003-01-02  Lionel UlmerEnable the application to create first textures and...
2002-12-19  Lionel UlmerAdded surface dumping function for debug.
2002-12-15  Lionel Ulmer - rework how texturing is done in the D3D driver
2002-11-30  Lionel Ulmer - start of support for device locking / unlocking...
2002-11-27  Lionel Ulmer - fix texture snooping (plus adds snoop for 1555 format)
2002-11-25  Lionel Ulmer- Prevent the backbuffer to also have the frontbuffer...
2002-11-21  Lionel Ulmer- Clean up all the D3D COM handling (but the underlayin...
2002-11-11  Lionel UlmerProper logging of DDSCAPS / DDSCAPS2 structures.
2002-07-16  Lionel Ulmer- DDRAW_SYSTEMMEMORY is handled like OFFSCREENPLAIN...
2002-07-10  Ove KaavenRemoved the flags fields of IDirectDrawPaletteImpl...
2002-05-31  Vincent BéronRemoved trailing whitespace.
2002-03-09  Alexandre JulliardAdded LGPL standard comment, and copyright notices...
2002-02-02  Patrik StridvallMove __stdcall/__cdecl to the right place.
2001-09-10  Marcus MeissnerAdded dwFlags to lock_update private functions so we...
2001-07-28  Alexandre JulliardRemoved unused DC_FUNCS pointers.
2001-04-27  Francois GougetDDRAW_{XF86DGA2,XVidMode}_Init was moved to dlls/x11drv.
2001-04-16  Ove KaavenAdded ddraw HAL and gamma ramp stuff to implementation...
2001-02-14  Andreas Mohr- correct DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1 confusion
2001-02-12  Marcus MeissnerHandle differently sized structs by using their dwSize...
2001-01-28  Marcus Meissner- Siedler3 appears to have rather limited buffers for...
2001-01-12  Gavriel StateWarning fixes.
2001-01-04  Alexandre JulliardAuthors: Andrew Lewycky <andrew@transgaming.com>, Gavri...
2000-11-08  Francois GougetWe must include windef.h before wtypes.h (directly...
2000-10-23  Marcus MeissnerAdded some basic IDirectDraw7 interface support, fixed...
2000-10-12  Marcus MeissnerAdded 16 (565) -> 15 (555) bit depth converter.
2000-09-26  Lionel UlmerAdded support for DirectDraw overlays using the XVideo...
2000-07-23  Marcus MeissnerIDirectDraw,IDirectDraw2,IDirectDraw4 fixed up in regar...
2000-07-16  Lionel Ulmer- fix Direct3D support and a lot of warnings
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