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wined3d: The FVF parameter to IWineD3DDeviceImpl_CreateVertexBuffer() is unused now.
[wine]
/
dlls
/
ddraw
/
ddraw_private.h
2009-09-18
Henri Verbeet
wined3d: Don't free D3D buffers until the wined3d buffe...
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2009-09-17
Henri Verbeet
ddraw: Mark internal symbols hidden.
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2009-09-16
Henri Verbeet
wined3d: Don't free D3D surfaces until the wined3d...
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2009-04-09
Stefan Dösinger
ddraw: Store the fvf in the ddraw buffer.
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2009-04-08
Stefan Dösinger
wined3d: Merge IWineD3DIndexBuffer and IWineD3DBuffer.
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2009-03-06
Henri Verbeet
wined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer.
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2009-02-26
David Adam
ddraw: Implement ComputeSphereVisibility.
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2009-01-22
Henri Verbeet
ddraw: Rename the main vtables to lpVtbl.
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2009-01-22
Henri Verbeet
ddraw: Get rid of ddcomimpl.h.
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2009-01-22
Henri Verbeet
ddraw: Get rid of ICOM_OBJECT.
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2009-01-21
Henri Verbeet
ddraw: Get rid of ICOM_VFIELD_MULTI.
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2009-01-16
Henri Verbeet
ddraw: Add extern to some global variable declarations.
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2009-01-16
Henri Verbeet
wined3d: Add an IWineD3DDeviceParent interface.
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2008-12-02
Alexandre Julliard
ddraw: Make some functions static.
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2008-11-25
Henri Verbeet
wined3d: Use IDL to generate wined3d.h.
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2008-10-24
Henri Verbeet
ddraw: Make sure pWineDirect3DCreate and pWineDirect3DC...
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2008-10-18
Alexandre Julliard
ddraw: Convert source files to utf-8.
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2008-08-19
Stefan Dösinger
d3d: Remove IWineD3DDevice::SetHwnd.
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2008-08-19
Stefan Dösinger
wined3d: Use a swapchain for GDI surfaces.
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2008-08-04
Stefan Dösinger
ddraw: Set ddraw caps in wined3d.
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2008-06-23
Alexander Dorofeyev
ddraw: Implement FPU mode fixup in d3d7 device.
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2008-06-23
Michael Karcher
ddraw: Ensure to load wined3d before attempting to...
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2008-05-05
Alexander Dorofeyev
ddraw: Move handling of D3DRENDERSTATE_TEXTUREMAPBLEND...
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2008-04-11
Alexander Dorofeyev
ddraw: Add possibility to ignore lights in viewport_act...
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2008-03-11
Denver Gingerich
ddraw: Implement ForceRefreshRate registry entry for...
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2007-10-10
Stefan Dösinger
ddraw: Cope with Init3D failures.
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2007-07-06
Stefan Dösinger
ddraw: Update the wined3d matrix if a current matrix...
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2007-05-21
Stefan Dösinger
ddraw: Hold the lock in creation functions.
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2007-05-21
Stefan Dösinger
ddraw: Make the ddraw list lock a global dll lock.
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2007-05-09
Stefan Dösinger
ddraw: More tests and fixes on surface attachments.
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2007-05-08
Stefan Dösinger
d3d: Move clippers from DDraw to wined3d.
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2007-05-01
Stefan Dösinger
ddraw: Update the wined3d depth stencil on device creat...
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2007-05-01
Stefan Dösinger
ddraw: Store a WineD3DBaseTexture instead of a WineD3DT...
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2007-04-30
Stefan Dösinger
ddraw: Complex surfaces form a tree.
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2007-04-26
Stefan Dösinger
ddraw: Get rid of FVFs.
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2007-04-23
Andrew Talbot
ddraw: Constify some variables.
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2007-01-19
H. Verbeet
wined3d: Move SetupFullscreenWindow() and RestoreWindow...
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2007-01-08
Stefan Dösinger
wined3d: Do not keep internal references on vertex...
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2007-01-04
Andrew Talbot
ddraw: Declare some functions static.
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2006-12-18
Markus Amsler
d3d: Callback infrastructure for implicit swap chain...
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2006-12-16
Ulrich Czekalla
ddraw: IDirectDraw3 should use its own ref count variable.
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2006-12-14
Ulrich Czekalla
ddraw: Add IDirectDraw3 interface.
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2006-12-06
Markus Amsler
d3d: Callback infrastructure for implicit depth stencil...
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2006-10-16
Stefan Dösinger
ddraw: Use real handles for state blocks.
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2006-10-16
Stefan Dösinger
ddraw: Make the surface list a standard wine list.
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2006-10-09
Stefan Dösinger
ddraw: Make the ddraw list a wine list.
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2006-07-11
Stefan Dösinger
ddraw: Palette refcounting fix.
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2006-07-11
Stefan Dösinger
ddraw: Split up the ddraw refcount.
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2006-06-26
Francois Gouget
Assorted spelling, case and grammar fixes.
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2006-06-26
Stefan Dösinger
ddraw: Enumerate the reference d3ddevice.
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2006-06-22
Stefan Dösinger
ddraw: Use the handle infrastructure for Matrix handles.
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2006-06-19
Stefan Dösinger
ddraw: Implement proper handle management.
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2006-06-15
Stefan Dösinger
ddraw: Rewrite most of ddraw using WineD3D.
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2006-05-23
Jonathan Ernst
Update the address of the Free Software Foundation.
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2006-01-16
Lionel Ulmer
ddraw: Better simulate what 'GetVerticalBlankStatus...
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2005-10-10
Lionel Ulmer
Add an assert if both arguments to DD_STRUCT_COPY_BYSIZ...
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2005-10-10
Lionel Ulmer
- do not pass private data to the application but a...
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2005-07-24
Vincent Béron
Remove multiple declarations of the same function,...
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2005-07-11
Mike McCormack
Interlocked LONG* gcc warning fixes.
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2005-06-02
Christian Costa
Merged remaining header files in DirectDraw objects...
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2005-03-07
Matthew Mastracci
Added surface locking.
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2004-12-27
Christian Costa
Fake line sweeping of the monitor.
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2004-08-02
Christian Costa
Moved libtxc_dxt definitions into ddraw headers.
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2004-07-30
Christian Costa
Added native and emulated S3TC support.
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2004-04-12
Lionel Ulmer
Add the possibility to save a snapshot of the backbuffer at
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2004-03-16
Christian Costa
DD_STRUCT_COPY_BYSIZE: Do not clear more that struct...
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2003-09-15
Lionel Ulmer
- add ZBuffer write support
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2003-09-05
Alexandre Julliard
Fixed header dependencies to be fully compatible with...
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2003-06-04
Lionel Ulmer
- proper (tested on Win2K) reference counting for Direc...
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2003-06-04
Alexandre Julliard
Authors: Mike McCormack <mike@codeweavers.com>, Lionel...
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2003-05-17
Lionel Ulmer
Support for device surface locking.
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2003-01-02
Lionel Ulmer
Added 'blt' and 'bltfast' override functions.
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2003-01-02
Lionel Ulmer
Enable the application to create first textures and...
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2002-12-19
Lionel Ulmer
Added surface dumping function for debug.
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2002-12-15
Lionel Ulmer
- rework how texturing is done in the D3D driver
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2002-11-30
Lionel Ulmer
- start of support for device locking / unlocking...
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2002-11-27
Lionel Ulmer
- fix texture snooping (plus adds snoop for 1555 format)
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2002-11-25
Lionel Ulmer
- Prevent the backbuffer to also have the frontbuffer...
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2002-11-21
Lionel Ulmer
- Clean up all the D3D COM handling (but the underlayin...
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2002-11-11
Lionel Ulmer
Proper logging of DDSCAPS / DDSCAPS2 structures.
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2002-07-16
Lionel Ulmer
- DDRAW_SYSTEMMEMORY is handled like OFFSCREENPLAIN...
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2002-07-10
Ove Kaaven
Removed the flags fields of IDirectDrawPaletteImpl...
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2002-05-31
Vincent Béron
Removed trailing whitespace.
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2002-03-09
Alexandre Julliard
Added LGPL standard comment, and copyright notices...
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2002-02-02
Patrik Stridvall
Move __stdcall/__cdecl to the right place.
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2001-09-10
Marcus Meissner
Added dwFlags to lock_update private functions so we...
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2001-07-28
Alexandre Julliard
Removed unused DC_FUNCS pointers.
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2001-04-27
Francois Gouget
DDRAW_{XF86DGA2,XVidMode}_Init was moved to dlls/x11drv.
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2001-04-16
Ove Kaaven
Added ddraw HAL and gamma ramp stuff to implementation...
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2001-02-14
Andreas Mohr
- correct DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1 confusion
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2001-02-12
Marcus Meissner
Handle differently sized structs by using their dwSize...
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2001-01-28
Marcus Meissner
- Siedler3 appears to have rather limited buffers for...
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2001-01-12
Gavriel State
Warning fixes.
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2001-01-04
Alexandre Julliard
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavri...
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2000-11-08
Francois Gouget
We must include windef.h before wtypes.h (directly...
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2000-10-23
Marcus Meissner
Added some basic IDirectDraw7 interface support, fixed...
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2000-10-12
Marcus Meissner
Added 16 (565) -> 15 (555) bit depth converter.
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2000-09-26
Lionel Ulmer
Added support for DirectDraw overlays using the XVideo...
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2000-07-23
Marcus Meissner
IDirectDraw,IDirectDraw2,IDirectDraw4 fixed up in regar...
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2000-07-16
Lionel Ulmer
- fix Direct3D support and a lot of warnings
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