wined3d: Avoid using the long type.
[wine] / dlls / wined3d / utils.c
2010-05-21  Michael Stefaniucwined3d: Avoid using the long type.
2010-05-17  Henri Verbeetwined3d: Add support for shadow samplers.
2010-04-29  Henri Verbeetwined3d: Store the VTF format capability in the format...
2010-04-29  Henri Verbeetwined3d: Store the sRGB write format capability in...
2010-04-29  Henri Verbeetwined3d: Store the sRGB read format capability in the...
2010-04-29  Henri Verbeetwined3d: Store the bumpmap format capability in the...
2010-04-25  Henri Verbeetwined3d: Store texture sub-resources in IWineD3DBaseTex...
2010-04-14  Roderick Colenbranderwined3d: Move A4L4 conversion to the formats table.
2010-04-14  Roderick Colenbranderwined3d: Move G16R16/R16G16F conversion to the formats...
2010-04-13  Roderick Colenbranderwined3d: Move R32G32F convertion to the formats table.
2010-04-13  Roderick Colenbranderwined3d: Move D15S1 over to the formats table.
2010-04-13  Roderick Colenbranderwined3d: Move D24X4S4 to the formats table.
2010-04-13  Roderick Colenbranderwined3d: Move D24FS8 to formats table.
2010-04-13  Roderick Colenbranderwined3d: Move L6V5U5 conversion to the formats table.
2010-04-09  Roderick Colenbranderwined3d: Move X8L8V8U8 surface conversion to the format...
2010-04-09  Roderick Colenbranderwined3d: Move Q8W8V8U8 conversion to the format table.
2010-04-09  Roderick Colenbranderwined3d: Start moving texture format fixups to the...
2010-04-06  Roderick Colenbranderwined3d: Move the arbfp p8 fixup to the format table...
2010-04-06  Henri Verbeetwined3d: Don't use GLSL if the supported version isn...
2010-04-02  Henri Verbeetwined3d: Move handling of the unimplemented WINED3DRS_S...
2010-04-02  Henri Verbeetwined3d: Move handling of the unimplemented WINED3DRS_B...
2010-04-02  Henri Verbeetwined3d: Remove some unused render states.
2010-03-30  Roderick Colenbranderwined3d: Move argb_to_fmt to utils.c as a helper functi...
2010-03-26  Stefan Dösingerwined3d: Don't advertise float formats as supported...
2010-03-19  Henri Verbeetwined3d: Unify "gl_formats_template" naming with the...
2010-03-19  Henri Verbeetwined3d: Rename GlPixelFormatDesc to wined3d_format_desc.
2010-03-19  Roderick Colenbranderwined3d: Start moving paletted texture support to the...
2010-03-19  Roderick Colenbranderwined3d: Use draw_textured_quad in BltOverride.
2010-03-16  Ričardas Barkauskaswined3d: Fix ATI2N pitch and offset calculations.
2010-03-15  Roderick Colenbranderwined3d: Remove oversize texture support.
2010-03-03  Paul Andrew Panonwined3d: Rename GL_VENDOR to HW_VENDOR.
2010-03-03  Roderick Colenbranderwined3d: Move the 8-bit palette shader code over to...
2010-03-03  Roderick Colenbranderwined3d: Rename yuv to complex in order to prepare...
2010-02-03  Henri Verbeetwined3d: Select the blitter during adapter initialization.
2010-02-02  Henri Verbeetwined3d: Select the shader backend during adapter initi...
2010-02-02  Henri Verbeetwined3d: Select the fragment pipeline during adapter...
2010-01-29  Henri Verbeetwined3d: Add a debug function for state names.
2010-01-28  Henri Verbeetwined3d: Just use the GL 1.1 texture format constants.
2010-01-26  Henri Verbeetwined3d: Add support for ARB_vertex_array_bgra.
2009-12-10  Henri Verbeetwined3d: Rename "wineD3DDevice" to "device".
2009-11-18  Henri Verbeetwined3d: Move the various backend selection utility...
2009-11-17  Henri Verbeetwined3d: WINED3DFMT_FLAG_GETDC is a basic format flag.
2009-11-17  Henri Verbeetwined3d: Add a format table for basic format flags...
2009-10-30  Henri Verbeetwined3d: Map D3DFMT_D24S8 to WINED3DFMT_D24_UNORM_S8_UINT.
2009-10-29  Henri Verbeetwined3d: Get rid of the GL_SUPPORT macro.
2009-10-29  Henri Verbeetwined3d: Introduce a separate structure for various...
2009-10-27  Henri Verbeetwined3d: Store PCI IDs in wined3d_driver_info instead...
2009-10-22  Henri Verbeetwined3d: Get rid of GL_LIMITS.
2009-10-21  Henri Verbeetwined3d: Free the adapter's format info in IWineD3DImpl...
2009-09-25  Henri Verbeetwined3d: Use the DXGI naming convention for all formats.
2009-09-23  Henri Verbeetwined3d: Add support for ARB_framebuffer_object.
2009-09-08  Stefan Dösingerwined3d: Test and fix ddraw and d3d9 GetDC differences.
2009-09-08  Stefan Dösingerwined3d: Only generate the clipplane emulation KIL...
2009-08-10  Henri Verbeetwined3d: Return ~0U for wined3d_log2i(0).
2009-08-06  Stefan Dösingerwined3d: Not all cards support float16 filtering.
2009-08-03  Henri Verbeetwined3d: Rename WineD3DContext to struct wined3d_context.
2009-07-17  Henri Verbeetwined3d: Rename _WineD3D_GL_Info to struct wined3d_gl_info.
2009-07-10  Henri Verbeetwined3d: Get rid of struct glDescriptor.
2009-07-07  Henri Verbeetwined3d: Add some missing float suffixes.
2009-07-02  Henri Verbeetwined3d: Check if formats support blending when attache...
2009-07-02  Henri Verbeetwined3d: Make sure the rtInternal format is supported.
2009-06-29  Henri Verbeetwined3d: Add some missing GL locking to init_format_fbo...
2009-06-26  Henri Verbeetwined3d: Document GL context dependencies.
2009-06-23  Stefan Dösingerwined3d: Don't emulate clipplanes with ffp vp and fix...
2009-06-22  Henri Verbeetwined3d: Add an rtInternal fallback for WINED3DFMT_R16G...
2009-06-18  Henri Verbeetwined3d: Reuse the FBO for check_fbo_compat().
2009-06-12  Henri Verbeetwined3d: Avoid checking depth/stencil and compressed...
2009-06-11  Henri Verbeetwined3d: Improve some TRACEs in init_format_fbo_compat_...
2009-06-10  Henri Verbeetwined3d: Store compression information about compressed...
2009-06-08  Frank Richterd3d9: Fix bitmask for A2R10G10B10 format.
2009-06-08  Henri Verbeetwined3d: Use GL_DEPTH32F_STENCIL8 for WINED3DFMT_D24FS8.
2009-06-08  Henri Verbeetwined3d: Use GL_DEPTH_COMPONENT32F for WINED3DFMT_D32F_...
2009-06-05  Henri Verbeetwined3d: Use GL_DEPTH24_STENCIL8_EXT for depth stencil...
2009-06-05  Henri Verbeetwined3d: Only use stretch_rect_fbo() on surfaces that...
2009-06-05  Henri Verbeetwined3d: Check FBO compatibility on all formats with...
2009-06-05  Henri Verbeetwined3d: Set texture filtering to NEAREST in check_fbo_...
2009-06-05  Henri Verbeetwined3d: Add extension detection to the GL format templ...
2009-06-05  Henri Verbeetwined3d: Check the result from wine_rb_get() before...
2009-06-04  Henri Verbeetwined3d: Check FBO compatibility after the fixups are...
2009-06-04  Henri Verbeetwined3d: Remove WINED3DFMT_R16G16B16A16_SNORM from...
2009-06-04  Henri Verbeetwined3d: Remove entries without an internal format...
2009-06-03  Henri Verbeetwined3d: Replace the wined3d hash table with the generi...
2009-05-25  Henri Verbeetwined3d: Fix debug_d3dusagequery() to handle combinatio...
2009-05-25  Henri Verbeetwined3d: Fix debug_d3dusage() to handle combinations...
2009-05-15  Henri Verbeetwined3d: Document functions that depend on the caller...
2009-05-15  Henri Verbeetwined3d: Add missing GL locking to check_fbo_compat().
2009-05-05  Stefan Dösingerwined3d: Make use of GL_ARB_half_float_vertex.
2009-04-08  Stefan Dösingerd3d8, d3d9: Don't rely on the wined3d buffer type.
2009-03-30  Stefan Dösingerwined3d: Advertise post pixelshader blending for a...
2009-03-27  Henri Verbeetwined3d: Unify vertex and texture formats.
2009-03-27  Henri Verbeetwined3d: Make sure the format actually exists in init_f...
2009-03-27  Henri Verbeetwined3d: Create a separate function for setting a forma...
2009-03-27  Henri Verbeetwined3d: Create a separate function for setting format...
2009-03-27  Henri Verbeetwined3d: Create a separate function for checking a...
2009-03-27  Henri Verbeetwined3d: Create a separate function for setting basic...
2009-03-24  Henri Verbeetwined3d: Pass format_desc to getColorBits() and getDept...
2009-03-24  Henri Verbeetwined3d: Set the byte count for WINED3DFMT_UNKNOWN...
2009-03-13  Henri Verbeetwined3d: Only return a pointer to struct GlPixelFormatD...
2009-03-13  Henri Verbeetwined3d: Add fields from StaticPixelFormatDesc to struc...
2009-03-12  Henri Verbeetwined3d: Remove the shader_color_fixup field from IWine...
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