projects
/
wine
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
wined3d: Avoid using the long type.
[wine]
/
dlls
/
wined3d
/
utils.c
2010-05-21
Michael Stefaniuc
wined3d: Avoid using the long type.
blob
|
commitdiff
|
raw
2010-05-17
Henri Verbeet
wined3d: Add support for shadow samplers.
blob
|
commitdiff
|
raw
|
diff to current
2010-04-29
Henri Verbeet
wined3d: Store the VTF format capability in the format...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-29
Henri Verbeet
wined3d: Store the sRGB write format capability in...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-29
Henri Verbeet
wined3d: Store the sRGB read format capability in the...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-29
Henri Verbeet
wined3d: Store the bumpmap format capability in the...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-25
Henri Verbeet
wined3d: Store texture sub-resources in IWineD3DBaseTex...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-14
Roderick Colenbrander
wined3d: Move A4L4 conversion to the formats table.
blob
|
commitdiff
|
raw
|
diff to current
2010-04-14
Roderick Colenbrander
wined3d: Move G16R16/R16G16F conversion to the formats...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-13
Roderick Colenbrander
wined3d: Move R32G32F convertion to the formats table.
blob
|
commitdiff
|
raw
|
diff to current
2010-04-13
Roderick Colenbrander
wined3d: Move D15S1 over to the formats table.
blob
|
commitdiff
|
raw
|
diff to current
2010-04-13
Roderick Colenbrander
wined3d: Move D24X4S4 to the formats table.
blob
|
commitdiff
|
raw
|
diff to current
2010-04-13
Roderick Colenbrander
wined3d: Move D24FS8 to formats table.
blob
|
commitdiff
|
raw
|
diff to current
2010-04-13
Roderick Colenbrander
wined3d: Move L6V5U5 conversion to the formats table.
blob
|
commitdiff
|
raw
|
diff to current
2010-04-09
Roderick Colenbrander
wined3d: Move X8L8V8U8 surface conversion to the format...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-09
Roderick Colenbrander
wined3d: Move Q8W8V8U8 conversion to the format table.
blob
|
commitdiff
|
raw
|
diff to current
2010-04-09
Roderick Colenbrander
wined3d: Start moving texture format fixups to the...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-06
Roderick Colenbrander
wined3d: Move the arbfp p8 fixup to the format table...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-06
Henri Verbeet
wined3d: Don't use GLSL if the supported version isn...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-02
Henri Verbeet
wined3d: Move handling of the unimplemented WINED3DRS_S...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-02
Henri Verbeet
wined3d: Move handling of the unimplemented WINED3DRS_B...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-02
Henri Verbeet
wined3d: Remove some unused render states.
blob
|
commitdiff
|
raw
|
diff to current
2010-03-30
Roderick Colenbrander
wined3d: Move argb_to_fmt to utils.c as a helper functi...
blob
|
commitdiff
|
raw
|
diff to current
2010-03-26
Stefan Dösinger
wined3d: Don't advertise float formats as supported...
blob
|
commitdiff
|
raw
|
diff to current
2010-03-19
Henri Verbeet
wined3d: Unify "gl_formats_template" naming with the...
blob
|
commitdiff
|
raw
|
diff to current
2010-03-19
Henri Verbeet
wined3d: Rename GlPixelFormatDesc to wined3d_format_desc.
blob
|
commitdiff
|
raw
|
diff to current
2010-03-19
Roderick Colenbrander
wined3d: Start moving paletted texture support to the...
blob
|
commitdiff
|
raw
|
diff to current
2010-03-19
Roderick Colenbrander
wined3d: Use draw_textured_quad in BltOverride.
blob
|
commitdiff
|
raw
|
diff to current
2010-03-16
Ričardas Barkauskas
wined3d: Fix ATI2N pitch and offset calculations.
blob
|
commitdiff
|
raw
|
diff to current
2010-03-15
Roderick Colenbrander
wined3d: Remove oversize texture support.
blob
|
commitdiff
|
raw
|
diff to current
2010-03-03
Paul Andrew Panon
wined3d: Rename GL_VENDOR to HW_VENDOR.
blob
|
commitdiff
|
raw
|
diff to current
2010-03-03
Roderick Colenbrander
wined3d: Move the 8-bit palette shader code over to...
blob
|
commitdiff
|
raw
|
diff to current
2010-03-03
Roderick Colenbrander
wined3d: Rename yuv to complex in order to prepare...
blob
|
commitdiff
|
raw
|
diff to current
2010-02-03
Henri Verbeet
wined3d: Select the blitter during adapter initialization.
blob
|
commitdiff
|
raw
|
diff to current
2010-02-02
Henri Verbeet
wined3d: Select the shader backend during adapter initi...
blob
|
commitdiff
|
raw
|
diff to current
2010-02-02
Henri Verbeet
wined3d: Select the fragment pipeline during adapter...
blob
|
commitdiff
|
raw
|
diff to current
2010-01-29
Henri Verbeet
wined3d: Add a debug function for state names.
blob
|
commitdiff
|
raw
|
diff to current
2010-01-28
Henri Verbeet
wined3d: Just use the GL 1.1 texture format constants.
blob
|
commitdiff
|
raw
|
diff to current
2010-01-26
Henri Verbeet
wined3d: Add support for ARB_vertex_array_bgra.
blob
|
commitdiff
|
raw
|
diff to current
2009-12-10
Henri Verbeet
wined3d: Rename "wineD3DDevice" to "device".
blob
|
commitdiff
|
raw
|
diff to current
2009-11-18
Henri Verbeet
wined3d: Move the various backend selection utility...
blob
|
commitdiff
|
raw
|
diff to current
2009-11-17
Henri Verbeet
wined3d: WINED3DFMT_FLAG_GETDC is a basic format flag.
blob
|
commitdiff
|
raw
|
diff to current
2009-11-17
Henri Verbeet
wined3d: Add a format table for basic format flags...
blob
|
commitdiff
|
raw
|
diff to current
2009-10-30
Henri Verbeet
wined3d: Map D3DFMT_D24S8 to WINED3DFMT_D24_UNORM_S8_UINT.
blob
|
commitdiff
|
raw
|
diff to current
2009-10-29
Henri Verbeet
wined3d: Get rid of the GL_SUPPORT macro.
blob
|
commitdiff
|
raw
|
diff to current
2009-10-29
Henri Verbeet
wined3d: Introduce a separate structure for various...
blob
|
commitdiff
|
raw
|
diff to current
2009-10-27
Henri Verbeet
wined3d: Store PCI IDs in wined3d_driver_info instead...
blob
|
commitdiff
|
raw
|
diff to current
2009-10-22
Henri Verbeet
wined3d: Get rid of GL_LIMITS.
blob
|
commitdiff
|
raw
|
diff to current
2009-10-21
Henri Verbeet
wined3d: Free the adapter's format info in IWineD3DImpl...
blob
|
commitdiff
|
raw
|
diff to current
2009-09-25
Henri Verbeet
wined3d: Use the DXGI naming convention for all formats.
blob
|
commitdiff
|
raw
|
diff to current
2009-09-23
Henri Verbeet
wined3d: Add support for ARB_framebuffer_object.
blob
|
commitdiff
|
raw
|
diff to current
2009-09-08
Stefan Dösinger
wined3d: Test and fix ddraw and d3d9 GetDC differences.
blob
|
commitdiff
|
raw
|
diff to current
2009-09-08
Stefan Dösinger
wined3d: Only generate the clipplane emulation KIL...
blob
|
commitdiff
|
raw
|
diff to current
2009-08-10
Henri Verbeet
wined3d: Return ~0U for wined3d_log2i(0).
blob
|
commitdiff
|
raw
|
diff to current
2009-08-06
Stefan Dösinger
wined3d: Not all cards support float16 filtering.
blob
|
commitdiff
|
raw
|
diff to current
2009-08-03
Henri Verbeet
wined3d: Rename WineD3DContext to struct wined3d_context.
blob
|
commitdiff
|
raw
|
diff to current
2009-07-17
Henri Verbeet
wined3d: Rename _WineD3D_GL_Info to struct wined3d_gl_info.
blob
|
commitdiff
|
raw
|
diff to current
2009-07-10
Henri Verbeet
wined3d: Get rid of struct glDescriptor.
blob
|
commitdiff
|
raw
|
diff to current
2009-07-07
Henri Verbeet
wined3d: Add some missing float suffixes.
blob
|
commitdiff
|
raw
|
diff to current
2009-07-02
Henri Verbeet
wined3d: Check if formats support blending when attache...
blob
|
commitdiff
|
raw
|
diff to current
2009-07-02
Henri Verbeet
wined3d: Make sure the rtInternal format is supported.
blob
|
commitdiff
|
raw
|
diff to current
2009-06-29
Henri Verbeet
wined3d: Add some missing GL locking to init_format_fbo...
blob
|
commitdiff
|
raw
|
diff to current
2009-06-26
Henri Verbeet
wined3d: Document GL context dependencies.
blob
|
commitdiff
|
raw
|
diff to current
2009-06-23
Stefan Dösinger
wined3d: Don't emulate clipplanes with ffp vp and fix...
blob
|
commitdiff
|
raw
|
diff to current
2009-06-22
Henri Verbeet
wined3d: Add an rtInternal fallback for WINED3DFMT_R16G...
blob
|
commitdiff
|
raw
|
diff to current
2009-06-18
Henri Verbeet
wined3d: Reuse the FBO for check_fbo_compat().
blob
|
commitdiff
|
raw
|
diff to current
2009-06-12
Henri Verbeet
wined3d: Avoid checking depth/stencil and compressed...
blob
|
commitdiff
|
raw
|
diff to current
2009-06-11
Henri Verbeet
wined3d: Improve some TRACEs in init_format_fbo_compat_...
blob
|
commitdiff
|
raw
|
diff to current
2009-06-10
Henri Verbeet
wined3d: Store compression information about compressed...
blob
|
commitdiff
|
raw
|
diff to current
2009-06-08
Frank Richter
d3d9: Fix bitmask for A2R10G10B10 format.
blob
|
commitdiff
|
raw
|
diff to current
2009-06-08
Henri Verbeet
wined3d: Use GL_DEPTH32F_STENCIL8 for WINED3DFMT_D24FS8.
blob
|
commitdiff
|
raw
|
diff to current
2009-06-08
Henri Verbeet
wined3d: Use GL_DEPTH_COMPONENT32F for WINED3DFMT_D32F_...
blob
|
commitdiff
|
raw
|
diff to current
2009-06-05
Henri Verbeet
wined3d: Use GL_DEPTH24_STENCIL8_EXT for depth stencil...
blob
|
commitdiff
|
raw
|
diff to current
2009-06-05
Henri Verbeet
wined3d: Only use stretch_rect_fbo() on surfaces that...
blob
|
commitdiff
|
raw
|
diff to current
2009-06-05
Henri Verbeet
wined3d: Check FBO compatibility on all formats with...
blob
|
commitdiff
|
raw
|
diff to current
2009-06-05
Henri Verbeet
wined3d: Set texture filtering to NEAREST in check_fbo_...
blob
|
commitdiff
|
raw
|
diff to current
2009-06-05
Henri Verbeet
wined3d: Add extension detection to the GL format templ...
blob
|
commitdiff
|
raw
|
diff to current
2009-06-05
Henri Verbeet
wined3d: Check the result from wine_rb_get() before...
blob
|
commitdiff
|
raw
|
diff to current
2009-06-04
Henri Verbeet
wined3d: Check FBO compatibility after the fixups are...
blob
|
commitdiff
|
raw
|
diff to current
2009-06-04
Henri Verbeet
wined3d: Remove WINED3DFMT_R16G16B16A16_SNORM from...
blob
|
commitdiff
|
raw
|
diff to current
2009-06-04
Henri Verbeet
wined3d: Remove entries without an internal format...
blob
|
commitdiff
|
raw
|
diff to current
2009-06-03
Henri Verbeet
wined3d: Replace the wined3d hash table with the generi...
blob
|
commitdiff
|
raw
|
diff to current
2009-05-25
Henri Verbeet
wined3d: Fix debug_d3dusagequery() to handle combinatio...
blob
|
commitdiff
|
raw
|
diff to current
2009-05-25
Henri Verbeet
wined3d: Fix debug_d3dusage() to handle combinations...
blob
|
commitdiff
|
raw
|
diff to current
2009-05-15
Henri Verbeet
wined3d: Document functions that depend on the caller...
blob
|
commitdiff
|
raw
|
diff to current
2009-05-15
Henri Verbeet
wined3d: Add missing GL locking to check_fbo_compat().
blob
|
commitdiff
|
raw
|
diff to current
2009-05-05
Stefan Dösinger
wined3d: Make use of GL_ARB_half_float_vertex.
blob
|
commitdiff
|
raw
|
diff to current
2009-04-08
Stefan Dösinger
d3d8, d3d9: Don't rely on the wined3d buffer type.
blob
|
commitdiff
|
raw
|
diff to current
2009-03-30
Stefan Dösinger
wined3d: Advertise post pixelshader blending for a...
blob
|
commitdiff
|
raw
|
diff to current
2009-03-27
Henri Verbeet
wined3d: Unify vertex and texture formats.
blob
|
commitdiff
|
raw
|
diff to current
2009-03-27
Henri Verbeet
wined3d: Make sure the format actually exists in init_f...
blob
|
commitdiff
|
raw
|
diff to current
2009-03-27
Henri Verbeet
wined3d: Create a separate function for setting a forma...
blob
|
commitdiff
|
raw
|
diff to current
2009-03-27
Henri Verbeet
wined3d: Create a separate function for setting format...
blob
|
commitdiff
|
raw
|
diff to current
2009-03-27
Henri Verbeet
wined3d: Create a separate function for checking a...
blob
|
commitdiff
|
raw
|
diff to current
2009-03-27
Henri Verbeet
wined3d: Create a separate function for setting basic...
blob
|
commitdiff
|
raw
|
diff to current
2009-03-24
Henri Verbeet
wined3d: Pass format_desc to getColorBits() and getDept...
blob
|
commitdiff
|
raw
|
diff to current
2009-03-24
Henri Verbeet
wined3d: Set the byte count for WINED3DFMT_UNKNOWN...
blob
|
commitdiff
|
raw
|
diff to current
2009-03-13
Henri Verbeet
wined3d: Only return a pointer to struct GlPixelFormatD...
blob
|
commitdiff
|
raw
|
diff to current
2009-03-13
Henri Verbeet
wined3d: Add fields from StaticPixelFormatDesc to struc...
blob
|
commitdiff
|
raw
|
diff to current
2009-03-12
Henri Verbeet
wined3d: Remove the shader_color_fixup field from IWine...
blob
|
commitdiff
|
raw
|
diff to current
next