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mapi32/tests: Cast-qual warnings fix.
[wine]
/
dlls
/
wined3d
/
2006-12-11
Chris Robinson
wined3d: Reduce the number of error messages.
tree
|
commitdiff
2006-12-08
Stefan Dösinger
wined3d: Move blending related states to the state...
tree
|
commitdiff
2006-12-08
Stefan Dösinger
wined3d: Move WINED3DRS_AMBIENT to the state table.
tree
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commitdiff
2006-12-08
Stefan Dösinger
wined3d: Move WINED3DRS_ZFUNCENABLE to the state table.
tree
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commitdiff
2006-12-08
Stefan Dösinger
wined3d: Move WINED3DRS_ZWRITEENABLE to the state table.
tree
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commitdiff
2006-12-08
Stefan Dösinger
wined3d: Move WINED3DRS_DITHERENABLE to the state table.
tree
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commitdiff
2006-12-08
Stefan Dösinger
wined3d: Move WINED3DRS_SHADEMODE to the state table.
tree
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commitdiff
2006-12-08
Stefan Dösinger
wined3d: Move WINED3DRS_CULLMODE to the state table.
tree
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commitdiff
2006-12-08
Stefan Dösinger
wined3d: Move WINED3DRS_ZENABLE to the state table.
tree
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commitdiff
2006-12-08
Stefan Dösinger
wined3d: Move WINED3DRS_LIGHTNING to the state table.
tree
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commitdiff
2006-12-07
Stefan Dösinger
wined3d: Move WINED3DRS_FILLMODE to the state table.
tree
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commitdiff
2006-12-07
Stefan Dösinger
wined3d: Add render states to the state table.
tree
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commitdiff
2006-12-07
Stefan Dösinger
wined3d: Create the state table.
tree
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commitdiff
2006-12-06
Markus Amsler
d3d: Callback infrastructure for implicit depth stencil...
tree
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commitdiff
2006-12-06
Markus Amsler
d3d: Callback infrastructure for implicit volume destru...
tree
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commitdiff
2006-12-06
Markus Amsler
d3d: Callback infrastructure for implicit render target...
tree
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commitdiff
2006-12-06
Markus Amsler
d3d: Callback infrastructure for implicit surface destr...
tree
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commitdiff
2006-12-06
Markus Amsler
d3d: Callback infrastructure for implicit surface destr...
tree
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commitdiff
2006-12-04
Jan Zerebecki
wined3d: Add err for failure case in CheckDepthStencilM...
tree
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commitdiff
2006-12-04
Jan Zerebecki
wined3d: Fix CreateFakeGLContext to work with a foreign...
tree
|
commitdiff
2006-12-04
Jan Zerebecki
wined3d: Avoid XFree on NULL in CheckDeviceType.
tree
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commitdiff
2006-12-04
Jan Zerebecki
wined3d: Rearrange code in CheckDeviceType.
tree
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commitdiff
2006-12-04
Jan Zerebecki
wined3d: Add warn trace for INVALIDCALL case in CheckDe...
tree
|
commitdiff
2006-12-04
Markus Amsler
d3d: Pass the superior creating object down to the...
tree
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commitdiff
2006-12-04
Vitaliy Margolen
wined3d/d3d9: Pitch for DXTn textures can not be 0...
tree
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commitdiff
2006-12-01
Markus Amsler
wined3d: Remove duplicated code.
tree
|
commitdiff
2006-11-30
Markus Amsler
Revert "d3d: Remove AddRef from IWineD3DDevice_GetBackB...
tree
|
commitdiff
2006-11-30
Markus Amsler
Revert "d3d: Remove AddRef from IWineD3DDevice_GetRende...
tree
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commitdiff
2006-11-30
Markus Amsler
Revert "d3d: Remove AddRef from IWineD3DDevice_GetDepth...
tree
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commitdiff
2006-11-30
Markus Amsler
Revert "d3d: Remove AddRef from IWineD3DDevice_GetTextu...
tree
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commitdiff
2006-11-30
Markus Amsler
Revert "d3d: Remove AddRef from IWineD3DDevice_GetStrea...
tree
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commitdiff
2006-11-30
Markus Amsler
Revert "d3d: Remove AddRef from IWineD3DDevice_GetIndic...
tree
|
commitdiff
2006-11-30
Markus Amsler
Revert "d3d: Remove AddRef from IWineD3DDevice_GetSwapC...
tree
|
commitdiff
2006-11-30
Markus Amsler
Revert "d3d: Fix partially applied patch: Remove AddRef...
tree
|
commitdiff
2006-11-28
H. Verbeet
wined3d: Set the initial FBO depth stencil when creatin...
tree
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commitdiff
2006-11-28
H. Verbeet
wined3d: Delete the device's FBO when destroying the...
tree
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commitdiff
2006-11-28
H. Verbeet
wined3d: Use the texture sampling function in a few...
tree
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commitdiff
2006-11-28
H. Verbeet
wined3d: Use the texture sampling function in a few...
tree
|
commitdiff
2006-11-28
H. Verbeet
wined3d: Fix the texm3x3tex instruction to sample properly.
tree
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commitdiff
2006-11-28
H. Verbeet
wined3d: Create a separate function for sampling a...
tree
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commitdiff
2006-11-28
H. Verbeet
wined3d: Select the right shader backend when creating...
tree
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commitdiff
2006-11-28
H. Verbeet
wined3d: Move some code specific to the different shade...
tree
|
commitdiff
2006-11-27
Andrew Talbot
wined3d: Cast-qual warnings fix.
tree
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commitdiff
2006-11-27
Andrew Talbot
wined3d: Cast-qual warnings fix.
tree
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commitdiff
2006-11-27
Andrew Talbot
wined3d: Cast-qual warnings fix.
tree
|
commitdiff
2006-11-24
Markus Amsler
d3d: Fix partially applied patch: Remove AddRef from...
tree
|
commitdiff
2006-11-22
Markus Amsler
d3d: Remove AddRef from IWineD3DDevice_GetSwapChain.
tree
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commitdiff
2006-11-22
Markus Amsler
d3d: Remove AddRef from IWineD3DDevice_GetIndices.
tree
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commitdiff
2006-11-22
Markus Amsler
d3d: Remove AddRef from IWineD3DDevice_GetStreamSource.
tree
|
commitdiff
2006-11-22
Markus Amsler
d3d: Remove AddRef from IWineD3DDevice_GetTexture.
tree
|
commitdiff
2006-11-22
Markus Amsler
d3d: Remove AddRef from IWineD3DDevice_GetDepthStencilS...
tree
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commitdiff
2006-11-22
Markus Amsler
d3d: Remove AddRef from IWineD3DDevice_GetRenderTarget.
tree
|
commitdiff
2006-11-22
Markus Amsler
d3d: Remove AddRef from IWineD3DDevice_GetBackBuffer.
tree
|
commitdiff
2006-11-20
H. Verbeet
wined3d: Only copy the depth buffer if there is one.
tree
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commitdiff
2006-11-20
H. Verbeet
wined3d: Make sure render target textures aren't bound...
tree
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commitdiff
2006-11-20
H. Verbeet
wined3d: Support cube map FBO attachments.
tree
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commitdiff
2006-11-20
H. Verbeet
wined3d: Fix GL_ARB_texture_cube_map extension support.
tree
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commitdiff
2006-11-17
H. Verbeet
wined3d: Allow the depth buffer to be shared between...
tree
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commitdiff
2006-11-17
H. Verbeet
wined3d: Add FBO support for offscreen rendering.
tree
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commitdiff
2006-11-17
H. Verbeet
wined3d: Make the offscreen render mode a registry...
tree
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commitdiff
2006-11-17
H. Verbeet
wined3d: Fix depth buffer formats to use actual depth...
tree
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commitdiff
2006-11-17
H. Verbeet
wined3d: Rename renderUpsideDown to render_offscreen.
tree
|
commitdiff
2006-11-13
Francois Gouget
Assorted spelling fixes.
tree
|
commitdiff
2006-11-13
Stefan Dösinger
wined3d: Fix a comment.
tree
|
commitdiff
2006-11-08
Stefan Dösinger
wined3d: ScissorRect correction.
tree
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commitdiff
2006-11-08
Markus Amsler
wined3d: Fix regression in surface conversion.
tree
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commitdiff
2006-11-07
Francois Gouget
Assorted spelling fixes.
tree
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commitdiff
2006-11-07
Markus Amsler
wined3d: Use width while converting surfaces.
tree
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commitdiff
2006-11-07
Markus Amsler
wined3d: Use SURFACE_ALIGNMENT.
tree
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commitdiff
2006-11-04
Stefan Dösinger
wined3d: glReadPixels corrections.
tree
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commitdiff
2006-10-31
Ivan Gyurdiev
wined3d: Add D3DLINEPATTERN to the WINED3D namespace.
tree
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commitdiff
2006-10-31
Ivan Gyurdiev
wined3d: Add D3DPATCHEDGESTYLE to the WINED3D namespace.
tree
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commitdiff
2006-10-31
Ivan Gyurdiev
wined3d: Use D3DCUBEMAP_FACES consistently in the WINED...
tree
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commitdiff
2006-10-31
Ivan Gyurdiev
wined3d: Use D3DDEGREE consistently in the WINED3D...
tree
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commitdiff
2006-10-31
Ivan Gyurdiev
wined3d: Add D3DSTREAMSOURCE codes to the WINED3D names...
tree
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commitdiff
2006-10-31
Ivan Gyurdiev
wined3d: Add D3DCOLORWRITEENABLE codes to the WINED3D...
tree
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commitdiff
2006-10-31
Ivan Gyurdiev
wined3d: Add D3DCLEAR codes to the WINED3D namespace.
tree
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commitdiff
2006-10-31
Ivan Gyurdiev
wined3d: Add D3DTSS_TCI codes to the WINED3D namespace.
tree
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commitdiff
2006-10-31
Ivan Gyurdiev
wined3d: Add D3DFVF codes to the WINED3D namespace.
tree
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commitdiff
2006-10-30
Kovács András
wined3d: Fix introduced regression in shader_glsl_mnxn...
tree
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commitdiff
2006-10-30
Ivan Gyurdiev
wined3d: Add D3DMATERIALCOLORSOURCE to the WINED3D...
tree
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commitdiff
2006-10-30
Ivan Gyurdiev
wined3d: Add D3DCMPFUNC to the WINED3D namespace.
tree
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commitdiff
2006-10-30
Ivan Gyurdiev
wined3d: Add D3DSTENCILOP to the WINED3D namespace.
tree
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commitdiff
2006-10-30
Ivan Gyurdiev
wined3d: Add D3DFILLMODE to the WINED3D namespace.
tree
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commitdiff
2006-10-30
Ivan Gyurdiev
wined3d: Add D3DCULL to the WINED3D namespace.
tree
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commitdiff
2006-10-30
Ivan Gyurdiev
wined3d: Add D3DSHADEMODE to the WINED3D namespace.
tree
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commitdiff
2006-10-30
Ivan Gyurdiev
wined3d: Add D3DBLENDOP to the WINED3D namespace.
tree
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commitdiff
2006-10-30
Ivan Gyurdiev
wined3d: Add D3DFOGMODE to the WINED3D namespace.
tree
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commitdiff
2006-10-30
Ivan Gyurdiev
wined3d: Make GetTexture and GetSamplerState read from...
tree
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commitdiff
2006-10-30
Ivan Gyurdiev
wined3d: Set correct default for DMAPOFFSET sampler...
tree
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commitdiff
2006-10-30
Ivan Gyurdiev
wined3d: Fix GetTexture() for uninitialized textures.
tree
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commitdiff
2006-10-30
Markus Amsler
wined3d: Respect ARB_VERTEX_BUFFER_OBJECT in loadVertex...
tree
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commitdiff
2006-10-27
Alexandre Julliard
wined3d: Simplify some uses of the WineD3D_Context...
tree
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commitdiff
2006-10-27
Alexandre Julliard
wined3d: The WineD3D_GLContext structure doesn't need...
tree
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commitdiff
2006-10-27
Alexandre Julliard
wined3d: Fix a memory leak (spotted by Eric Pouech).
tree
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commitdiff
2006-10-27
Kovács András
wined3d: Implement D3DSIO_MOVA in ARB backend.
tree
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commitdiff
2006-10-24
Ivan Gyurdiev
wined3d: Add D3DZBUFFERTYPE to the WINED3D namespace.
tree
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commitdiff
2006-10-24
Ivan Gyurdiev
wined3d: Add D3DBLEND to the WINED3D namespace.
tree
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commitdiff
2006-10-24
Ivan Gyurdiev
wined3d: Add D3DTA masks to the WINED3D namespace.
tree
|
commitdiff
2006-10-24
Ivan Gyurdiev
wined3d: Add D3DVS_RASTOUT_OFFSETS to the WINED3D names...
tree
|
commitdiff
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