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advapi32: Fix a test that fails in win2k3 SP2.
[wine]
/
dlls
/
wined3d
/
2008-04-24
Stefan Dösinger
wined3d: Remove an unused variable.
tree
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commitdiff
2008-04-24
Stefan Dösinger
wined3d: Fix DP2ADD in GLSL.
tree
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commitdiff
2008-04-24
Stefan Dösinger
wined3d: Fix the GL_ATI_separate_stencil codepath.
tree
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commitdiff
2008-04-24
Stefan Dösinger
wined3d: More fglrx spam.
tree
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commitdiff
2008-04-24
Roderick Colenbrander
wgl: Add a wine specific WGL extension which allows...
tree
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commitdiff
2008-04-24
Stefan Dösinger
wined3d: Call activate_dimensions from the atifs code.
tree
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commitdiff
2008-04-24
Stefan Dösinger
d3d9: Add a test for NP2 stretchrect.
tree
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commitdiff
2008-04-24
Stefan Dösinger
wined3d: Support framebuffer reading from texture_recta...
tree
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commitdiff
2008-04-24
Stefan Dösinger
wined3d: Use the shader backend to enable / disable...
tree
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commitdiff
2008-04-23
Austin English
Spelling fixes.
tree
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commitdiff
2008-04-22
Austin English
Spelling fixes.
tree
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commitdiff
2008-04-21
David Adam
wined3d: Fix a possible null dereference.
tree
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commitdiff
2008-04-21
Alexander Dorofeyev
wined3d: Prevent console spamming in drawPrimitive.
tree
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commitdiff
2008-04-21
Alexander Dorofeyev
wined3d: Add missing check for p8 primary in surface_do...
tree
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commitdiff
2008-04-21
Roderick Colenbrander
wined3d: Add palette re-upload support for cards with...
tree
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commitdiff
2008-04-17
Marcus Meissner
wined3d: Handle out of array bounds state.
tree
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commitdiff
2008-04-14
Jörg Höhle
wined3d: Fix missing break inside switch in SetAutoGenF...
tree
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commitdiff
2008-04-09
Chris Robinson
wined3d: Check for NULL vertex declarations.
tree
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commitdiff
2008-04-09
Stefan Dösinger
d3d9: Some Windows drivers set undefined attributes...
tree
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commitdiff
2008-04-09
Stefan Dösinger
wined3d: Disable blending when clearing.
tree
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commitdiff
2008-04-09
Stefan Dösinger
wined3d: Disable MAG filters on formats that do not...
tree
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commitdiff
2008-04-09
Stefan Dösinger
wined3d: Make the mag filter lookup a separate array.
tree
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commitdiff
2008-04-09
Stefan Dösinger
wined3d: Disable texture filtering on textures that...
tree
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commitdiff
2008-04-09
Stefan Dösinger
wined3d: Make the min mip lookup type a texture property.
tree
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commitdiff
2008-04-09
Stefan Dösinger
wined3d: Report D3DUSAGE_QUERY_WRAPANDMIP support.
tree
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commitdiff
2008-04-09
Stefan Dösinger
wined3d: Store the number of aux buffers in the context.
tree
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commitdiff
2008-04-08
Alexander Dorofeyev
wined3d: Set isInDraw later in drawPrimitive.
tree
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commitdiff
2008-04-08
Stefan Dösinger
wined3d: Mark the SYSMEM copy outdated after releasing...
tree
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commitdiff
2008-04-08
Stefan Dösinger
wined3d: Put implicit surfaces into drawable on unload.
tree
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commitdiff
2008-04-07
Rico Schüller
wined3d: Improve drawStridedInstanced().
tree
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commitdiff
2008-04-07
Rico Schüller
wined3d: Filter out invalid stuff in SetStreamSourceFreq().
tree
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commitdiff
2008-04-07
Alexander Dorofeyev
wined3d: Move PreLoad to avoid calling it with gl lock...
tree
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commitdiff
2008-04-07
Alexander Dorofeyev
wined3d: Add device->isInDraw checks in LoadLocation.
tree
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commitdiff
2008-04-07
Alexander Dorofeyev
wined3d: move ENTER_GL in IWineD3DDeviceImpl_Init3D.
tree
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commitdiff
2008-04-07
Alexander Dorofeyev
wined3d: Add ENTER_GL/LEAVE_GL in IWineD3DOcclusionQuer...
tree
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commitdiff
2008-04-07
Alexander Dorofeyev
wined3d: Add ENTER_GL/LEAVE_GL in IWineD3DEventQueryImp...
tree
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commitdiff
2008-04-07
Alexander Dorofeyev
wined3d: Add ENTER_GL/LEAVE_GL in IWineD3DEventQueryImp...
tree
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commitdiff
2008-04-07
Alexander Dorofeyev
wined3d: Add ENTER_GL/LEAVE_GL in IWineD3DOcclusionQuer...
tree
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commitdiff
2008-04-07
Alexander Dorofeyev
wined3d: Add ENTER_GL/LEAVE_GL in IWineD3DQueryImpl_Rel...
tree
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commitdiff
2008-04-07
Alexander Dorofeyev
wined3d: LEAVE_GL when exiting with error in tesselate_...
tree
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commitdiff
2008-04-07
Alexander Dorofeyev
wined3d: Add ENTER_GL/LEAVE_GL in IWineD3DDeviceImpl_Re...
tree
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commitdiff
2008-04-07
Alexander Dorofeyev
wined3d: Add ENTER_GL/LEAVE_GL in IWineD3DDeviceImpl_Co...
tree
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commitdiff
2008-04-07
Alexander Dorofeyev
wined3d: Add ENTER_GL/LEAVE_GL in IWineD3DDeviceImpl_Un...
tree
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commitdiff
2008-04-07
Alexander Dorofeyev
wined3d: Implement CONVERT_RGB32_888 conversion.
tree
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commitdiff
2008-04-07
Alexander Dorofeyev
wined3d: Don't copy the extra line.
tree
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commitdiff
2008-04-07
Francois Gouget
Assorted spelling fixes.
tree
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commitdiff
2008-04-07
Roderick Colenbrander
wined3d: Remove a PBO when a converted surface is detected.
tree
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commitdiff
2008-04-07
Roderick Colenbrander
wined3d: Use the render target its palette when perform...
tree
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commitdiff
2008-04-04
Allan Tong
wined3d: Call ActivateContext before any gl call in...
tree
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commitdiff
2008-04-04
Stefan Dösinger
wined3d: Advertise shader emulation of bumpmap formats.
tree
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commitdiff
2008-04-04
Stefan Dösinger
wined3d: Advertize postpixelshader blending for surfaces.
tree
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commitdiff
2008-04-03
Stefan Dösinger
wined3d: Deactivate GL_FRAGMENT_SHADER_ATI before deact...
tree
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commitdiff
2008-04-03
Stefan Dösinger
wined3d: Initialize some ARB shader output parameters.
tree
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commitdiff
2008-04-03
Alexander Dorofeyev
wined3d: Improve detection of device palette change.
tree
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commitdiff
2008-04-03
Alexander Dorofeyev
wined3d: Support index in alpha in BltOverride colorfil...
tree
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commitdiff
2008-04-03
Alexander Dorofeyev
wined3d: Remove ENTER_GL/LEAVE_GL in IWineD3DCubeTextur...
tree
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commitdiff
2008-04-03
Alexander Dorofeyev
wined3d: Remove ENTER_GL/LEAVE_GL in IWineD3DTextureImp...
tree
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commitdiff
2008-04-03
Alexander Dorofeyev
wined3d: Avoid calling LoadTexture with gl lock held...
tree
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commitdiff
2008-04-03
Alexander Dorofeyev
wined3d: Add ENTER_GL/LEAVE_GL in IWineD3DSurfaceImpl_R...
tree
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commitdiff
2008-04-03
Alexander Dorofeyev
wined3d: Add ENTER_GL/LEAVE_GL in surface_allocate_surface.
tree
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commitdiff
2008-04-03
Alexander Dorofeyev
wined3d: Add ENTER_GL/LEAVE_GL in surface_bind_and_dirtify.
tree
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commitdiff
2008-04-02
Stefan Dösinger
wined3d: Update copyright lines.
tree
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commitdiff
2008-04-02
Stefan Dösinger
wined3d: Implement TSSARGTEMP with register combiners.
tree
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commitdiff
2008-04-02
Stefan Dösinger
wined3d: Do not report pixel shaders if not supported.
tree
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commitdiff
2008-04-02
Stefan Dösinger
wined3d: Implement D3DTA_TEMP in the GL_ATI_fragment_sh...
tree
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commitdiff
2008-04-02
Stefan Dösinger
wined3d: Prepare the atifs shader generator for temp...
tree
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commitdiff
2008-04-01
Stefan Dösinger
wined3d: Catch D3DUSAGE_AUTOGENMIPMAP and D3DUSAGE_REND...
tree
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commitdiff
2008-04-01
Stefan Dösinger
wined3d: Refuse 3D initialization without opengl.
tree
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commitdiff
2008-04-01
Stefan Dösinger
wined3d: Return a fake pixel format if gl is not loaded.
tree
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commitdiff
2008-04-01
Stefan Dösinger
wined3d: Create a fake non-gl adapter.
tree
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commitdiff
2008-03-31
Roderick Colenbrander
wined3d: Request a pixel format with alpha support...
tree
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commitdiff
2008-03-31
Roderick Colenbrander
wined3d: Fix a postpixelshader_blending bug.
tree
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commitdiff
2008-03-29
Roderick Colenbrander
wined3d: Also move the rendertarget capability to the...
tree
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commitdiff
2008-03-29
Roderick Colenbrander
wined3d: Add a depthstencil flag to the formats table...
tree
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commitdiff
2008-03-29
Roderick Colenbrander
wined3d: Make the filtering capability of a format...
tree
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commitdiff
2008-03-28
Roderick Colenbrander
wined3d: Add D3DUSAGE_QUERY_PIXELSHADER_BLENDING to...
tree
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commitdiff
2008-03-28
Roderick Colenbrander
wined3d: Initial post pixelshader blending support...
tree
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commitdiff
2008-03-28
Stefan Dösinger
wined3d: Remove some debug TRACE stuff.
tree
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commitdiff
2008-03-28
Stefan Dösinger
wined3d: Inherit from the proper state table in atifs.
tree
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commitdiff
2008-03-27
Stefan Dösinger
wined3d: Free heapMemory, not allocatedMemory when...
tree
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commitdiff
2008-03-27
Alexander Dorofeyev
wined3d: Make device palettes dynamically allocated.
tree
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commitdiff
2008-03-25
Stefan Dösinger
wined3d: Enable D3DFMT_V8U8 with GL_ATI_fragment_shader.
tree
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commitdiff
2008-03-25
Stefan Dösinger
wined3d: Implement env bump mapping in the atifs ffp...
tree
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commitdiff
2008-03-25
Stefan Dösinger
wined3d: Fragment processing using GL_ATI_fragment_shader.
tree
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commitdiff
2008-03-25
Stefan Dösinger
wined3d: Add a shader DLL init callback.
tree
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commitdiff
2008-03-25
Stefan Dösinger
wined3d: Add GL_ATI_fragment_shader.
tree
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commitdiff
2008-03-25
Stefan Dösinger
wined3d: Alloc / free shader private data and blt stuff...
tree
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commitdiff
2008-03-25
Stefan Dösinger
wined3d: Free shader private data on reset.
tree
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commitdiff
2008-03-25
Stefan Dösinger
wined3d: Move shader caps setting into the arb and...
tree
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commitdiff
2008-03-25
Stefan Dösinger
wined3d: Set shader specific caps in the shader backend.
tree
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commitdiff
2008-03-25
Stefan Dösinger
d3d: De-pointerize the WINED3DCAPS structure.
tree
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commitdiff
2008-03-25
Stefan Dösinger
wined3d: Move the shader backend selection into a separ...
tree
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commitdiff
2008-03-25
Stefan Dösinger
wined3d: Move shader generation into the shader backend.
tree
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commitdiff
2008-03-25
Stefan Dösinger
wined3d: Make the state table a property of the shader...
tree
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commitdiff
2008-03-25
Roderick Colenbrander
wined3d: Always report D16 as Windows drivers report...
tree
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commitdiff
2008-03-25
Alexander Dorofeyev
wined3d: Don't store primary surface palette in device...
tree
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commitdiff
2008-03-25
Alexander Dorofeyev
wined3d: Don't use device palettes in RealizePalette.
tree
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commitdiff
2008-03-25
Alexander Dorofeyev
wined3d: Don't use device palettes in GetDC.
tree
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commitdiff
2008-03-25
Alexander Dorofeyev
wined3d: Don't use device palettes in read_from_framebu...
tree
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commitdiff
2008-03-25
Alexander Dorofeyev
wined3d: Fix comment.
tree
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commitdiff
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