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wined3d: Use sign fixup for the atifs bumpenv matrix.
[wine]
/
dlls
/
wined3d
/
wined3d.spec
2012-12-05
Henri Verbeet
d3d10core: Implement d3d10_device_PSGetConstantBuffers().
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2012-12-05
Henri Verbeet
d3d10core: Implement d3d10_device_PSSetConstantBuffers().
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2012-12-03
Henri Verbeet
d3d10core: Implement d3d10_device_GSGetConstantBuffers().
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2012-12-03
Henri Verbeet
d3d10core: Implement d3d10_device_GSSetConstantBuffers().
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2012-11-30
Henri Verbeet
d3d10core: Implement d3d10_device_VSGetConstantBuffers().
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2012-11-30
Henri Verbeet
d3d10core: Implement d3d10_device_VSSetConstantBuffers().
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2012-11-27
Henri Verbeet
d3d10core: Implement d3d10_device_DrawIndexedInstanced().
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2012-11-23
Henri Verbeet
d3d10core: Implement d3d10_device_SOGetTargets().
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2012-11-23
Henri Verbeet
d3d10core: Implement d3d10_device_SOSetTargets().
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2012-11-21
Henri Verbeet
d3d10core: Implement d3d10_device_IAGetIndexBuffer().
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2012-11-20
Henri Verbeet
d3d9: Avoid resetting device state for d3d9ex resets.
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2012-11-14
Henri Verbeet
d3d10core: Implement d3d10_device_GSGetShader().
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2012-11-14
Henri Verbeet
d3d10core: Implement d3d10_device_GSSetShader().
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2012-10-24
Henri Verbeet
wined3d: Set texture_level in surface_set_texture_targe...
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2012-10-04
Henri Verbeet
wined3d: Just return the surface from wined3d_swapchain...
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2012-10-03
Henri Verbeet
wined3d: Just return the surface from wined3d_device_ge...
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2012-10-01
Henri Verbeet
wined3d: Just return the surface from wined3d_device_ge...
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2012-10-01
Henri Verbeet
wined3d: Just return the surface from wined3d_device_ge...
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2012-09-27
Henri Verbeet
wined3d: Just return the texture from wined3d_device_ge...
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2012-09-26
Henri Verbeet
wined3d: wined3d_device_get_texture_stage_state() never...
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2012-09-21
Henri Verbeet
wined3d: Just return the declaration from wined3d_devic...
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2012-09-19
Henri Verbeet
wined3d: wined3d_device_get_sampler_state() never fails.
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2012-09-11
Henri Verbeet
wined3d: wined3d_device_get_render_state() never fails.
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2012-09-06
Henri Verbeet
wined3d: Just return the buffer from wined3d_device_get...
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2012-09-05
Henri Verbeet
wined3d: Just return the swapchain from wined3d_device_...
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2012-09-04
Henri Verbeet
wined3d: Get rid of wined3d_device_get_wined3d().
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2012-07-19
Henri Verbeet
ddraw: Implement ddraw7_GetScanLine() on top of wined3d...
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2012-07-12
Henri Verbeet
d3d10core: Always create a wined3d texture for d3d10cor...
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2012-07-09
Henri Verbeet
d3d9: Implement d3d9_device_ResetEx().
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2012-07-09
Henri Verbeet
wined3d: Fix the .spec.
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2012-06-22
Henri Verbeet
wined3d: Implement mode setting in the adapter instead...
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2012-05-03
Henri Verbeet
wined3d: The wined3d object doesn't need a parent.
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2012-01-13
Henri Verbeet
wined3d: Get rid of wined3d_surface_set_format().
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2012-01-13
Henri Verbeet
ddraw: Implement width and height changes in ddraw_surf...
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2011-12-13
Henri Verbeet
ddraw: Move clipper handling to ddraw.
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2011-12-02
Henri Verbeet
wined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef.
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2011-10-31
Henri Verbeet
wined3d: Get rid of the wined3d_surface_bltfast() export.
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2011-10-24
Henri Verbeet
wined3d: Reject multisampled readbacks in wined3d_surfa...
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2011-10-11
Stefan Dösinger
wined3d: Remove d3d8/9 palette support.
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2011-07-25
Henri Verbeet
wined3d: Get rid of wined3d_device_enum_resources().
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2011-07-25
Henri Verbeet
wined3d: Pass "reset_enum_callback" directly to wined3d...
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2011-06-24
Henri Verbeet
wined3d: Request per-surface palettes in the client...
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2011-06-24
Henri Verbeet
wined3d: Explicitly set surface alignment in the client...
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2011-06-23
Henri Verbeet
d3d8: Implement IDirect3DVolume8 private data handling...
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2011-06-22
Henri Verbeet
ddraw: Implement surface private data handling on top...
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2011-06-20
Henri Verbeet
d3d8: Implement IDirect3DVolumeTexture8 private data...
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2011-06-20
Henri Verbeet
d3d9: Implement IDirect3DCubeTexture9 private data...
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2011-06-17
Henri Verbeet
d3d8: Implement IDirect3DIndexBuffer8 private data...
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2011-06-17
Henri Verbeet
d3d9: Implement IDirect3DVertexBuffer9 private data...
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2011-06-07
Henri Verbeet
wined3d: Get rid of wined3d_texture_get_type().
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2011-05-17
Henri Verbeet
wined3d: Remove COM from the device implementation.
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2011-05-17
Henri Verbeet
wined3d: Remove state management methods from the IWine...
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2011-05-11
Henri Verbeet
wined3d: Remove object creation methods from the IWineD...
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2011-04-29
Henri Verbeet
wined3d: Remove COM from the surface implementation.
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2011-04-22
Henri Verbeet
wined3d: Get rid of wined3d_volume_get_type().
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2011-04-22
Henri Verbeet
wined3d: Get rid of wined3d_buffer_get_type().
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2011-04-15
Henri Verbeet
wined3d: Remove COM from the volume implementation.
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2011-04-14
Henri Verbeet
wined3d: Remove COM from the swapchain implementation.
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2011-04-06
Henri Verbeet
wined3d: Remove COM from the rendertarget view implemen...
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2011-03-31
Henri Verbeet
wined3d: Remove COM from the shader implementation.
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2011-03-28
Henri Verbeet
wined3d: Remove COM from the texture implementation.
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2011-03-15
Henri Verbeet
wined3d: Get rid of IWineD3DVolumeTexture::Map().
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2011-03-11
Henri Verbeet
wined3d: Get rid of wined3d_buffer_get_desc().
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2011-03-10
Henri Verbeet
wined3d: Get rid of IWineD3DBaseTexture::GetSubResource...
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2011-03-04
Henri Verbeet
wined3d: Remove COM from the buffer implementation.
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2011-03-01
Henri Verbeet
wined3d: Make IWineD3DResourceImpl an independent struc...
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2011-02-04
Henri Verbeet
wined3d: Remove COM from the query implementation.
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2011-02-04
Henri Verbeet
wined3d: Remove COM from the clipper implementation.
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2011-02-03
Henri Verbeet
wined3d: Remove COM from the palette.
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2011-02-03
Henri Verbeet
wined3d: Remove COM from the vertex declaration.
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2011-02-02
Henri Verbeet
wined3d: Remove COM from IWineD3D.
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2011-01-31
Henri Verbeet
wined3d: Remove COM from the stateblock.
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2010-09-01
Henri Verbeet
wined3d: Clippers don't need parents.
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2009-08-25
Henri Verbeet
d3d8: Use a wined3d cs for wined3d locking.
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2008-10-27
Francois Gouget
wined3d: Fix the WineDirect3DCreate() export.
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2007-05-08
Stefan Dösinger
d3d: Move clippers from DDraw to wined3d.
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2005-03-21
Vincent Béron
WineDirect3DCreate has 3 args in the source.
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2004-09-23
Jason Edmeades
Create a wined3d interface, and generate a wined3d...
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2003-11-14
Raphael Junqueira
Add the wined3d dll for beginning a cleaner d3d archite...
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