wined3d: Merge MATERIAL types into one type in WINED3D namespace.
[wine] / dlls / d3d9 /
2006-10-11  Ivan Gyurdievwined3d: Merge MATERIAL types into one type in WINED3D...
2006-10-11  Ivan Gyurdievwined3d: Merge LIGHT types into one type in WINED3D...
2006-10-11  H. Verbeetd3d9: Disable the surface pitch size test for now,...
2006-10-10  H. Verbeetd3d9: Win64 printf format warning fixes.
2006-10-09  Ivan Gyurdievd3d9/tests: Printf format fixes for d3d9 tests.
2006-10-09  Ivan Gyurdievd3d9/tests: Make d3d9 tests Wcast-qual compliant.
2006-10-09  Ivan Gyurdievd3d9/tests: Remove unused device parameter.
2006-10-09  Ivan Gyurdievd3d9/tests: Add init/teardown handlers for state tests.
2006-10-09  Ivan Gyurdievd3d9/tests: Clean up get/set handler arguments.
2006-10-06  Stefan Dösingerwined3d: Add WINED3DUSAGE_OVERLAY.
2006-10-05  Francois GougetAdd missing '\n's to Wine traces.
2006-10-05  Karsten Elfenbeind3d9: Fix typo in trace.
2006-10-02  Francois Gougetd3d9: Tweak a buffer declaration to fix the compilation...
2006-09-29  Michael StefaniucAdd a WINE_NO_LONG_INT define to many makefiles to...
2006-09-27  Alexandre Julliardd3d9/tests: Don't test texture states beyond the suppor...
2006-09-26  Vitaliy Margolend3d9: Remove no longer used imports.
2006-09-25  Stefan Dösingerwined3d: Surface data is 32 bit aligned.
2006-09-14  Alexandre Julliardmakefiles: Generate the dependencies line to avoid...
2006-08-28  Alexandre Julliardmakefiles: Only run test and documentation targets...
2006-08-10  Stefan Dösingerwined3d: Minor cursor fixes.
2006-08-07  H. Verbeetd3d9: Stub D3DPERF_ functions.
2006-08-07  H. Verbeetd3d: Don't crash when SetRenderTarget() is called with...
2006-07-28  Michael StefaniucFix 2 "static is not at beginning of declaration" warnings.
2006-07-21  Ivan Gyurdievd3d9: State management test framework for d3d9.
2006-07-10  Alexandre Julliard.gitignore: Added wildcards to ignore generated resourc...
2006-07-10  Alexandre Julliardmake_dlls: Recursively ignore .ok files in all tests...
2006-07-10  Alexandre Julliardmake_dlls: Recursively ignore testlist.c in all tests...
2006-07-10  Alexandre Julliardmake_dlls: Ignore generated import libraries from the...
2006-07-10  Alexandre JulliardTake advantage of the recursive nature of .gitignore...
2006-07-06  Ivan Gyurdievwined3d: Implement FVF to DECL9 conversion (with tests).
2006-06-16  Francois GougetAdd trailing '\n's to ok() calls.
2006-06-16  Francois GougetAssorted spelling fixes.
2006-06-16  Louis. Lendersd3d9: Remove ValidatePixel/VertexShader.
2006-06-15  Alexandre Julliardd3d9: Remove dependencies on OpenGL headers and libraries.
2006-06-15  Stefan Dösingerwined3d: Support more than one back buffer.
2006-06-13  Alexandre Julliardd3d9: Don't use sizeof in traces to avoid printf format...
2006-06-12  H. Verbeetd3d9: Make some test functions static.
2006-06-10  Alexandre Julliardd3d9: Make the virtual table functions static where...
2006-06-09  H. Verbeetd3d9: Add a test for default texture stage state values.
2006-06-07  H. Verbeetd3d9: Add a test for GetContainer (Volumes & Surfaces).
2006-06-07  H. Verbeetd3d9: Remove unused vshaderdeclaration.c.
2006-06-07  H. Verbeetd3d9: Fix QueryInterface.
2006-06-07  Ivan Gyurdievd3d9: Test missing light recording.
2006-06-07  Ivan Gyurdievd3d9: Mipmaps level test.
2006-06-07  H. Verbeetd3d9: Add a test for setting / getting vertex shader...
2006-05-30  Vitaliy Margolend3d9: Add reference to the parent device for surfaces.
2006-05-26  Phil Costinwined3d: Create stub for D3DPERF_SetOptions function.
2006-05-25  Vitaliy Margolend3d9: StateBlock is also created in EndStateBlock....
2006-05-24  Stefan Dösingerwined3d: Swapchain and back buffer corrections + tests.
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-05-22  Vitaliy Margolendirectx: Update file versions to dx9c (compared to...
2006-05-22  Vitaliy Margolend3d9: Add refcount tests for all objects created by...
2006-05-22  Vitaliy Margolend3d9: All objects created by device should keep referen...
2006-05-15  Francois GougetVarious trace fixes.
2006-04-19  Stefan Dösingerwined3d: Implement Init3D and Uninit3D.
2006-04-18  Stefan Dösingerwined3d: Add a parameter for surface type selection.
2006-04-17  Stefan Dösingerwined3d: Add IWineD3DSurface::Blt.
2006-04-13  Stefan Dösingerwined3d: Split device creation and opengl initialization.
2006-04-12  Vitaliy Margolend3d9: VertexDeclaration and VertexShader should keep...
2006-04-10  Ivan Gyurdievwined3d: Downgrade some FIXMEs.
2006-04-08  Stefan Dösingerd3d9: Add typecasts for WINED3DLOCKED_BOX to avoid...
2006-04-07  Stefan Dösingerwined3d: Add WINED3DBOX to wined3d_types.h.
2006-04-06  Stefan Dösingerwined3d: Add WINED3DLOCKED_RECT to wined3d_types.h.
2006-04-06  Stefan Dösingerwined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h.
2006-04-04  Stefan Dösingerwined3d: Add WINED3DCUBEMAP_FACES to wined3d_types.h.
2006-04-04  Stefan Dösingerwined3d: Define WINED3DGAMMARAMP based on D3DGAMMARAMP...
2006-04-04  Stefan Dösingerwined3d: Add WINED3DRASTERSTATUS to wined3d_types.h.
2006-04-03  Stefan Dösingerwined3d: Make use of WINED3DDEVICE_CREATION_PARAMETERS.
2006-04-03  Vitaliy Margolend3dx: VertexBuffer should keep reference to the parent...
2006-04-03  Stefan Dösingerwined3d: Add WINED3DBACKBUFFER_TYPE to wined3d_types.h.
2006-04-03  Stefan Dösingerwined3d: Add WINED3DDISPLAYMODE to wined3d_types.h.
2006-03-30  Stefan Dösingerwined3d: Add WINED3DDEVTYPE to wined3d_types.h.
2006-03-28  Stefan Dösingerwined3d: Use WINED3DSWAPEFFECT in the wined3d headers...
2006-03-28  Stefan Dösingerwined3d: Add WINED3DPOOL to wined3d_types.h.
2006-03-27  Stefan Dösingerwined3d: Add WINED3DMULTISAMPLE_TYPE to wined3d_types.h.
2006-03-27  Stefan Dösingerwined3d: Add WINED3DTRIPATCH_INFO to wined3d_types.h.
2006-03-24  Stefan Dösingerwined3d: Rectpatch code fix.
2006-03-15  Stefan Dösingerwined3d: Add WINED3DINDEXBUFFER_DESC to wined3dtypes.h.
2006-03-13  Stefan Dösingerwined3d: Add WINED3DVERTEXBUFFER_DESC to wined3d_types.h.
2006-03-10  Stefan Dösingerwined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-09  Stefan Dösingerwined3d: Use WINED3DPRESENT_PARAMETERS in IWineD3DSwapC...
2006-03-06  H. Verbeetwined3d: Fix the relation between volumes and their...
2006-03-06  H. Verbeetwined3d: Fix the relation between surfaces and their...
2006-03-03  Francois Gougetd3d: Fix Validate(Pixel|Vertex)Shader() prototypes.
2006-02-10  H. Verbeetd3d9: Use an invisible window for tests.
2006-02-07  H. Verbeetd3d9: Add a test for IDirect3DVertexDeclaration9_GetDec...
2006-02-07  H. Verbeetd3d9: Reorganise the vertexdeclaration tests.
2006-02-07  H. Verbeetwined3d/d3d9: Cleanup GetContainer for volumes.
2006-02-07  H. Verbeetwined3d/d3d9: Cleanup GetContainer for surfaces.
2005-12-21  H. Verbeetd3d9: Add traces for when shader support is missing...
2005-12-19  Paul Vriensd3d9: Don't crash on NULL device_ptr.
2005-12-15  Paul Vriensd3d9: Don't treat missing d3d9.dll as a failure.
2005-12-14  H. Verbeetd3d9: Add a test for Get/SetVertexDeclaration refcounts.
2005-12-14  H. Verbeetd3d9: Check for a NULL shader in IDirect3DDevice9Impl_G...
2005-12-14  Paul Vriensd3d9: Don't treat missing d3d9.dll as a failure.
2005-12-13  H. Verbeetd3d9: Add a test for Get/SetVertexShader and Get/SetPix...
2005-12-09  H. Verbeetd3d9: Add a test for BeginStateBlock and EndStateBlock.
2005-12-09  Oliver Stieberwined3d: Vertex shader 8 support.
2005-11-26  Alexandre JulliardRenamed all .cvsignore files to .gitignore.
2005-11-14  Oliver StieberRemove the setting of the result pointer to NULL in...
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