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wined3d: Eliminate a redundant local variable in get_loop_control_const().
[wine]
/
dlls
/
wined3d
/
2009-06-24
Henri Verbeet
wined3d: Eliminate a redundant local variable in get_lo...
tree
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commitdiff
2009-06-24
Henri Verbeet
wined3d: Avoid a redundant copy.
tree
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commitdiff
2009-06-24
Henri Verbeet
wined3d: Use a proper structure for "loop_control".
tree
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commitdiff
2009-06-24
Henri Verbeet
wined3d: Add some missing GL locking documentation...
tree
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commitdiff
2009-06-24
Austin English
wined3d: Fix a compiler warning.
tree
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commitdiff
2009-06-23
Stefan Dösinger
wined3d: Fix pixelshader ifc.
tree
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commitdiff
2009-06-23
Stefan Dösinger
wined3d: Use a local parameter for the position fixup.
tree
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commitdiff
2009-06-23
Stefan Dösinger
wined3d: Find the clip texcoord before compiling.
tree
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commitdiff
2009-06-23
Stefan Dösinger
wined3d: Add a function to control use of NV_vp2 clippl...
tree
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commitdiff
2009-06-23
Stefan Dösinger
wined3d: Don't emulate clipplanes with ffp vp and fix...
tree
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commitdiff
2009-06-23
Henri Verbeet
wined3d: Fix a comment.
tree
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commitdiff
2009-06-22
Gerald Pfeifer
wined3d: Fix logical condition in find_clip_texcoord().
tree
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commitdiff
2009-06-22
Henri Verbeet
wined3d: Add an rtInternal fallback for WINED3DFMT_R16G...
tree
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commitdiff
2009-06-22
Henri Verbeet
wined3d: Get rid of some asserts.
tree
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commitdiff
2009-06-22
Henri Verbeet
wined3d: Get rid of DEBUG_SINGLE_MODE.
tree
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commitdiff
2009-06-22
Henri Verbeet
wined3d: Move the num_untracked_materials lookup out...
tree
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commitdiff
2009-06-22
Henri Verbeet
wined3d: Simplify the transformed position fixup a...
tree
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commitdiff
2009-06-22
Stefan Dösinger
wined3d: GLSL 1.20 includes gl_FragData[] syntax.
tree
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commitdiff
2009-06-22
Stefan Dösinger
wined3d: Advertise SM 3.0 in ARB if the extensions...
tree
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commitdiff
2009-06-22
Stefan Dösinger
wined3d: Enable Shader Model 2.0 in ARB.
tree
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commitdiff
2009-06-22
Stefan Dösinger
wined3d: Make the ARB index offset work with emulated...
tree
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commitdiff
2009-06-22
Stefan Dösinger
wined3d: XXXC CC doesn't work even with NV_FP2 on.
tree
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commitdiff
2009-06-22
Stefan Dösinger
wined3d: Implement MRTs in ARB.
tree
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commitdiff
2009-06-22
Stefan Dösinger
wined3d: Reload the first 8 constants on a 1.x and...
tree
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commitdiff
2009-06-22
Stefan Dösinger
d3d9: Add a SGN test.
tree
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commitdiff
2009-06-22
Stefan Dösinger
wined3d: Invalidate the srgb tex in surface::unload.
tree
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commitdiff
2009-06-19
Robert Key
wined3d: Add missing HD 3400 renderer string.
tree
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commitdiff
2009-06-19
Stefan Doesinger
wined3d: Implement EvictManagedResources.
tree
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commitdiff
2009-06-19
Stefan Doesinger
wined3d: Emulate clipplanes in ARB if the NV extensions...
tree
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commitdiff
2009-06-19
Stefan Doesinger
wined3d: Implement vertex texture fetch in ARB.
tree
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commitdiff
2009-06-19
Stefan Doesinger
wined3d: Don't run out of varyings because of clipplanes.
tree
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commitdiff
2009-06-19
Stefan Doesinger
wined3d: Handle SM 3.0 varyings in ARB.
tree
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commitdiff
2009-06-19
Henri Verbeet
wined3d: Don't load a rendertarget just because alpha...
tree
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commitdiff
2009-06-18
Henri Verbeet
wined3d: Remove a redundant ActivateContext() call...
tree
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commitdiff
2009-06-18
Henri Verbeet
wined3d: Simplify IWineD3DSurfaceImpl_LockRect() a...
tree
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commitdiff
2009-06-18
Henri Verbeet
wined3d: Remove some useless code in IWineD3DDeviceImpl...
tree
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commitdiff
2009-06-18
Henri Verbeet
wined3d: Reuse the FBO for check_fbo_compat().
tree
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commitdiff
2009-06-18
Henri Verbeet
wined3d: Make sure we have a context in stretch_rect_fbo().
tree
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commitdiff
2009-06-18
Stefan Doesinger
wined3d: Properly load the y correction.
tree
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commitdiff
2009-06-18
Stefan Doesinger
wined3d: Properly free srgb textures.
tree
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commitdiff
2009-06-18
Michael Abbott
wined3d: Remove division from inner loop.
tree
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commitdiff
2009-06-17
Yann Droneaud
wined3d: Improved ATI Radeon HD 4xxx detection.
tree
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commitdiff
2009-06-17
Stefan Doesinger
wined3d: Deal with instructions that do not support...
tree
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commitdiff
2009-06-17
Stefan Doesinger
wined3d: Implement D3DSPDM_PARTIALPRECISION support.
tree
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commitdiff
2009-06-17
Stefan Doesinger
wined3d: Add modifier support to tex and friends.
tree
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commitdiff
2009-06-17
Stefan Doesinger
wined3d: Fix texm3x3pad.
tree
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commitdiff
2009-06-17
Stefan Doesinger
wined3d: Use bitfields for reg_maps uses* members.
tree
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commitdiff
2009-06-17
Stefan Doesinger
wined3d: Implement vpos and vface.
tree
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commitdiff
2009-06-17
Stefan Doesinger
wined3d: Implement texldl in ARB.
tree
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commitdiff
2009-06-17
Henri Verbeet
wined3d: Avoid some unneeded rendertarget copies.
tree
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commitdiff
2009-06-17
Henri Verbeet
wined3d: Avoid some unneeded depthstencil copies.
tree
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commitdiff
2009-06-17
Henri Verbeet
wined3d: Only initialize unused components of varyings...
tree
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commitdiff
2009-06-17
Henri Verbeet
wined3d: Fall back to backbuffer offscreen rendering...
tree
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commitdiff
2009-06-17
Henri Verbeet
wined3d: Fix a typo.
tree
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commitdiff
2009-06-16
Stefan Doesinger
wined3d: Implement texldd in ARB.
tree
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commitdiff
2009-06-16
Stefan Doesinger
wined3d: Use flags instead of bools to control shader_h...
tree
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commitdiff
2009-06-16
Stefan Doesinger
wined3d: Implement IFC in ARB.
tree
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commitdiff
2009-06-16
Stefan Doesinger
wined3d: Implement break and breakc.
tree
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commitdiff
2009-06-16
Stefan Doesinger
wined3d: Unroll loops in ARB if needed.
tree
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commitdiff
2009-06-16
Henri Verbeet
wined3d: Add format conversions for some depth stencil...
tree
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commitdiff
2009-06-15
Henri Verbeet
wined3d: Get rid of the pointers in WINED3DSURFACE_DESC.
tree
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commitdiff
2009-06-15
Henri Verbeet
wined3d: Introduce surface_calculate_size().
tree
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commitdiff
2009-06-15
Henri Verbeet
wined3d: Introduce surface_init() to handle most of...
tree
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commitdiff
2009-06-15
Henri Verbeet
wined3d: Introduce surface_gdi_cleanup().
tree
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commitdiff
2009-06-15
Henri Verbeet
wined3d: Introduce surface_cleanup().
tree
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commitdiff
2009-06-12
Henri Verbeet
wined3d: Avoid checking depth/stencil and compressed...
tree
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commitdiff
2009-06-12
Henri Verbeet
wined3d: Respect the "srgb" parameter to IWineD3DSurfac...
tree
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commitdiff
2009-06-12
Henri Verbeet
wined3d: Remove the useless "resource_type" parameter...
tree
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commitdiff
2009-06-12
Henri Verbeet
wined3d: Use WINED3DFMT_FLAG_COMPRESSED instead of...
tree
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commitdiff
2009-06-12
Henri Verbeet
wined3d: Use the compressed format info in IWineD3DBase...
tree
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commitdiff
2009-06-11
Rico Schüller
wined3d: Don't allow a negative lock_count in buffer_Unmap.
tree
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commitdiff
2009-06-11
Henri Verbeet
wined3d: Use the format info to calculate compressed...
tree
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commitdiff
2009-06-11
Henri Verbeet
wined3d: Use the format info to calculate compressed...
tree
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commitdiff
2009-06-11
Henri Verbeet
wined3d: Use the format info to calculate compressed...
tree
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commitdiff
2009-06-11
Henri Verbeet
wined3d: Improve some TRACEs in init_format_fbo_compat_...
tree
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commitdiff
2009-06-11
Henri Verbeet
wined3d: Remove some redundant s3tc extension checks.
tree
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commitdiff
2009-06-10
Stefan Dösinger
wined3d: Don't set unloaded arrays to zero.
tree
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commitdiff
2009-06-10
Stefan Dösinger
wined3d: A small atifs bump map improvement.
tree
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commitdiff
2009-06-10
Stefan Dösinger
wined3d: Implement dsy in ARB.
tree
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commitdiff
2009-06-10
Stefan Dösinger
wined3d: Implement loops with the NV extensions.
tree
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commitdiff
2009-06-10
Stefan Dösinger
wined3d: Store the bumpmap ARB constants in ARB struct...
tree
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commitdiff
2009-06-10
Henri Verbeet
wined3d: Use the format info for doing compressed surfa...
tree
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commitdiff
2009-06-10
Henri Verbeet
wined3d: Store compression information about compressed...
tree
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commitdiff
2009-06-10
Henri Verbeet
wined3d: Round rows up to whole blocks for compressed...
tree
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commitdiff
2009-06-10
Henri Verbeet
wined3d: Check the correct extensions in d3dfmt_get_conv().
tree
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commitdiff
2009-06-10
Henri Verbeet
wined3d: Set explicitly sized internal formats for...
tree
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commitdiff
2009-06-09
Henri Verbeet
wined3d: Add some FIXMEs about blitting with unsupporte...
tree
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commitdiff
2009-06-09
Henri Verbeet
wined3d: Get rid of the silly pointers in WINED3DVOLUME...
tree
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commitdiff
2009-06-09
Henri Verbeet
wined3d: Don't modify the internal format in d3dfmt_get...
tree
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commitdiff
2009-06-09
Henri Verbeet
wined3d: Simplify some code in set_glsl_shader_program().
tree
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commitdiff
2009-06-09
Henri Verbeet
wined3d: Avoid comparing shader compile args if the...
tree
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commitdiff
2009-06-08
Frank Richter
d3d9: Fix bitmask for A2R10G10B10 format.
tree
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commitdiff
2009-06-08
Gerald Pfeifer
wined3d: Fix (and simplify) the ATI case in IWineD3DImp...
tree
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commitdiff
2009-06-08
Gerald Pfeifer
wined3d: Use & instead of && for bit test in IWineD3DDe...
tree
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commitdiff
2009-06-08
Henri Verbeet
wined3d: Set FBO stencil attachments for relevant depth...
tree
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commitdiff
2009-06-08
Henri Verbeet
wined3d: Use context_attach_depth_stencil_fbo() to...
tree
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commitdiff
2009-06-08
Henri Verbeet
wined3d: Use GL_DEPTH32F_STENCIL8 for WINED3DFMT_D24FS8.
tree
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commitdiff
2009-06-08
Henri Verbeet
wined3d: Use GL_DEPTH_COMPONENT32F for WINED3DFMT_D32F_...
tree
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commitdiff
2009-06-08
Henri Verbeet
wined3d: Add support for the ARB_depth_buffer_float...
tree
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commitdiff
2009-06-05
Henri Verbeet
wined3d: Use GL_DEPTH24_STENCIL8_EXT for depth stencil...
tree
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commitdiff
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