wined3d: Eliminate a redundant local variable in get_loop_control_const().
[wine] / dlls / wined3d /
2009-06-24  Henri Verbeetwined3d: Eliminate a redundant local variable in get_lo...
2009-06-24  Henri Verbeetwined3d: Avoid a redundant copy.
2009-06-24  Henri Verbeetwined3d: Use a proper structure for "loop_control".
2009-06-24  Henri Verbeetwined3d: Add some missing GL locking documentation...
2009-06-24  Austin Englishwined3d: Fix a compiler warning.
2009-06-23  Stefan Dösingerwined3d: Fix pixelshader ifc.
2009-06-23  Stefan Dösingerwined3d: Use a local parameter for the position fixup.
2009-06-23  Stefan Dösingerwined3d: Find the clip texcoord before compiling.
2009-06-23  Stefan Dösingerwined3d: Add a function to control use of NV_vp2 clippl...
2009-06-23  Stefan Dösingerwined3d: Don't emulate clipplanes with ffp vp and fix...
2009-06-23  Henri Verbeetwined3d: Fix a comment.
2009-06-22  Gerald Pfeiferwined3d: Fix logical condition in find_clip_texcoord().
2009-06-22  Henri Verbeetwined3d: Add an rtInternal fallback for WINED3DFMT_R16G...
2009-06-22  Henri Verbeetwined3d: Get rid of some asserts.
2009-06-22  Henri Verbeetwined3d: Get rid of DEBUG_SINGLE_MODE.
2009-06-22  Henri Verbeetwined3d: Move the num_untracked_materials lookup out...
2009-06-22  Henri Verbeetwined3d: Simplify the transformed position fixup a...
2009-06-22  Stefan Dösingerwined3d: GLSL 1.20 includes gl_FragData[] syntax.
2009-06-22  Stefan Dösingerwined3d: Advertise SM 3.0 in ARB if the extensions...
2009-06-22  Stefan Dösingerwined3d: Enable Shader Model 2.0 in ARB.
2009-06-22  Stefan Dösingerwined3d: Make the ARB index offset work with emulated...
2009-06-22  Stefan Dösingerwined3d: XXXC CC doesn't work even with NV_FP2 on.
2009-06-22  Stefan Dösingerwined3d: Implement MRTs in ARB.
2009-06-22  Stefan Dösingerwined3d: Reload the first 8 constants on a 1.x and...
2009-06-22  Stefan Dösingerd3d9: Add a SGN test.
2009-06-22  Stefan Dösingerwined3d: Invalidate the srgb tex in surface::unload.
2009-06-19  Robert Keywined3d: Add missing HD 3400 renderer string.
2009-06-19  Stefan Doesingerwined3d: Implement EvictManagedResources.
2009-06-19  Stefan Doesingerwined3d: Emulate clipplanes in ARB if the NV extensions...
2009-06-19  Stefan Doesingerwined3d: Implement vertex texture fetch in ARB.
2009-06-19  Stefan Doesingerwined3d: Don't run out of varyings because of clipplanes.
2009-06-19  Stefan Doesingerwined3d: Handle SM 3.0 varyings in ARB.
2009-06-19  Henri Verbeetwined3d: Don't load a rendertarget just because alpha...
2009-06-18  Henri Verbeetwined3d: Remove a redundant ActivateContext() call...
2009-06-18  Henri Verbeetwined3d: Simplify IWineD3DSurfaceImpl_LockRect() a...
2009-06-18  Henri Verbeetwined3d: Remove some useless code in IWineD3DDeviceImpl...
2009-06-18  Henri Verbeetwined3d: Reuse the FBO for check_fbo_compat().
2009-06-18  Henri Verbeetwined3d: Make sure we have a context in stretch_rect_fbo().
2009-06-18  Stefan Doesingerwined3d: Properly load the y correction.
2009-06-18  Stefan Doesingerwined3d: Properly free srgb textures.
2009-06-18  Michael Abbottwined3d: Remove division from inner loop.
2009-06-17  Yann Droneaudwined3d: Improved ATI Radeon HD 4xxx detection.
2009-06-17  Stefan Doesingerwined3d: Deal with instructions that do not support...
2009-06-17  Stefan Doesingerwined3d: Implement D3DSPDM_PARTIALPRECISION support.
2009-06-17  Stefan Doesingerwined3d: Add modifier support to tex and friends.
2009-06-17  Stefan Doesingerwined3d: Fix texm3x3pad.
2009-06-17  Stefan Doesingerwined3d: Use bitfields for reg_maps uses* members.
2009-06-17  Stefan Doesingerwined3d: Implement vpos and vface.
2009-06-17  Stefan Doesingerwined3d: Implement texldl in ARB.
2009-06-17  Henri Verbeetwined3d: Avoid some unneeded rendertarget copies.
2009-06-17  Henri Verbeetwined3d: Avoid some unneeded depthstencil copies.
2009-06-17  Henri Verbeetwined3d: Only initialize unused components of varyings...
2009-06-17  Henri Verbeetwined3d: Fall back to backbuffer offscreen rendering...
2009-06-17  Henri Verbeetwined3d: Fix a typo.
2009-06-16  Stefan Doesingerwined3d: Implement texldd in ARB.
2009-06-16  Stefan Doesingerwined3d: Use flags instead of bools to control shader_h...
2009-06-16  Stefan Doesingerwined3d: Implement IFC in ARB.
2009-06-16  Stefan Doesingerwined3d: Implement break and breakc.
2009-06-16  Stefan Doesingerwined3d: Unroll loops in ARB if needed.
2009-06-16  Henri Verbeetwined3d: Add format conversions for some depth stencil...
2009-06-15  Henri Verbeetwined3d: Get rid of the pointers in WINED3DSURFACE_DESC.
2009-06-15  Henri Verbeetwined3d: Introduce surface_calculate_size().
2009-06-15  Henri Verbeetwined3d: Introduce surface_init() to handle most of...
2009-06-15  Henri Verbeetwined3d: Introduce surface_gdi_cleanup().
2009-06-15  Henri Verbeetwined3d: Introduce surface_cleanup().
2009-06-12  Henri Verbeetwined3d: Avoid checking depth/stencil and compressed...
2009-06-12  Henri Verbeetwined3d: Respect the "srgb" parameter to IWineD3DSurfac...
2009-06-12  Henri Verbeetwined3d: Remove the useless "resource_type" parameter...
2009-06-12  Henri Verbeetwined3d: Use WINED3DFMT_FLAG_COMPRESSED instead of...
2009-06-12  Henri Verbeetwined3d: Use the compressed format info in IWineD3DBase...
2009-06-11  Rico Schüllerwined3d: Don't allow a negative lock_count in buffer_Unmap.
2009-06-11  Henri Verbeetwined3d: Use the format info to calculate compressed...
2009-06-11  Henri Verbeetwined3d: Use the format info to calculate compressed...
2009-06-11  Henri Verbeetwined3d: Use the format info to calculate compressed...
2009-06-11  Henri Verbeetwined3d: Improve some TRACEs in init_format_fbo_compat_...
2009-06-11  Henri Verbeetwined3d: Remove some redundant s3tc extension checks.
2009-06-10  Stefan Dösingerwined3d: Don't set unloaded arrays to zero.
2009-06-10  Stefan Dösingerwined3d: A small atifs bump map improvement.
2009-06-10  Stefan Dösingerwined3d: Implement dsy in ARB.
2009-06-10  Stefan Dösingerwined3d: Implement loops with the NV extensions.
2009-06-10  Stefan Dösinger wined3d: Store the bumpmap ARB constants in ARB struct...
2009-06-10  Henri Verbeetwined3d: Use the format info for doing compressed surfa...
2009-06-10  Henri Verbeetwined3d: Store compression information about compressed...
2009-06-10  Henri Verbeetwined3d: Round rows up to whole blocks for compressed...
2009-06-10  Henri Verbeetwined3d: Check the correct extensions in d3dfmt_get_conv().
2009-06-10  Henri Verbeetwined3d: Set explicitly sized internal formats for...
2009-06-09  Henri Verbeetwined3d: Add some FIXMEs about blitting with unsupporte...
2009-06-09  Henri Verbeetwined3d: Get rid of the silly pointers in WINED3DVOLUME...
2009-06-09  Henri Verbeetwined3d: Don't modify the internal format in d3dfmt_get...
2009-06-09  Henri Verbeetwined3d: Simplify some code in set_glsl_shader_program().
2009-06-09  Henri Verbeetwined3d: Avoid comparing shader compile args if the...
2009-06-08  Frank Richterd3d9: Fix bitmask for A2R10G10B10 format.
2009-06-08  Gerald Pfeiferwined3d: Fix (and simplify) the ATI case in IWineD3DImp...
2009-06-08  Gerald Pfeiferwined3d: Use & instead of && for bit test in IWineD3DDe...
2009-06-08  Henri Verbeetwined3d: Set FBO stencil attachments for relevant depth...
2009-06-08  Henri Verbeetwined3d: Use context_attach_depth_stencil_fbo() to...
2009-06-08  Henri Verbeetwined3d: Use GL_DEPTH32F_STENCIL8 for WINED3DFMT_D24FS8.
2009-06-08  Henri Verbeetwined3d: Use GL_DEPTH_COMPONENT32F for WINED3DFMT_D32F_...
2009-06-08  Henri Verbeetwined3d: Add support for the ARB_depth_buffer_float...
2009-06-05  Henri Verbeetwined3d: Use GL_DEPTH24_STENCIL8_EXT for depth stencil...
next