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imagehlp/tests: Don't test function directly when reporting GetLastError().
[wine]
/
dlls
/
d3dcompiler_43
/
d3dcompiler_private.h
2010-12-28
Rico Schüller
d3dcompiler: Add initial SHDR and SHEX parsing.
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2010-12-28
Rico Schüller
d3dcompiler: Add initial RDEF parsing.
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2010-12-22
Rico Schüller
d3dcompiler: Parse PCSG in the reflection interface.
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2010-12-22
Rico Schüller
d3dcompiler: Parse OSGN in the reflection interface.
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2010-12-21
Rico Schüller
d3dcompiler: Parse ISGN in the reflection interface.
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2010-12-21
Rico Schüller
d3dcompiler: Parse reflection STAT tag.
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2010-12-21
Rico Schüller
d3dcompiler: Use an iface instead of a vtbl pointer...
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2010-12-21
Rico Schüller
d3dcompiler: Use an iface instead of a vtbl pointer...
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2010-12-13
Rico Schüller
d3dcompiler: Handle TAG_OSG5 in D3DGetBlobPart().
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2010-12-09
Rico Schüller
d3dcompiler: Add initial reflection parsing.
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2010-11-02
Rico Schüller
d3dcompiler: Add stub ID3D11ShaderReflection interface.
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2010-10-18
Henri Verbeet
d3dcompiler: Mark some internal symbols hidden.
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2010-10-18
Henri Verbeet
d3dcompiler: Move some bytecode output functions to...
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2010-10-15
Henri Verbeet
d3dcompiler: Remove some stray tabs.
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2010-10-13
Rico Schüller
d3dcompiler: Implement D3DStripShader().
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2010-10-13
Rico Schüller
d3dcompiler: Add D3D_BLOB_XNA_SHADER to D3DGetBlobPart().
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2010-10-13
Rico Schüller
d3dcompiler: Add D3D_BLOB_XNA_PREPASS_SHADER to D3DGetB...
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2010-10-13
Rico Schüller
d3dcompiler: Add D3D_BLOB_LEGACY_SHADER to D3DGetBlobPa...
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2010-10-13
Rico Schüller
d3dcompiler: Add D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB...
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2010-10-07
Rico Schüller
d3dcompiler: Implement D3DGetDebugInfo().
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2010-10-07
Rico Schüller
d3dcompiler: Implement D3DGetOutputSignatureBlob().
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2010-10-07
Rico Schüller
d3dcompiler: Implement D3DGetInputSignatureBlob().
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2010-10-07
Rico Schüller
d3dcompiler: Implement D3DGetBlobPart().
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2010-08-30
Francois Gouget
d3dcompiler_43: Don't use nameless unions in our privat...
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2010-08-26
Francois Gouget
d3dcompiler_43: Make debug_print_{relarg,swizzle,writem...
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2010-08-25
Matteo Bruni
d3dcompiler: Move shader assembler implementation from...
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2010-08-17
Rico Schüller
d3dcompiler: Implement D3DCreateBlob().
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