wined3d: Add support for shader model 3.0 I/O registers.
[wine] / dlls / wined3d / glsl_shader.c
2006-06-13  Ivan Gyurdievwined3d: Add support for shader model 3.0 I/O registers.
2006-06-13  Ivan Gyurdievwined3d: Trivial cleanups
2006-06-13  Ivan Gyurdievwined3d: Share trace pass
2006-06-13  Ivan Gyurdievwined3d: Rework dcl processing.
2006-06-13  Ivan Gyurdievwined3d: The namedArrays code path is dead (always...
2006-06-10  Alexandre Julliardwined3d: Make all the local shader functions static.
2006-06-10  Jason Greenwined3d: Change fog output variable name for GLSL shaders.
2006-06-10  Jason Greenwined3d: Fix regression from register maps switch for...
2006-06-09  Jason Greenwined3d: GLSL shader cleanup patch.
2006-06-09  Jason Greenwined3d: Add the bulk of the GLSL string generation...