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user.exe: The default dialog button id is 0 on Win16.
[wine]
/
dlls
/
wined3d
/
directx.c
2009-07-07
Henri Verbeet
wined3d: Add some missing float suffixes.
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2009-07-07
Henri Verbeet
wined3d: Avoid an unnecessary strcpy().
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2009-07-06
Henri Verbeet
wined3d: Avoid a forward declaration.
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2009-07-06
Henri Verbeet
wined3d: Remove the gl_renderer field from WineD3D_GL_Info.
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2009-07-06
Henri Verbeet
wined3d: Get rid of the unused gl_version and glx_versi...
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2009-07-06
Henri Verbeet
winedd3d: Get rid of a useless trace.
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2009-07-06
Henri Verbeet
wined3d: Get rid of the redundant "return_value" variable.
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2009-07-03
Henri Verbeet
wined3d: Don't accept NULL as a valid result from glGet...
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2009-07-03
Henri Verbeet
wined3d: Get rid of wined3d_fake_gl_context_cs.
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2009-07-03
Henri Verbeet
wined3d: Use a proper structure for storing initial...
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2009-07-02
Henri Verbeet
wined3d: Get rid of the silly refcount for the "fake...
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2009-07-02
Henri Verbeet
wined3d: Don't reuse random GL contexts during initiali...
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2009-07-02
Henri Verbeet
wined3d: Clear the last device in WineD3D_CreateFakeGLC...
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2009-07-02
Tobias Jakobi
wined3d: Add ps_arb_max_local_constants.
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2009-07-01
Henri Verbeet
wined3d: Use flags for driver quirks.
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2009-07-01
Henri Verbeet
wined3d: Move the driver_quirk structure to directx.c.
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2009-06-29
Henri Verbeet
wined3d: Always check the result of wglMakeCurrent().
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2009-06-26
Henri Verbeet
wined3d: Document GL context dependencies.
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2009-06-22
Henri Verbeet
wined3d: Get rid of some asserts.
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2009-06-22
Henri Verbeet
wined3d: Get rid of DEBUG_SINGLE_MODE.
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2009-06-22
Henri Verbeet
wined3d: Simplify the transformed position fixup a...
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2009-06-19
Robert Key
wined3d: Add missing HD 3400 renderer string.
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2009-06-17
Yann Droneaud
wined3d: Improved ATI Radeon HD 4xxx detection.
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2009-06-17
Henri Verbeet
wined3d: Fall back to backbuffer offscreen rendering...
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2009-06-08
Gerald Pfeifer
wined3d: Fix (and simplify) the ATI case in IWineD3DImp...
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2009-06-08
Henri Verbeet
wined3d: Add support for the ARB_depth_buffer_float...
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2009-06-05
Henri Verbeet
wined3d: Add support for EXT_packed_depth_stencil.
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2009-06-05
Henri Verbeet
wined3d: Add extension detection for ARB_depth_texture.
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2009-06-04
Henri Verbeet
wined3d: Add a proper enum value for "no extension".
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2009-05-28
Louis Lenders
wined3d: Fix CheckDeviceMultiSampleType when queried...
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2009-05-25
Louis Lenders
wined3d: Match device name string to windows one.
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2009-05-25
Chris Robinson
wined3d: Prevent erroneous FIXMEs on newer cards.
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2009-05-21
Stefan Dösinger
wined3d: Add NV asm extension support to the ARB backend.
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2009-05-18
Stefan Dösinger
wined3d: Support clipplanes with GLSL.
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2009-05-18
Robert Key
wined3d: Remove HD 4800 "2048MB for X2 versions" comment.
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2009-05-15
Robert Key
wined3d: Fix ATI HD4800 being reported as ATI 9500.
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2009-05-15
Henri Verbeet
wined3d: Document functions that depend on the caller...
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2009-05-14
Henri Verbeet
wined3d: Add missing GL locking to test_pbo_functionali...
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2009-05-12
Rico Schüller
wined3d: Add UnregisterClass() on DLL_PROCESS_DETACH.
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2009-05-08
Stefan Dösinger
wined3d: Work around a bad crash in fglrx.
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2009-05-05
Stefan Dösinger
wined3d: Make use of GL_ARB_half_float_vertex.
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2009-05-05
Stefan Dösinger
wined3d: Implement texldd.
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2009-04-28
Stefan Dösinger
wined3d: Set the max mipmap level in the pbo test.
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2009-04-28
Stefan Dösinger
wined3d: Emulate R16G16F and R32G32F if GL_ARB_texture_...
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2009-04-20
Stefan Dösinger
wined3d: Merge match_apple and implementation_is_apple.
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2009-04-20
Stefan Dösinger
wined3d: Reserve additional GLSL constants on some...
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2009-04-20
Stefan Dösinger
wined3d: Move the remaining quirks into the quirk table.
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2009-04-20
Stefan Dösinger
wined3d: Move the generic mac glsl uniform fixup to...
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2009-04-20
Stefan Dösinger
wined3d: Add a more formal framework for driver quirks.
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2009-04-13
Roderick Colenbrander
wined3d: Report the driver description as reported...
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2009-04-13
Roderick Colenbrander
wined3d: Update Nvidia driver version information.
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2009-04-10
Stefan Dösinger
wined3d: Deal with reserved shader constants in the...
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2009-04-08
Stefan Dösinger
d3d8, d3d9: Don't rely on the wined3d buffer type.
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2009-04-06
Roderick Colenbrander
wined3d: Update NVidia pci ids.
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2009-03-30
Roderick Colenbrander
wined3d: Check for the presence of wglGetExtensionsStri...
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2009-03-27
Henri Verbeet
wined3d: Unify vertex and texture formats.
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2009-03-24
Henri Verbeet
wined3d: Pass format_desc to getColorBits() and getDept...
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2009-03-24
Henri Verbeet
wined3d: Pass format_desc to the Check*Capability(...
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2009-03-23
Roderick Colenbrander
wined3d: Add a classic WGL pixel format backend as...
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2009-03-23
Roderick Colenbrander
wined3d: Add WGL_ARB_pixel_format detection.
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2009-03-13
Henri Verbeet
wined3d: Only return a pointer to struct GlPixelFormatD...
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2009-03-13
Henri Verbeet
wined3d: Add fields from StaticPixelFormatDesc to struc...
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2009-03-12
Henri Verbeet
wined3d: Remove a redundant check.
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2009-03-11
Henri Verbeet
wined3d: Don't leak WineD3DAdapter.cfgs.
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2009-03-11
Henri Verbeet
wined3d: Get rid of the PUSH1 macro.
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2009-03-11
Henri Verbeet
wined3d: The adapters array should be owned by IWineD3D...
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2009-03-05
Henri Verbeet
wined3d: Add support for ARB_geometry_shader4.
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2009-02-23
Henri Verbeet
d3d10core: Keep a reference to the wined3d device in...
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2009-02-20
Henri Verbeet
wined3d: Add DXGI formats to WINED3DFORMAT.
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2009-01-21
Paul Chitescu
wined3d: Detect Radeon Xpress Series, report PCI ID...
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2009-01-16
Henri Verbeet
wined3d: Add an IWineD3DDeviceParent interface.
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2009-01-12
Stefan Dösinger
wined3d: Avoid hooking non-fog glEnable/glDisable calls.
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2009-01-10
Allan Tong
wined3d: Add code to cleanup device multistate_funcs.
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2009-01-09
Henri Verbeet
wined3d: Remove stray tabs.
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2009-01-09
Henri Verbeet
wined3d: Use GL_ALIASED_POINT_SIZE_RANGE to retrieve...
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2009-01-08
Henri Verbeet
wined3d: Add support for EXT_vertex_array_bgra.
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2008-12-29
Vincent Pelletier
wined3d: Detect intel 945 GM.
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2008-12-22
Rico Schüller
wined3d: Fix compilation for Windows build.
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2008-12-19
Roderick Colenbrander
wined3d: Add GL_RG16F / GL_RG32F support using ARB_text...
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2008-12-19
Roderick Colenbrander
wined3d: Add GL_ARB_texture_rg / GL_EXT_texture_swizzle...
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2008-12-18
Henri Verbeet
wined3d: Track shader constants in the shader backend.
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2008-12-16
Stefan Dösinger
wined3d: Avoid loading opengl32.dll.
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2008-12-16
Stefan Dösinger
wined3d: Initialize max_combined_samplers properly.
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2008-12-16
Stefan Dösinger
wined3d: Fake GL_ARB_multitexture.
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2008-12-04
Henri Verbeet
wined3d: Make shader texture format fixups more generic.
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2008-12-04
Henri Verbeet
wined3d: Move GlPixelFormatDesc to wined3d_private...
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2008-12-02
Alexandre Julliard
wined3d: Make some functions and variables static.
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2008-12-01
Henri Verbeet
wined3d: Const correctness fixes for directx.c.
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2008-12-01
Henri Verbeet
wined3d: Remove some superfluous casts.
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2008-11-28
Andrew Talbot
wined3d: Sign-compare warnings fix.
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2008-11-28
Henri Verbeet
wined3d: Make minMipLookup_noFilter and magLookup_noFil...
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2008-11-24
Roderick Colenbrander
wined3d: Add registry key for overriding the pci vendor id.
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2008-11-24
Roderick Colenbrander
wined3d: Add registry key for overriding pci device id.
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2008-11-24
Vincent Pelletier
wined3d: Add detection for NVIDIA's GTX 280.
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2008-11-10
Roderick Colenbrander
wined3d: Add two missing D3D8/D3D9 capabilities.
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2008-11-04
Stefan Dösinger
wined3d: Kill the GL_ATI_envmap_bumpmap code.
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2008-10-20
Henri Verbeet
wined3d: Add support for EXT_framebuffer_multisample.
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2008-10-18
Alexandre Julliard
wined3d: Convert source files to utf-8.
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2008-10-09
Henri Verbeet
wined3d: Remove a redundant initialization of cfgs...
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2008-09-25
Henri Verbeet
wined3d: Handle texture coordinates the same way we...
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