ole32: Add tests for generic composite monikers.
[wine] / dlls / wined3d /
2006-05-08  Marcus Meissnerwined3d: Fix possible buffer overflow.
2006-05-08  Jason Greenwined3d: Eliminate duplicate function: vshader_program_...
2006-05-08  Ivan Gyurdievwined3d: Share get_register_code().
2006-05-08  Stefan Dösingerwined3d: Add IWineD3DSurface::GetPitch.
2006-05-08  Stefan Dösingerwined3d: Add IWineD3DDevice::DrawPrimitiveStrided.
2006-05-08  Stefan Dösingerwined3d: Add some surface flags.
2006-05-08  Ivan Gyurdievwined3d: Separate pshader/vshader tables.
2006-05-07  Ivan Gyurdievwined3d: Remove dead shader code.
2006-05-05  Ivan Gyurdievwined3d: QueryInterface corrections.
2006-05-05  Roderick Colenbranderwined3d: Vertex Shader regtype cleanups.
2006-04-21  Ivan Gyurdievwined3d: Fix mipmap level count.
2006-04-21  Ivan Gyurdievwined3d: Improve/implement D3DSIO_TEX.
2006-04-21  Ivan Gyurdievwined3d: Texture format corrections.
2006-04-21  Ivan Gyurdievwined3d: Correct vtrace usage.
2006-04-21  Stefan Dösingerwined3d: Implement IWineD3DPalette.
2006-04-20  Ivan Gyurdievwined3d: Trace corrections/improvements.
2006-04-19  Ivan Gyurdievwined3d: Support for shift modifiers.
2006-04-19  Ivan Gyurdievwined3d: Support more than 4/6 tex/temp registers.
2006-04-19  Stefan Dösingerwined3d: Implement GetHWND and SetHWND.
2006-04-19  Stefan Dösingerwined3d: Implement EnumTextureFormats.
2006-04-19  Stefan Dösingerwined3d: Implement EnumZBufferFormats.
2006-04-19  Stefan Dösingerwined3d: Implement IWineD3DDevice::EnumDisplayModes.
2006-04-19  Stefan Dösingerwined3d: Implement Init3D and Uninit3D.
2006-04-18  Ivan Gyurdievwined3d: Use ARB[f|v]p1.0 for ps2/ps3/vs3.
2006-04-18  Ivan Gyurdievwined3d: Use correct register number mask.
2006-04-18  Ivan Gyurdievwined3d: Dcl opcode takes 2 parameters.
2006-04-18  Ivan Gyurdievwined3d: Fix _dw modifier.
2006-04-18  Ivan Gyurdievwined3d: Fix flow control instructions number of parame...
2006-04-18  Ivan Gyurdievwined3d: Skip unhandled opcodes in vshaders.
2006-04-18  Ivan Gyurdievwined3d: Texkill is supported for ps2.0-3.0.
2006-04-18  Stefan Dösingerwined3d: Add the remaining DirectDraw methods to WineD3...
2006-04-18  Stefan Dösingerwined3d: Add the remaining IWineD3DDevice methods.
2006-04-18  Stefan Dösingerwined3d: Add IWineD3DPalette.
2006-04-18  Stefan Dösingerwined3d: Add a parameter for surface type selection.
2006-04-17  Stefan Dösingerwined3d: Add a method to change the front and back...
2006-04-17  Stefan Dösingerwined3d: Add IWineD3DSurface::Blt.
2006-04-14  Sagar Mittalwined3d: Fix null pointer check in IWineD3DImpl_GetPixe...
2006-04-14  Stefan Dösingerwined3d: Add GetHWND and SetHWND methods to IWineD3DDevice.
2006-04-13  Jason Greenwined3d: Add case 0 to switch statement and fix the...
2006-04-13  Stefan Dösingerwined3d: Add IWineD3DSurface::Flip.
2006-04-13  Stefan Dösingerwined3d: Split device creation and opengl initialization.
2006-04-12  Karsten Elfenbeinwined3d: Combined unhandled renderstate cases into...
2006-04-12  Karsten Elfenbeinwined3d: IWineD3DDeviceImpl_Reset cleanup.
2006-04-12  Stefan Dösingerwined3d: Add a resource dumper.
2006-04-12  Ivan Gyurdievwined3d: Enable texld instruction (shaders 1.4).
2006-04-12  Ivan Gyurdievwined3d: Reorganize shaders code a bit.
2006-04-12  Jason Greenwined3d: Spelling fixes and downgrade a FIXME to a...
2006-04-12  Stefan Dösingerwined3d: Don't do a logical AND on the swap effect.
2006-04-12  Stefan Dösingerwined3d: Store the private data in IWineD3DResource...
2006-04-11  Ivan Gyurdievwined3d: Remove bogus address register warning for...
2006-04-10  Jason Greenwined3d: Add some more debugging info.
2006-04-10  Ivan Gyurdievwined3d: Print all errors in checkGLcall.
2006-04-10  Ivan Gyurdievwined3d: Downgrade some FIXMEs.
2006-04-10  Ivan Gyurdievwined3d: Map D3DFMT_L16, D3DFMT_A16B16G16R16 to OpenGL...
2006-04-07  Stefan Dösingerwined3d: Add WINED3DBOX to wined3d_types.h.
2006-04-07  Stefan Dösingerwined3d: Rename return values from D3D* to WINED3D*.
2006-04-07  Stefan Dösingerwined3d: Add WINED3DLOCKED_BOX to wined3d_types.h.
2006-04-06  Stefan Dösingerwined3d: Add WINED3DLOCKED_RECT to wined3d_types.h.
2006-04-06  Stefan Dösingerwined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h.
2006-04-04  Jan Zerebeckiwined3d: CreateDevice should use the root window.
2006-04-04  Jan Zerebeckiwined3d: Output unhandled renderstates with debug_d3dre...
2006-04-04  Jan Zerebeckiwined3d: Add D3DFMT_L16.
2006-04-04  Stefan Dösingerwined3d: Add WINED3DCUBEMAP_FACES to wined3d_types.h.
2006-04-04  Stefan Dösingerwined3d: Define WINED3DGAMMARAMP based on D3DGAMMARAMP...
2006-04-04  Jason Greenwined3d: Add a couple more debugging output formats.
2006-04-04  Stefan Dösingerwined3d: Add WINED3DRASTERSTATUS to wined3d_types.h.
2006-04-03  Stefan Dösingerwined3d: Make use of WINED3DDEVICE_CREATION_PARAMETERS.
2006-04-03  Stefan Dösingerwined3d: Add WINED3DBACKBUFFER_TYPE to wined3d_types.h.
2006-04-03  Stefan Dösingerwined3d: Add WINED3DDISPLAYMODE to wined3d_types.h.
2006-04-03  Stefan Dösingerwined3d: Do not set the mipmap level count every time...
2006-03-30  H. Verbeetwined3d: Move fields common to vertex shaders and pixel...
2006-03-30  Stefan Dösingerwined3d: Add WINED3DDEVTYPE to wined3d_types.h.
2006-03-29  H. Verbeetwined3d: Create an IWineD3DBaseShader class.
2006-03-29  H. Verbeetwined3d: Move the vshader_ins and pshader_ins arrays...
2006-03-29  H. Verbeetwined3d: Move the SHADER_OPCODE definition to wined3d_p...
2006-03-29  H. Verbeetwined3d: Pass the correct number of parameters for...
2006-03-28  Stefan Dösingerwined3d: Use WINED3DSWAPEFFECT in the wined3d headers...
2006-03-28  Stefan Dösingerwined3d: Add WINED3DPOOL to wined3d_types.h.
2006-03-27  Stefan Dösingerwined3d: Add WINED3DMULTISAMPLE_TYPE to wined3d_types.h.
2006-03-27  Stefan Dösingerwined3d: Add WINED3DTRIPATCH_INFO to wined3d_types.h.
2006-03-24  H. Verbeetwined3d: Move the D3DSIO_DCL dumping code into its...
2006-03-24  Stefan Dösingerwined3d: Rectpatch code fix.
2006-03-22  H. Verbeetwined3d: Set vertex attribute pointers defined in verte...
2006-03-22  H. Verbeetwined3d: Fix slightly misleading ParseVertexDeclaration...
2006-03-22  H. Verbeetwined3d: Initialise WINED3DVERTEXELEMENT's Reg field in
2006-03-22  H. Verbeetwined3d: glTypeLookup cleanup.
2006-03-22  H. Verbeetwined3d: Store the pixelshader version in the pixelshad...
2006-03-20  Roderick Colenbranderwined3d: Don't use OpenGL 2.0.
2006-03-17  Roderick Colenbranderd3d8/wined3d: Vertex shader fixes.
2006-03-15  Stefan Dösingerwined3d: Add WINED3DINDEXBUFFER_DESC to wined3dtypes.h.
2006-03-13  Roderick Colenbranderwined3d: Vertexdeclaration fix.
2006-03-13  Stefan Dösingerwined3d: Add WINED3DVERTEXBUFFER_DESC to wined3d_types.h.
2006-03-13  Vitaliy Margolenwined3d: Don't override variable that still has somethi...
2006-03-13  Vitaliy Margolenwined3d: Add D3DSIO_TEXM3x3PAD to opcode list. We alrea...
2006-03-10  Stefan Dösingerwined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-09  H. Verbeetwined3d: Use OpenGL fragment programs when available.
2006-03-09  H. Verbeetwined3d: Remove an incorrect FIXME.
2006-03-09  H. Verbeetwined3d: Enable color fixups for vertex shaders.
2006-03-09  H. Verbeetwined3d: Minor vshader_program_add_param cleanup.
2006-03-09  Stefan Dösingerwined3d: Use WINED3DPRESENT_PARAMETERS in IWineD3DSwapC...
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