advapi32: Add stub FileEncryptionStatus and declarations.
[wine] / dlls / wined3d /
2006-05-20  Stefan Dösingerwined3d: Sort of oversized surface support.
2006-05-20  Stefan Dösingerwined3d: Add more device caps.
2006-05-20  Stefan Dösingerwined3d: Allow SYSTEMMEM textures and surfaces.
2006-05-20  Stefan Dösingerwined3d: Implement IWineD3DDevice::SetDisplayMode.
2006-05-20  Phil Costinwined3d: Trace output corrections and cleanups.
2006-05-18  Phil Costinwined3d: Check registry for UseGLSL enabled.
2006-05-18  Ivan Gyurdievwined3d: Take predication tokens into account.
2006-05-18  Ivan Gyurdievwined3d: Parameter trace corrections.
2006-05-18  Ivan Gyurdievwined3d: SETP takes 3 parameters.
2006-05-17  Ivan Gyurdievwined3d: Use COLOROUT/DEPTHOUT for pixel shaders 2.0+.
2006-05-17  Ivan Gyurdievwined3d: LRP is not a valid ARBvp code.
2006-05-17  Ivan Gyurdievwined3d: Remove detailed traces from map2gl/input_modif...
2006-05-17  Ivan Gyurdievwined3d: Write "unrecognized_register" in fallback...
2006-05-17  Ivan Gyurdievwined3d: Modify shader_dump_param() to take into accoun...
2006-05-17  Ivan Gyurdievwined3d: Use shader_get_param() in trace pass, reg...
2006-05-17  Ivan Gyurdievwined3d: Add shader_get_param() fn, which processes...
2006-05-17  Ivan Gyurdievwined3d: Do not rely on num_params to skip unhandled...
2006-05-17  Ivan Gyurdievwined3d: Allow multiple output modifiers.
2006-05-17  Ivan Gyurdievwined3d: Fix SINCOS parameters.
2006-05-17  Ivan Gyurdievwined3d: DEFI takes 5 parameters.
2006-05-16  Paul Vrienswined3d: Correctly define the number of possible parame...
2006-05-16  Stefan Dösingerwined3d: Unset the ddraw primary when it is released.
2006-05-16  Stefan Dösingerwined3d: Add missing render states to the dumping function.
2006-05-16  Stefan Dösingerwined3d: Implement IWineD3DDevice::SetFrontBackBuffers.
2006-05-15  Ivan Gyurdievwined3d: Shaders: share dump_param function, version...
2006-05-15  Ivan Gyurdievwined3d: Fix incorrect sizeof.
2006-05-15  Francois GougetVarious trace fixes.
2006-05-15  Francois GougetAssorted spelling fixes.
2006-05-15  Stefan Dösingerwined3d: Avoid a NULL dereference in RealizePalette.
2006-05-15  Stefan Dösingerwined3d: Render state additions and fixes.
2006-05-15  Stefan Dösingerwined3d: Nonpow2 repacking support for GetDC.
2006-05-15  Stefan Dösingerwined3d: Support for single buffering.
2006-05-15  Stefan Dösingerwined3d: Implement IWineGDISurface.
2006-05-15  Stefan Dösingerwined3d: Implement IWineD3DDevice::ProcessVertices.
2006-05-11  Ivan Gyurdievwined3d: Set pIndexData to 0 in DrawIndexedPrimitiveUP.
2006-05-11  Ivan Gyurdievwined3d: Initialize volume format.
2006-05-11  Ivan Gyurdievwined3d: Share shader_dump_ins_modifiers().
2006-05-10  Jason Greenwined3d: Further split GLSL & ARB_v/f_program generatio...
2006-05-10  Jason Greenwined3d: Modified the opcode tables (and struct) to...
2006-05-10  Jason Greenwined3d: Use GenerateShader in pixel shaders and remove...
2006-05-10  Jason Greenwined3d: Add GenerateShader function to pixel shaders.
2006-05-10  Jason Greenwined3d: Use new GenerateShader function for vertex...
2006-05-10  Jason Greenwined3d: Added new GenerateShader function for Vertex...
2006-05-10  Jason Greenwined3d: Created generate_base_shader which will be...
2006-05-10  Jason Greenwined3d: Rename the TEMP variables in vertexshader...
2006-05-10  Jason Greenwined3d: Place # of textures, addresses, & temps used...
2006-05-10  Jason Greenwined3d: Further split up GenerateProgramArbHW for...
2006-05-10  Jason Greenwined3d: Move D3DSIO_M#x# vertex shader opcodes to...
2006-05-10  Jason Greenwined3d: Move DCL, DEF operations out of Generate loop...
2006-05-10  Jason Greenwined3d: Move program_dump_decl_usage into baseshader.
2006-05-10  Michael Stefaniucjanitorial: Remove redundant NULL pointer checks before...
2006-05-10  Ivan Gyurdievwined3d: Clean up some dead code.
2006-05-10  Ivan Gyurdievwined3d: Break out texture instruction processing.
2006-05-10  Ivan Gyurdievwined3d: Break out arithmetic instruction processing.
2006-05-10  Ivan Gyurdievwined3d: Merge register counting pass.
2006-05-10  Ivan Gyurdievwined3d: Make register counting pass the same.
2006-05-10  Stefan Dösingerwined3d: Update the DIB section's palette on GetDC.
2006-05-10  Stefan Dösingerwined3d: Update the device palette if the primary palet...
2006-05-10  Stefan Dösingerwined3d: Implement WineD3DSurface palette methods.
2006-05-10  Stefan Dösingerwined3d: Implement GetFlipStatus and GetBltStatus.
2006-05-10  Stefan Dösingerwined3d: Implement IWineD3DSurface::Flip.
2006-05-09  Stefan Dösingerwined3d: Implement IWineD3DSurface::SetColorKey.
2006-05-09  Stefan Dösingerwined3d: Implement IWineD3DSurface::IsLost and Restore.
2006-05-09  Stefan Dösingerwined3d: rhw vertex fixup.
2006-05-09  Ivan Gyurdievwined3d: Share get_opcode.
2006-05-09  Phil Costinwined3d: Add check for GL Shading Language 100 Extension.
2006-05-09  Ivan Gyurdievwined3d: Clean up per version shader limits code.
2006-05-09  Ivan Gyurdievwined3d: Addline cleanup.
2006-05-08  Stefan Dösingerwined3d: Implement IWineD3DSurface::GetDC and IWineD3DS...
2006-05-08  Marcus Meissnerwined3d: Fix possible buffer overflow.
2006-05-08  Jason Greenwined3d: Eliminate duplicate function: vshader_program_...
2006-05-08  Ivan Gyurdievwined3d: Share get_register_code().
2006-05-08  Stefan Dösingerwined3d: Add IWineD3DSurface::GetPitch.
2006-05-08  Stefan Dösingerwined3d: Add IWineD3DDevice::DrawPrimitiveStrided.
2006-05-08  Stefan Dösingerwined3d: Add some surface flags.
2006-05-08  Ivan Gyurdievwined3d: Separate pshader/vshader tables.
2006-05-07  Ivan Gyurdievwined3d: Remove dead shader code.
2006-05-05  Ivan Gyurdievwined3d: QueryInterface corrections.
2006-05-05  Roderick Colenbranderwined3d: Vertex Shader regtype cleanups.
2006-04-21  Ivan Gyurdievwined3d: Fix mipmap level count.
2006-04-21  Ivan Gyurdievwined3d: Improve/implement D3DSIO_TEX.
2006-04-21  Ivan Gyurdievwined3d: Texture format corrections.
2006-04-21  Ivan Gyurdievwined3d: Correct vtrace usage.
2006-04-21  Stefan Dösingerwined3d: Implement IWineD3DPalette.
2006-04-20  Ivan Gyurdievwined3d: Trace corrections/improvements.
2006-04-19  Ivan Gyurdievwined3d: Support for shift modifiers.
2006-04-19  Ivan Gyurdievwined3d: Support more than 4/6 tex/temp registers.
2006-04-19  Stefan Dösingerwined3d: Implement GetHWND and SetHWND.
2006-04-19  Stefan Dösingerwined3d: Implement EnumTextureFormats.
2006-04-19  Stefan Dösingerwined3d: Implement EnumZBufferFormats.
2006-04-19  Stefan Dösingerwined3d: Implement IWineD3DDevice::EnumDisplayModes.
2006-04-19  Stefan Dösingerwined3d: Implement Init3D and Uninit3D.
2006-04-18  Ivan Gyurdievwined3d: Use ARB[f|v]p1.0 for ps2/ps3/vs3.
2006-04-18  Ivan Gyurdievwined3d: Use correct register number mask.
2006-04-18  Ivan Gyurdievwined3d: Dcl opcode takes 2 parameters.
2006-04-18  Ivan Gyurdievwined3d: Fix _dw modifier.
2006-04-18  Ivan Gyurdievwined3d: Fix flow control instructions number of parame...
2006-04-18  Ivan Gyurdievwined3d: Skip unhandled opcodes in vshaders.
2006-04-18  Ivan Gyurdievwined3d: Texkill is supported for ps2.0-3.0.
2006-04-18  Stefan Dösingerwined3d: Add the remaining DirectDraw methods to WineD3...
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