wined3d: Always use np2 repacking if no native np2 support is available.
[wine] / dlls / wined3d / surface.c
2007-02-14  Stefan Dösingerwined3d: Always use np2 repacking if no native np2...
2007-02-14  Stefan Dösingerwined3d: Improve render target locking.
2007-02-14  Stefan Dösingerwined3d: Remove pow2Size from the surfaces.
2007-02-13  Stefan Dösingerwined3d: Use the context manager to select the primary...
2007-02-13  Stefan Dösingerwined3d: Improve render target to texture blits.
2007-02-13  Stefan Dösingerwined3d: Use the context manager to prepare for blitting.
2007-02-13  Stefan Dösingerwined3d: Store state optmization members in the context.
2007-02-13  Stefan Dösingerwined3d: Add a per context structure for context manage...
2007-02-12  Stefan Dösingerwined3d: BeginScene and EndScene tests and fixes.
2007-01-15  Stefan Dösingerwined3d: Do not free regularily locked surfaces.
2007-01-12  Stefan Dösingerwined3d: Do not perform a NULL check on riid (Coverity).
2007-01-03  Stefan Dösingerwined3d: Select a proper texture unit in LockRect and...
2007-01-03  Stefan Dösingerwined3d: Remove d3ddevice_set_ortho.
2007-01-03  Stefan Dösingerwined3d: Move the projection matrix into its own state.
2007-01-03  Stefan Dösingerwined3d: Move the world matrix to the state table.
2007-01-02  Alexandre JulliardUse GetDC instead of CreateDC where possible.
2006-12-29  Stefan Dösingerwined3d: Do not setup states for unlocking if unlocking...
2006-12-20  Stefan Dösingerwined3d: Move samplers to the state table.
2006-12-20  H. Verbeetwined3d: Allow the device to store multiple render...
2006-12-18  Markus Amslerwined3d: Remove IWineD3DSurface_GetContainerParent.
2006-12-04  Vitaliy Margolenwined3d/d3d9: Pitch for DXTn textures can not be 0...
2006-11-30  Markus AmslerRevert "d3d: Remove AddRef from IWineD3DDevice_GetSwapC...
2006-11-22  Markus Amslerd3d: Remove AddRef from IWineD3DDevice_GetSwapChain.
2006-11-08  Markus Amslerwined3d: Fix regression in surface conversion.
2006-11-07  Francois GougetAssorted spelling fixes.
2006-11-07  Markus Amslerwined3d: Use width while converting surfaces.
2006-11-07  Markus Amslerwined3d: Use SURFACE_ALIGNMENT.
2006-10-31  Ivan Gyurdievwined3d: Add D3DCLEAR codes to the WINED3D namespace.
2006-10-24  Ivan Gyurdievwined3d: Add D3DZBUFFERTYPE to the WINED3D namespace.
2006-10-20  Karsten Elfenbeinwined3d: BltOverride: Make sure that the content of...
2006-10-12  Ivan Gyurdievwined3d: Merge D3DRECT types into one type in WINED3D...
2006-10-12  Ivan Gyurdievwined3d: D3DRENDERSTATETYPE: Consistently use in the...
2006-10-11  Ivan Gyurdievwined3d: D3DFORMAT: Consistently use WINED3D namespace.
2006-10-06  Christopher GAUTIERwined3d: Disable GL_REGISTER_COMBINERS_NV (if supported...
2006-10-06  Stefan Dösingerwined3d: Define the surface alignment in the header.
2006-10-06  Stefan Dösingerwined3d: Honor the pitch in a few more places.
2006-10-06  Stefan Dösingerwined3d: No color keying on surfaces with an alpha...
2006-10-06  Stefan Dösingerwined3d: Add WINED3DUSAGE_OVERLAY.
2006-10-06  Stefan Dösingerwined3d: Add IWineD3DSurface::UpdateOverlay.
2006-10-06  Stefan Dösingerwined3d: Add UpdatOverlayZOrder.
2006-10-06  Stefan Dösingerwined3d: Add IWineD3DSurface::GetOverlayPosition.
2006-10-06  Stefan Dösingerwined3d: Add IWineD3DSurface::SetOverlayPosition.
2006-10-06  Stefan Dösingerwined3d: Correctly name a variable.
2006-10-02  Ivan Gyurdievwined3d: Win64 printf fixes.
2006-09-29  Francois GougetAssorted spelling fixes.
2006-09-25  Stefan Dösingerwined3d: Surface data is 32 bit aligned.
2006-09-12  H. Verbeetwined3d: Cleanup the surface loading code a bit.
2006-08-28  Stefan Dösingerwined3d: Properly initialize a variable.
2006-08-17  Christian Costawined3d: Make sure b_info structure is properly allocat...
2006-08-10  Roderick Colenbranderwined3d: Surface pitch fix.
2006-08-07  Francois GougetAssorted spelling fixes.
2006-08-04  Roderick Colenbranderwined3d: Surface pitch fix.
2006-08-03  Roderick Colenbranderwined3d: Paletted texture support.
2006-07-31  Chris Robinsonwined3d: Fix potential NULL dereference in IWineD3DSurf...
2006-07-31  H. Verbeetwined3d: Use GL_LIMITS(samplers) instead of GL_LIMITS...
2006-07-29  Jason Greenwined3d: Start checking for D3DUSAGE_QUERY_* items...
2006-07-29  Roderick Colenbranderwined3d: Optimize d3dfmt_convert_surface.
2006-07-28  Roderick Colenbranderwined3d: Render target texturing.
2006-07-28  Stefan Dösingerwined3d: Avoid a false ERR.
2006-07-27  Roderick Colenbranderwined3d: BltFast/BltOverride color keying.
2006-07-26  Stefan Dösingerwined3d: More efficient color keying dirtifying.
2006-07-26  Stefan Dösingerddraw: Support using an application-provided surface...
2006-07-24  Stefan Dösingerwined3d: Draw the cursor.
2006-07-24  Stefan Dösingerwined3d: Reactivate the X bits fixup.
2006-07-18  Stefan Dösingerwined3d: Disable the fog before writing the back buffer...
2006-07-18  Stefan Dösingerwined3d: Add a setting for the render target locking...
2006-07-18  Stefan Dösingerwined3d: Break the glDrawPixels call out of UnlockRect.
2006-07-18  Christian Costawined3d: Readd missing copyright to shaders files.
2006-07-17  Stefan Dösingerwined3d: Break out the frame buffer readback of LockRec...
2006-07-17  Stefan Dösingerwined3d: Allocate 4 extra bytes in the dib section.
2006-07-14  Christian Costawined3d: Only copy memory corresponding to the dib...
2006-07-06  Stefan Dösingerwined3d: Flip WINED3DFMT_R8G8B8 to GL_RGB.
2006-06-30  Stefan Dösingerwined3d: Perform sanity checks on the rectangle in...
2006-06-26  Stefan Dösingerwined3d: Fix single buffering.
2006-06-26  Stefan Dösingerddraw/wined3d: IDirectDrawSurface7::SetSurfaceDesc...
2006-06-21  Stefan Dösingerwined3d: Pixel format cleanup.
2006-06-15  Stefan Dösingerwined3d: Support more than one back buffer.
2006-06-10  Alexandre Julliardwined3d: Make the virtual table functions static where...
2006-06-07  H. Verbeetwined3d: Return the result of QueryInterface in GetCont...
2006-06-05  Stefan Dösingerwined3d: Render target locking fixes.
2006-05-26  Stefan Dösingerwined3d: Implement IWineD3DSurface::BltFast.
2006-05-26  Stefan Dösingerwined3d: Disable the depth test in UnlockRect
2006-05-25  Roderick Colenbranderwined3d: Dynamicly load GL_ARB_multitexture functions.
2006-05-25  Stefan Dösingerwined3d: Small rhw vertex fix.
2006-05-25  Alexandre Julliardwined3d: Fixed a compiler warning.
2006-05-25  Stefan Dösingerwined3d: Turn around the image in LockRect.
2006-05-24  Stefan Dösingerwined3d: Remove an unnecessary NULL check.
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-05-23  Stefan Dösingerwined3d: OpengGL accelerated blits.
2006-05-23  Stefan Dösingerwined3d: Surface pixel format conversion code.
2006-05-20  Stefan Dösingerwined3d: Sort of oversized surface support.
2006-05-20  Stefan Dösingerwined3d: Allow SYSTEMMEM textures and surfaces.
2006-05-16  Stefan Dösingerwined3d: Unset the ddraw primary when it is released.
2006-05-15  Francois GougetAssorted spelling fixes.
2006-05-15  Stefan Dösingerwined3d: Avoid a NULL dereference in RealizePalette.
2006-05-15  Stefan Dösingerwined3d: Nonpow2 repacking support for GetDC.
2006-05-10  Stefan Dösingerwined3d: Update the DIB section's palette on GetDC.
2006-05-10  Stefan Dösingerwined3d: Implement WineD3DSurface palette methods.
2006-05-10  Stefan Dösingerwined3d: Implement GetFlipStatus and GetBltStatus.
2006-05-10  Stefan Dösingerwined3d: Implement IWineD3DSurface::Flip.
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