d3d: GetStreamSource on a stream with NULL data isn't an error.
[wine] / dlls / wined3d / device.c
2006-12-26  Chris Robinsond3d: GetStreamSource on a stream with NULL data isn...
2006-12-26  H. Verbeetwined3d: Skip NULL textures rather than non-NULL ones...
2006-12-26  H. Verbeetwined3d: Restore texture bindings in the FBO code.
2006-12-26  Stefan Dösingerwined3d: Do not mark texture stages above MAX_TEXTURES...
2006-12-20  Stefan Dösingerwined3d: Reinstall the nvrc texture unit mapping.
2006-12-20  Stefan Dösingerwined3d: Catch nop pixel shader changes.
2006-12-20  Stefan Dösingerwined3d: Add pixel shaders to the state table.
2006-12-20  Stefan Dösingerwined3d: Catch nop sampler changes.
2006-12-20  Stefan Dösingerwined3d: Move samplers to the state table.
2006-12-20  Stefan Dösingerwined3d: Catch nop SetTextureStageState calls.
2006-12-20  Stefan Dösingerwined3d: Move WINED3DTSS_TEXCOORDINDEX to the state...
2006-12-20  Stefan Dösingerwined3d: Move WINED3DTSS_ALPHAOP to the state table.
2006-12-20  Stefan Dösingerwined3d: Move WINED3DTSS_COLOROP to the state table.
2006-12-20  H. Verbeetwined3d: Allow wined3d to handle multiple render targets.
2006-12-20  H. Verbeetwined3d: Allow the FBO code to handle multiple render...
2006-12-20  H. Verbeetwined3d: Move storing the render target from ActiveRend...
2006-12-20  H. Verbeetwined3d: Allow the device to store multiple render...
2006-12-19  Stefan Dösingerwined3d: Catch nop render state changes.
2006-12-19  Stefan Dösingerwined3d: Move render state applying to drawprim.
2006-12-19  Stefan Dösingerwined3d: Add the state dirtification infrastructure.
2006-12-18  Markus Amslerd3d: Callback infrastructure for implicit swap chain...
2006-12-18  Markus Amslerwined3d: Call the depth stencil destroy callback function.
2006-12-15  Vitaliy Margolenwined3d: When changing display modes clip cursor to...
2006-12-15  Stefan Dösingerwined3d: Clean up SetRenderState.
2006-12-15  Stefan Dösingerwined3d: D3DRS_ZVISIBLE is not supposed to return an...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_SEPARATEALPHABLENDENABLE to...
2006-12-11  Stefan Dösingerwined3d: Move SRGBWRITEENABLE to the state table.
2006-12-11  Stefan Dösingerwined3d: Move tesselation to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_NORMALDEGREE to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_POSITIONDEGREE to the state...
2006-12-11  Stefan Dösingerwined3d: Make WINED3DRS_DEBUGMONITORTOKEN a nogl state.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_PATCHSEGMENTS to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_PATCHEDGESTYLE to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_MULTISAMPLEMASK to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_ANTIALIAS to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_STIPPLEDALPHA to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_TEXTUREPERSPECTIVE to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_DEPTHBIAS to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_SCISSORTESTENABLE to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_MULTISAMPLEANTIALIAS to the...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_WRAPx to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_POINTSPRITEENABLE to the state...
2006-12-11  Stefan Dösingerwined3d: WINED3DRS_SOFTWAREVERTEXPROCESSING is a nogl...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_LASTPIXEL to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_LOCALVIEWER to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_COLORWRITEENABLEx to the state...
2006-12-11  Stefan Dösingerwined3d: Move point scale render states to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_POINTSIZE_MAX to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_POINTSIZE_MIN to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_POINTSIZE to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_NORMALIZENORMALS to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_ZBIAS to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_LINEPATTERN to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_COLORVERTEX to the state table.
2006-12-11  Stefan Dösingerwined3d: Set WINED3DRS_INDEXEDVERTEXBLENDENABLE to...
2006-12-11  Stefan Dösingerwined3d: Remove the unused tween factor stateblock...
2006-12-11  Stefan Dösingerwined3d: Remove the unused stateblock vertex blend...
2006-12-11  Stefan Dösingerwined3d: Move wined3drs_fogdensity to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_FOGCOLOR to the state table.
2006-12-11  Stefan Dösingerwined3d: Make WINED3DRS_RANGEFOGENABLE a nogl state.
2006-12-11  Stefan Dösingerwined3d: Move fog states to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_STENCILWRITEMASK to the state...
2006-12-11  Stefan Dösingerwined3d: Move stencil states to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_SPECULARENABLE to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_TEXTUREFACTOR to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_BLENDOP to the state table.
2006-12-11  Stefan Dösingerwined3d: Move clipping states to the state table.
2006-12-11  Stefan Dösingerwined3d: Move alpha states to the state table.
2006-12-11  Stefan Dösingerwined3d: Implement IWineD3DDevice::Reset.
2006-12-08  Stefan Dösingerwined3d: Move blending related states to the state...
2006-12-08  Stefan Dösingerwined3d: Move WINED3DRS_AMBIENT to the state table.
2006-12-08  Stefan Dösingerwined3d: Move WINED3DRS_ZFUNCENABLE to the state table.
2006-12-08  Stefan Dösingerwined3d: Move WINED3DRS_ZWRITEENABLE to the state table.
2006-12-08  Stefan Dösingerwined3d: Move WINED3DRS_DITHERENABLE to the state table.
2006-12-08  Stefan Dösingerwined3d: Move WINED3DRS_SHADEMODE to the state table.
2006-12-08  Stefan Dösingerwined3d: Move WINED3DRS_CULLMODE to the state table.
2006-12-08  Stefan Dösingerwined3d: Move WINED3DRS_ZENABLE to the state table.
2006-12-08  Stefan Dösingerwined3d: Move WINED3DRS_LIGHTNING to the state table.
2006-12-07  Stefan Dösingerwined3d: Move WINED3DRS_FILLMODE to the state table.
2006-12-06  Markus Amslerd3d: Callback infrastructure for implicit depth stencil...
2006-12-04  Markus Amslerd3d: Pass the superior creating object down to the...
2006-11-30  Markus AmslerRevert "d3d: Remove AddRef from IWineD3DDevice_GetRende...
2006-11-30  Markus AmslerRevert "d3d: Remove AddRef from IWineD3DDevice_GetDepth...
2006-11-30  Markus AmslerRevert "d3d: Remove AddRef from IWineD3DDevice_GetTextu...
2006-11-30  Markus AmslerRevert "d3d: Remove AddRef from IWineD3DDevice_GetStrea...
2006-11-30  Markus AmslerRevert "d3d: Remove AddRef from IWineD3DDevice_GetIndic...
2006-11-30  Markus AmslerRevert "d3d: Remove AddRef from IWineD3DDevice_GetSwapC...
2006-11-30  Markus AmslerRevert "d3d: Fix partially applied patch: Remove AddRef...
2006-11-28  H. Verbeetwined3d: Set the initial FBO depth stencil when creatin...
2006-11-28  H. Verbeetwined3d: Delete the device's FBO when destroying the...
2006-11-27  Andrew Talbotwined3d: Cast-qual warnings fix.
2006-11-24  Markus Amslerd3d: Fix partially applied patch: Remove AddRef from...
2006-11-22  Markus Amslerd3d: Remove AddRef from IWineD3DDevice_GetSwapChain.
2006-11-22  Markus Amslerd3d: Remove AddRef from IWineD3DDevice_GetIndices.
2006-11-22  Markus Amslerd3d: Remove AddRef from IWineD3DDevice_GetStreamSource.
2006-11-22  Markus Amslerd3d: Remove AddRef from IWineD3DDevice_GetTexture.
2006-11-22  Markus Amslerd3d: Remove AddRef from IWineD3DDevice_GetDepthStencilS...
2006-11-22  Markus Amslerd3d: Remove AddRef from IWineD3DDevice_GetRenderTarget.
2006-11-20  H. Verbeetwined3d: Make sure render target textures aren't bound...
2006-11-20  H. Verbeetwined3d: Support cube map FBO attachments.
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