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shell32: COM cleanup for the IContextMenu2 iface.
[wine]
/
dlls
/
d3d8
/
d3d8_main.c
2011-02-02
Henri Verbeet
wined3d: Remove COM from IWineD3D.
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2011-01-24
Michael Stefaniuc
d3d8: COM cleanup for the IDirect3D8 iface.
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2010-09-06
Henri Verbeet
d3d8: An invalid shader version isn't an internal error.
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2010-02-22
Christian Costa
d3d8: Display FIXME only once in ValidatePixelShader...
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2009-10-14
Stefan Dösinger
d3d8: Make Direct3DCreate8 hookable.
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2009-08-31
Henri Verbeet
d3d8: Remove trailing spaces.
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2009-08-25
Henri Verbeet
d3d8: Use a wined3d cs for wined3d locking.
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2009-08-25
Henri Verbeet
d3d8: Remove stray tabs.
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2008-10-24
Henri Verbeet
wined3d: Remove the SDKVersion parameter to WineDirect3...
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2008-06-24
Alexandre Julliard
d3d8: Make Direct3DCreate8 fail if we can't initialize...
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2007-08-03
Francois Gouget
d3d8: Better match the PSDK types and fix the winapi_ch...
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2007-06-06
Stefan Dösinger
d3d8: Add a dll global critical section.
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2006-10-10
H. Verbeet
d3d8: Win64 printf format warning fixes.
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2006-09-26
Vitaliy Margolen
d3d8: Remove no longer used imports.
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2006-09-20
Louis. Lenders
d3d8: More correct stub for ValidatePixelShader + tests.
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2006-09-11
Louis. Lenders
d3d8: Better stub for ValidateVertexShader + tests.
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2006-05-23
Jonathan Ernst
Update the address of the Free Software Foundation.
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2006-03-03
Francois Gouget
d3d: Fix Validate(Pixel|Vertex)Shader() prototypes.
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2006-02-27
Roderick Colenbrander
d3d8: Moved the remaining code over to WineD3D (based...
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2006-02-20
Roderick Colenbrander
d3d8: Move texturing code over to wined3d (based on...
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2005-07-06
Mike McCormack
gcc 4.0 -Wpointer-sign fixes (Reg* functions).
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2005-06-20
Alexandre Julliard
Moved a few registry keys from HKLM\Software\Wine to
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2005-06-13
Alexandre Julliard
Added magic comments to all Wine-specific registry...
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2005-05-06
Alexandre Julliard
Renamed ttydrv and x11drv to winetty.drv and winex11...
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2004-11-23
Jason Edmeades
- Implement SetStreamSource
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2004-09-28
Jason Edmeades
- Make d3d8 know about the wined3d device and start...
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2004-05-10
Christian Costa
Implemented pixel shaders using ARB_fragment_program...
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2004-04-20
Christian Costa
Fixed relative addressing.
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2004-04-15
Alexandre Julliard
Authors: Jason Edmeades <us@the-edmeades.demon.co.uk...
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2003-09-05
Alexandre Julliard
Fixed header dependencies to be fully compatible with...
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2003-09-02
Jason Edmeades
Use a dummy GL context if one is not available when...
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2003-08-15
Jason Edmeades
DXT1/3/5 support was broken, but unnoticeable since...
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2003-08-08
Patrik Stridvall
Fixed some issues found by winapi_check.
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2003-06-30
Dmitry Timoshkov
For all DLLs with defined DllMain and which do not...
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2003-06-27
Raphael Junqueira
- currently always use sloaw path as fast path have...
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2003-06-04
Raphael Junqueira
- pixel shader program dump code
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2003-04-12
Alexandre Julliard
Header files must not include config.h.
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2002-12-17
Raphael Junqueira
- some D3D8 fixes
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2002-11-06
Jason Edmeades
- Stencil mapping now works (it helps to actually alloc...
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2002-11-04
Alexandre Julliard
Made the dll entry point default to DllMain and removed...
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2002-10-25
Jason Edmeades
Define the main directx8 entrypoint.
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2002-09-27
Jason Edmeades
Initial D3D8 implementation.
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2002-06-25
Sylvain Petreolle
Created d3d8 stub dll.
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