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wined3d: Recognize geometry shaders in shader_trace_init().
[wine]
/
dlls
/
wined3d
/
2009-07-01
Henri Verbeet
wined3d: Recognize geometry shaders in shader_trace_init().
tree
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commitdiff
2009-07-01
Henri Verbeet
wined3d: Replace "pshader" checks with explicit type...
tree
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commitdiff
2009-06-30
Henri Verbeet
wined3d: Consolidate "color0_mov" handling a bit.
tree
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commitdiff
2009-06-30
Henri Verbeet
wined3d: Use dst_param.reg.idx to index reg_maps->texco...
tree
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commitdiff
2009-06-30
Henri Verbeet
wined3d: Remove some redundant pshader checks.
tree
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commitdiff
2009-06-30
Henri Verbeet
wined3d: Pass the shader type to shader_record_register...
tree
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commitdiff
2009-06-30
Henri Verbeet
wined3d: Remove shader_is_version_token().
tree
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commitdiff
2009-06-29
Henri Verbeet
wined3d: Add a WARN to IWineD3DDeviceImpl_SetFrontBackB...
tree
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commitdiff
2009-06-29
Henri Verbeet
wined3d: Always check the result of wglMakeCurrent().
tree
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commitdiff
2009-06-29
Henri Verbeet
wined3d: Prevent GL calls from DestroyContext() if...
tree
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commitdiff
2009-06-29
Henri Verbeet
wined3d: Add some missing GL locking to init_format_fbo...
tree
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commitdiff
2009-06-29
Stefan Dösinger
wined3d: Add a NOP ret handler to GLSL.
tree
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commitdiff
2009-06-29
Stefan Dösinger
wined3d: Add the vertex shader footer in the main function.
tree
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commitdiff
2009-06-29
Stefan Dösinger
wined3d: Write the vshader footer in a separate function.
tree
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commitdiff
2009-06-29
Stefan Dösinger
wined3d: Implement function calls with NV exts.
tree
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commitdiff
2009-06-29
Stefan Dösinger
wined3d: ARB*p is already on after a depth blit.
tree
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commitdiff
2009-06-29
Stefan Dösinger
wined3d: Don't disable ARBfp if the replacement pipelin...
tree
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commitdiff
2009-06-29
Stefan Dösinger
wined3d: Only update the screen when the frontbuffer...
tree
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commitdiff
2009-06-26
Francois Gouget
wined3d: Add a trailing '\n' to a FIXME() trace.
tree
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commitdiff
2009-06-26
Henri Verbeet
wined3d: Document GL context dependencies.
tree
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commitdiff
2009-06-26
Henri Verbeet
wined3d: Make sure we have an active GL context before...
tree
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commitdiff
2009-06-26
Henri Verbeet
wined3d: Make sure we have an active GL context before...
tree
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commitdiff
2009-06-26
Henri Verbeet
wined3d: Make sure we have an active GL context in...
tree
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commitdiff
2009-06-26
Henri Verbeet
wined3d: Make sure queries have an active GL context.
tree
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commitdiff
2009-06-26
Stefan Dösinger
wined3d: Honor WINED3DSPSM_NOT in ARB.
tree
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commitdiff
2009-06-26
Stefan Dösinger
wined3d: Jump to the else branch if cond is false,...
tree
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commitdiff
2009-06-26
Stefan Dösinger
wined3d: Support writemasks on texkill in ARB.
tree
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commitdiff
2009-06-26
Stefan Dösinger
wined3d: Initialize the used clip planes even if no...
tree
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commitdiff
2009-06-26
Stefan Dösinger
wined3d: Unclamp vertex colors for 3.0 shaders in ARB...
tree
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commitdiff
2009-06-26
Stefan Dösinger
wined3d: POW and LOG operate on the absolute value.
tree
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commitdiff
2009-06-26
Stefan Dösinger
wined3d: IFC requires GL_NV_fragment_program2.
tree
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commitdiff
2009-06-26
Stefan Dösinger
wined3d: Beware of double negations.
tree
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commitdiff
2009-06-25
Tobias Jakobi
wined3d: Force NP2 fixup constant reloading in shader_g...
tree
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commitdiff
2009-06-25
Tobias Jakobi
wined3d: Enable constant packing for NP2 texcoord fixup.
tree
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commitdiff
2009-06-25
Tobias Jakobi
wined3d: Add ps_np2fixup_info structure.
tree
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commitdiff
2009-06-25
Henri Verbeet
wined3d: Make sure we have an active GL context in...
tree
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commitdiff
2009-06-25
Henri Verbeet
wined3d: Make sure we have an active GL context in...
tree
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commitdiff
2009-06-25
Henri Verbeet
wined3d: Make context_resource_released() responsible...
tree
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commitdiff
2009-06-25
Henri Verbeet
wined3d: Make sure we have an active GL context in...
tree
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commitdiff
2009-06-25
Henri Verbeet
wined3d: Make sure we have an active GL context in...
tree
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commitdiff
2009-06-24
Henri Verbeet
wined3d: Allow the existence of other shader types...
tree
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commitdiff
2009-06-24
Henri Verbeet
wined3d: Eliminate a redundant local variable in get_lo...
tree
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commitdiff
2009-06-24
Henri Verbeet
wined3d: Avoid a redundant copy.
tree
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commitdiff
2009-06-24
Henri Verbeet
wined3d: Use a proper structure for "loop_control".
tree
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commitdiff
2009-06-24
Henri Verbeet
wined3d: Add some missing GL locking documentation...
tree
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commitdiff
2009-06-24
Austin English
wined3d: Fix a compiler warning.
tree
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commitdiff
2009-06-23
Stefan Dösinger
wined3d: Fix pixelshader ifc.
tree
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commitdiff
2009-06-23
Stefan Dösinger
wined3d: Use a local parameter for the position fixup.
tree
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commitdiff
2009-06-23
Stefan Dösinger
wined3d: Find the clip texcoord before compiling.
tree
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commitdiff
2009-06-23
Stefan Dösinger
wined3d: Add a function to control use of NV_vp2 clippl...
tree
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commitdiff
2009-06-23
Stefan Dösinger
wined3d: Don't emulate clipplanes with ffp vp and fix...
tree
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commitdiff
2009-06-23
Henri Verbeet
wined3d: Fix a comment.
tree
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commitdiff
2009-06-22
Gerald Pfeifer
wined3d: Fix logical condition in find_clip_texcoord().
tree
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commitdiff
2009-06-22
Henri Verbeet
wined3d: Add an rtInternal fallback for WINED3DFMT_R16G...
tree
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commitdiff
2009-06-22
Henri Verbeet
wined3d: Get rid of some asserts.
tree
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commitdiff
2009-06-22
Henri Verbeet
wined3d: Get rid of DEBUG_SINGLE_MODE.
tree
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commitdiff
2009-06-22
Henri Verbeet
wined3d: Move the num_untracked_materials lookup out...
tree
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commitdiff
2009-06-22
Henri Verbeet
wined3d: Simplify the transformed position fixup a...
tree
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commitdiff
2009-06-22
Stefan Dösinger
wined3d: GLSL 1.20 includes gl_FragData[] syntax.
tree
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commitdiff
2009-06-22
Stefan Dösinger
wined3d: Advertise SM 3.0 in ARB if the extensions...
tree
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commitdiff
2009-06-22
Stefan Dösinger
wined3d: Enable Shader Model 2.0 in ARB.
tree
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commitdiff
2009-06-22
Stefan Dösinger
wined3d: Make the ARB index offset work with emulated...
tree
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commitdiff
2009-06-22
Stefan Dösinger
wined3d: XXXC CC doesn't work even with NV_FP2 on.
tree
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commitdiff
2009-06-22
Stefan Dösinger
wined3d: Implement MRTs in ARB.
tree
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commitdiff
2009-06-22
Stefan Dösinger
wined3d: Reload the first 8 constants on a 1.x and...
tree
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commitdiff
2009-06-22
Stefan Dösinger
d3d9: Add a SGN test.
tree
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commitdiff
2009-06-22
Stefan Dösinger
wined3d: Invalidate the srgb tex in surface::unload.
tree
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commitdiff
2009-06-19
Robert Key
wined3d: Add missing HD 3400 renderer string.
tree
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commitdiff
2009-06-19
Stefan Doesinger
wined3d: Implement EvictManagedResources.
tree
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commitdiff
2009-06-19
Stefan Doesinger
wined3d: Emulate clipplanes in ARB if the NV extensions...
tree
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commitdiff
2009-06-19
Stefan Doesinger
wined3d: Implement vertex texture fetch in ARB.
tree
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commitdiff
2009-06-19
Stefan Doesinger
wined3d: Don't run out of varyings because of clipplanes.
tree
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commitdiff
2009-06-19
Stefan Doesinger
wined3d: Handle SM 3.0 varyings in ARB.
tree
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commitdiff
2009-06-19
Henri Verbeet
wined3d: Don't load a rendertarget just because alpha...
tree
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commitdiff
2009-06-18
Henri Verbeet
wined3d: Remove a redundant ActivateContext() call...
tree
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commitdiff
2009-06-18
Henri Verbeet
wined3d: Simplify IWineD3DSurfaceImpl_LockRect() a...
tree
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commitdiff
2009-06-18
Henri Verbeet
wined3d: Remove some useless code in IWineD3DDeviceImpl...
tree
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commitdiff
2009-06-18
Henri Verbeet
wined3d: Reuse the FBO for check_fbo_compat().
tree
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commitdiff
2009-06-18
Henri Verbeet
wined3d: Make sure we have a context in stretch_rect_fbo().
tree
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commitdiff
2009-06-18
Stefan Doesinger
wined3d: Properly load the y correction.
tree
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commitdiff
2009-06-18
Stefan Doesinger
wined3d: Properly free srgb textures.
tree
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commitdiff
2009-06-18
Michael Abbott
wined3d: Remove division from inner loop.
tree
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commitdiff
2009-06-17
Yann Droneaud
wined3d: Improved ATI Radeon HD 4xxx detection.
tree
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commitdiff
2009-06-17
Stefan Doesinger
wined3d: Deal with instructions that do not support...
tree
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commitdiff
2009-06-17
Stefan Doesinger
wined3d: Implement D3DSPDM_PARTIALPRECISION support.
tree
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commitdiff
2009-06-17
Stefan Doesinger
wined3d: Add modifier support to tex and friends.
tree
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commitdiff
2009-06-17
Stefan Doesinger
wined3d: Fix texm3x3pad.
tree
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commitdiff
2009-06-17
Stefan Doesinger
wined3d: Use bitfields for reg_maps uses* members.
tree
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commitdiff
2009-06-17
Stefan Doesinger
wined3d: Implement vpos and vface.
tree
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commitdiff
2009-06-17
Stefan Doesinger
wined3d: Implement texldl in ARB.
tree
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commitdiff
2009-06-17
Henri Verbeet
wined3d: Avoid some unneeded rendertarget copies.
tree
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commitdiff
2009-06-17
Henri Verbeet
wined3d: Avoid some unneeded depthstencil copies.
tree
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commitdiff
2009-06-17
Henri Verbeet
wined3d: Only initialize unused components of varyings...
tree
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commitdiff
2009-06-17
Henri Verbeet
wined3d: Fall back to backbuffer offscreen rendering...
tree
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commitdiff
2009-06-17
Henri Verbeet
wined3d: Fix a typo.
tree
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commitdiff
2009-06-16
Stefan Doesinger
wined3d: Implement texldd in ARB.
tree
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commitdiff
2009-06-16
Stefan Doesinger
wined3d: Use flags instead of bools to control shader_h...
tree
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commitdiff
2009-06-16
Stefan Doesinger
wined3d: Implement IFC in ARB.
tree
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commitdiff
2009-06-16
Stefan Doesinger
wined3d: Implement break and breakc.
tree
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commitdiff
2009-06-16
Stefan Doesinger
wined3d: Unroll loops in ARB if needed.
tree
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commitdiff
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