2006-01-20 |
H. Verbeet | wined3d: Return the correct pixelshader in |
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2005-12-20 |
H. Verbeet | wined3d: Cleanup shader constants code a little bit. |
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2005-12-16 |
Oliver Stieber | wined3d: Allow NULL multi sample quality. |
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2005-12-16 |
Oliver Stieber | wined3d: Vertex declaration recording state. |
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2005-12-15 |
Oliver Stieber | wined3d: Internal reference counting. |
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2005-12-14 |
H. Verbeet | wined3d: Return the correct vertex declaration. |
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2005-12-13 |
H. Verbeet | wined3d: Don't change the shader's refcount in SetVerte... |
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2005-12-09 |
Oliver Stieber | wined3d: Vertex shader 8 support. |
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2005-12-03 |
H. Verbeet | wined3d: return D3DERR_INVALIDCALL when calling BeginSt... |
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2005-11-29 |
Oliver Stieber | Added support for vertex and pixel shader constants... |
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2005-11-28 |
Oliver Stieber | Stop reporting not having swapchain 0 as an error and... |
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2005-11-23 |
Francois Gouget | Assorted spelling fixes. |
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2005-11-21 |
Oliver Stieber | Implement a pixel shader parser and cross compiler... |
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2005-11-17 |
Oliver Stieber | Disable support for creation FMT_Unknown textures.... |
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2005-11-15 |
Raphael Junqueira | - defined D3DCOLOR_B macros to access byte values of... |
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2005-11-14 |
Oliver Stieber | Fix an intermittent lockup with ATI's driver, I expect... |
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2005-11-10 |
Francois Gouget | Remove spaces before '\n' in traces. |
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2005-11-07 |
Oliver Stieber | Prevent SetFVF from clearing down the vertex declaratio... |
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2005-11-04 |
Oliver Stieber | Tidy up UpdateTexture and add support for updating... |
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2005-11-04 |
Oliver Stieber | Add support for updating to D3DFMT_UNKNOWN surfaces... |
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2005-11-02 |
Oliver Stieber | Implement D3DFMT_UNKNOWN surfaces, this seems to be... |
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2005-10-29 |
Oliver Stieber | Move the softwareVertexProcessing flag from the statebl... |
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2005-09-29 |
Vincent Béron | Don't define some functions/variables if they won't... |
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2005-09-28 |
Oliver Stieber | Implement state tracking for pixel shader constants. |
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2005-09-26 |
Francois Gouget | Assorted spelling fixes. |
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2005-09-23 |
Oliver Stieber | Optionally repack nonpower 2 textures to the expected... |
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2005-09-23 |
Oliver Stieber | Enable dxt2 and dxt4 compressed textures to be created via |
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2005-09-23 |
Oliver Stieber | Clean up all the objects bound to the device when the... |
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2005-09-22 |
Alexandre Julliard | Removed unused debug channels. |
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2005-09-21 |
Oliver Stieber | Start to implement TestCooperativeLevel. |
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2005-09-21 |
Oliver Stieber | Added support for state management of vertex shader... |
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2005-09-21 |
Oliver Stieber | Implemented occlusion queries using either GL_ARB_occlu... |
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2005-09-19 |
Oliver Stieber | Stop vertex shader constants from being set at the... |
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2005-09-03 |
Oliver Stieber | Implemented point sprites using ARB_POINT_SPRITE extension. |
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2005-09-02 |
Oliver Stieber | Added the tracking of stream frequency and flags. Strea... |
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2005-08-29 |
Oliver Stieber | Added support for DXT2 and DXT4. |
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2005-08-29 |
Oliver Stieber | Implemented IWineD3DDevice_GetRenderTargetData. |
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2005-08-27 |
Oliver Stieber | Moved GetRasterStatus from device to swapchain. |
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2005-08-25 |
Oliver Stieber | Implemented stubbed out pixel shaders and their states... |
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2005-08-22 |
Oliver Stieber | Fix quite a few texturing problems and cases where... |
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2005-08-22 |
Oliver Stieber | Tidy up some formatting, improve error handling and... |
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2005-08-19 |
Oliver Stieber | Integrate hardware vertex shaders into the drawing... |
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2005-08-17 |
Oliver Stieber | Copy the parser and cross compiler from d3d8 and update... |
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2005-08-17 |
Oliver Stieber | Add support for vertex shader constants to the stateblock. |
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2005-08-12 |
Francois Gouget | Assorted spelling fixes. |
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2005-08-11 |
Oliver Stieber | Allow the palette to be set and retrieved. |
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2005-08-11 |
Oliver Stieber | Track the state of softwareVertexProcessing. |
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2005-08-03 |
Oliver Stieber | Moved support for non power 2 texture to hardware. |
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2005-08-03 |
Oliver Stieber | Move the setting of states from device to basetexture... |
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2005-08-01 |
Oliver Stieber | Separate the setting of the DirectX texture and sampler... |
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2005-08-01 |
Oliver Stieber | Separate the management of DirectX states and openGL... |
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2005-07-30 |
Oliver Stieber | Validate that the texture is no larger than the graphic... |
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2005-07-28 |
Mike McCormack | Signed warning fixes. |
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2005-07-27 |
Oliver Stieber | Changed swapchains held by the device from an array... |
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2005-07-26 |
Oliver Stieber | DirectX uses a R/Z transform to translate a texture... |
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2005-07-26 |
Oliver Stieber | Remove a load of IWineD3DSurface * casts that are no... |
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2005-07-26 |
Oliver Stieber | Makes sure any internal reference counting is passed... |
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2005-07-26 |
Oliver Stieber | Implement resource tracking, require for reset and... |
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2005-07-22 |
Francois Gouget | Assorted spelling fixes. |
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2005-07-19 |
Oliver Stieber | Implement the use of PBuffers for offscreen textures. |
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2005-07-18 |
Oliver Stieber | Implemented a tidied up IWineD3Device_ColorFill. |
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2005-07-18 |
Oliver Stieber | Dirty the surface (instead of the texture) when a rende... |
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2005-07-15 |
Oliver Stieber | Fixed a division by 0 in setup_light that occurs with... |
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2005-07-15 |
Oliver Stieber | Correct a missplaced #if in IWineD3DDeviceImpl_CleanRender. |
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2005-07-14 |
Stefan Huehner | Fix some missing-declarations warnings. |
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2005-07-13 |
Oliver Stieber | Tidy up some comments and formatting. |
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2005-07-13 |
Oliver Stieber | Added basic memory management and tracking to wined3d. |
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2005-07-12 |
Oliver Stieber | Implement UpdateTexture and UpdateSurface in wined3d. |
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2005-07-11 |
Oliver Stieber | Move parameters relating to opengl on the surface struc... |
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2005-07-11 |
Oliver Stieber | Implemented basic non-power 2 texture in wined3d. |
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2005-07-11 |
Francois Gouget | Assorted spelling fixes. |
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2005-07-10 |
Oliver Stieber | Check to see if the vertex declaration is null before... |
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2005-07-07 |
Oliver Stieber | Added support for vertex declarations to wined3d, it... |
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2005-07-07 |
Oliver Stieber | Implement render targets using either textures, swapcha... |
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2005-07-05 |
Oliver Stieber | Implemented stateblocks in wined3d. |
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2005-06-30 |
Francois Gouget | Assorted spelling fixes. |
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2005-06-24 |
Oliver Stieber | Add support for samplers. |
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2005-06-23 |
Oliver Stieber | Make all newly created surfces dirty, so that they... |
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2005-06-23 |
Oliver Stieber | Implement swapchains. |
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2005-06-17 |
Oliver Stieber | Change the way caps are sent between d3d9/d3d8 and... |
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2005-06-08 |
Felix Nawothnig | - Output a FIXME when a surface with dimensions not... |
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2005-06-06 |
Dmitry Timoshkov | Make remaining OLE interface vtables const. |
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2005-03-29 |
Oliver Stieber | - Volume now inherits Resource. This isn't the way... |
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2005-03-23 |
Francois Gouget | Assorted spelling fixes. |
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2005-03-14 |
Oliver Stieber | Encapsulate texture, surface encapsulated. |
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2005-03-03 |
Oliver Stieber | Added a stubbed out version of query to d3d9 and wined3d. |
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2005-03-02 |
Oliver Stieber | Implemented guids for wined3d. |
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2005-03-02 |
Oliver Stieber | Put all the stubs in wined3d in place, with some functi... |
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2005-02-24 |
Jason Edmeades | Correct handling of unusual vendor strings in d3d8... |
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2005-02-08 |
Carlos Lozano | Check that pstream is not null. |
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2005-01-27 |
Raphael Junqueira | - fix typo in wined3d_interface.h |
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2005-01-26 |
Raphael Junqueira | - VertexDeclaration device APIs |
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2005-01-18 |
Jason Edmeades | - Handle failures to allocate storage more gracefully. |
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2005-01-17 |
Jason Edmeades | - Add texture support for all the texture types for... |
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2005-01-12 |
James Hawkins | Use only stored result of Interlocked* in AddRef/Release. |
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2005-01-09 |
Jason Edmeades | Add render target support, and ensure there is a front... |
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2004-12-22 |
Francois Gouget | Spelling fixes. |
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2004-12-20 |
Francois Gouget | Assorted spelling fixes. |
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2004-12-14 |
Jason Edmeades | Add Clear, Present and EndScene support and fix a bug... |
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2004-12-13 |
Jason Edmeades | Add {G,S}etRenderState and {G,S}etTextureStageState... |
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