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msvfw32: Convert the German resources to UTF-8.
[wine]
/
dlls
/
wined3d
/
2009-07-09
Stefan Dösinger
wined3d: Update Nvidia driver versions.
tree
|
commitdiff
2009-07-09
Stefan Dösinger
wined3d: Add Intel GMA X3100 to our card DB.
tree
|
commitdiff
2009-07-09
Stefan Dösinger
wined3d: An indirect address op can adjust min and...
tree
|
commitdiff
2009-07-09
Henri Verbeet
wined3d: Fix some cast-qual warnings.
tree
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commitdiff
2009-07-09
Henri Verbeet
wined3d: Get rid of the useless "fragcolor" variable...
tree
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commitdiff
2009-07-09
Henri Verbeet
wined3d: Allow shader_buffer_init() to fail.
tree
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commitdiff
2009-07-09
Henri Verbeet
wined3d: Rename "SHADER_BUFFER" to something sane.
tree
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commitdiff
2009-07-09
Henri Verbeet
wined3d: Reuse the shader buffer between shaders.
tree
|
commitdiff
2009-07-08
Henri Verbeet
wined3d: Fix a sign compare warning in shader_vaddline().
tree
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commitdiff
2009-07-08
Henri Verbeet
wined3d: Fix a sign compare warning in glsl_shader.c.
tree
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commitdiff
2009-07-08
Henri Verbeet
wined3d: Trace the D3D shader in find_glsl_vshader...
tree
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commitdiff
2009-07-08
Henri Verbeet
wined3d: Avoid destroying the currently active context...
tree
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commitdiff
2009-07-08
Henri Verbeet
wined3d: Implement a A8R8G8B8 to X8R8G8B8 surface forma...
tree
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commitdiff
2009-07-08
Erik Inge Bolsø
wined3d: Fix Nvidia GTX series misdetection.
tree
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commitdiff
2009-07-07
Henri Verbeet
wined3d: Replace some shader_is_pshader_version() calls...
tree
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commitdiff
2009-07-07
Henri Verbeet
wined3d: Get rid of some pointers in WINED3DADAPTER_IDE...
tree
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commitdiff
2009-07-07
Henri Verbeet
wined3d: checkGLcall() doesn't need a \n.
tree
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commitdiff
2009-07-07
Henri Verbeet
wined3d: Add some missing float suffixes.
tree
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commitdiff
2009-07-07
Henri Verbeet
wined3d: Avoid an unnecessary strcpy().
tree
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commitdiff
2009-07-06
Henri Verbeet
wined3d: Avoid a forward declaration.
tree
|
commitdiff
2009-07-06
Henri Verbeet
wined3d: Remove the gl_renderer field from WineD3D_GL_Info.
tree
|
commitdiff
2009-07-06
Henri Verbeet
wined3d: Get rid of the unused gl_version and glx_versi...
tree
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commitdiff
2009-07-06
Henri Verbeet
winedd3d: Get rid of a useless trace.
tree
|
commitdiff
2009-07-06
Henri Verbeet
wined3d: Get rid of the redundant "return_value" variable.
tree
|
commitdiff
2009-07-03
Alexandre Julliard
makefiles: Regenerate the source lists using make_makef...
tree
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commitdiff
2009-07-03
Henri Verbeet
wined3d: Don't accept NULL as a valid result from glGet...
tree
|
commitdiff
2009-07-03
Henri Verbeet
wined3d: Don't abuse blending to disable color writes...
tree
|
commitdiff
2009-07-03
Henri Verbeet
wined3d: Get rid of wined3d_fake_gl_context_cs.
tree
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commitdiff
2009-07-03
Henri Verbeet
wined3d: Use a proper structure for storing initial...
tree
|
commitdiff
2009-07-02
Henri Verbeet
wined3d: Get rid of the silly refcount for the "fake...
tree
|
commitdiff
2009-07-02
Henri Verbeet
wined3d: Don't reuse random GL contexts during initiali...
tree
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commitdiff
2009-07-02
Henri Verbeet
wined3d: Clear the last device in WineD3D_CreateFakeGLC...
tree
|
commitdiff
2009-07-02
Henri Verbeet
wined3d: Check if formats support blending when attache...
tree
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commitdiff
2009-07-02
Henri Verbeet
wined3d: Make sure the rtInternal format is supported.
tree
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commitdiff
2009-07-02
Tobias Jakobi
wined3d: Fix comments about NP2 fixup.
tree
|
commitdiff
2009-07-02
Tobias Jakobi
wined3d: Force NP2 constant reload in shader_arb_select.
tree
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commitdiff
2009-07-02
Tobias Jakobi
wined3d: Implement shader_arb_load_np2fixup_constants.
tree
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commitdiff
2009-07-02
Tobias Jakobi
wined3d: Add NP2 fixup code to shader_hw_sample (ARB).
tree
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commitdiff
2009-07-02
Tobias Jakobi
wined3d: Add NP2 fixup code to shader_arb_generate_pshader.
tree
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commitdiff
2009-07-02
Tobias Jakobi
wined3d: Add arb_ps_np2fixup_info structure and improve...
tree
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commitdiff
2009-07-02
Tobias Jakobi
wined3d: Add ps_arb_max_local_constants.
tree
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commitdiff
2009-07-01
Stefan Dösinger
wined3d: Don't dirtify too many shader constants.
tree
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commitdiff
2009-07-01
Henri Verbeet
wined3d: Use flags for driver quirks.
tree
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commitdiff
2009-07-01
Henri Verbeet
wined3d: Move the driver_quirk structure to directx.c.
tree
|
commitdiff
2009-07-01
Henri Verbeet
wined3d: Try to activate the original context for queries.
tree
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commitdiff
2009-07-01
Henri Verbeet
wined3d: Recognize geometry shaders in shader_trace_init().
tree
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commitdiff
2009-07-01
Henri Verbeet
wined3d: Replace "pshader" checks with explicit type...
tree
|
commitdiff
2009-06-30
Henri Verbeet
wined3d: Consolidate "color0_mov" handling a bit.
tree
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commitdiff
2009-06-30
Henri Verbeet
wined3d: Use dst_param.reg.idx to index reg_maps->texco...
tree
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commitdiff
2009-06-30
Henri Verbeet
wined3d: Remove some redundant pshader checks.
tree
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commitdiff
2009-06-30
Henri Verbeet
wined3d: Pass the shader type to shader_record_register...
tree
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commitdiff
2009-06-30
Henri Verbeet
wined3d: Remove shader_is_version_token().
tree
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commitdiff
2009-06-29
Henri Verbeet
wined3d: Add a WARN to IWineD3DDeviceImpl_SetFrontBackB...
tree
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commitdiff
2009-06-29
Henri Verbeet
wined3d: Always check the result of wglMakeCurrent().
tree
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commitdiff
2009-06-29
Henri Verbeet
wined3d: Prevent GL calls from DestroyContext() if...
tree
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commitdiff
2009-06-29
Henri Verbeet
wined3d: Add some missing GL locking to init_format_fbo...
tree
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commitdiff
2009-06-29
Stefan Dösinger
wined3d: Add a NOP ret handler to GLSL.
tree
|
commitdiff
2009-06-29
Stefan Dösinger
wined3d: Add the vertex shader footer in the main function.
tree
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commitdiff
2009-06-29
Stefan Dösinger
wined3d: Write the vshader footer in a separate function.
tree
|
commitdiff
2009-06-29
Stefan Dösinger
wined3d: Implement function calls with NV exts.
tree
|
commitdiff
2009-06-29
Stefan Dösinger
wined3d: ARB*p is already on after a depth blit.
tree
|
commitdiff
2009-06-29
Stefan Dösinger
wined3d: Don't disable ARBfp if the replacement pipelin...
tree
|
commitdiff
2009-06-29
Stefan Dösinger
wined3d: Only update the screen when the frontbuffer...
tree
|
commitdiff
2009-06-26
Francois Gouget
wined3d: Add a trailing '\n' to a FIXME() trace.
tree
|
commitdiff
2009-06-26
Henri Verbeet
wined3d: Document GL context dependencies.
tree
|
commitdiff
2009-06-26
Henri Verbeet
wined3d: Make sure we have an active GL context before...
tree
|
commitdiff
2009-06-26
Henri Verbeet
wined3d: Make sure we have an active GL context before...
tree
|
commitdiff
2009-06-26
Henri Verbeet
wined3d: Make sure we have an active GL context in...
tree
|
commitdiff
2009-06-26
Henri Verbeet
wined3d: Make sure queries have an active GL context.
tree
|
commitdiff
2009-06-26
Stefan Dösinger
wined3d: Honor WINED3DSPSM_NOT in ARB.
tree
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commitdiff
2009-06-26
Stefan Dösinger
wined3d: Jump to the else branch if cond is false,...
tree
|
commitdiff
2009-06-26
Stefan Dösinger
wined3d: Support writemasks on texkill in ARB.
tree
|
commitdiff
2009-06-26
Stefan Dösinger
wined3d: Initialize the used clip planes even if no...
tree
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commitdiff
2009-06-26
Stefan Dösinger
wined3d: Unclamp vertex colors for 3.0 shaders in ARB...
tree
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commitdiff
2009-06-26
Stefan Dösinger
wined3d: POW and LOG operate on the absolute value.
tree
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commitdiff
2009-06-26
Stefan Dösinger
wined3d: IFC requires GL_NV_fragment_program2.
tree
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commitdiff
2009-06-26
Stefan Dösinger
wined3d: Beware of double negations.
tree
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commitdiff
2009-06-25
Tobias Jakobi
wined3d: Force NP2 fixup constant reloading in shader_g...
tree
|
commitdiff
2009-06-25
Tobias Jakobi
wined3d: Enable constant packing for NP2 texcoord fixup.
tree
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commitdiff
2009-06-25
Tobias Jakobi
wined3d: Add ps_np2fixup_info structure.
tree
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commitdiff
2009-06-25
Henri Verbeet
wined3d: Make sure we have an active GL context in...
tree
|
commitdiff
2009-06-25
Henri Verbeet
wined3d: Make sure we have an active GL context in...
tree
|
commitdiff
2009-06-25
Henri Verbeet
wined3d: Make context_resource_released() responsible...
tree
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commitdiff
2009-06-25
Henri Verbeet
wined3d: Make sure we have an active GL context in...
tree
|
commitdiff
2009-06-25
Henri Verbeet
wined3d: Make sure we have an active GL context in...
tree
|
commitdiff
2009-06-24
Henri Verbeet
wined3d: Allow the existence of other shader types...
tree
|
commitdiff
2009-06-24
Henri Verbeet
wined3d: Eliminate a redundant local variable in get_lo...
tree
|
commitdiff
2009-06-24
Henri Verbeet
wined3d: Avoid a redundant copy.
tree
|
commitdiff
2009-06-24
Henri Verbeet
wined3d: Use a proper structure for "loop_control".
tree
|
commitdiff
2009-06-24
Henri Verbeet
wined3d: Add some missing GL locking documentation...
tree
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commitdiff
2009-06-24
Austin English
wined3d: Fix a compiler warning.
tree
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commitdiff
2009-06-23
Stefan Dösinger
wined3d: Fix pixelshader ifc.
tree
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commitdiff
2009-06-23
Stefan Dösinger
wined3d: Use a local parameter for the position fixup.
tree
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commitdiff
2009-06-23
Stefan Dösinger
wined3d: Find the clip texcoord before compiling.
tree
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commitdiff
2009-06-23
Stefan Dösinger
wined3d: Add a function to control use of NV_vp2 clippl...
tree
|
commitdiff
2009-06-23
Stefan Dösinger
wined3d: Don't emulate clipplanes with ffp vp and fix...
tree
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commitdiff
2009-06-23
Henri Verbeet
wined3d: Fix a comment.
tree
|
commitdiff
2009-06-22
Gerald Pfeifer
wined3d: Fix logical condition in find_clip_texcoord().
tree
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commitdiff
2009-06-22
Henri Verbeet
wined3d: Add an rtInternal fallback for WINED3DFMT_R16G...
tree
|
commitdiff
2009-06-22
Henri Verbeet
wined3d: Get rid of some asserts.
tree
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commitdiff
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