hhctrl.ocx: Make AppendFullPathURL() static.
[wine] / dlls / wined3d /
2011-03-16  Francois Gougetwined3d: Make IWineD3DVolumeImpl_GetResource() static.
2011-03-16  Roderick Colenbranderwined3d: Add latest Nvidia GPUs.
2011-03-16  Roderick Colenbranderwined3d: Update Nvidia Geforce6+ driver version.
2011-03-16  Henri Verbeetwined3d: Get rid of IWineD3DVolumeTextureImpl.
2011-03-16  Henri Verbeetwined3d: Get rid of IWineD3DVolumeTexture.
2011-03-16  Henri Verbeetwined3d: Use the correct resource_ops in cubetexture_un...
2011-03-15  Henri Verbeetwined3d: Generalize AddDirtyRect() / AddDirtyBox()...
2011-03-15  Henri Verbeetwined3d: Get rid of IWineD3DVolumeTexture::Unmap().
2011-03-15  Henri Verbeetwined3d: Get rid of IWineD3DVolumeTexture::Map().
2011-03-14  Henri Verbeetwined3d: Get rid of IWineD3DCubeTexture::Unmap().
2011-03-14  Henri Verbeetwined3d: Get rid of IWineD3DCubeTexture::Map().
2011-03-14  Henri Verbeetwined3d: Get rid of IWineD3DTexture::Unmap().
2011-03-14  Henri Verbeetwined3d: Get rid of IWineD3DTexture::Map().
2011-03-11  Henri Verbeetwined3d: Don't invalidate STATE_VDECL in context_set_re...
2011-03-11  Henri Verbeetwined3d: Get rid of wined3d_buffer_get_desc().
2011-03-11  Henri Verbeetwined3d: Get rid of IWineD3DVolume::GetDesc().
2011-03-11  Henri Verbeetwined3d: Get rid of IWineD3DSurface::GetDesc().
2011-03-10  Henri Verbeetwined3d: Get rid of IWineD3DBaseTexture::GetSubResource...
2011-03-10  Henri Verbeetwined3d: Generalize GetSurfaceLevel() / GetVolumeLevel...
2011-03-10  Henri Verbeetwined3d: Introduce wined3d_resource_get_desc() to retri...
2011-03-09  Henri Verbeetwined3d: Store all the resource desc information in...
2011-03-09  Henri Verbeetwined3d: Move the GetLevelDesc() functions to the IWine...
2011-03-09  Henri Verbeetwined3d: Merge the various resource desc structures.
2011-03-08  Henri Verbeetwined3d: Pass gl_info to volume_bind_and_dirtify().
2011-03-07  Henri Verbeetwined3d: Try to evict the surface's sysmem copy in...
2011-03-07  Henri Verbeetwined3d: Clear SFLAG_LOCKED as soon as possible in...
2011-03-07  Henri Verbeetwined3d: Get rid of the SFLAG_LOCKED hack in flush_to_f...
2011-03-07  Henri Verbeetwined3d: Check subresources for NULL during texture...
2011-03-04  Henri Verbeetwined3d: Get rid of the IWineD3DBuffer typedef.
2011-03-04  Henri Verbeetwined3d: Remove COM from the buffer implementation.
2011-03-04  Henri Verbeetwined3d: Pass gl_info to surface_bind().
2011-03-03  Henri Verbeetwined3d: Pass gl_info to basetexture_bind().
2011-03-03  Henri Verbeetwined3d: Use EXT_texture_sRGB_decode to avoid sRGB...
2011-03-03  Henri Verbeetwined3d: Add support for EXT_texture_sRGB_decode.
2011-03-03  Henri Verbeetwined3d: Retrieve the GL texture through a function.
2011-03-02  Henri Verbeetwined3d: Retrieve the surface's texture name through...
2011-03-02  Henri Verbeetwined3d: Standalone surfaces should never be sRGB.
2011-03-02  Henri Verbeetwined3d: Use basetexture_set_dirty() in some more places.
2011-03-02  Henri Verbeetwined3d: The basetexture_set_dirty() return value is...
2011-03-01  Henri Verbeetwined3d: Recognize some Nouveau renderer strings.
2011-03-01  Henri Verbeetwined3d: Rename ATI to AMD.
2011-03-01  Henri Verbeetwined3d: Make IWineD3DResourceImpl an independent struc...
2011-03-01  Henri Verbeetwined3d: Pass const resources to some resource functions.
2011-02-28  Henri Verbeetwined3d: Remove IWineD3DResource::UnLoad() from the...
2011-02-28  Henri Verbeetwined3d: Merge device_unload_resource() and reset_unloa...
2011-02-28  Henri Verbeetwined3d: Recognize some Northern Islands cards in selec...
2011-02-28  Henri Verbeetwined3d: Filter sRGB capabilities during format initial...
2011-02-15  Matteo Bruniwined3d: Make clip planes independent from offscreen...
2011-02-14  Gerald Pfeiferwined3d: Remove an old hack around Mesa choking on...
2011-02-04  Henri Verbeetwined3d: Get rid of the IWineD3DQuery typedefs.
2011-02-04  Henri Verbeetwined3d: Remove COM from the query implementation.
2011-02-04  Henri Verbeetwined3d: Use an internal call table for query operations.
2011-02-04  Henri Verbeetwined3d: Get rid of the IWineD3DClipper typedefs.
2011-02-04  Henri Verbeetwined3d: Remove COM from the clipper implementation.
2011-02-03  Henri Verbeetwined3d: Get rid of the IWineD3DPalette typedefs.
2011-02-03  Henri Verbeetwined3d: Remove COM from the palette.
2011-02-03  Henri Verbeetwined3d: Get rid of the IWineD3DVertexDeclaration typedefs.
2011-02-03  Henri Verbeetwined3d: Remove COM from the vertex declaration.
2011-02-02  Henri Verbeetwined3d: Get rid of the IWineD3D typedefs.
2011-02-02  Henri Verbeetwined3d: Remove COM from IWineD3D.
2011-02-02  Henri Verbeetwined3d: Make volumetexture_ops static.
2011-02-01  Henri Verbeetwined3d: Pass a const adapter to the format caps checki...
2011-02-01  Henri Verbeetwined3d: Just fail if the texture type is not supported...
2011-01-31  Henri Verbeetwined3d: Get rid of the IWineD3DStateBlockImpl typedef.
2011-01-31  Henri Verbeetwined3d: Get rid of the IWineD3DStateBlock typedef.
2011-01-31  Henri Verbeetwined3d: Remove COM from the stateblock.
2011-01-31  Henri Verbeetwined3d: Set color / depth / stencil surfaces to NULL...
2011-01-28  Stefan Reimerwined3d: Adding AMD HD5670, HD5570, HD5550, HD5450...
2011-01-28  Henri Verbeetwined3d: Set all render targets to NULL in IWineD3DDevi...
2011-01-27  Henri Verbeetwined3d: Add support for the NULL format.
2011-01-27  Henri Verbeetwined3d: Verify we have at least one framebuffer attach...
2011-01-26  Henri Verbeetwined3d: Do checks at the start of surface_init() ...
2011-01-25  Henri Verbeetwined3d: Disable vertex shader output clamping.
2011-01-24  Henri Verbeetwined3d: Use dot() instead of length() in shader_glsl_n...
2011-01-24  Henri Verbeetwined3d: WINED3DFMT_INTZ is a FOURCC format.
2011-01-24  Henri Verbeetwined3d: Remove IWineD3DSurface::DrawOverlay() from...
2011-01-24  Henri Verbeetwined3d: Remove IWineD3DSurface::RealizePalette() from...
2011-01-21  Henri Verbeetwined3d: Remove IWineD3DVolume::LoadTexture() from...
2011-01-21  Henri Verbeetwined3d: Get rid of IWineD3DSurface::GetData().
2011-01-21  Henri Verbeetwined3d: Remove IWineD3DSurface::LoadTexture() from...
2011-01-21  Henri Verbeetwined3d: Remove IWineD3DSurface::BindTexture() from...
2011-01-20  Henri Verbeetwined3d: Store a pointer to an array of IWineD3DSwapCha...
2011-01-20  Henri Verbeetwined3d: Move swapchain context retrieval to swapchain.c.
2011-01-19  Henri Verbeetwined3d: Pass an IWineD3DSwapChainImpl pointer to findT...
2011-01-19  Henri Verbeetwined3d: Pass an IWineD3DSwapChainImpl pointer to swapc...
2011-01-19  Henri Verbeetwined3d: Pass an IWineD3DVolumeImpl pointer to volume_b...
2011-01-19  Henri Verbeetwined3d: Pass an IWineD3DVolumeImpl pointer to volume_a...
2011-01-18  Henri Verbeetwined3d: Store an IWineD3DClipperImpl pointer in IWineD...
2011-01-18  Henri Verbeetwined3d: Store an IWineD3DResourceImpl pointer in struc...
2011-01-18  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to wined3...
2011-01-18  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to contex...
2011-01-17  Stefan Dösingerwined3d: Don't set cube and volume POW2 caps if np2...
2011-01-17  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to contex...
2011-01-17  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to device...
2011-01-17  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to device...
2011-01-17  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to device...
2011-01-07  Matteo Bruniwined3d: Don't call glPointParameter with a random...
2011-01-07  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-07  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-07  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
next