wined3d: Do not activate vertex shaders needlessly.
[wine] / dlls / wined3d / device.c
2007-01-08  Stefan Dösingerwined3d: Avoid negative draw start indices.
2007-01-08  Stefan Dösingerwined3d: Move applying shader constants to the state...
2007-01-04  Francois GougetAssorted spelling fixes.
2007-01-04  Stefan Dösingerwined3d: Dirtify the stream sources in DrawPrimitiveUP.
2007-01-04  Stefan Dösingerwined3d: Catch NOP SetStreamSource changes.
2007-01-04  Stefan Dösingerwined3d: Catch nop pixel shader changes.
2007-01-04  Stefan Dösingerwined3d: Catch NOP vertex declaration changes.
2007-01-04  Stefan Dösingerwined3d: Break the viewport out of the vertex declarati...
2007-01-03  Stefan Dösingerwined3d: Remove d3ddevice_set_ortho.
2007-01-03  Stefan Dösingerwined3d: Move the world matrix to the state table.
2007-01-03  Stefan Dösingerwined3d: Move the functionality of primitiveInitState...
2007-01-03  Stefan Dösingerwined3d: Add a viewport state to the state table.
2007-01-03  Stefan Dösingerwined3d: Pass the user pointer strided structure via...
2007-01-03  Stefan Dösingerwined3d: Use the baseVertexIndex in the stateblock.
2007-01-02  Alexandre JulliardUse GetDC instead of CreateDC where possible.
2007-01-02  Vitaliy Margolenwined3d: Clip mouse after resolution change while creat...
2007-01-02  Stefan Dösingerwined3d: Add emtpy vertex declaration and related state...
2007-01-02  Stefan Dösingerwined3d: Move WINED3DTS_MODELVIEW to the state table.
2007-01-02  Stefan Dösingerwined3d: Remove IWineD3DDevice_ApplyStateChanges.
2007-01-02  Stefan Dösingerwined3d: Move WINED3DTS_TEXTURETRANSFORMFLAGS to the...
2006-12-29  Alexandre JulliardRevert "wined3d: Where possible, avoid using D3DCOLORTO...
2006-12-28  H. Verbeetwined3d: Move set_glsl_shader_program() to glsl_shader.c.
2006-12-28  H. Verbeetwined3d: Where possible, avoid using D3DCOLORTOGLFLOAT4.
2006-12-26  Chris Robinsond3d: GetStreamSource on a stream with NULL data isn...
2006-12-26  H. Verbeetwined3d: Skip NULL textures rather than non-NULL ones...
2006-12-26  H. Verbeetwined3d: Restore texture bindings in the FBO code.
2006-12-26  Stefan Dösingerwined3d: Do not mark texture stages above MAX_TEXTURES...
2006-12-20  Stefan Dösingerwined3d: Reinstall the nvrc texture unit mapping.
2006-12-20  Stefan Dösingerwined3d: Catch nop pixel shader changes.
2006-12-20  Stefan Dösingerwined3d: Add pixel shaders to the state table.
2006-12-20  Stefan Dösingerwined3d: Catch nop sampler changes.
2006-12-20  Stefan Dösingerwined3d: Move samplers to the state table.
2006-12-20  Stefan Dösingerwined3d: Catch nop SetTextureStageState calls.
2006-12-20  Stefan Dösingerwined3d: Move WINED3DTSS_TEXCOORDINDEX to the state...
2006-12-20  Stefan Dösingerwined3d: Move WINED3DTSS_ALPHAOP to the state table.
2006-12-20  Stefan Dösingerwined3d: Move WINED3DTSS_COLOROP to the state table.
2006-12-20  H. Verbeetwined3d: Allow wined3d to handle multiple render targets.
2006-12-20  H. Verbeetwined3d: Allow the FBO code to handle multiple render...
2006-12-20  H. Verbeetwined3d: Move storing the render target from ActiveRend...
2006-12-20  H. Verbeetwined3d: Allow the device to store multiple render...
2006-12-19  Stefan Dösingerwined3d: Catch nop render state changes.
2006-12-19  Stefan Dösingerwined3d: Move render state applying to drawprim.
2006-12-19  Stefan Dösingerwined3d: Add the state dirtification infrastructure.
2006-12-18  Markus Amslerd3d: Callback infrastructure for implicit swap chain...
2006-12-18  Markus Amslerwined3d: Call the depth stencil destroy callback function.
2006-12-15  Vitaliy Margolenwined3d: When changing display modes clip cursor to...
2006-12-15  Stefan Dösingerwined3d: Clean up SetRenderState.
2006-12-15  Stefan Dösingerwined3d: D3DRS_ZVISIBLE is not supposed to return an...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_SEPARATEALPHABLENDENABLE to...
2006-12-11  Stefan Dösingerwined3d: Move SRGBWRITEENABLE to the state table.
2006-12-11  Stefan Dösingerwined3d: Move tesselation to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_NORMALDEGREE to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_POSITIONDEGREE to the state...
2006-12-11  Stefan Dösingerwined3d: Make WINED3DRS_DEBUGMONITORTOKEN a nogl state.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_PATCHSEGMENTS to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_PATCHEDGESTYLE to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_MULTISAMPLEMASK to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_ANTIALIAS to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_STIPPLEDALPHA to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_TEXTUREPERSPECTIVE to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_DEPTHBIAS to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_SCISSORTESTENABLE to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_MULTISAMPLEANTIALIAS to the...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_WRAPx to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_POINTSPRITEENABLE to the state...
2006-12-11  Stefan Dösingerwined3d: WINED3DRS_SOFTWAREVERTEXPROCESSING is a nogl...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_LASTPIXEL to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_LOCALVIEWER to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_COLORWRITEENABLEx to the state...
2006-12-11  Stefan Dösingerwined3d: Move point scale render states to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_POINTSIZE_MAX to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_POINTSIZE_MIN to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_POINTSIZE to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_NORMALIZENORMALS to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_ZBIAS to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_LINEPATTERN to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_COLORVERTEX to the state table.
2006-12-11  Stefan Dösingerwined3d: Set WINED3DRS_INDEXEDVERTEXBLENDENABLE to...
2006-12-11  Stefan Dösingerwined3d: Remove the unused tween factor stateblock...
2006-12-11  Stefan Dösingerwined3d: Remove the unused stateblock vertex blend...
2006-12-11  Stefan Dösingerwined3d: Move wined3drs_fogdensity to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_FOGCOLOR to the state table.
2006-12-11  Stefan Dösingerwined3d: Make WINED3DRS_RANGEFOGENABLE a nogl state.
2006-12-11  Stefan Dösingerwined3d: Move fog states to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_STENCILWRITEMASK to the state...
2006-12-11  Stefan Dösingerwined3d: Move stencil states to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_SPECULARENABLE to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_TEXTUREFACTOR to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_BLENDOP to the state table.
2006-12-11  Stefan Dösingerwined3d: Move clipping states to the state table.
2006-12-11  Stefan Dösingerwined3d: Move alpha states to the state table.
2006-12-11  Stefan Dösingerwined3d: Implement IWineD3DDevice::Reset.
2006-12-08  Stefan Dösingerwined3d: Move blending related states to the state...
2006-12-08  Stefan Dösingerwined3d: Move WINED3DRS_AMBIENT to the state table.
2006-12-08  Stefan Dösingerwined3d: Move WINED3DRS_ZFUNCENABLE to the state table.
2006-12-08  Stefan Dösingerwined3d: Move WINED3DRS_ZWRITEENABLE to the state table.
2006-12-08  Stefan Dösingerwined3d: Move WINED3DRS_DITHERENABLE to the state table.
2006-12-08  Stefan Dösingerwined3d: Move WINED3DRS_SHADEMODE to the state table.
2006-12-08  Stefan Dösingerwined3d: Move WINED3DRS_CULLMODE to the state table.
2006-12-08  Stefan Dösingerwined3d: Move WINED3DRS_ZENABLE to the state table.
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