d3drm: Just use RGBA_MAKE.
[wine] / dlls / wined3d / swapchain.c
2013-02-06  Michael Stefaniucwined3d: Remove ERR() on HeapAlloc failure for small...
2013-01-16  Henri Verbeetwined3d: Get rid of the surface_type parameter to wined...
2012-12-11  Henri Verbeetwined3d: Get rid of ENTER_GL / LEAVE_GL.
2012-12-06  Alexandre Julliardwined3d: Call wglSwapBuffers through the GL driver...
2012-12-05  Stefan Dösingerwined3d: Bind the src in a manual presentation blit.
2012-10-04  Henri Verbeetwined3d: wined3d_swapchain_get_desc() never fails.
2012-10-04  Henri Verbeetwined3d: Just return the surface from wined3d_swapchain...
2012-10-03  Henri Verbeetwined3d: wined3d_swapchain_set_window() never fails.
2012-09-25  Ričardas Barkauskaswined3d: Don't leave leftover textures when destroying...
2012-07-25  Henri Verbeetwined3d: Call core GL functions through gl_info.gl_ops...
2012-07-20  Alexandre Julliardwined3d: Fetch GL functions from the WGL driver table...
2012-07-19  Henri Verbeetddraw: Implement ddraw7_GetScanLine() on top of wined3d...
2012-07-11  Henri Verbeetwined3d: Merge the device parent create_rendertarget...
2012-07-10  Henri Verbeetwined3d: Get rid of the "discard" parameter to device_p...
2012-07-10  Henri Verbeetwined3d: Get rid of the "lockable" parameter to device_...
2012-06-29  Henri Verbeetd3d9: Implement d3d9_device_PresentEx().
2012-06-27  Henri Verbeetd3d9: Implement d3d9_device_GetDisplayModeEx().
2012-06-27  Henri Verbeetd3d9: Implement d3d9_GetAdapterDisplayModeEx().
2012-06-27  Henri Verbeetwined3d: Take scanline ordering into account in the...
2012-06-22  Henri Verbeetwined3d: Implement mode setting in the adapter instead...
2012-06-01  Francois Gougetwined3d: We must include Wine's port.h before using...
2012-05-21  Henri Verbeetwined3d: Get rid of SFLAG_LOCKED.
2012-05-15  Francois GougetAssorted typo, spelling, wording and case fixes.
2012-04-16  Henri Verbeetwined3d: Move the present() back buffer check to the...
2012-03-27  Henri Verbeetwined3d: Load the backbuffer in the correct location...
2012-02-02  Matteo Bruniwined3d: Use a separate flag for discarded surfaces.
2012-01-20  Henri Verbeetwined3d: Get rid of the WINED3DSURFTYPE typedef.
2012-01-19  Akihiro Sagawawined3d: Let GetRasterStatus return D3D_OK, again.
2012-01-18  Henri Verbeetwined3d: Get rid of the WINED3DPOOL typedef.
2012-01-18  Henri Verbeetwined3d: Get rid of the WINED3DRESOURCETYPE typedef.
2012-01-13  Henri Verbeetwined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
2012-01-13  Matteo Bruniwined3d: Handle discarded depth-stencil surfaces with...
2012-01-06  Henri Verbeetwined3d: Get rid of the WINED3DSWAPEFFECT typedef.
2012-01-06  Henri Verbeetwined3d: Get rid of the WINED3DBACKBUFFER_TYPE typedef.
2011-12-20  Henri Verbeetwined3d: Get rid of the WINED3DRENDERSTATETYPE typedef.
2011-12-02  Henri Verbeetwined3d: Get rid of the WINED3DRASTER_STATUS typedef.
2011-12-02  Henri Verbeetwined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef.
2011-11-28  Henri Verbeetwined3d: Get rid of the WINED3DDEVICE_CREATION_PARAMETE...
2011-11-22  Henri Verbeetwined3d: Get rid of the WINED3DGAMMARAMP typedef.
2011-11-17  Henri Verbeetwined3d: Get rid of the WINED3DDISPLAYMODE typedef.
2011-11-16  Henri Verbeetwined3d: Pass a wined3d_color struct to wined3d_device_...
2011-11-14  Henri Verbeetwined3d: x11_copy_to_screen() shouldn't be called on...
2011-11-08  Henri Verbeetwined3d: Get rid of client_memory from wineD3DSurface_DIB.
2011-11-03  Henri Verbeetwined3d: Use wined3d_surface_blt() in swapchain_gl_pres...
2011-11-03  Henri Verbeetwined3d: Use wined3d_surface_blt() in wined3d_swapchain...
2011-10-31  Henri Verbeetwined3d: Get rid of the wined3d_surface_bltfast() export.
2011-10-17  Marcus Meissnerwined3d: Fixed sizeof (Coverity).
2011-09-13  Henri Verbeetwined3d: Don't print the context recreation FIXME for...
2011-08-31  Henri Verbeetddraw: Get rid of the surface implementation switching...
2011-08-26  Henri Verbeetwined3d: Add multisampling support.
2011-08-25  Matteo Bruniwined3d: Pass around the context instead of gl_info.
2011-08-25  Henri Verbeetwined3d: Use draw_binding in swapchain_gl_present().
2011-08-24  Henri Verbeetwined3d: Keep track of a surface's "draw location".
2011-08-24  Henri Verbeetwined3d: Add a registry key to disable rendering swapch...
2011-08-23  Henri Verbeetwined3d: Introduce a function to update a swapchain...
2011-08-01  Henri Verbeetwined3d: Get rid of context_bind_fbo() calls outside...
2011-07-27  Henri Verbeetwined3d: Only invalidate state for the current context...
2011-07-15  Henri Verbeetwined3d: Make the swapchain parameter to swapchain_blit...
2011-07-12  Henri Verbeetwined3d: Make the swapchain parameter to x11_copy_to_sc...
2011-07-07  Henri Verbeetwined3d: Make the context parameter to the get_drawable...
2011-07-06  Henri Verbeetwined3d: Make context_create() work if the window is...
2011-07-05  Stefan Dösingerwined3d: Track framebuffer changes.
2011-07-04  Henri Verbeetwined3d: Get rid of some IWineD3D* references.
2011-06-28  Henri Verbeetwined3d: Properly destroy contexts not owned by the...
2011-06-06  Henri Verbeetwined3d: Rename IWineD3DDeviceImpl_MarkStateDirty(...
2011-06-02  Piotr Pawłowwined3d: Set container of swapchain surfaces to WINED3D...
2011-05-19  Henri Verbeetwined3d: Introduce a separate structure for framebuffer...
2011-05-19  Henri Verbeetwined3d: Get rid of the IWineD3DDeviceParent interface.
2011-05-17  Alexandre Julliardwined3d: Always create the software cursor.
2011-05-17  Henri Verbeetwined3d: Get rid of the IWineD3DDevice typedefs.
2011-05-17  Henri Verbeetwined3d: Remove COM from the device implementation.
2011-05-11  Henri Verbeetwined3d: Remove object creation methods from the IWineD...
2011-05-09  Francois GougetAssorted spelling and case fixes.
2011-04-29  Henri Verbeetwined3d: Get rid of the IWineD3DSurface typedefs.
2011-04-29  Henri Verbeetwined3d: Remove COM from the surface implementation.
2011-04-20  Matteo Bruniwined3d: Fallback to our private window when context...
2011-04-14  Henri Verbeetwined3d: Get rid of the IWineD3DSwapChain typedefs.
2011-04-14  Henri Verbeetwined3d: Remove COM from the swapchain implementation.
2011-04-14  Henri Verbeetwined3d: Merge the GL and GDI swapchain vtbls.
2011-04-13  Henri Verbeetwined3d: Take hDestWindowOverride into account in IWine...
2011-04-13  Henri Verbeetwined3d: Merge the IWineD3DSwapChain::SetDestWindowOver...
2011-04-13  Henri Verbeetwined3d: Remove IWineD3DSwapChain::Destroy() from the...
2011-04-11  Henri Verbeetwined3d: Check FBO completeness after the read / draw...
2011-04-08  Henri Verbeetwined3d: Don't free D3D swapchains until the wined3d...
2011-04-08  Henri Verbeetwined3d: Merge the IWineD3DSwapChain::Destroy() impleme...
2011-04-08  Henri Verbeetwined3d: Only create a swapchain context array for...
2011-04-07  Henri Verbeetwined3d: Merge swapchain_base.c into swapchain.c.
2011-04-07  Henri Verbeetwined3d: Merge swapchain_gdi.c into swapchain.c.
2011-03-28  Henri Verbeetwined3d: Get rid of the IWineD3DBase requirement for...
2011-03-09  Henri Verbeetwined3d: Store all the resource desc information in...
2011-02-02  Henri Verbeetwined3d: Remove COM from IWineD3D.
2011-01-20  Henri Verbeetwined3d: Move swapchain context retrieval to swapchain.c.
2011-01-19  Henri Verbeetwined3d: Pass an IWineD3DSwapChainImpl pointer to swapc...
2010-12-27  Andrew Nguyenwined3d: Remove references to GLX_SGI_video_sync.
2010-12-10  Henri Verbeetwined3d: Explicitly pass gl_info to unset_shader().
2010-12-10  Henri Verbeetwined3d: Explicitly pass blit_priv and gl_info to set_s...
2010-11-23  Henri Verbeetwined3d: Get rid of the remaining "Flags".
2010-11-12  Henri Verbeetwined3d: Rename the IWineD3DSurfaceImpl "Flags" field...
2010-11-08  Henri Verbeetddraw: Setup the device window in SetCooperativeLevel().
2010-11-08  Henri Verbeetwined3d: Move the fullscreen window setup / restore...
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