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d3d10core: Implement ID3D10Texture3D::Unmap().
[wine]
/
dlls
/
d3d9
/
2010-10-15
Henri Verbeet
wined3d: IWineD3DBuffer_Unmap() can't fail.
tree
|
commitdiff
2010-10-14
Henri Verbeet
wined3d: Consistently use Map/Unmap for mapping resources.
tree
|
commitdiff
2010-10-07
Austin Lund
d3d9/tests: Fix test failure for IDirect3D9::CreateDevi...
tree
|
commitdiff
2010-10-06
Henri Verbeet
d3d9/tests: Add window proc tests for switching between...
tree
|
commitdiff
2010-10-01
Alexandre Julliard
d3d9/tests: Make some variables static.
tree
|
commitdiff
2010-09-21
Henri Verbeet
d3d9/tests: Cleanup maxmip_test() a bit.
tree
|
commitdiff
2010-09-19
Alexandre Julliard
makefiles: Add a standard header for all makefiles...
tree
|
commitdiff
2010-09-16
Ričardas Barkauskas
d3d9/tests: Test NVDB (depth bounds test) behavior.
tree
|
commitdiff
2010-09-14
Rico Schüller
wined3d: Add argument check for Type to Get/SetTextureS...
tree
|
commitdiff
2010-09-14
Henri Verbeet
wined3d: IWineD3DBuffer_GetDesc() should never fail.
tree
|
commitdiff
2010-09-08
Henri Verbeet
wined3d: IWineD3DVolume_GetDesc() should never fail.
tree
|
commitdiff
2010-09-08
Henri Verbeet
wined3d: IWineD3DSurface_GetDesc() should never fail.
tree
|
commitdiff
2010-09-07
Henri Verbeet
wined3d: Getting the current pixel shader should never...
tree
|
commitdiff
2010-09-07
Henri Verbeet
wined3d: Getting the current vertex shader should never...
tree
|
commitdiff
2010-09-02
Henri Verbeet
d3d9: Merge vertex and index buffer implementations...
tree
|
commitdiff
2010-09-02
Henri Verbeet
d3d9: Merge vertex and pixel shader implementations...
tree
|
commitdiff
2010-09-01
Henri Verbeet
d3d9: Move device functions to device.c.
tree
|
commitdiff
2010-09-01
Henri Verbeet
wined3d: Don't require wined3d object parents to be...
tree
|
commitdiff
2010-09-01
Henri Verbeet
wined3d: Queries don't need parents.
tree
|
commitdiff
2010-09-01
Henri Verbeet
wined3d: Devices don't need parents.
tree
|
commitdiff
2010-08-31
Henri Verbeet
wined3d: Implicit depth/stencil surfaces don't have...
tree
|
commitdiff
2010-08-31
Henri Verbeet
wined3d: Get rid of WINED3DRECT.
tree
|
commitdiff
2010-08-30
Francois Gouget
d3d9/tests: Fix compilation on systems that don't suppo...
tree
|
commitdiff
2010-08-24
Austin English
d3d8/d3d9: Fix a compiler warning on non-i386/x86_64.
tree
|
commitdiff
2010-08-24
Henri Verbeet
wined3d: Rename WINED3DFORMAT to wined3d_format_id.
tree
|
commitdiff
2010-08-24
Henri Verbeet
wined3d: Pass floating point colors to IWineD3DDeviceIm...
tree
|
commitdiff
2010-07-30
Henri Verbeet
d3d9/tests: Read from the appropriate pixels in test_co...
tree
|
commitdiff
2010-07-30
Henri Verbeet
wined3d: The stateblock doesn't have a parent.
tree
|
commitdiff
2010-07-29
Henri Verbeet
d3d9/tests: Fix an ok() message in pointsize_test().
tree
|
commitdiff
2010-07-29
Henri Verbeet
d3d9/tests: Add a test for handling floating point...
tree
|
commitdiff
2010-07-26
Louis Lenders
d3d9/tests: Test GetAdapterDisplayModeEx with D3DDISPLA...
tree
|
commitdiff
2010-07-26
Stefan Dösinger
d3d9: Remove the shader version varying tests.
tree
|
commitdiff
2010-07-23
Henri Verbeet
d3d9/tests: Add a test for clearing render targets...
tree
|
commitdiff
2010-07-23
Henri Verbeet
d3d9/tests: Introduce a vertex shader to the MRT test.
tree
|
commitdiff
2010-07-21
Alexandre Julliard
dlls: Remove explicit imports of kernel32 and ntdll.
tree
|
commitdiff
2010-07-21
Stefan Dösinger
d3d9: Use a vertex shader in the vpos test.
tree
|
commitdiff
2010-07-21
Stefan Dösinger
d3d9: Use a vertex shader in the vFace test.
tree
|
commitdiff
2010-07-21
Stefan Dösinger
d3d9: Use a vertex shader for the nested loop test.
tree
|
commitdiff
2010-07-21
Stefan Dösinger
d3d9: Win7+Nvidia returns c2 in COISSUE'd CND.
tree
|
commitdiff
2010-07-21
Stefan Dösinger
d3d9: Remove the fog vs sRGB test.
tree
|
commitdiff
2010-07-21
Alexandre Julliard
d3d9/tests: Avoid sizeof in a trace.
tree
|
commitdiff
2010-07-09
Louis Lenders
d3d9: Add a few tests for GetAdapterDisplayModeEx.
tree
|
commitdiff
2010-07-06
Stefan Dösinger
d3d9: Use color_match in the coissue tests.
tree
|
commitdiff
2010-07-06
Stefan Dösinger
d3d9: Windows7 doesn't draw with Viewports bigger than...
tree
|
commitdiff
2010-07-06
Stefan Dösinger
d3d9: Ignore a Windows 7 failure in the d3d9 depth...
tree
|
commitdiff
2010-07-05
Stefan Dösinger
d3d9: Pass count=0 when clearing the whole surface.
tree
|
commitdiff
2010-07-05
Stefan Dösinger
d3d9: Nvidia drivers don't like unused output formats.
tree
|
commitdiff
2010-07-02
Alexandre Julliard
d3d9/tests: Fix some test failures with the focus messages.
tree
|
commitdiff
2010-06-11
Henri Verbeet
d3d9/tests: Add a test for offscreen point sprites.
tree
|
commitdiff
2010-05-28
Henri Verbeet
d3d9/tests: Remove an invalid point size test.
tree
|
commitdiff
2010-05-28
Henri Verbeet
d3d9/test: Introduce point_match() to simplify testing...
tree
|
commitdiff
2010-05-28
Henri Verbeet
d3d9/tests: Don't depend so much on point rasterization...
tree
|
commitdiff
2010-05-27
Henri Verbeet
d3d9/tests: Fix a typo.
tree
|
commitdiff
2010-05-26
Henri Verbeet
d3d9: Set the FPU control word on device creation.
tree
|
commitdiff
2010-05-17
Henri Verbeet
d3d9/tests: Add a shadow sampler test.
tree
|
commitdiff
2010-05-04
Henri Verbeet
d3d9/tests: Allow D3DFMT_A2R10G10B10 as supported adapt...
tree
|
commitdiff
2010-05-03
Henri Verbeet
d3d9/tests: Fix test_cube_wrap() for different texture...
tree
|
commitdiff
2010-04-26
Gerald Pfeifer
d3d9: Remove variable hr which is not really used from...
tree
|
commitdiff
2010-04-14
Roderick Colenbrander
d3d9: Add an initial ColorFill regression test.
tree
|
commitdiff
2010-04-12
Henri Verbeet
d3d9/tests: Add some depth buffer tests.
tree
|
commitdiff
2010-03-31
Paul Vriens
d3d9/tests: Initialize a variable (Coverity).
tree
|
commitdiff
2010-03-30
Roderick Colenbrander
d3d9: Add source/destination and backbuffer tests for...
tree
|
commitdiff
2010-03-25
Henri Verbeet
d3d9/tests: Add some message processing to test_wndproc().
tree
|
commitdiff
2010-03-19
Paul Vriens
d3d9/tests: Fix timeouts on Win9x/WinMe.
tree
|
commitdiff
2010-03-18
Henri Verbeet
ddraw: Acquire/release the focus window from the correc...
tree
|
commitdiff
2010-03-18
Henri Verbeet
d3d9/tests: Extend the window proc / focus window tests.
tree
|
commitdiff
2010-03-17
Stefan Dösinger
d3d9: Remove old debug messages from the tests.
tree
|
commitdiff
2010-03-17
Stefan Dösinger
d3d9: Windows 7 rejects invalid rectangles.
tree
|
commitdiff
2010-03-17
Stefan Dösinger
d3d9: Remove the double unlock test.
tree
|
commitdiff
2010-03-17
Stefan Dösinger
wined3d: Make resources 16 byte aligned.
tree
|
commitdiff
2010-03-16
Stefan Dösinger
d3d9: Fix test failures on Windows 7.
tree
|
commitdiff
2010-03-16
Alexandre Julliard
makefiles: Remove the no longer needed explicit separat...
tree
|
commitdiff
2010-03-16
Ričardas Barkauskas
d3d9/tests: Test ATI2N pitch and locking offset behaviour.
tree
|
commitdiff
2010-02-22
Alexandre Julliard
makefiles: Use the standard C_SRCS variable as the...
tree
|
commitdiff
2010-02-09
Stefan Dösinger
d3d: Make sure vertexbuffer lock doesn't return a NULL...
tree
|
commitdiff
2010-02-02
Stefan Dösinger
d3d9: Move the vertex buffer alignment test into buffer.c.
tree
|
commitdiff
2010-02-02
Stefan Dösinger
d3d9: Test buffer lock flags.
tree
|
commitdiff
2010-01-27
Henri Verbeet
wined3d: Get rid of the depth range hack.
tree
|
commitdiff
2010-01-27
Henri Verbeet
d3d9: Add depth clamp tests.
tree
|
commitdiff
2010-01-20
Henri Verbeet
d3d9: Add a separate function for stateblock initializa...
tree
|
commitdiff
2010-01-18
Henri Verbeet
d3d9: Add a separate function for query initialization.
tree
|
commitdiff
2010-01-11
Paul Vriens
d3d9/tests: Correct the size of a memcmp.
tree
|
commitdiff
2010-01-08
Paul Vriens
d3d9/tests: Fix size parameter for memcmp (Coccinelle).
tree
|
commitdiff
2009-12-30
Henri Verbeet
wined3d: The FVF parameter to IWineD3DDeviceImpl_Create...
tree
|
commitdiff
2009-12-29
Henri Verbeet
d3d9/tests: Add message tests for windowed devices.
tree
|
commitdiff
2009-12-29
Stefan Dösinger
wined3d: Remove the d3d7 do-not-convert code.
tree
|
commitdiff
2009-12-23
Henri Verbeet
d3d9/tests: Add some tests for focus behaviour.
tree
|
commitdiff
2009-12-22
Henri Verbeet
d3d9/tests: A volume really isn't a resource, despite...
tree
|
commitdiff
2009-12-21
Henri Verbeet
d3d9: Add a separate function for swapchain initialization.
tree
|
commitdiff
2009-12-21
Henri Verbeet
wined3d: NULL vertex declarations are captured, but...
tree
|
commitdiff
2009-12-15
Henri Verbeet
d3d9: Add a test to show D3D replaces the window proc.
tree
|
commitdiff
2009-12-09
Henri Verbeet
d3d9: Forward the volume's GetDevice() to the texture...
tree
|
commitdiff
2009-12-09
Alexandre Julliard
d3d9/tests: Fix some pointer cast warnings on 64-bit.
tree
|
commitdiff
2009-12-07
Henri Verbeet
d3d9: Fix GetDevice() for surfaces that are part of...
tree
|
commitdiff
2009-12-04
Henri Verbeet
d3d9: Simplify GetDevice().
tree
|
commitdiff
2009-12-03
Huw Davies
d3d9/tests: Destroy the window after we release the...
tree
|
commitdiff
2009-12-02
Henri Verbeet
d3d9/tests: Add a small test for IDirect3D9Ex::GetAdapt...
tree
|
commitdiff
2009-12-02
Henri Verbeet
d3d9: Implement IDirect3D9Ex::GetAdapterLUID().
tree
|
commitdiff
2009-12-01
Henri Verbeet
d3d9/tests: Trace the viewport in clear_test().
tree
|
commitdiff
2009-11-18
Henri Verbeet
wined3d: Remove the effetively unused "state" field...
tree
|
commitdiff
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