projects
/
wine
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
imm32: Implement ImmConfigureIME using the loaded IME.
[wine]
/
dlls
/
wined3d
/
stateblock.c
2008-04-02
Stefan Dösinger
wined3d: Update copyright lines.
blob
|
commitdiff
|
raw
2008-03-27
Alexander Dorofeyev
wined3d: Make device palettes dynamically allocated.
blob
|
commitdiff
|
raw
|
diff to current
2008-03-21
Andrew Talbot
wined3d: Assign to structs instead of using memcpy.
blob
|
commitdiff
|
raw
|
diff to current
2008-02-26
Stefan Dösinger
wined3d: Move the dummy texture creation to the device.
blob
|
commitdiff
|
raw
|
diff to current
2007-11-14
Stefan Dösinger
wined3d: Depth stencil fixes.
blob
|
commitdiff
|
raw
|
diff to current
2007-08-28
Stefan Dösinger
wined3d: Hold an internal reference on pixel and vertex...
blob
|
commitdiff
|
raw
|
diff to current
2007-08-27
Stefan Dösinger
wined3d: Non-primary stateblocks hold an internal refer...
blob
|
commitdiff
|
raw
|
diff to current
2007-08-27
Stefan Dösinger
wined3d: Non-primary stateblocks also hold an internal...
blob
|
commitdiff
|
raw
|
diff to current
2007-08-27
Stefan Dösinger
wined3d: Add the copied light to the right stateblock.
blob
|
commitdiff
|
raw
|
diff to current
2007-08-20
Stefan Dösinger
wined3d: Reinstall the internal reference on vertex...
blob
|
commitdiff
|
raw
|
diff to current
2007-08-16
Stefan Dösinger
wined3d: Reinstall the internal reference on the curren...
blob
|
commitdiff
|
raw
|
diff to current
2007-08-15
Stefan Dösinger
wined3d: Reorganize stateblock::capture a bit.
blob
|
commitdiff
|
raw
|
diff to current
2007-08-15
Stefan Dösinger
wined3d: Restructure Stateblock::apply a bit.
blob
|
commitdiff
|
raw
|
diff to current
2007-08-15
Stefan Dösinger
wined3d: Optimize float constants in stateblocks.
blob
|
commitdiff
|
raw
|
diff to current
2007-08-15
Stefan Dösinger
wined3d: Optimize sampler states in stateblocks.
blob
|
commitdiff
|
raw
|
diff to current
2007-08-14
Stefan Dösinger
wined3d: Optimize texture stage state applying.
blob
|
commitdiff
|
raw
|
diff to current
2007-08-14
Stefan Dösinger
wined3d: Optimize bool and int pixel shader constants.
blob
|
commitdiff
|
raw
|
diff to current
2007-08-14
Stefan Dösinger
wined3d: Optimize bool and int vs constants.
blob
|
commitdiff
|
raw
|
diff to current
2007-08-14
Stefan Dösinger
wined3d: Do not copy the saved states structure into...
blob
|
commitdiff
|
raw
|
diff to current
2007-08-14
Stefan Dösinger
wined3d: Optimize transform state in stateblocks.
blob
|
commitdiff
|
raw
|
diff to current
2007-08-13
Stefan Dösinger
wined3d: Optimize render states in the stateblock.
blob
|
commitdiff
|
raw
|
diff to current
2007-08-13
Stefan Dösinger
wined3d: Remove primary stateblock fixme.
blob
|
commitdiff
|
raw
|
diff to current
2007-08-13
Stefan Dösinger
wined3d: Remove stateblock::set.*.
blob
|
commitdiff
|
raw
|
diff to current
2007-08-13
Stefan Dösinger
wined3d: Remove ugly code from stateblock init.
blob
|
commitdiff
|
raw
|
diff to current
2007-06-26
H. Verbeet
wined3d: Increase the sizes of texturing related arrays...
blob
|
commitdiff
|
raw
|
diff to current
2007-06-22
H. Verbeet
wined3d: Fix various incorrect uses of GL_LIMITS(textur...
blob
|
commitdiff
|
raw
|
diff to current
2007-06-11
Stefan Dösinger
wined3d: Store the gl information in a per adapter...
blob
|
commitdiff
|
raw
|
diff to current
2007-06-07
Phil Costin
wined3d: Enable the loading and reloading of gamma...
blob
|
commitdiff
|
raw
|
diff to current
2007-06-06
H. Verbeet
wined3d: Get rid of the BaseVertexIndex parameter to...
blob
|
commitdiff
|
raw
|
diff to current
2007-06-04
Stefan Dösinger
wined3d: Do not enable GL_APPLE_client_storage for...
blob
|
commitdiff
|
raw
|
diff to current
2007-03-30
Felix Nawothnig
wined3d: Use GL_TEXTURE_2D for dummy textures.
blob
|
commitdiff
|
raw
|
diff to current
2007-03-13
H. Verbeet
wined3d: Correct various texture limits checks.
blob
|
commitdiff
|
raw
|
diff to current
2007-02-28
H. Verbeet
wined3d: Store multiple constant indices per list entry.
blob
|
commitdiff
|
raw
|
diff to current
2007-02-15
H. Verbeet
wined3d: Get rid of any remaining d3d9 stuff in statebl...
blob
|
commitdiff
|
raw
|
diff to current
2007-02-14
Stefan Dösinger
wined3d: Replace the light chain with a hashmap.
blob
|
commitdiff
|
raw
|
diff to current
2007-01-10
Stefan Dösinger
wined3d: Store the scissor rect in the stateblock.
blob
|
commitdiff
|
raw
|
diff to current
2007-01-08
Stefan Dösinger
wined3d: Do not keep internal references on index buffers.
blob
|
commitdiff
|
raw
|
diff to current
2007-01-08
Stefan Dösinger
wined3d: Do not keep internal references on vertex...
blob
|
commitdiff
|
raw
|
diff to current
2007-01-08
Stefan Dösinger
wined3d: Do not keep internal references on pixel shaders.
blob
|
commitdiff
|
raw
|
diff to current
2007-01-08
Stefan Dösinger
wined3d: Do not keep internal references on vertex...
blob
|
commitdiff
|
raw
|
diff to current
2007-01-08
Stefan Dösinger
wined3d: Do not keep internal references to the vertex...
blob
|
commitdiff
|
raw
|
diff to current
2007-01-02
Stefan Dösinger
wined3d: Remove IWineD3DDevice_ApplyStateChanges.
blob
|
commitdiff
|
raw
|
diff to current
2006-12-20
Stefan Dösinger
wined3d: Catch nop sampler changes.
blob
|
commitdiff
|
raw
|
diff to current
2006-12-20
Stefan Dösinger
wined3d: Move WINED3DTSS_COLOROP to the state table.
blob
|
commitdiff
|
raw
|
diff to current
2006-12-20
Stefan Dösinger
wined3d: Temporary disable nvrc junk texture skipping.
blob
|
commitdiff
|
raw
|
diff to current
2006-12-11
Stefan Dösinger
wined3d: Remove the unused tween factor stateblock...
blob
|
commitdiff
|
raw
|
diff to current
2006-12-11
Stefan Dösinger
wined3d: Remove the unused stateblock vertex blend...
blob
|
commitdiff
|
raw
|
diff to current
2006-10-31
Ivan Gyurdiev
wined3d: Add D3DLINEPATTERN to the WINED3D namespace.
blob
|
commitdiff
|
raw
|
diff to current
2006-10-31
Ivan Gyurdiev
wined3d: Add D3DPATCHEDGESTYLE to the WINED3D namespace.
blob
|
commitdiff
|
raw
|
diff to current
2006-10-30
Ivan Gyurdiev
wined3d: Add D3DMATERIALCOLORSOURCE to the WINED3D...
blob
|
commitdiff
|
raw
|
diff to current
2006-10-30
Ivan Gyurdiev
wined3d: Add D3DCMPFUNC to the WINED3D namespace.
blob
|
commitdiff
|
raw
|
diff to current
2006-10-30
Ivan Gyurdiev
wined3d: Add D3DSTENCILOP to the WINED3D namespace.
blob
|
commitdiff
|
raw
|
diff to current
2006-10-30
Ivan Gyurdiev
wined3d: Add D3DFILLMODE to the WINED3D namespace.
blob
|
commitdiff
|
raw
|
diff to current
2006-10-30
Ivan Gyurdiev
wined3d: Add D3DCULL to the WINED3D namespace.
blob
|
commitdiff
|
raw
|
diff to current
2006-10-30
Ivan Gyurdiev
wined3d: Add D3DSHADEMODE to the WINED3D namespace.
blob
|
commitdiff
|
raw
|
diff to current
2006-10-30
Ivan Gyurdiev
wined3d: Add D3DBLENDOP to the WINED3D namespace.
blob
|
commitdiff
|
raw
|
diff to current
2006-10-30
Ivan Gyurdiev
wined3d: Add D3DFOGMODE to the WINED3D namespace.
blob
|
commitdiff
|
raw
|
diff to current
2006-10-30
Ivan Gyurdiev
wined3d: Set correct default for DMAPOFFSET sampler...
blob
|
commitdiff
|
raw
|
diff to current
2006-10-24
Ivan Gyurdiev
wined3d: Add D3DZBUFFERTYPE to the WINED3D namespace.
blob
|
commitdiff
|
raw
|
diff to current
2006-10-24
Ivan Gyurdiev
wined3d: Add D3DBLEND to the WINED3D namespace.
blob
|
commitdiff
|
raw
|
diff to current
2006-10-24
Ivan Gyurdiev
wined3d: Add D3DTA masks to the WINED3D namespace.
blob
|
commitdiff
|
raw
|
diff to current
2006-10-24
Ivan Gyurdiev
wined3d: Add D3DTADDRESS to the WINED3D namespace.
blob
|
commitdiff
|
raw
|
diff to current
2006-10-13
Ivan Gyurdiev
wined3d: Add D3DTEXTURETRANSFORMTYPE to the WINED3D...
blob
|
commitdiff
|
raw
|
diff to current
2006-10-13
Ivan Gyurdiev
wined3d: Add D3DVERTEXBLENDFLAGS to the WINED3D namespace.
blob
|
commitdiff
|
raw
|
diff to current
2006-10-13
Ivan Gyurdiev
wined3d: Add D3DTEXTUREOP to the WINED3D namespace.
blob
|
commitdiff
|
raw
|
diff to current
2006-10-12
Ivan Gyurdiev
wined3d: Merge D3DMATRIX types into one type in WINED3D...
blob
|
commitdiff
|
raw
|
diff to current
2006-10-11
Ivan Gyurdiev
wined3d: Merge VIEWPORT types into one type in WINED3D...
blob
|
commitdiff
|
raw
|
diff to current
2006-10-11
Ivan Gyurdiev
wined3d: Merge MATERIAL types into one type in WINED3D...
blob
|
commitdiff
|
raw
|
diff to current
2006-10-11
Ivan Gyurdiev
wined3d: D3DTEXTURESTAGESTATETYPE: Consistently use...
blob
|
commitdiff
|
raw
|
diff to current
2006-10-02
Ivan Gyurdiev
wined3d: Win64 printf fixes.
blob
|
commitdiff
|
raw
|
diff to current
2006-08-21
H. Verbeet
wined3d: Improve float constant loading a bit.
blob
|
commitdiff
|
raw
|
diff to current
2006-08-21
H. Verbeet
wined3d: Lookup GLSL float uniform locations only once...
blob
|
commitdiff
|
raw
|
diff to current
2006-08-21
H. Verbeet
wined3d: Free the float constant map arrays for all...
blob
|
commitdiff
|
raw
|
diff to current
2006-07-24
Jason Green
wined3d: Improve traces for D3DTRANSFORMSTATETYPE.
blob
|
commitdiff
|
raw
|
diff to current
2006-07-24
Jason Green
wined3d: Replace memset/memcpy routines on stateblock...
blob
|
commitdiff
|
raw
|
diff to current
2006-07-21
Ivan Gyurdiev
wined3d: Correct initial render states.
blob
|
commitdiff
|
raw
|
diff to current
2006-07-19
Jason Green
wined3d: Make the number of floating point shader const...
blob
|
commitdiff
|
raw
|
diff to current
2006-06-28
H. Verbeet
wined3d: Use register combiners for texture stage opera...
blob
|
commitdiff
|
raw
|
diff to current
2006-06-28
H. Verbeet
wined3d: Texture limits fixes.
blob
|
commitdiff
|
raw
|
diff to current
2006-06-26
Francois Gouget
Assorted spelling, case and grammar fixes.
blob
|
commitdiff
|
raw
|
diff to current
2006-06-10
Alexandre Julliard
wined3d: Make the virtual table functions static where...
blob
|
commitdiff
|
raw
|
diff to current
2006-06-09
Jason Green
wined3d: Move constant loading out of DrawPrimDrawStrid...
blob
|
commitdiff
|
raw
|
diff to current
2006-06-07
Ivan Gyurdiev
wined3d: Fix missing light recording.
blob
|
commitdiff
|
raw
|
diff to current
2006-06-06
Ivan Gyurdiev
wined3d: Remove constant type field in stateblock.
blob
|
commitdiff
|
raw
|
diff to current
2006-05-25
Roderick Colenbrander
wined3d: Dynamicly load GL_ARB_multitexture functions.
blob
|
commitdiff
|
raw
|
diff to current
2006-05-23
Jonathan Ernst
Update the address of the Free Software Foundation.
blob
|
commitdiff
|
raw
|
diff to current
2006-05-15
Ivan Gyurdiev
wined3d: Fix incorrect sizeof.
blob
|
commitdiff
|
raw
|
diff to current
2006-05-05
Ivan Gyurdiev
wined3d: QueryInterface corrections.
blob
|
commitdiff
|
raw
|
diff to current
2006-04-07
Stefan Dösinger
wined3d: Rename return values from D3D* to WINED3D*.
blob
|
commitdiff
|
raw
|
diff to current
2006-04-06
Stefan Dösinger
wined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h.
blob
|
commitdiff
|
raw
|
diff to current
2006-02-10
H. Verbeet
wined3d: Release the vertex declaration during stateblo...
blob
|
commitdiff
|
raw
|
diff to current
2006-02-06
H. Verbeet
wined3d: Update the QueryInterface functions of IWineD3...
blob
|
commitdiff
|
raw
|
diff to current
2006-02-06
H. Verbeet
wined3d: Update refcounts when storing references in...
blob
|
commitdiff
|
raw
|
diff to current
2006-01-03
Francois Gouget
Add trailing '\n's to ok() calls.
blob
|
commitdiff
|
raw
|
diff to current
2005-12-15
Oliver Stieber
wined3d: Internal reference counting.
blob
|
commitdiff
|
raw
|
diff to current
2005-11-29
Oliver Stieber
Added support for vertex and pixel shader constants...
blob
|
commitdiff
|
raw
|
diff to current
2005-11-23
Francois Gouget
Assorted spelling fixes.
blob
|
commitdiff
|
raw
|
diff to current
2005-11-10
Francois Gouget
Remove spaces before '\n' in traces.
blob
|
commitdiff
|
raw
|
diff to current
2005-10-29
Oliver Stieber
Move the softwareVertexProcessing flag from the statebl...
blob
|
commitdiff
|
raw
|
diff to current
2005-09-28
Oliver Stieber
Implement state tracking for pixel shader constants.
blob
|
commitdiff
|
raw
|
diff to current
next