wined3d: Remove some, now unnecessary, glReadBuffer(GL_NONE) calls.
[wine] / dlls / wined3d / surface.c
2013-04-26  Matteo Bruniwined3d: Remove some, now unnecessary, glReadBuffer...
2013-04-18  Henri Verbeetwined3d: Add a performance warning for mapping a dynami...
2013-04-17  Henri Verbeetwined3d: Introduce a separate debug channel for perform...
2013-03-05  Andrew Talbotwined3d: Avoid signed-unsigned integer comparisons.
2013-02-19  Matteo Bruniwined3d: Make (wined3d_)surface_depth_blt_fbo handle...
2013-02-06  Michael Stefaniucwined3d: Remove ERR() on HeapAlloc failure for small...
2013-01-17  Henri Verbeetwined3d: Get rid of the surface_type parameter to wined...
2012-12-11  Henri Verbeetwined3d: Get rid of ENTER_GL / LEAVE_GL.
2012-10-24  Henri Verbeetwined3d: Set texture_level in surface_set_texture_targe...
2012-10-09  Henri Verbeetwined3d: wined3d_surface_set_palette() never fails.
2012-08-16  Francois Gougetwined3d: Change some internal function and structure...
2012-08-15  Matteo Bruniwined3d: Fix pixel format masks.
2012-07-26  Michael Stefaniucwined3d: Avoid TRUE-FALSE conditional expressions.
2012-07-25  Henri Verbeetwined3d: Call core GL functions through gl_info.gl_ops...
2012-07-20  Henri Verbeetwined3d: Convert some uppercase hex constants to lowercase.
2012-07-20  Alexandre Julliardwined3d: Fetch GL functions from the WGL driver table...
2012-07-17  Henri Verbeetwined3d: Use the proper texture target in ffp_blit_p8_u...
2012-07-17  Henri Verbeetwined3d: Use the proper texture target in fb_copy_to_te...
2012-07-17  Henri Verbeetwined3d: Use the proper texture target in ffp_blit_set().
2012-07-16  Alexandre Julliardwined3d: Remove unused variables.
2012-07-12  Henri Verbeetd3d10core: Always create a wined3d texture for d3d10cor...
2012-07-11  Henri Verbeetwined3d: Fix the block alignment check in surface_cpu_b...
2012-07-11  Henri Verbeetwined3d: Introduce a helper function for checking surfa...
2012-07-10  Henri Verbeetwined3d: Print a more obvious message if a format doesn...
2012-06-18  Henri Verbeetwined3d: Rename WINED3DLOCK_* to WINED3D_MAP_*.
2012-06-12  Francois Gougetwined3d: Make some surface functions static.
2012-06-12  Francois Gougetwined3d: Reorder some surface functions to avoid the...
2012-05-21  Henri Verbeetwined3d: Get rid of SFLAG_LOCKED.
2012-05-02  Alexandre Julliardwined3d: CreateDIBSection doesn't need a DC for the...
2012-04-16  Henri Verbeetwined3d: device_clear_render_targets() never fails.
2012-04-13  Henri Verbeetwined3d: Unify the wined3d_mapped_rect and wined3d_mapp...
2012-04-09  Henri Verbeetwined3d: Simplify the data.buffer_object assignment...
2012-03-27  Henri Verbeetwined3d: Drop the ORM_BACKBUFFER special case in surfac...
2012-03-27  Henri Verbeetwined3d: Only update the drawable on surface unmap...
2012-03-12  Henri Verbeetwined3d: surface_cpu_blt() should always receive valid...
2012-03-12  Henri Verbeetwined3d: Pass correctly offset pointers to surface_cpu_...
2012-03-08  Henri Verbeetwined3d: Don't use floating point for surface height...
2012-02-29  Henri Verbeetwined3d: Support color keyed WINED3DFMT_B8G8R8A8_UNORM...
2012-02-22  Henri Verbeetwined3d: Specify the depth range in surface_depth_blt().
2012-02-13  Henri Verbeetwined3d: Use a format flag instead of a floating point...
2012-02-02  Matteo Bruniwined3d: Use a separate flag for discarded surfaces.
2012-01-23  Stefan Dösingerwined3d: Relax depth blit requirements.
2012-01-20  Henri Verbeetwined3d: Get rid of the WINED3DSURFTYPE typedef.
2012-01-20  Henri Verbeetwined3d: Get rid of the CONVERT_TYPES typedef.
2012-01-20  Henri Verbeetwined3d: Don't load the draw_binding location in surfac...
2012-01-19  Matteo Bruniwined3d: Dirtify STATE_FRAMEBUFFER after a FBO depth...
2012-01-19  Henri Verbeetwined3d: Respect SFLAG_PIN_SYSMEM when creating a surfa...
2012-01-18  Henri Verbeetwined3d: Get rid of the WINED3DPOOL typedef.
2012-01-18  Henri Verbeetwined3d: Get rid of the WINED3DRESOURCETYPE typedef.
2012-01-16  Francois Gougetwined3d: Add a trailing '\n' to a FIXME() message.
2012-01-13  Henri Verbeetwined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
2012-01-13  Henri Verbeetwined3d: Get rid of wined3d_surface_set_format().
2012-01-13  Henri Verbeetddraw: Implement width and height changes in ddraw_surf...
2012-01-13  Matteo Bruniwined3d: Handle discarded depth-stencil surfaces with...
2012-01-13  Matteo Bruniwined3d: Set depth textures dirty after modifying the...
2012-01-11  Diego Nieto Cidwined3d: Convert rtInternal and glGammaInternal.
2012-01-11  Henri Verbeetwined3d: Set SFLAG_PIN_SYSMEM when the application...
2012-01-10  Matteo Bruniwined3d: Don't use separate location flags for depth...
2012-01-10  Matteo Bruniwined3d: Don't try to remove the location flag if it...
2012-01-09  Henri Verbeetwined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef.
2012-01-09  Henri Verbeetwined3d: Only flip SFLAG_DIBSECTION once in flip_surface().
2012-01-06  Henri Verbeetwined3d: Get rid of the WINED3DSWAPEFFECT typedef.
2011-12-21  Henri Verbeetwined3d: Handle client storage in surface_remove_pbo().
2011-12-21  Henri Verbeetwined3d: Handle client storage in surface_init_sysmem().
2011-12-21  Henri Verbeetwined3d: Don't call surface_init_sysmem() on surfaces...
2011-12-20  Henri Verbeetwined3d: Get rid of the WINED3DRENDERSTATETYPE typedef.
2011-12-13  Henri Verbeetwined3d: Use the correct source pitch and byte_count...
2011-12-13  Henri Verbeetddraw: Move clipper handling to ddraw.
2011-12-09  Henri Verbeetwined3d: Introduce a helper function for checking color...
2011-12-08  Henri Verbeetwined3d: Get rid of the WINEDDCOLORKEY typedef.
2011-12-08  Henri Verbeetwined3d: Properly check if a surface has a DIB section...
2011-12-08  Henri Verbeetwined3d: Read the PBO back into the DIB section if...
2011-12-07  Henri Verbeetwined3d: Get rid of the WINED3DBOX typedef.
2011-12-06  Henri Verbeetwined3d: Get rid of the WINED3DLOCKED_RECT typedef.
2011-12-02  Henri Verbeetwined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef.
2011-12-01  Henri Verbeetwined3d: Create a PBO in surface_load_location() even...
2011-12-01  Henri Verbeetwined3d: Introduce a separate function to determine...
2011-12-01  Henri Verbeetwined3d: Move the surface map counting code to wined3d_...
2011-11-30  Henri Verbeetddraw: Keep the primary surface mapped at the same...
2011-11-30  Henri Verbeetwined3d: Add a flags parameter to wined3d_surface_create().
2011-11-25  Henri Verbeetwined3d: Don't apply fixups to converted surfaces.
2011-11-16  Henri Verbeetwined3d: Get rid of the WINED3DCOLORVALUE typedef.
2011-11-09  Henri Verbeetwined3d: Get rid of RTL_DISABLE.
2011-11-09  Henri Verbeetwined3d: Don't print FIXMEs for misaligned surface...
2011-11-08  Henri Verbeetwined3d: Get rid of client_memory from wineD3DSurface_DIB.
2011-11-08  Henri Verbeetwined3d: Get rid of holdbitmap from wineD3DSurface_DIB.
2011-11-08  Henri Verbeetwined3d: Only report a broken pitch in wined3d_surface_...
2011-11-07  Stefan Dösingerwined3d: YUY2 and UYVY are block based.
2011-11-07  Stefan Dösingerd3d9/tests: Test partial block locks.
2011-11-07  Henri Verbeetwined3d: Make the surface parameter to blit_shader...
2011-11-07  Henri Verbeetwined3d: Remove surface_draw_overlay from wined3d_surfa...
2011-11-07  Henri Verbeetwined3d: Remove surface_preload from wined3d_surface_ops.
2011-11-04  Henri Verbeetwined3d: Merge surface_getdc() and gdi_surface_getdc().
2011-11-04  Henri Verbeetwined3d: Avoid a drawable -> texture transfer through...
2011-11-03  Stefan Dösingerwined3d: Locking partial blocks is not allowed in DEFAU...
2011-11-03  Henri Verbeetwined3d: Use wined3d_surface_blt() in swapchain_gl_pres...
2011-11-03  Henri Verbeetwined3d: Use wined3d_surface_blt() in surface_upload_fr...
2011-10-31  Henri Verbeetwined3d: Create the DIB section for DDSCAPS_OWNDC surfa...
2011-10-31  Henri Verbeetwined3d: Get rid of the wined3d_surface_bltfast() export.
2011-10-27  Henri Verbeetwined3d: Make the device parameter to surface_blt_to_dr...
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