urlmon: Added image/bmp filter.
[wine] / dlls / wined3d / wined3d_private.h
2006-07-06  Ivan Gyurdievwined3d: Move register count pass to SetFunction.
2006-07-06  Ivan Gyurdievwined3d: Rework shader mode selection.
2006-07-03  Ivan Gyurdievwined3d: Add a function to print out D3DDECLUSAGE9...
2006-07-03  Ivan Gyurdievwined3d: Move SHADER_ARB code into arb_program_shader.c.
2006-06-28  H. Verbeetwined3d: Add code for using register combiners for...
2006-06-28  H. Verbeetwined3d: Texture limits fixes.
2006-06-27  Stefan Dösingerwined3d: Vertex buffer can be locked multiple times.
2006-06-27  Jason Greenwined3d: Implement more GLSL instructions and a little...
2006-06-26  Stefan Dösingerwined3d: Add support for VBOs to the drawing code.
2006-06-21  Stefan Dösingerwined3d: Pixel format cleanup.
2006-06-19  Jason Greenwined3d: Implement locally defined boolean and integer...
2006-06-19  Jason Greenwined3d: Add preliminary support for constant boolean...
2006-06-19  Jason Greenwined3d: Move constant loading into target-specific...
2006-06-15  Stefan Dösingerwined3d: Support more than one back buffer.
2006-06-15  Jason Greenwined3d: Implement more GLSL instructions.
2006-06-13  Alexandre Julliardwined3d: Use unsigned int instead of size_t to avoid...
2006-06-13  Ivan Gyurdievwined3d: Mark instructions without a destination token.
2006-06-13  Ivan Gyurdievwined3d: Improve Sampler support on 2.0 and 3.0 shaders.
2006-06-13  Ivan Gyurdievwined3d: Add support for shader model 3.0 I/O registers.
2006-06-13  Ivan Gyurdievwined3d: Register map cleanups.
2006-06-13  Ivan Gyurdievwined3d: Share trace pass
2006-06-13  Ivan Gyurdievwined3d: Rework dcl processing.
2006-06-13  Ivan Gyurdievwined3d: The namedArrays code path is dead (always...
2006-06-13  Jan Zerebeckiwined3d: Fix stencil related render states.
2006-06-12  H. Verbeetwined3d: Cleanup GetSrcAndOpFromValue().
2006-06-10  Ivan Gyurdievwined3d: Print out sampler state names.
2006-06-09  Jason Greenwined3d: Allow drawPrim to create and use the GLSL...
2006-06-09  Jason Greenwined3d: Prototype the GLSL functions for use with...
2006-06-09  Jason Greenwined3d: Unified float constant register mapping betwee...
2006-06-09  Jason Greenwined3d: Add the bulk of the GLSL string generation...
2006-06-09  Jason Greenwined3d: Move constant loading out of DrawPrimDrawStrid...
2006-06-07  Ivan Gyurdievwined3d: Fix missing light recording.
2006-06-06  Ivan Gyurdievwined3d: Remove constant type field in stateblock.
2006-06-06  Ivan Gyurdievwined3d: Trace improvements.
2006-05-27  Jason Greenwined3d: Add ability to generate GLSL shader objects...
2006-05-25  Roderick Colenbranderwined3d: Dynamicly load GL_ARB_multitexture functions.
2006-05-25  Stefan Dösingerwined3d: Small rhw vertex fix.
2006-05-24  Stefan Dösingerwined3d: Swapchain and back buffer corrections + tests.
2006-05-24  Jason Greenwined3d: Replaced USING_GLSL define with a new wined3d_...
2006-05-24  Jason Greenwined3d: Add function to print the infolog of a GLSL...
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-05-23  Stefan Dösingerwined3d: OpengGL accelerated blits.
2006-05-22  Ivan Gyurdievwined3d: Clean up register use maps.
2006-05-20  Stefan Dösingerwined3d: Sort of oversized surface support.
2006-05-20  Stefan Dösingerwined3d: Implement IWineD3DDevice::SetDisplayMode.
2006-05-18  Phil Costinwined3d: Check registry for UseGLSL enabled.
2006-05-18  Ivan Gyurdievwined3d: Take predication tokens into account.
2006-05-17  Ivan Gyurdievwined3d: Modify shader_dump_param() to take into accoun...
2006-05-17  Ivan Gyurdievwined3d: Use shader_get_param() in trace pass, reg...
2006-05-17  Ivan Gyurdievwined3d: Add shader_get_param() fn, which processes...
2006-05-15  Ivan Gyurdievwined3d: Shaders: share dump_param function, version...
2006-05-15  Stefan Dösingerwined3d: Implement IWineGDISurface.
2006-05-15  Stefan Dösingerwined3d: Implement IWineD3DDevice::ProcessVertices.
2006-05-11  Ivan Gyurdievwined3d: Initialize volume format.
2006-05-11  Ivan Gyurdievwined3d: Share shader_dump_ins_modifiers().
2006-05-10  Jason Greenwined3d: Further split GLSL & ARB_v/f_program generatio...
2006-05-10  Jason Greenwined3d: Modified the opcode tables (and struct) to...
2006-05-10  Jason Greenwined3d: Added new GenerateShader function for Vertex...
2006-05-10  Jason Greenwined3d: Place # of textures, addresses, & temps used...
2006-05-10  Jason Greenwined3d: Further split up GenerateProgramArbHW for...
2006-05-10  Jason Greenwined3d: Move program_dump_decl_usage into baseshader.
2006-05-10  Ivan Gyurdievwined3d: Break out arithmetic instruction processing.
2006-05-10  Ivan Gyurdievwined3d: Merge register counting pass.
2006-05-09  Stefan Dösingerwined3d: Implement IWineD3DSurface::SetColorKey.
2006-05-09  Stefan Dösingerwined3d: Implement IWineD3DSurface::IsLost and Restore.
2006-05-09  Stefan Dösingerwined3d: rhw vertex fixup.
2006-05-09  Ivan Gyurdievwined3d: Share get_opcode.
2006-05-09  Ivan Gyurdievwined3d: Clean up per version shader limits code.
2006-05-09  Ivan Gyurdievwined3d: Addline cleanup.
2006-05-08  Stefan Dösingerwined3d: Implement IWineD3DSurface::GetDC and IWineD3DS...
2006-05-08  Ivan Gyurdievwined3d: Share get_register_code().
2006-05-08  Stefan Dösingerwined3d: Add IWineD3DDevice::DrawPrimitiveStrided.
2006-05-08  Stefan Dösingerwined3d: Add some surface flags.
2006-04-21  Stefan Dösingerwined3d: Implement IWineD3DPalette.
2006-04-19  Stefan Dösingerwined3d: Implement GetHWND and SetHWND.
2006-04-19  Stefan Dösingerwined3d: Implement IWineD3DDevice::EnumDisplayModes.
2006-04-19  Stefan Dösingerwined3d: Implement Init3D and Uninit3D.
2006-04-18  Stefan Dösingerwined3d: Add IWineD3DPalette.
2006-04-17  Stefan Dösingerwined3d: Add IWineD3DSurface::Blt.
2006-04-12  Stefan Dösingerwined3d: Add a resource dumper.
2006-04-10  Ivan Gyurdievwined3d: Print all errors in checkGLcall.
2006-04-07  Stefan Dösingerwined3d: Add WINED3DBOX to wined3d_types.h.
2006-04-06  Stefan Dösingerwined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h.
2006-04-03  Stefan Dösingerwined3d: Make use of WINED3DDEVICE_CREATION_PARAMETERS.
2006-03-30  H. Verbeetwined3d: Move fields common to vertex shaders and pixel...
2006-03-29  H. Verbeetwined3d: Move the vshader_ins and pshader_ins arrays...
2006-03-29  H. Verbeetwined3d: Move the SHADER_OPCODE definition to wined3d_p...
2006-03-28  Stefan Dösingerwined3d: Add WINED3DPOOL to wined3d_types.h.
2006-03-27  Stefan Dösingerwined3d: Add WINED3DMULTISAMPLE_TYPE to wined3d_types.h.
2006-03-22  H. Verbeetwined3d: glTypeLookup cleanup.
2006-03-10  Stefan Dösingerwined3d: Consistently use WINED3DRESOURCETYPE.
2006-02-13  Stefan Dösingerwined3d: Update the glOrtho between 2 rhw draws if...
2006-02-06  H. Verbeetwined3d: Fix SetContainer.
2005-12-09  Oliver Stieberwined3d: Vertex shader 8 support.
2005-11-29  Oliver StieberAdded support for vertex and pixel shader constants...
2005-11-23  Francois GougetAssorted spelling fixes.
2005-11-21  Oliver StieberImplement a pixel shader parser and cross compiler...
2005-11-15  Raphael Junqueira- defined D3DCOLOR_B macros to access byte values of...
2005-10-29  Oliver StieberMove the softwareVertexProcessing flag from the statebl...
2005-09-28  Oliver StieberImplement state tracking for pixel shader constants.
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