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d3d9/tests: Use FAILED instead of !SUCCEEDED.
[wine]
/
dlls
/
d3d9
/
tests
/
device.c
2008-10-08
Michael Stefaniuc
d3d9/tests: Use FAILED instead of !SUCCEEDED.
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2008-09-10
Henri Verbeet
d3d9: Add a test for auto depth stencil reset.
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2008-09-10
Henri Verbeet
d3d9: Only run the reset test once.
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2008-09-04
Rico Schüller
wined3d/d3d9: Set the initial scissorrect to the dimesi...
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2008-08-22
David Adam
d3d8/d3d9: Remove unconsistent tests for SetMaterial.
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2008-07-08
Alexandre Julliard
d3d9: Don't depend on the dxerr9 static library in...
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2008-07-08
James Hawkins
d3d9: Fix a failing test for broken drivers.
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2008-07-02
James Hawkins
d3d9: Fix a test that fails with broken drivers.
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2008-06-11
Paul Vriens
d3d9/tests: Fix a few typos.
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2008-05-29
Maarten Lankhorst
d3d9: Add a test to see whether offscreen surfaces...
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2008-04-28
James Hawkins
d3d9: Fix a few test failures in win2k3.
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2008-04-21
David Adam
wined3d: Fix a possible null dereference.
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2008-04-09
Chris Robinson
wined3d: Check for NULL vertex declarations.
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2008-03-27
Austin English
Spelling fixes.
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2008-03-03
Stefan Dösinger
d3d9: Fix an ok line.
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2008-02-27
Roderick Colenbrander
wined3d: Improved CheckDeviceType.
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2008-02-15
Francois Gouget
Assorted spelling fixes.
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2008-02-07
Stefan Dösinger
d3d9: Implement the device lost state.
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2008-02-07
Stefan Dösinger
wined3d: Reject unsupported modes when restting the...
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2008-02-05
Stefan Dösinger
d3d9: Some drivers allow non-aligned offsets.
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2008-01-23
Marcus Meissner
d3d9/tests: Initialize decl.
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2008-01-14
Stefan Dösinger
d3d9: Reject IDirect3DDevice9::Reset with active defaul...
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2007-12-27
Marcus Meissner
d3d9: Initialize pVertexBuffer.
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2007-12-21
Stefan Dösinger
wined3d: Per stream offsets are 4 byte aligned.
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2007-12-18
Francois Gouget
Assorted spelling fixes.
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2007-12-03
Stefan Dösinger
wined3d: Enabling too many lights is silently ignored.
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2007-11-14
Stefan Dösinger
wined3d: Depth stencil fixes.
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2007-11-07
Stefan Dösinger
d3d9: Use HAL devices in some tests.
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2007-11-01
Stefan Dösinger
wined3d: Make resource memory 32 byte aligned.
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2007-10-03
Marcus Meissner
d3d9/tests: Initialize shader to NULL.
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2007-09-20
Stefan Dösinger
wined3d: Check for NULL streams.
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2007-08-06
Stefan Dösinger
d3d9: Do not fail if d3d9 is not available.
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2007-06-25
Andrew Talbot
d3d9/tests: Fix use of uninitialized variable (Coverity).
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2007-06-04
H. Verbeet
d3d9: Add a test for calling DrawIndexedPrimitive with...
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2007-03-06
Stefan Dösinger
wined3d: Clearing the depth stencil buffer fails withou...
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2007-02-20
Stefan Dösinger
wined3d: No bounds checking is done on sampler / textur...
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2007-02-12
Stefan Dösinger
wined3d: BeginScene and EndScene tests and fixes.
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2007-01-18
Francois Gouget
d3d: Fix the D3DFMT_XXX constant declarations.
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2007-01-12
Francois Gouget
d3d9/tests: Warn that tests were skipped if we could...
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2007-01-02
Louis Lenders
d3d9: Fix failing tests on windows, when no 3d hardware...
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2006-12-29
Alexandre Julliard
d3d9/tests: Avoid sizeof in traces.
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2006-12-26
Chris Robinson
d3d: GetStreamSource on a stream with NULL data isn...
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2006-12-20
Chris Robinson
d3d: Fix adapter mode enumeration and filtering.
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2006-12-18
Markus Amsler
d3d9: Fix implicit swap chain refcounting.
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2006-12-18
Markus Amsler
d3d9: Fix implicit surface refcounting.
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2006-12-18
Markus Amsler
d3d9: Handle surface refcount forwarding in d3d9.
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2006-12-11
Stefan Dösinger
wined3d: Implement IWineD3DDevice::Reset.
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2006-11-16
Markus Amsler
d3d9: Forward port d3d8 refcount tests.
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2006-11-10
Markus Amsler
d3d9: Forwardport implicit surface tests.
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2006-11-04
Stefan Dösinger
d3d9/tests: Add refcount test for binding objects.
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2006-10-09
Ivan Gyurdiev
d3d9/tests: Printf format fixes for d3d9 tests.
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2006-08-10
Stefan Dösinger
wined3d: Minor cursor fixes.
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2006-06-16
Francois Gouget
Assorted spelling fixes.
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2006-06-15
Stefan Dösinger
wined3d: Support more than one back buffer.
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2006-06-12
H. Verbeet
d3d9: Make some test functions static.
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2006-06-07
Ivan Gyurdiev
d3d9: Mipmaps level test.
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2006-05-30
Vitaliy Margolen
d3d9: Add reference to the parent device for surfaces.
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2006-05-25
Vitaliy Margolen
d3d9: StateBlock is also created in EndStateBlock....
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2006-05-24
Stefan Dösinger
wined3d: Swapchain and back buffer corrections + tests.
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2006-05-23
Jonathan Ernst
Update the address of the Free Software Foundation.
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2006-05-22
Vitaliy Margolen
d3d9: Add refcount tests for all objects created by...
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