netstat: Initial implementation.
[wine] / dlls / d3d9 / device.c
2012-12-19  Stefan Dösingerd3d9: Use dynamic buffers for DrawIndexedPrimitiveUP.
2012-12-19  Stefan Dösingerd3d9: Use a dynamic buffer for DrawPrimitiveUP.
2012-11-21  Henri Verbeetd3d10core: Implement d3d10_device_IAGetIndexBuffer().
2012-11-20  Henri Verbeetd3d9: Avoid resetting device state for d3d9ex resets.
2012-10-25  Henri Verbeetwined3d: Replace the face and level parameters to devic...
2012-10-24  Henri Verbeetwined3d: Set texture_level in surface_set_texture_targe...
2012-10-04  Henri Verbeetwined3d: Just return the surface from wined3d_swapchain...
2012-10-01  Henri Verbeetwined3d: wined3d_device_get_creation_parameters() never...
2012-10-01  Henri Verbeetwined3d: wined3d_device_set_depth_stencil() never fails.
2012-10-01  Henri Verbeetwined3d: Just return the surface from wined3d_device_ge...
2012-10-01  Henri Verbeetwined3d: Just return the surface from wined3d_device_ge...
2012-09-27  Henri Verbeetwined3d: wined3d_device_set_software_vertex_processing...
2012-09-27  Henri Verbeetwined3d: Just return the texture from wined3d_device_ge...
2012-09-26  Henri Verbeetwined3d: wined3d_device_get_texture_stage_state() never...
2012-09-26  Henri Verbeetwined3d: wined3d_device_set_texture_stage_state() never...
2012-09-25  Henri Verbeetwined3d: Just return the shader from wined3d_device_get...
2012-09-25  Henri Verbeetwined3d: wined3d_device_set_pixel_shader() never fails.
2012-09-24  Henri Verbeetwined3d: Just return the shader from wined3d_device_get...
2012-09-24  Henri Verbeetwined3d: wined3d_device_set_vertex_shader() never fails.
2012-09-21  Henri Verbeetwined3d: Just return the declaration from wined3d_devic...
2012-09-21  Henri Verbeetwined3d: wined3d_device_set_vertex_declaration() never...
2012-09-19  Henri Verbeetwined3d: wined3d_device_get_scissor_rect() never fails.
2012-09-19  Henri Verbeetwined3d: wined3d_device_set_scissor_rect() never fails.
2012-09-19  Henri Verbeetwined3d: wined3d_device_get_sampler_state() never fails.
2012-09-19  Henri Verbeetwined3d: wined3d_device_set_sampler_state() never fails.
2012-09-18  Henri Verbeetwined3d: wined3d_device_get_material() never fails.
2012-09-18  Henri Verbeetwined3d: wined3d_device_set_material() never fails.
2012-09-14  Henri Verbeetwined3d: wined3d_device_multiply_transform() never...
2012-09-12  Henri Verbeetwined3d: wined3d_device_get_transform() never fails.
2012-09-12  Henri Verbeetwined3d: wined3d_device_set_transform() never fails.
2012-09-11  Henri Verbeetwined3d: wined3d_device_get_render_state() never fails.
2012-09-11  Henri Verbeetwined3d: wined3d_device_set_render_state() never fails.
2012-09-10  Henri Verbeetwined3d: wined3d_device_get_viewport() never fails.
2012-09-10  Henri Verbeetwined3d: wined3d_device_set_viewport() never fails.
2012-09-06  Henri Verbeetwined3d: Just return the buffer from wined3d_device_get...
2012-09-06  Henri Verbeetwined3d: wined3d_device_set_index_buffer() never fails.
2012-09-05  Henri Verbeetwined3d: Just return the swapchain from wined3d_device_...
2012-07-11  Henri Verbeetwined3d: Merge the device parent create_rendertarget...
2012-07-10  Henri Verbeetwined3d: Get rid of the "discard" parameter to device_p...
2012-07-10  Henri Verbeetwined3d: Get rid of the "lockable" parameter to device_...
2012-07-09  Henri Verbeetd3d9: Implement d3d9_device_ResetEx().
2012-07-03  Henri Verbeetd3d9: Introduce a helper function to create D3DPRESENT_...
2012-07-03  Henri Verbeetd3d9: Introduce a helper function to create a wined3d_s...
2012-07-02  Henri Verbeetd3d9: Pass a wined3d_swapchain_desc structure to swapch...
2012-06-29  Henri Verbeetd3d9: Implement d3d9_device_PresentEx().
2012-06-27  Henri Verbeetd3d9: Implement d3d9_device_GetDisplayModeEx().
2012-06-27  Henri Verbeetwined3d: Take scanline ordering into account in the...
2012-06-12  Henri Verbeetd3d9: Get rid of IDirect3DQuery9Impl.
2012-06-12  Henri Verbeetd3d9: Get rid of IDirect3DPixelShader9Impl.
2012-06-12  Henri Verbeetd3d9: Get rid of IDirect3DVertexShader9Impl.
2012-06-01  Henri Verbeetd3d9: Get rid of IDirect3DVertexDeclaration9Impl.
2012-06-01  Henri Verbeetd3d9: Get rid of IDirect3DStateBlock9Impl.
2012-05-31  Henri Verbeetd3d9: Get rid of IDirect3DIndexBuffer9Impl.
2012-05-31  Henri Verbeetd3d9: Get rid of IDirect3DVertexBuffer9Impl.
2012-05-30  Henri Verbeetd3d9: Get rid of IDirect3DSurface9Impl.
2012-05-30  Henri Verbeetd3d9: Get rid of IDirect3DSwapChain9Impl.
2012-05-29  Henri Verbeetd3d9: Get rid of IDirect3DVolume9Impl.
2012-05-29  Henri Verbeetd3d9: Get rid of IDirect3DDevice9Impl.
2012-05-25  Henri Verbeetd3d9: Get rid of IDirect3D9Impl.
2012-05-22  Henri Verbeetwined3d: Store user clip planes as 4-component float...
2012-04-30  Henri Verbeetd3d9: Properly retrieve an interface pointer in IDirect...
2012-04-30  Henri Verbeetd3d9: Properly retrieve an interface pointer in IDirect...
2012-04-27  Henri Verbeetd3d9: Properly retrieve an interface pointer in IDirect...
2012-04-27  Henri Verbeetd3d9: Properly retrieve an interface pointer in IDirect...
2012-04-27  Henri Verbeetd3d9: Properly retrieve an interface pointer in IDirect...
2012-04-26  Henri Verbeetd3d9: Properly retrieve an interface pointer in IDirect...
2012-04-26  Henri Verbeetd3d9: Properly retrieve an interface pointer in IDirect...
2012-04-26  Henri Verbeetd3d9: Properly retrieve an interface pointer in IDirect...
2012-04-25  Henri Verbeetd3d9: Get rid of IDirect3DBaseTexture9Impl.
2012-04-25  Henri Verbeetd3d9: Properly retrieve an interface pointer in IDirect...
2012-04-25  Henri Verbeetd3d9: Use the surface implementation pointer in reset_e...
2012-04-25  Henri Verbeetd3d9: Properly retrieve an interface pointer in IDirect...
2012-04-24  Henri Verbeetd3d9: Get rid of IDirect3DVolumeTexture9Impl.
2012-04-23  Henri Verbeetd3d9: Get rid of IDirect3DCubeTexture9Impl.
2012-04-23  Henri Verbeetd3d9: Get rid of IDirect3DTexture9Impl.
2012-04-13  Henri Verbeetd3d9: COM cleanup for the IDirect3DVertexDeclaration9...
2012-04-13  Henri Verbeetd3d9: Use the wined3d declaration to retrieve the FVF...
2012-04-12  Henri Verbeetd3d9: Store wined3d vertex declarations in the fvf...
2012-04-12  Henri Verbeetd3d9: Introduce a separate function for vertex declarat...
2012-04-11  Henri Verbeetd3d9: COM cleanup for the IDirect3DSwapChain9 interface.
2012-04-11  Henri Verbeetd3d9: Introduce a separate function for swapchain creation.
2012-04-03  Henri Verbeetd3d9: Don't return a pointer to the implementation...
2012-03-28  Henri Verbeetd3d9: Store an implementation pointer to the d3d9 struc...
2012-01-23  Stefan Dösingerwined3d: Relax depth blit requirements.
2012-01-18  Henri Verbeetwined3d: Get rid of the WINED3DPOOL typedef.
2012-01-18  Henri Verbeetwined3d: Get rid of the WINED3DRESOURCETYPE typedef.
2012-01-13  Henri Verbeetwined3d: Get rid of the WINED3DCUBEMAP_FACES typedef.
2012-01-10  Henri Verbeetwined3d: Get rid of the WINED3DTEXTURESTAGESTATETYPE...
2012-01-09  Henri Verbeetwined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef.
2012-01-06  Henri Verbeetwined3d: Get rid of the WINED3DBACKBUFFER_TYPE typedef.
2011-12-02  Henri Verbeetwined3d: Get rid of the WINED3DRASTER_STATUS typedef.
2011-12-02  Henri Verbeetwined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef.
2011-12-02  Henri Verbeetd3d9: Implement texture creation from system memory.
2011-12-02  Henri Verbeetd3d9: Add some FIXMEs for d3d9ex resource sharing.
2011-11-30  Henri Verbeetddraw: Resize the swapchain window on mode changes...
2011-11-28  Henri Verbeetwined3d: Get rid of the WINED3DDEVICE_CREATION_PARAMETE...
2011-11-25  Henri Verbeetwined3d: Get rid of the WINED3DCLIPSTATUS typedef.
2011-11-24  Henri Verbeetwined3d: Get rid of the WINED3DTRIPATCH_INFO typedef.
2011-11-23  Henri Verbeetwined3d: Get rid of the WINED3DRECTPATCH_INFO typedef.
2011-11-22  Henri Verbeetwined3d: Get rid of the WINED3DGAMMARAMP typedef.
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