windowscodecs: BMP decoder should always return valid image resolution.
[wine] / dlls / wined3d / utils.c
2012-12-11  Henri Verbeetwined3d: Get rid of ENTER_GL / LEAVE_GL.
2012-11-14  Henri Verbeetd3d10core: Implement d3d10_device_GSSetShader().
2012-11-08  Henri Verbeetwined3d: Use the correct RGTC constant in format_textur...
2012-11-07  Alexandre Julliardwined3d: Make use of the generated wgl.h header.
2012-08-21  Matteo Bruniwined3d: Fix blending test expected results.
2012-08-15  Matteo Bruniwined3d: Improve post-pixelshader blending test.
2012-08-15  Matteo Bruniwined3d: Fix pixel format masks.
2012-08-15  Matteo Bruniwined3d: Dump postblend color.
2012-08-15  Matteo Bruniwined3d: Use GL_FRAMEBUFFER_SRGB when possible.
2012-07-25  Henri Verbeetwined3d: Call core GL functions through gl_info.gl_ops...
2012-05-30  Henri Verbeetwined3d: Use NAN.
2012-05-15  Francois GougetAssorted typo, spelling, wording and case fixes.
2012-03-09  Henri Verbeetwined3d: Use ARB_texture_rg for WINED3DFMT_R16G16_UNORM...
2012-03-08  Henri Verbeetwined3d: Don't use floating point for surface height...
2012-02-13  Henri Verbeetwined3d: Use a format flag instead of a floating point...
2012-01-19  Henri Verbeetwined3d: Get rid of the WINED3DDECLUSAGE typedef.
2012-01-19  Henri Verbeetwined3d: Get rid of the WINED3DDECLMETHOD typedef.
2012-01-18  Henri Verbeetwined3d: Get rid of the WINED3DPOOL typedef.
2012-01-18  Henri Verbeetwined3d: Get rid of the WINED3DRESOURCETYPE typedef.
2012-01-13  Henri Verbeetwined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
2012-01-12  Henri Verbeetwined3d: Get rid of the WINED3DBASISTYPE typedef.
2012-01-12  Henri Verbeetwined3d: Get rid of the WINED3DTRANSFORMSTATETYPE typedef.
2012-01-11  Henri Verbeetwined3d: Get rid of the WINED3DTEXTUREOP typedef.
2012-01-10  Henri Verbeetwined3d: Get rid of the WINED3DTEXTURETRANSFORMFLAGS...
2012-01-10  Henri Verbeetwined3d: Get rid of the WINED3DTEXTURESTAGESTATETYPE...
2012-01-09  Henri Verbeetwined3d: Get rid of the WINED3DSAMPLERSTATETYPE typedef.
2012-01-09  Henri Verbeetwined3d: Allow 10-bpc formats as render targets.
2012-01-03  Henri Verbeetwined3d: Get rid of the WINED3DSTENCILOP typedef.
2011-12-28  Matteo Bruniwined3d: Improve projection TEXTURETRANSFORMFLAGS handl...
2011-12-22  Henri Verbeetwined3d: Get rid of the WINED3DFOGMODE typedef.
2011-12-21  Henri Verbeetwined3d: Get rid of the WINED3DCMPFUNC typedef.
2011-12-20  Henri Verbeetwined3d: Get rid of the WINED3DRENDERSTATETYPE typedef.
2011-12-20  Henri Verbeetwined3d: Get rid of the WINED3DDEGREETYPE typedef.
2011-12-13  Henri Verbeetwined3d: Get rid of the WINED3DDEVTYPE typedef.
2011-12-12  Henri Verbeetwined3d: Get rid of the WINED3DPRIMITIVETYPE typedef.
2011-11-22  Henri Verbeetwined3d: Get rid of the WINED3DVIEWPORT typedef.
2011-11-18  Henri Verbeetwined3d: Get rid of the WINED3DMATRIX typedef.
2011-11-16  Henri Verbeetwined3d: Get rid of the WINED3DCOLORVALUE typedef.
2011-11-14  Matteo Bruniwined3d: Skip blending test on some texture formats.
2011-11-14  Matteo Bruniwined3d: Fix post-pixelshader blending test.
2011-11-07  Stefan Dösingerwined3d: YUY2 and UYVY are block based.
2011-11-04  Matteo Bruniwined3d: Test more thoroughly for post-pixelshader...
2011-10-26  Henri Verbeetwined3d: Mark a format as sRGB attachable if the intern...
2011-09-09  Matteo Bruniwined3d: Report more vertex texture formats.
2011-08-30  Andrew Talbotwined3d: Remove unneeded address-of operators from...
2011-08-26  Henri Verbeetwined3d: Add multisampling support.
2011-08-03  Frédéric Delanoydlls: Assorted spelling fixes.
2011-08-03  Henri Verbeetwined3d: Add WINED3DFMT_P8_UINT support to wined3d_form...
2011-07-14  Henri Verbeetwined3d: Pass a wined3d_state pointer to state handlers.
2011-07-14  Henri Verbeetwined3d: Store a pointer to the framebuffer state in...
2011-07-06  Henri Verbeetwined3d: Pass a state pointer instead of a device point...
2011-07-06  Henri Verbeetwined3d: Explicitly pass device and state to gen_ffp_fr...
2011-07-05  Stefan Dösingerwined3d: Move FBO application into a state handler.
2011-07-04  Henri Verbeetwined3d: Get rid of the GL_SupportedExt typedef.
2011-06-21  Henri Verbeetwined3d: Initialize format block info with sane values...
2011-06-17  Stefan Dösingerwined3d: Add STATE_BASEVERTEXINDEX to debug_d3dstate.
2011-06-10  Stefan Dösingerwined3d: Silence R16 and AL16 fourcc warnings.
2011-06-03  Matteo Bruniwined3d: Mark some texture formats as filterable.
2011-05-19  Henri Verbeetwined3d: Introduce a separate structure for framebuffer...
2011-05-17  Henri Verbeetwined3d: Get rid of the IWineD3DDevice typedefs.
2011-05-16  Stefan Dösingerwined3d: Heightscaled surfaces still have an integer...
2011-05-16  Stefan Dösingerwined3d: Fix data types in RxGx snorm-unorm conversion.
2011-05-16  Stefan Dösingerwined3d: Consistently store format bitcounts in BYTEs.
2011-04-29  Henri Verbeetwined3d: Get rid of the IWineD3DSurface typedefs.
2011-04-22  Stefan Dösingerd3d: Map D3DRS_ZBIAS to WINED3DRS_DEPTHBIAS.
2011-04-06  Henri Verbeetwined3d: Make "blit_operation" naming a bit more consis...
2011-03-29  Henri Verbeetwined3d: Get rid of IWineD3DBaseTextureClass.
2011-03-28  Henri Verbeetwined3d: Get rid of the IWineD3DBaseTexture typedefs.
2011-03-03  Henri Verbeetwined3d: Use EXT_texture_sRGB_decode to avoid sRGB...
2011-03-01  Henri Verbeetwined3d: Make IWineD3DResourceImpl an independent struc...
2011-02-28  Henri Verbeetwined3d: Filter sRGB capabilities during format initial...
2011-01-31  Henri Verbeetwined3d: Get rid of the IWineD3DStateBlockImpl typedef.
2011-01-27  Henri Verbeetwined3d: Add support for the NULL format.
2011-01-24  Henri Verbeetwined3d: WINED3DFMT_INTZ is a FOURCC format.
2011-01-07  Matteo Bruniwined3d: Don't call glPointParameter with a random...
2010-11-12  Henri Verbeetwined3d: Rename the wined3d_format "Flags" field to...
2010-11-08  Henri Verbeetwined3d: Don't use floating point textures without...
2010-11-05  Henri Verbeetwined3d: Add support for the INTZ format.
2010-10-20  Henri Verbeetwined3d: Handle WINED3DFMT_R10G10B10A2_UNORM in getColo...
2010-09-28  Henri Verbeetwined3d: Pass a wined3d_state structure to use_vs().
2010-09-24  Henri Verbeetwined3d: Directly pass the texture to texture_activate_...
2010-09-23  Henri Verbeetwined3d: Pass a wined3d_state structure to is_invalid_op().
2010-09-18  Henri Verbeetwined3d: Move the vertex declaration to wined3d_state.
2010-09-18  Henri Verbeetwined3d: Move texture bindings to wined3d_state.
2010-09-18  Henri Verbeetwined3d: Remove IWineD3DBaseTexture::GetTextureDimensio...
2010-09-16  Ričardas Barkauskaswined3d: Add NVDB support.
2010-09-16  Henri Verbeetwined3d: Move texture states to wined3d_state.
2010-09-15  Henri Verbeetwined3d: Introduce a separate structure for stateblock...
2010-09-14  Henri Verbeetwined3d: Get rid of redundant comparisons against FALSE.
2010-09-14  Henri Verbeetwined3d: Get rid of redundant comparisons against NULL...
2010-08-31  Henri Verbeetwined3d: Rename wined3d_format_desc to wined3d_format.
2010-08-30  Henri Verbeetwined3d: Introduce surface_color_fill().
2010-08-27  Henri Verbeetwined3d: Simplify wined3d_format_convert_from_float().
2010-08-27  Henri Verbeetwined3d: Cleanup some 2-space indentation.
2010-08-26  Henri Verbeetwined3d: Rename the "format" field in wined3d_format_de...
2010-08-24  Henri Verbeetwined3d: Rename WINED3DFORMAT to wined3d_format_id.
2010-08-24  Henri Verbeetwined3d: Convert from floating point to specific surfac...
2010-08-23  Henri Verbeetwined3d: Make some lookup tables const.
2010-08-18  Henri Verbeetwined3d: Don't print format IDs in decimal.
2010-08-16  Henri Verbeetwined3d: Rename surface_calculate_size() to wined3d_for...
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