wined3d: Do not try to create a vbo more than once.
[wine] / dlls / wined3d / device.c
2006-07-21  Stefan Dösingerwined3d: Do not try to create a vbo more than once.
2006-07-21  Ivan Gyurdievwined3d: Respect EnableAutoDepthStencil parameter.
2006-07-21  Ivan Gyurdievwined3d: Do not return WINED3DERR_INVALIDCALL for Phong...
2006-07-21  Ivan Gyurdievwined3d: Restore recording mode later in ActiveRender().
2006-07-21  Ivan Gyurdievwined3d: Read shader constants from correct stateblock.
2006-07-20  H. Verbeetwined3d: Compilation fixes.
2006-07-19  Jason Greenwined3d: Make the number of floating point shader const...
2006-07-18  Stefan Dösingerddraw/wined3d: Remove texture format enumeration functions.
2006-07-14  Ivan Gyurdievwined3d: Fix light state bugs.
2006-07-12  H. Verbeetwined3d: Fix specular color handling for register combi...
2006-07-11  Ivan Gyurdievwined3d: Fix off-by-one constants bug.
2006-07-07  Ivan Gyurdievwined3d: Only link and use GLSL program if at least...
2006-07-06  Ivan Gyurdievwined3d: Implement FVF to DECL9 conversion (with tests).
2006-07-06  Ivan Gyurdievwined3d: Fix STREAM flag override.
2006-07-06  Ivan Gyurdievwined3d: Allow mix of SW vertex and GLSL pixel shader.
2006-07-06  Ivan Gyurdievwined3d: Rework shader mode selection.
2006-07-03  Ivan Gyurdievwined3d: Cleanup: print constants in device code.
2006-06-28  H. Verbeetwined3d: Use register combiners for texture stage opera...
2006-06-28  H. Verbeetwined3d: Texture limits fixes.
2006-06-27  H. Verbeetwined3d: Remove some redundant code.
2006-06-27  H. Verbeetwined3d: Fix compilation (VBO constants).
2006-06-26  Francois GougetAssorted spelling, case and grammar fixes.
2006-06-26  Stefan Dösingerwined3d: Fix a bad trace.
2006-06-26  Stefan Dösingerwined3d: Create vertex buffer objects for D3D vertex...
2006-06-26  Stefan Dösingerwined3d: Add support for VBOs to the drawing code.
2006-06-21  Stefan Dösingerwined3d: Pixel format cleanup.
2006-06-16  Paul Vrienswined3d: GetScissorRect should use zero-based scissorBo...
2006-06-16  Francois GougetAdd trailing '\n's to ok() calls.
2006-06-16  Francois GougetAssorted spelling fixes.
2006-06-16  H. Verbeetwined3d: Add and use GL_EXT_fog_coord defines.
2006-06-15  Stefan Dösingerwined3d: Support more than one back buffer.
2006-06-15  Stefan Dösingerwined3d: Correct vertex fog for transformed vertices...
2006-06-13  Jan Zerebeckiwined3d: Move a checkGLcall to it's gl call inside...
2006-06-13  Jan Zerebeckiwined3d: Fix stencil related render states.
2006-06-10  Alexandre Julliardwined3d: Make the virtual table functions static where...
2006-06-10  Ivan Gyurdievwined3d: Print out sampler state names.
2006-06-09  Jason Greenwined3d: Add GLSL helper functions to Device.
2006-06-07  Ivan Gyurdievwined3d: Fix missing light recording.
2006-06-07  H. Verbeetwined3d: Don't hardcode type sizes for shader constants.
2006-06-06  Ivan Gyurdievwined3d: Remove constant type field in stateblock.
2006-05-30  Vitaliy Margolenwined3d: Properly destroy texture object if we failed...
2006-05-30  Stefan Dösingerwined3d: Do not disable GL_BLEND when alpha blending...
2006-05-27  Jason Greenwined3d: Final move of the GLSL registry check (hopefully).
2006-05-26  Jason Greenwined3d: Move the GLSL registry check again.
2006-05-25  Roderick Colenbranderwined3d: Dynamicly load GL_ARB_multitexture functions.
2006-05-25  Stefan Dösingerwined3d: Fog fixes.
2006-05-25  Stefan Dösingerwined3d: Silence the offscreen surface creation fixme.
2006-05-25  Stefan Dösingerwined3d: Color keying emulation.
2006-05-24  Stefan Dösingerwined3d: Swapchain and back buffer corrections + tests.
2006-05-24  Roderick Colenbranderwined3d: Fix ARB_imaging abuse.
2006-05-24  Alexandre Julliardwined3d: Fixed a couple of boolean comparisons against...
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-05-20  Stefan Dösingerwined3d: Sort of oversized surface support.
2006-05-20  Stefan Dösingerwined3d: Allow SYSTEMMEM textures and surfaces.
2006-05-20  Stefan Dösingerwined3d: Implement IWineD3DDevice::SetDisplayMode.
2006-05-20  Phil Costinwined3d: Trace output corrections and cleanups.
2006-05-16  Stefan Dösingerwined3d: Implement IWineD3DDevice::SetFrontBackBuffers.
2006-05-15  Stefan Dösingerwined3d: Render state additions and fixes.
2006-05-15  Stefan Dösingerwined3d: Support for single buffering.
2006-05-15  Stefan Dösingerwined3d: Implement IWineGDISurface.
2006-05-15  Stefan Dösingerwined3d: Implement IWineD3DDevice::ProcessVertices.
2006-05-11  Ivan Gyurdievwined3d: Set pIndexData to 0 in DrawIndexedPrimitiveUP.
2006-05-08  Stefan Dösingerwined3d: Add IWineD3DDevice::DrawPrimitiveStrided.
2006-05-08  Stefan Dösingerwined3d: Add some surface flags.
2006-05-05  Ivan Gyurdievwined3d: QueryInterface corrections.
2006-04-21  Ivan Gyurdievwined3d: Fix mipmap level count.
2006-04-21  Ivan Gyurdievwined3d: Correct vtrace usage.
2006-04-21  Stefan Dösingerwined3d: Implement IWineD3DPalette.
2006-04-19  Stefan Dösingerwined3d: Implement GetHWND and SetHWND.
2006-04-19  Stefan Dösingerwined3d: Implement EnumTextureFormats.
2006-04-19  Stefan Dösingerwined3d: Implement EnumZBufferFormats.
2006-04-19  Stefan Dösingerwined3d: Implement IWineD3DDevice::EnumDisplayModes.
2006-04-19  Stefan Dösingerwined3d: Implement Init3D and Uninit3D.
2006-04-18  Stefan Dösingerwined3d: Add the remaining IWineD3DDevice methods.
2006-04-18  Stefan Dösingerwined3d: Add IWineD3DPalette.
2006-04-18  Stefan Dösingerwined3d: Add a parameter for surface type selection.
2006-04-17  Stefan Dösingerwined3d: Add a method to change the front and back...
2006-04-14  Sagar Mittalwined3d: Fix null pointer check in IWineD3DImpl_GetPixe...
2006-04-14  Stefan Dösingerwined3d: Add GetHWND and SetHWND methods to IWineD3DDevice.
2006-04-13  Stefan Dösingerwined3d: Split device creation and opengl initialization.
2006-04-12  Karsten Elfenbeinwined3d: Combined unhandled renderstate cases into...
2006-04-12  Karsten Elfenbeinwined3d: IWineD3DDeviceImpl_Reset cleanup.
2006-04-12  Stefan Dösingerwined3d: Add a resource dumper.
2006-04-07  Stefan Dösingerwined3d: Add WINED3DBOX to wined3d_types.h.
2006-04-07  Stefan Dösingerwined3d: Rename return values from D3D* to WINED3D*.
2006-04-06  Stefan Dösingerwined3d: Add WINED3DLOCKED_RECT to wined3d_types.h.
2006-04-06  Stefan Dösingerwined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h.
2006-04-04  Jan Zerebeckiwined3d: CreateDevice should use the root window.
2006-04-04  Jan Zerebeckiwined3d: Output unhandled renderstates with debug_d3dre...
2006-04-04  Stefan Dösingerwined3d: Add WINED3DCUBEMAP_FACES to wined3d_types.h.
2006-04-04  Stefan Dösingerwined3d: Define WINED3DGAMMARAMP based on D3DGAMMARAMP...
2006-04-04  Stefan Dösingerwined3d: Add WINED3DRASTERSTATUS to wined3d_types.h.
2006-04-03  Stefan Dösingerwined3d: Make use of WINED3DDEVICE_CREATION_PARAMETERS.
2006-04-03  Stefan Dösingerwined3d: Add WINED3DBACKBUFFER_TYPE to wined3d_types.h.
2006-04-03  Stefan Dösingerwined3d: Add WINED3DDISPLAYMODE to wined3d_types.h.
2006-03-30  H. Verbeetwined3d: Move fields common to vertex shaders and pixel...
2006-03-29  H. Verbeetwined3d: Move the vshader_ins and pshader_ins arrays...
2006-03-28  Stefan Dösingerwined3d: Add WINED3DPOOL to wined3d_types.h.
2006-03-27  Stefan Dösingerwined3d: Add WINED3DMULTISAMPLE_TYPE to wined3d_types.h.
2006-03-27  Stefan Dösingerwined3d: Add WINED3DTRIPATCH_INFO to wined3d_types.h.
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