wined3d: Only set GL_SHADER_OPERATION_NV to GL_NONE for mapped stages.
[wine] / dlls / wined3d / device.c
2007-06-14  Stefan Dösingerwined3d: DDraw surfaces are QWORD aligned.
2007-06-14  Phil Costinwined3d: Remove a duplication in device.c.
2007-06-13  H. Verbeetwined3d: Call IWineD3DDeviceImpl_FindTexUnitMap() when...
2007-06-13  Francois Gougetwined3d: Pass the D3DCB_CreateAdditionalSwapChain(...
2007-06-12  Stefan Dösingerwined3d: Do not set the dynlock flag on all created...
2007-06-11  Stefan Dösingerwined3d: Some render target->texture blit context handling.
2007-06-11  Stefan Dösingerwined3d: Store the gl information in a per adapter...
2007-06-07  H. Verbeetwined3d: Turn off filtering for FBO attachments, update...
2007-06-07  Francois GougetAssorted spelling fixes.
2007-06-07  Phil Costinwined3d: Enable the loading and reloading of gamma...
2007-06-07  H. Verbeetwined3d: Get rid of the pBaseVertexIndex parameter...
2007-06-07  H. Verbeetwined3d: Add IWineD3DDevice_GetBaseVertexIndex to retri...
2007-06-06  H. Verbeetwined3d: Get rid of the BaseVertexIndex parameter to...
2007-06-05  Chris Robinsonwined3d: Add a few missing checkGLcall calls.
2007-06-05  H. Verbeetwined3d: Rename IWineD3DDeviceImpl_SetBasevertexIndex...
2007-06-05  H. Verbeetwined3d: TRACE the Color parameter in IWineD3DDeviceImp...
2007-06-04  H. Verbeetwined3d: Return WINED3DERR_INVALIDCALL in DrawIndexedPr...
2007-05-16  Andrew Riediwined3d: Add hardware cursor support.
2007-05-15  Francois GougetAssorted spelling fixes.
2007-05-14  Marcus Meissnerwined3d: Fixed swapchain context NULL ptr checks.
2007-05-10  Stefan Dösingerwined3d: Manage private data in a wine linked list.
2007-05-09  Stefan Dösingerwined3d: Some more ProcessVertices fixes.
2007-05-08  Stefan Dösingerwined3d: Unset the StreamIsUP flag in ProcessVertices.
2007-05-04  H. Verbeetwined3d: Remove some redundant fields from IWineD3DBase...
2007-05-04  H. Verbeetwined3d: Improve a few VBO traces.
2007-05-04  H. Verbeetwined3d: Bind GL_FRAMEBUFFER_EXT rather than GL_DRAW_FR...
2007-05-04  H. Verbeetwined3d: Make the IWineD3DDeviceImpl_ColorFill TRACE...
2007-05-04  H. Verbeetwined3d: Flip the coordinate system rather than the...
2007-05-01  Stefan Dösingerd3d: Pass the cube face to Create*Texture's surface...
2007-04-27  H. Verbeetwined3d: Fix the return value for IWineD3DDeviceImpl_Co...
2007-04-26  Stefan Dösingerd3d: Fix ProcessVertices.
2007-04-26  Stefan Dösingerwined3d: Implement CreateVertexDeclarationFromFVF.
2007-04-26  Stefan Dösingerwined3d: Add a method to create a declaration from...
2007-04-24  H. Verbeetwined3d: Actually use the calculated mipmap surface...
2007-04-20  Stefan Dösingerwined3d: The cursor texture doesn't have GL_APPLE_clien...
2007-04-17  H. Verbeetwined3d: Implement ColorFill using FBOs, if they're...
2007-04-17  H. Verbeetwined3d: Properly handle the difference between GL_BACK...
2007-04-17  H. Verbeetwined3d: Set the FBO drawbuffer using glDrawBuffer...
2007-04-17  H. Verbeetwined3d: Ignore SetTextureStageState on unsupported...
2007-04-17  H. Verbeetwined3d: Dump the FBO's attachments when its status...
2007-04-17  H. Verbeetwined3d: Add a function for dumping FBO status codes.
2007-04-16  Jan Zerebeckiwined3d: Remove resourceStoreCriticalSection.
2007-04-16  Stefan Dösingerd3d: Remove dependency on ddraw.h header.
2007-04-10  H. Verbeetwined3d: Disable the scissor test in stretch_rect_fbo.
2007-04-10  H. Verbeetwined3d: Remove some redundant IWineD3DSurface_PreLoad...
2007-04-10  H. Verbeetwined3d: Add some traces to stretch_rect_fbo.
2007-04-09  H. Verbeetwined3d: Set the stream offset to 0 in DrawPrimitiveUP...
2007-04-09  H. Verbeetwined3d: Display the stream offset in GetStreamSource...
2007-04-09  H. Verbeetwined3d: Use the framebuffer blit extension to implemen...
2007-04-09  H. Verbeetwined3d: Separate attaching a surface to an FBO from...
2007-04-09  H. Verbeetwined3d: Make bind_fbo a bit more generic.
2007-04-09  H. Verbeetwined3d: Fixup FBO depth attachments when the depth...
2007-04-09  H. Verbeetwined3d: Handle FBO attachments slightly more efficiently.
2007-04-07  Stefan Dösingerwined3d: Add Filtering to IWineD3DSurface::Blt and...
2007-04-05  Fabian Bielerwined3d: Fix UpdateSurface for sourceRect != sourceWidth.
2007-04-02  Stefan Dösingerwined3d: Use GL_APPLE_client_storage if available.
2007-04-02  Felix Nawothnigwined3d: Make CreateCubeTexture fail when not supported.
2007-03-21  Stefan Dösingerwined3d: Store the pixel format in the texture.
2007-03-19  Stefan Dösingerwined3d: Store an array of contexts in the swapchain.
2007-03-19  Stefan Dösingerwined3d: Activate a context before doing opengl calls.
2007-03-19  Stefan Dösingerwined3d: Remove some old stuff.
2007-03-19  Stefan Dösingerwined3d/ddraw: Forward DDSCL_MULTITHREADED to wined3d.
2007-03-17  Andrew Talbotwined3d: Replace inline static with static inline.
2007-03-15  Stefan Dösingerwined3d: Blitting to offscreen target.
2007-03-14  Erich Hooverwined3d: Allow SetCursorProperties on existing cursor.
2007-03-13  Stefan HuehnerMark several functions as static.
2007-03-13  H. Verbeetwined3d: Remove FVF related fields from IWineD3DVertexD...
2007-03-12  Fabian Bielerwined3d: Height of rectangle is bottom - top, not vice...
2007-03-12  Stefan Dösingerwined3d: Account for offscreen rendering when setting...
2007-03-12  Stefan Dösingerwined3d: Blit the offscreen texture into the drawable...
2007-03-12  Stefan Dösingerwined3d: Restore the index buffer when switching from...
2007-03-08  Michael Stefaniucjanitorial: Remove two redundant checks for NULL.
2007-03-07  Stefan Dösingerwined3d: Rework surface dirtification.
2007-03-06  Stefan Dösingerwined3d: Do not specify the viewport origin upside...
2007-03-06  Stefan Dösingerwined3d: Disable depth stencil related states without...
2007-03-06  Stefan Dösingerwined3d: Clearing the depth stencil buffer fails withou...
2007-03-06  Stefan Dösingerwined3d: Store the number of aux buffers in the gl...
2007-03-05  Stefan Dösingerwined3d: Use the scissor test when clearing the full...
2007-03-01  Stefan Dösingerwined3d: Support GL_APPLE_fence for event queries.
2007-03-01  Stefan Dösingerwined3d: Support event queries using GL_NV_fence.
2007-02-28  Stefan Dösingerwined3d: Move clip planes to the state table.
2007-02-28  Stefan Dösingerwined3d: Use GL_STATIC_DRAW_ARB instead of GL_STATIC_DRAW.
2007-02-28  Stefan Dösingerwined3d: Support for using auxilliary buffers for offsc...
2007-02-28  H. Verbeetwined3d: Store multiple constant indices per list entry.
2007-02-28  H. Verbeetwined3d: Store GLSL programs in a hash table rather...
2007-02-27  Stefan Dösingerwined3d: More Clear fixes.
2007-02-27  Stefan Dösingerwined3d: Index buffer creation adjustments.
2007-02-23  Francois GougetUse the SW_XXX constants when calling ShowWindow().
2007-02-21  Stefan Dösingerwined3d: Do not use glMapBuffer in ProcessVertices.
2007-02-21  Stefan Dösingerwined3d: Use CopyRect / EqualRect.
2007-02-21  Stefan Dösingerwined3d: Index buffer fixes.
2007-02-21  Stefan Dösingerwined3d: Clean up sampler usage in UpdateSurface.
2007-02-21  Stefan Dösingerwined3d: IWineD3DDevice::Clear fixes.
2007-02-21  Stefan Dösingerwined3d: Floating point shader constant setting.
2007-02-21  Stefan Dösingerwined3d: Light parameter fixes.
2007-02-20  Stefan Dösingerwined3d: Use VBOs for index buffers.
2007-02-20  Stefan Dösingerwined3d: Move the scissor rectangle to the state table.
2007-02-20  Stefan Dösingerwined3d: No bounds checking is done on sampler / textur...
2007-02-20  Stefan Dösingerwined3d: Misc comment updates.
2007-02-20  Stefan Dösingerwined3d: Remove IWineD3DDevice::EnumDisplayModes.
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