wined3d: Use the correct mask for depth/stencil locations in surface_load_ds_location().
[wine] / dlls / wined3d / wined3d_private.h
2011-04-15  Henri Verbeetwined3d: Get rid of the IWineD3DVolume typedefs.
2011-04-15  Henri Verbeetwined3d: Remove COM from the volume implementation.
2011-04-14  Henri Verbeetwined3d: Get rid of the unused vSyncCounter swapchain...
2011-04-14  Henri Verbeetwined3d: Get rid of the IWineD3DSwapChain typedefs.
2011-04-14  Henri Verbeetwined3d: Remove COM from the swapchain implementation.
2011-04-14  Henri Verbeetwined3d: Merge the GL and GDI swapchain vtbls.
2011-04-12  Stefan Dösingerwined3d: Remove FLOAT16 vertex attribute conversion...
2011-04-11  Henri Verbeetwined3d: Check FBO completeness after the read / draw...
2011-04-08  Henri Verbeetwined3d: Don't free D3D swapchains until the wined3d...
2011-04-07  Henri Verbeetwined3d: Merge swapchain_base.c into swapchain.c.
2011-04-07  Henri Verbeetwined3d: Merge swapchain_gdi.c into swapchain.c.
2011-04-06  Henri Verbeetwined3d: Rename "NumberOfSwapChains" to "swapchain_count".
2011-04-06  Henri Verbeetwined3d: Rename "NumberOfPalettes" to "palette_count".
2011-04-06  Henri Verbeetwined3d: Add support for depth blits to the blitter.
2011-04-06  Henri Verbeetwined3d: Remove COM from the rendertarget view implemen...
2011-04-06  Henri Verbeetwined3d: Add depth fills to the blitter interface.
2011-04-06  Henri Verbeetwined3d: Allow depth and stencil clears on surfaces...
2011-04-06  Henri Verbeetwined3d: Make "blit_operation" naming a bit more consis...
2011-04-05  Henri Verbeetwined3d: Don't bother setting a depth render buffer...
2011-03-31  Henri Verbeetwined3d: Rename "numContexts" to "context_count".
2011-03-31  Henri Verbeetwined3d: Get rid of the IWineD3DBaseShader typedefs.
2011-03-31  Henri Verbeetwined3d: Remove COM from the shader implementation.
2011-03-31  Henri Verbeetwined3d: Get rid of IWineD3DBaseShaderClass.
2011-03-30  Henri Verbeetwined3d: Get rid of IWineD3DPixelShaderImpl.
2011-03-30  Henri Verbeetwined3d: Get rid of struct wined3d_geometryshader.
2011-03-30  Henri Verbeetwined3d: Get rid of IWineD3DVertexShaderImpl.
2011-03-30  Henri Verbeetwined3d: Get rid of IWineD3DPixelShader.
2011-03-30  Henri Verbeetwined3d: Get rid of IWineD3DGeometryShader.
2011-03-30  Henri Verbeetwined3d: Get rid of IWineD3DVertexShader.
2011-03-29  Henri Verbeetwined3d: Replace "is_srgb" in wined3d_texture with...
2011-03-29  Henri Verbeetwined3d: Replace "pow2_matrix_identity" in wined3d_text...
2011-03-29  Henri Verbeetwined3d: Replace "cond_np2" in wined3d_texture with...
2011-03-29  Henri Verbeetwined3d: Get rid of IWineD3DBaseTextureClass.
2011-03-28  Henri Verbeetwined3d: Get rid of the IWineD3DBaseTexture typedefs.
2011-03-28  Henri Verbeetwined3d: Remove COM from the texture implementation.
2011-03-28  Henri Verbeetwined3d: Merge the texture implementations.
2011-03-28  Henri Verbeetwined3d: Get rid of the IWineD3DBase requirement for...
2011-03-18  Henri Verbeetwined3d: Merge the texture cleanup functions.
2011-03-18  Henri Verbeetwined3d: Merge the IWineD3DBaseTexture::AddDirtyRegion...
2011-03-18  Henri Verbeetwined3d: Get rid of IWineD3DCubeTextureImpl.
2011-03-18  Henri Verbeetwined3d: Get rid of IWineD3DCubeTexture.
2011-03-17  Henri Verbeetwined3d: Get rid of IWineD3DTextureImpl.
2011-03-17  Henri Verbeetwined3d: Get rid of IWineD3DTexture.
2011-03-16  Roderick Colenbranderwined3d: Add latest Nvidia GPUs.
2011-03-16  Henri Verbeetwined3d: Get rid of IWineD3DVolumeTextureImpl.
2011-03-16  Henri Verbeetwined3d: Get rid of IWineD3DVolumeTexture.
2011-03-15  Henri Verbeetwined3d: Generalize AddDirtyRect() / AddDirtyBox()...
2011-03-11  Henri Verbeetwined3d: Get rid of IWineD3DSurface::GetDesc().
2011-03-10  Henri Verbeetwined3d: Get rid of IWineD3DBaseTexture::GetSubResource...
2011-03-10  Henri Verbeetwined3d: Introduce wined3d_resource_get_desc() to retri...
2011-03-09  Henri Verbeetwined3d: Store all the resource desc information in...
2011-03-09  Henri Verbeetwined3d: Merge the various resource desc structures.
2011-03-04  Henri Verbeetwined3d: Get rid of the IWineD3DBuffer typedef.
2011-03-04  Henri Verbeetwined3d: Remove COM from the buffer implementation.
2011-03-04  Henri Verbeetwined3d: Pass gl_info to surface_bind().
2011-03-03  Henri Verbeetwined3d: Pass gl_info to basetexture_bind().
2011-03-03  Henri Verbeetwined3d: Use EXT_texture_sRGB_decode to avoid sRGB...
2011-03-03  Henri Verbeetwined3d: Retrieve the GL texture through a function.
2011-03-02  Henri Verbeetwined3d: Retrieve the surface's texture name through...
2011-03-02  Henri Verbeetwined3d: The basetexture_set_dirty() return value is...
2011-03-01  Henri Verbeetwined3d: Rename ATI to AMD.
2011-03-01  Henri Verbeetwined3d: Make IWineD3DResourceImpl an independent struc...
2011-03-01  Henri Verbeetwined3d: Pass const resources to some resource functions.
2011-02-28  Henri Verbeetwined3d: Remove IWineD3DResource::UnLoad() from the...
2011-02-28  Henri Verbeetwined3d: Recognize some Northern Islands cards in selec...
2011-02-04  Henri Verbeetwined3d: Get rid of the IWineD3DQuery typedefs.
2011-02-04  Henri Verbeetwined3d: Remove COM from the query implementation.
2011-02-04  Henri Verbeetwined3d: Use an internal call table for query operations.
2011-02-04  Henri Verbeetwined3d: Get rid of the IWineD3DClipper typedefs.
2011-02-04  Henri Verbeetwined3d: Remove COM from the clipper implementation.
2011-02-03  Henri Verbeetwined3d: Get rid of the IWineD3DPalette typedefs.
2011-02-03  Henri Verbeetwined3d: Remove COM from the palette.
2011-02-03  Henri Verbeetwined3d: Get rid of the IWineD3DVertexDeclaration typedefs.
2011-02-03  Henri Verbeetwined3d: Remove COM from the vertex declaration.
2011-02-02  Henri Verbeetwined3d: Get rid of the IWineD3D typedefs.
2011-02-02  Henri Verbeetwined3d: Remove COM from IWineD3D.
2011-01-31  Henri Verbeetwined3d: Get rid of the IWineD3DStateBlockImpl typedef.
2011-01-31  Henri Verbeetwined3d: Get rid of the IWineD3DStateBlock typedef.
2011-01-31  Henri Verbeetwined3d: Remove COM from the stateblock.
2011-01-27  Henri Verbeetwined3d: Verify we have at least one framebuffer attach...
2011-01-24  Henri Verbeetwined3d: Remove IWineD3DSurface::DrawOverlay() from...
2011-01-24  Henri Verbeetwined3d: Remove IWineD3DSurface::RealizePalette() from...
2011-01-21  Henri Verbeetwined3d: Remove IWineD3DVolume::LoadTexture() from...
2011-01-21  Henri Verbeetwined3d: Remove IWineD3DSurface::LoadTexture() from...
2011-01-21  Henri Verbeetwined3d: Remove IWineD3DSurface::BindTexture() from...
2011-01-20  Henri Verbeetwined3d: Store a pointer to an array of IWineD3DSwapCha...
2011-01-20  Henri Verbeetwined3d: Move swapchain context retrieval to swapchain.c.
2011-01-19  Henri Verbeetwined3d: Pass an IWineD3DSwapChainImpl pointer to swapc...
2011-01-19  Henri Verbeetwined3d: Pass an IWineD3DVolumeImpl pointer to volume_a...
2011-01-18  Henri Verbeetwined3d: Store an IWineD3DClipperImpl pointer in IWineD...
2011-01-18  Henri Verbeetwined3d: Store an IWineD3DResourceImpl pointer in struc...
2011-01-18  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to wined3...
2011-01-18  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to contex...
2011-01-17  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to contex...
2011-01-17  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to device...
2011-01-17  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to device...
2011-01-07  Matteo Bruniwined3d: Don't call glPointParameter with a random...
2011-01-07  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-07  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-07  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
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