wined3d: Add function to print the infolog of a GLSL shader on errors.
[wine] / dlls / wined3d / vertexbuffer.c
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-05-05  Ivan Gyurdievwined3d: QueryInterface corrections.
2006-04-07  Stefan Dösingerwined3d: Rename return values from D3D* to WINED3D*.
2006-03-13  Stefan Dösingerwined3d: Add WINED3DVERTEXBUFFER_DESC to wined3d_types.h.
2006-03-10  Stefan Dösingerwined3d: Consistently use WINED3DRESOURCETYPE.
2006-02-06  H. Verbeetwined3d: Update the QueryInterface functions of IWineD3...
2005-07-24  Raphael Junqueira- add a new settings for vbo support
2005-07-13  Oliver StieberTidy up some comments and formatting.
2005-07-13  Oliver StieberAdded basic memory management and tracking to wined3d.
2005-06-06  Dmitry TimoshkovMake remaining OLE interface vtables const.
2005-03-29  Oliver Stieber- Volume now inherits Resource. This isn't the way...
2005-03-02  Oliver StieberImplemented guids for wined3d.
2005-01-19  Joris HuizerGet rid of some TRACE(..., This->resource.ref).
2005-01-17  Jason Edmeades- Add texture support for all the texture types for...
2005-01-09  Jason EdmeadesAdd render target support, and ensure there is a front...
2004-12-23  Michael StefaniucDo not check for non NULL pointer before HeapFree'ing...
2004-11-28  Jason EdmeadesAdd Get/Set Transform support, plus BeginScene (does...
2004-11-24  Jason EdmeadesAdd indexbuffer support into wined3d.
2004-11-23  Jason Edmeades- Implement SetStreamSource
2004-10-14  Jason Edmeades- Add support (as far as was previously) for the Vertex...