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wined3d: Add function to print the infolog of a GLSL shader on errors.
[wine]
/
dlls
/
wined3d
/
vertexbuffer.c
2006-05-23
Jonathan Ernst
Update the address of the Free Software Foundation.
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2006-05-05
Ivan Gyurdiev
wined3d: QueryInterface corrections.
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2006-04-07
Stefan Dösinger
wined3d: Rename return values from D3D* to WINED3D*.
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2006-03-13
Stefan Dösinger
wined3d: Add WINED3DVERTEXBUFFER_DESC to wined3d_types.h.
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2006-03-10
Stefan Dösinger
wined3d: Consistently use WINED3DRESOURCETYPE.
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2006-02-06
H. Verbeet
wined3d: Update the QueryInterface functions of IWineD3...
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2005-07-24
Raphael Junqueira
- add a new settings for vbo support
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2005-07-13
Oliver Stieber
Tidy up some comments and formatting.
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2005-07-13
Oliver Stieber
Added basic memory management and tracking to wined3d.
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2005-06-06
Dmitry Timoshkov
Make remaining OLE interface vtables const.
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2005-03-29
Oliver Stieber
- Volume now inherits Resource. This isn't the way...
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2005-03-02
Oliver Stieber
Implemented guids for wined3d.
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2005-01-19
Joris Huizer
Get rid of some TRACE(..., This->resource.ref).
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2005-01-17
Jason Edmeades
- Add texture support for all the texture types for...
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2005-01-09
Jason Edmeades
Add render target support, and ensure there is a front...
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2004-12-23
Michael Stefaniuc
Do not check for non NULL pointer before HeapFree'ing...
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2004-11-28
Jason Edmeades
Add Get/Set Transform support, plus BeginScene (does...
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2004-11-24
Jason Edmeades
Add indexbuffer support into wined3d.
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2004-11-23
Jason Edmeades
- Implement SetStreamSource
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2004-10-14
Jason Edmeades
- Add support (as far as was previously) for the Vertex...
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