d3d9/tests: Give the texture transform test a defined colorop.
[wine] / dlls / d3d9 / directx.c
2012-07-02  Henri Verbeetd3d9: Implement d3d9_EnumAdapterModesEx().
2012-06-29  Henri Verbeetd3d9: Implement d3d9_GetAdapterModeCountEx().
2012-06-27  Henri Verbeetd3d9: Implement d3d9_GetAdapterDisplayModeEx().
2012-06-27  Henri Verbeetwined3d: Take scanline ordering into account in the...
2012-05-29  Henri Verbeetd3d9: Get rid of IDirect3DDevice9Impl.
2012-05-25  Henri Verbeetd3d9: Get rid of IDirect3D9Impl.
2012-05-25  Henri Verbeetd3d9: Add a separate function for d3d9 initialization.
2012-03-13  Henri Verbeetd3d9: Cleanup IDirect3D9Impl_QueryInterface().
2012-01-20  Henri Verbeetwined3d: Get rid of the WINED3DSURFTYPE typedef.
2012-01-18  Henri Verbeetwined3d: Get rid of the WINED3DRESOURCETYPE typedef.
2011-11-24  Henri Verbeetwined3d: Get rid of the WINED3DADAPTER_IDENTIFIER typedef.
2011-11-17  Henri Verbeetwined3d: Get rid of the WINED3DDISPLAYMODE typedef.
2011-11-15  Matteo Brunid3d9: Remove D3DFMT_R8G8B8 special handling.
2011-10-26  Matteo Bruniwined3d: Return only the shader major version.
2011-10-26  Matteo Brunid3d9: Limit VS/PS reported version.
2011-06-06  Andrew Nguyend3d9: Increment the reference count of the IDirect3D9...
2011-05-31  Andrew Nguyend3d9: Match temporary variables with UINT return types...
2011-04-25  Michael Stefaniucd3d9: Finish the COM cleanup of the IDirect3DDevice9Ex...
2011-04-11  Michael Stefaniucd3d9: COM cleanup for the IDirect3D9Ex iface.
2011-02-02  Henri Verbeetwined3d: Remove COM from IWineD3D.
2010-10-27  Henri Verbeetd3d9: Use more reasonable return values for unimplement...
2010-10-27  Henri Verbeetd3d9: Partially implement IDirect3D9Ex::CreateDeviceEx().
2009-12-02  Henri Verbeetd3d9: Implement IDirect3D9Ex::GetAdapterLUID().
2009-11-18  Henri Verbeetd3d9: Move D3D9CB_DestroySwapChain() to device.c.
2009-11-18  Henri Verbeetd3d9: Add a separate function for device initialization.
2009-10-20  Henri Verbeetd3d9: Add traces.
2009-10-14  Stefan Dösingerd3d9: Make some functions hookable.
2009-09-22  Henri Verbeetd3d9: Limit "NumSimultaneousRTs" to 4.
2009-09-16  Henri Verbeetwined3d: Don't free D3D surfaces until the wined3d...
2009-08-26  Henri Verbeetd3d9: Use the wined3d cs for wined3d locking.
2009-08-26  Henri Verbeetd3d9: Remove stray tabs.
2009-08-07  Stefan Dösingerd3d: Filter R8G8B8 in d3d8 and d3d9.
2009-07-07  Henri Verbeetwined3d: Get rid of some pointers in WINED3DADAPTER_IDE...
2009-04-27  Stefan Dösingerd3d: Limit d3d8 and d3d9 vshader constants to 256.
2009-04-08  Stefan Dösingerd3d8, d3d9: Don't rely on the wined3d buffer type.
2009-03-23  Henri Verbeetd3d9: Fix locking.
2009-03-11  Henri Verbeetd3d9: Present parameters are an array when D3DCREATE_AD...
2009-02-20  Henri Verbeetd3d9: Explicitly convert between D3DFORMAT and WINED3DF...
2009-01-29  Michael Stefaniucd3d9: Remove superfluous pointer casts.
2009-01-16  Henri Verbeetwined3d: Add an IWineD3DDeviceParent interface.
2008-11-04  Stefan Dösingerd3d9: Use the correct AddRef and Release macros.
2008-11-03  Stefan Dösingerd3d: Do not restore the display mode in ddraw.
2008-09-02  Stefan Dösingerddraw: Beware of the surface type when checking for...
2008-03-25  Stefan Dösingerd3d: De-pointerize the WINED3DCAPS structure.
2008-03-03  Stefan Dösingerd3d9: IDirect3DDevice9Ex stub.
2008-03-03  Stefan Dösingerd3d9: Add an IDirect3D9Ex stub.
2007-08-21  Stefan Dösingerd3d9: Some caps fixes.
2007-06-18  Stefan Dösingerd3d9: Hold the lock in IDirect3D9 methods.
2007-04-18  Stefan Dösingerd3d9: Rework the converted vertex declaration management.
2007-04-17  Stefan Dösingerd3d9: Do not allow Direct3D9::GetAdapterModeCount to...
2007-04-16  Stefan Dösingerd3d: Enumerate palettized formats for ddraw.
2007-03-19  Stefan Dösingerwined3d/ddraw: Forward DDSCL_MULTITHREADED to wined3d.
2007-02-16  H. Verbeetwined3d: Fix WINED3DPRESENT_PARAMETERS and use it inste...
2007-01-15  Stefan Dösingerwined3d, d3d9: Caps correction.
2007-01-12  Stefan Dösingerd3d9: Implement IDirect3DDevice9::StretchRect.
2007-01-04  Andrew Talbotd3d9: Declare some functions static.
2006-12-20  Chris Robinsond3d: Fix adapter mode enumeration and filtering.
2006-12-18  Markus Amslerd3d9: Handle surface container in d3d9.
2006-12-18  Markus Amslerd3d9: Fix implicit swap chain refcounting.
2006-12-18  Markus Amslerd3d: Callback infrastructure for implicit swap chain...
2006-12-18  Markus Amslerd3d9: Fix implicit surface refcounting.
2006-12-06  Markus Amslerd3d: Callback infrastructure for implicit depth stencil...
2006-12-04  Markus Amslerd3d: Pass the superior creating object down to the...
2006-10-10  H. Verbeetd3d9: Win64 printf format warning fixes.
2006-06-10  Alexandre Julliardd3d9: Make the virtual table functions static where...
2006-06-07  H. Verbeetd3d9: Fix QueryInterface.
2006-05-30  Vitaliy Margolend3d9: Add reference to the parent device for surfaces.
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-04-19  Stefan Dösingerwined3d: Implement Init3D and Uninit3D.
2006-04-13  Stefan Dösingerwined3d: Split device creation and opengl initialization.
2006-04-03  Stefan Dösingerwined3d: Add WINED3DDISPLAYMODE to wined3d_types.h.
2006-03-28  Stefan Dösingerwined3d: Use WINED3DSWAPEFFECT in the wined3d headers...
2006-03-27  Stefan Dösingerwined3d: Add WINED3DMULTISAMPLE_TYPE to wined3d_types.h.
2005-11-10  Francois GougetRemove spaces before '\n' in traces.
2005-08-23  Oliver StieberTidy up d3d9 and finalize passing d3d9 calls to wined3d...
2005-06-23  Oliver StieberImplement swapchains.
2005-06-17  Oliver StieberChange the way caps are sent between d3d9/d3d8 and...
2005-05-27  Dmitry TimoshkovMake some of the OLE interface vtables const.
2005-03-29  Oliver Stieber- Volume now inherits Resource. This isn't the way...
2005-01-28  Raphael Junqueira- add vertex Declaration support (using wined3d)
2005-01-24  Paul Vriens- use Interlocked* functions in AddRef and Release.
2005-01-18  Jason Edmeades- Handle failures to allocate storage more gracefully.
2005-01-09  Jason EdmeadesAdd render target support, and ensure there is a front...
2004-11-23  Jason Edmeades- Implement SetStreamSource
2004-10-14  Jason Edmeades- Add support (as far as was previously) for the Vertex...
2004-10-08  Jason EdmeadesCopy and tidy up the code from dx8 create device into...
2004-10-07  Jason EdmeadesAdd a IWineD3DDevice object type (empty for now), and...
2004-10-06  Jason EdmeadesMove the GetDeviceCaps into the wined3d library and...
2004-10-05  Jason EdmeadesMove the Check* type functions into wined3d and copy...
2004-09-29  Jason EdmeadesMove into wined3d and call from d3d9 the GetAdapterId...
2004-09-28  Jason Edmeades- Make d3d8 know about the wined3d device and start...
2004-09-23  Jason EdmeadesCreate a wined3d interface, and generate a wined3d...
2004-09-08  Alexandre JulliardRemoved some more uses of the non-standard ICOM_THIS...
2004-08-23  Alexandre JulliardGet rid of the no longer used ICOM_MSVTABLE_COMPAT_Dumm...
2004-08-12  Alexandre JulliardGet rid of the non-standard ICOM_VTABLE macro.
2003-09-05  Alexandre JulliardFixed header dependencies to be fully compatible with...
2003-07-01  Raphael Junqueira- some cleanups and fixes on d3d8 and d3d9 headers