user32: Add separate sysmenu for MDI child windows.
[wine] / dlls / wined3d /
2011-05-17  Alexandre Julliardwined3d: Switch to the software cursor when the positio...
2011-05-17  Alexandre Julliardwined3d: Always create the software cursor.
2011-05-17  Alexandre Julliardwined3d: Only update the cursor position the first...
2011-05-17  Alexandre Julliardwined3d: Get rid of the haveHardwareCursor flag.
2011-05-17  Henri Verbeetwined3d: Get rid of the glsl_program_key_t typedef.
2011-05-17  Henri Verbeetwined3d: Get rid of the renderbuffer_entry_t typedef.
2011-05-17  Henri Verbeetwined3d: Get rid of the IWineD3DDevice typedefs.
2011-05-17  Henri Verbeetwined3d: Remove COM from the device implementation.
2011-05-17  Henri Verbeetwined3d: Remove state management methods from the IWine...
2011-05-16  Stefan Dösingerwined3d: Fix a copypaste typo.
2011-05-16  Stefan Dösingerwined3d: Heightscaled surfaces still have an integer...
2011-05-16  Stefan Dösingerwined3d: Fix data types in RxGx snorm-unorm conversion.
2011-05-16  Stefan Dösingerwined3d: Cast clipplane doubles to floats.
2011-05-16  Stefan Dösingerwined3d: Consistently store format bitcounts in BYTEs.
2011-05-13  Stefan Dösingerwined3d: Separate two unrelated variables.
2011-05-13  Stefan Dösingerwined3d: Pass the render target height as UINT.
2011-05-13  Stefan Dösingerwined3d: Fix a few MSVC data loss warnings.
2011-05-13  Stefan Dösingerwined3d: Fix a unsigned unary minus warning in MSVC.
2011-05-13  Stefan Dösingerwined3d: Make the glram parameter of WineD3DAdapterChan...
2011-05-11  Henri Verbeetwined3d: Get rid of the SHADER_LIMITS typedef.
2011-05-11  Henri Verbeetwined3d: Remove object creation methods from the IWineD...
2011-05-11  Henri Verbeetwined3d: Set SFLAG_DYNLOCK for lockable render targets.
2011-05-09  Francois GougetAssorted spelling and case fixes.
2011-05-06  Henri Verbeetwined3d: Get rid of the WineD3D_PixelFormat typedef.
2011-05-06  Henri Verbeetwined3d: Get rid of the wined3d_settings_t typedef.
2011-05-06  Henri Verbeetwined3d: Introduce a helper function for translating...
2011-05-06  Henri Verbeetwined3d: Add some initial access checking for resources.
2011-05-05  Marcus Meissnerwined3d: Fixed a operator precedence issue (Coverity).
2011-05-05  Matteo Bruniwined3d: Fix pow handling with special values in ARB...
2011-05-05  Henri Verbeetwined3d: Rename "shader_backend_t" to "wined3d_shader_b...
2011-05-04  John Edmondswined3d: Turn off message filtering temporarily in...
2011-05-03  Francois Gougetwined3d: Make wined3d_event_query_test() and resource_g...
2011-05-03  Henri Verbeetwined3d: Cleanup surfaces only once.
2011-05-02  John Edmondswined3d: If Wine fails to acquire the focus window...
2011-05-02  Adam Martinsonwined3d: Fix an oops/crash in context_destroy_gl_resour...
2011-04-29  Henri Verbeetwined3d: Get rid of the IWineD3DSurface typedefs.
2011-04-29  Henri Verbeetwined3d: Remove COM from the surface implementation.
2011-04-29  Henri Verbeetwined3d: Merge the IWineD3DSurface::Blt() implementations.
2011-04-29  Henri Verbeetwined3d: Merge the IWineD3DSurface::BltFast() implement...
2011-04-29  Henri Verbeetwined3d: Merge the IWineD3DSurface::Flip() implementations.
2011-04-28  Matteo Bruniwined3d: Remove an unused field.
2011-04-28  Matteo Bruniwined3d: Split pow instruction handling in the ARB...
2011-04-28  Matteo Bruniwined3d: Remove rcp special handling of 0 from the...
2011-04-28  Matteo Bruniwined3d: Add missing temporary variable declaration...
2011-04-28  Henri Verbeetwined3d: Merge the IWineD3DSurface::SetFormat() impleme...
2011-04-28  Henri Verbeetwined3d: Merge the IWineD3DSurface::SetMem() implementa...
2011-04-28  Henri Verbeetwined3d: Merge the IWineD3DSurface::ReleaseDC() impleme...
2011-04-28  Henri Verbeetwined3d: Merge the IWineD3DSurface::GetDC() implementat...
2011-04-28  Henri Verbeetwined3d: Merge the IWineD3DSurface::PreLoad() implement...
2011-04-27  Henri Verbeetwined3d: Merge the IWineD3DSurface::Unmap() implementat...
2011-04-27  Henri Verbeetwined3d: Merge the IWineD3DSurface::Map() implementations.
2011-04-27  Henri Verbeetwined3d: Merge the IWineD3DSurface::Release() implement...
2011-04-27  Henri Verbeetwined3d: Only invalidate the INDRAWABLE location for...
2011-04-27  Henri Verbeetwined3d: Rename "pCaps" to "caps".
2011-04-26  Henri Verbeetwined3d: Enable SM3 if ARB_shader_texture_lod is supported.
2011-04-26  Henri Verbeetwined3d: Either set SM3 for both vertex and fragment...
2011-04-26  Henri Verbeetwined3d: Merge surface_base.c into surface.c.
2011-04-26  Henri Verbeetwined3d: Remove IWineD3DSurface::PrivateSetup() from...
2011-04-22  Stefan Dösingerwined3d: Scale the depthbias factor by the depth buffer...
2011-04-22  Stefan Dösingerd3d: Map D3DRS_ZBIAS to WINED3DRS_DEPTHBIAS.
2011-04-22  Henri Verbeetwined3d: Get rid of IWineD3DSurface::GetType().
2011-04-22  Henri Verbeetwined3d: Get rid of wined3d_volume_get_type().
2011-04-22  Henri Verbeetwined3d: Get rid of wined3d_buffer_get_type().
2011-04-22  Henri Verbeetwined3d: Make sure we release the correct DC in context...
2011-04-21  Henri Verbeetwined3d: Get rid of the mipmap hint code.
2011-04-20  Matteo Bruniwined3d: Fallback to our private window when context...
2011-04-20  Matteo Bruniwined3d: Add two functions for GL context activation...
2011-04-20  Henri Verbeetwined3d: Decrement the vertex declaration refcount...
2011-04-19  Henri Verbeetwined3d: Don't bother unsetting texture resources in...
2011-04-19  Henri Verbeetwined3d: Set resource bindings to NULL before releasing...
2011-04-19  Henri Verbeetwined3d: Also update ds_current_size if there's no...
2011-04-18  Henri Verbeetwined3d: Remove IWineD3DSurface::GetImplType() from...
2011-04-18  Henri Verbeetwined3d: Merge surface_gdi.c into surface.c.
2011-04-18  Henri Verbeetwined3d: Forward volume refcounts to the container.
2011-04-18  Henri Verbeetwined3d: Forward surface refcounts to the container.
2011-04-18  Henri Verbeetwined3d: Use the correct mask for depth/stencil locatio...
2011-04-15  Henri Verbeetwined3d: Get rid of the IWineD3DBase interface.
2011-04-15  Henri Verbeetwined3d: Get rid of the IWineD3DResource interface.
2011-04-15  Henri Verbeetwined3d: Don't flush just because a swapchain has multi...
2011-04-15  Henri Verbeetwined3d: Get rid of the IWineD3DVolume typedefs.
2011-04-15  Henri Verbeetwined3d: Remove COM from the volume implementation.
2011-04-14  Henri Verbeetwined3d: Decrement the refcount in wined3d_query_decref().
2011-04-14  Henri Verbeetwined3d: Get rid of the unused vSyncCounter swapchain...
2011-04-14  Henri Verbeetwined3d: Get rid of the IWineD3DSwapChain typedefs.
2011-04-14  Henri Verbeetwined3d: Remove COM from the swapchain implementation.
2011-04-14  Henri Verbeetwined3d: Merge the GL and GDI swapchain vtbls.
2011-04-13  Stefan Dösingerwined3d: Only acquire a context in buffer::PreLoad...
2011-04-13  Henri Verbeetwined3d: Take hDestWindowOverride into account in IWine...
2011-04-13  Henri Verbeetwined3d: Merge the IWineD3DSwapChain::SetDestWindowOver...
2011-04-13  Henri Verbeetwined3d: Remove IWineD3DSwapChain::Destroy() from the...
2011-04-13  Henri Verbeetwined3d: Get rid of the swapchain destroy callback.
2011-04-12  Stefan Dösingerwined3d: Remove FLOAT16 vertex attribute conversion...
2011-04-12  Stefan Dösingerwined3d: Don't drop VBOs for full buffer reloading...
2011-04-11  Henri Verbeetwined3d: Flush after accessing the front buffer in...
2011-04-11  Henri Verbeetwined3d: Flush after accessing the front buffer in...
2011-04-11  Henri Verbeetwined3d: Depth-only clears are done offscreen.
2011-04-11  Henri Verbeetwined3d: Check FBO completeness after the read / draw...
2011-04-11  Henri Verbeetwined3d: Set the read buffer to GL_NONE for draws and...
2011-04-11  Henri Verbeetwined3d: Only set draw buffers that are explicitly...
2011-04-11  Henri Verbeetwined3d: Explicitly handle 0 rt_count right at the...
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