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ws2_32: Delete the static critical section when unloading the dll.
[wine]
/
dlls
/
wined3d
/
surface.c
2011-11-16
Henri Verbeet
wined3d: Get rid of the WINED3DCOLORVALUE typedef.
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2011-11-09
Henri Verbeet
wined3d: Get rid of RTL_DISABLE.
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2011-11-09
Henri Verbeet
wined3d: Don't print FIXMEs for misaligned surface...
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2011-11-08
Henri Verbeet
wined3d: Get rid of client_memory from wineD3DSurface_DIB.
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2011-11-08
Henri Verbeet
wined3d: Get rid of holdbitmap from wineD3DSurface_DIB.
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2011-11-08
Henri Verbeet
wined3d: Only report a broken pitch in wined3d_surface_...
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2011-11-07
Stefan Dösinger
wined3d: YUY2 and UYVY are block based.
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2011-11-07
Stefan Dösinger
d3d9/tests: Test partial block locks.
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2011-11-07
Henri Verbeet
wined3d: Make the surface parameter to blit_shader...
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2011-11-07
Henri Verbeet
wined3d: Remove surface_draw_overlay from wined3d_surfa...
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2011-11-07
Henri Verbeet
wined3d: Remove surface_preload from wined3d_surface_ops.
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2011-11-04
Henri Verbeet
wined3d: Merge surface_getdc() and gdi_surface_getdc().
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2011-11-04
Henri Verbeet
wined3d: Avoid a drawable -> texture transfer through...
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2011-11-03
Stefan Dösinger
wined3d: Locking partial blocks is not allowed in DEFAU...
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2011-11-03
Henri Verbeet
wined3d: Use wined3d_surface_blt() in swapchain_gl_pres...
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2011-11-03
Henri Verbeet
wined3d: Use wined3d_surface_blt() in surface_upload_fr...
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2011-10-31
Henri Verbeet
wined3d: Create the DIB section for DDSCAPS_OWNDC surfa...
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2011-10-31
Henri Verbeet
wined3d: Get rid of the wined3d_surface_bltfast() export.
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2011-10-27
Henri Verbeet
wined3d: Make the device parameter to surface_blt_to_dr...
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2011-10-27
Henri Verbeet
wined3d: Use the correct pitch in surface_upload_data().
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2011-10-27
Henri Verbeet
wined3d: Make the device parameter to surface_blt_fbo...
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2011-10-27
Henri Verbeet
wined3d: Make the device parameter to wined3d_surface_d...
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2011-10-27
Henri Verbeet
wined3d: Get rid of the unused palette9 wined3d_surface...
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2011-10-26
Henri Verbeet
wined3d: Only check for sRGB attachability when needed...
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2011-10-25
Henri Verbeet
wined3d: Upload directly from the source surface in...
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2011-10-24
Henri Verbeet
wined3d: Get rid of surface_gdi_cleanup().
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2011-10-24
Henri Verbeet
wined3d: Reject multisampled readbacks in wined3d_surfa...
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2011-10-24
Henri Verbeet
wined3d: Only try to load surfaces from the drawable...
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2011-10-20
Henri Verbeet
wined3d: Allow loading multisampled surfaces into sysmem.
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2011-10-19
Henri Verbeet
wined3d: Detach any attached overlays on surface cleanup.
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2011-10-18
Henri Verbeet
wined3d: Mark default pool surfaces lost when they...
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2011-10-18
Henri Verbeet
wined3d: Keep surfaces in sysmem if they're both alread...
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2011-10-11
Stefan Dösinger
wined3d: Remove d3d8/9 palette support.
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2011-09-20
Henri Verbeet
wined3d: Dump the WINEDDBLTFX structure in wined3d_surf...
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2011-09-16
Henri Verbeet
ddraw: Use real flips.
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2011-09-15
Henri Verbeet
wined3d: Flush after surface updates.
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2011-09-09
Henri Verbeet
wined3d: Add support for flipping compressed surfaces...
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2011-09-09
Henri Verbeet
wined3d: Use the CPU blitter for blitting to converted...
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2011-09-09
Henri Verbeet
wined3d: Disable sRGB decoding in draw_textured_quad().
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2011-09-08
Gerald Pfeifer
wined3d: Remove dead code (and variable) from wined3d_s...
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2011-09-08
Henri Verbeet
wined3d: Use draw_binding for the surface_modify_locati...
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2011-09-07
Henri Verbeet
wined3d: Implement wined3d_surface_flip() as a blit.
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2011-09-06
Henri Verbeet
wined3d: Try doing a present in wined3d_surface_blt...
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2011-09-06
Henri Verbeet
wined3d: Don't override the swapchain present interval...
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2011-09-05
Henri Verbeet
wined3d: Get rid of the rect checks for present in...
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2011-09-02
Henri Verbeet
wined3d: Get rid of some redundant else statements...
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2011-09-02
Henri Verbeet
wined3d: Remove a redundant compare in IWineD3DSurfaceI...
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2011-09-02
Henri Verbeet
wined3d: Print a FIXME for any flags passed to wined3d_...
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2011-09-01
Henri Verbeet
wined3d: Merge the wined3d_surface_flip() implementations.
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2011-09-01
Henri Verbeet
wined3d: Merge the wined3d_surface_set_mem() implementa...
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2011-09-01
Austin English
wined3d: Remove an unused variable.
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2011-08-31
Henri Verbeet
wined3d: Use the resource size for copying between...
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2011-08-29
Matteo Bruni
wined3d: Keep track of the current texture type for...
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2011-08-26
Henri Verbeet
wined3d: Add multisampling support.
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2011-08-26
Henri Verbeet
wined3d: Get rid of the location fixup in surface_blt_f...
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2011-08-26
Henri Verbeet
wined3d: Get rid of the location fixup for ORM_FBO...
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2011-08-26
Henri Verbeet
wined3d: Get rid of the location fixup for ORM_FBO...
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2011-08-25
Matteo Bruni
wined3d: Fetch currently active texture unit from the...
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2011-08-25
Matteo Bruni
wined3d: Store currently active texture in the wined3d...
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2011-08-25
Matteo Bruni
wined3d: Pass around the context instead of gl_info.
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2011-08-25
Matteo Bruni
wined3d: Make context_acquire() unconditional in a...
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2011-08-25
Henri Verbeet
wined3d: Use draw_binding in surface_unload().
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2011-08-25
Henri Verbeet
wined3d: Use draw_binding in surface_realize_palette().
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2011-08-25
Henri Verbeet
wined3d: Use draw_binding in surface_unmap().
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2011-08-25
Henri Verbeet
wined3d: Use draw_binding in IWineD3DSurfaceImpl_BltOve...
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2011-08-24
Henri Verbeet
wined3d: Use draw_binding in wined3d_surface_blt().
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2011-08-24
Henri Verbeet
wined3d: Keep track of a surface's "draw location".
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2011-08-24
Henri Verbeet
wined3d: Set the current location to SFLAG_INTEXTURE...
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2011-08-24
Henri Verbeet
wined3d: Don't get rid of the user memory unless we...
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2011-08-23
Henri Verbeet
wined3d: Reject color blits on sysmem surfaces in ffp_b...
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2011-08-23
Henri Verbeet
wined3d: Move arbfp based color blits from IWineD3DSurf...
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2011-08-22
Henri Verbeet
wined3d: Move FBO based color blits from IWineD3DSurfac...
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2011-08-22
Henri Verbeet
wined3d: Move surface_color_fill() based color fills...
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2011-08-22
Henri Verbeet
wined3d: Reject color fills on sysmem surfaces in ffp_b...
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2011-08-22
Henri Verbeet
wined3d: Directly call surface_cpu_blt() in cpu_blit_co...
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2011-08-22
Henri Verbeet
wined3d: Allow color fills on FBO attachable surfaces...
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2011-08-22
Henri Verbeet
wined3d: Don't allow blits with an invalid destination...
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2011-08-22
Henri Verbeet
wined3d: Reuse convert_a8r8g8b8_x8r8g8b8() for B8G8R8X8...
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2011-08-22
Henri Verbeet
wined3d: Add compressed surface support to surface_cpu_...
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2011-08-05
Henri Verbeet
wined3d: Implement wined3d_surface_bltfast() on top...
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2011-08-04
Henri Verbeet
wined3d: Move some flags handling from surface_cpu_blt...
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2011-08-04
Henri Verbeet
wined3d: Move rectangle validation from surface_cpu_blt...
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2011-08-04
Henri Verbeet
wined3d: Remove src_rect and dst_rect NULL checks from...
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2011-08-04
Henri Verbeet
wined3d: Remove the unused blit_op parameter to arbfp_b...
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2011-08-03
Henri Verbeet
wined3d: Merge wined3d_surface_blt(), surface_blt(...
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2011-08-03
Henri Verbeet
wined3d: Go to the fallbacks for cross-swapchain blits.
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2011-08-03
Henri Verbeet
wined3d: Add WINED3DFMT_P8_UINT support to wined3d_form...
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2011-08-03
Henri Verbeet
wined3d: Fix switching color keying on / off.
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2011-08-03
Henri Verbeet
wined3d: Set the read buffer to GL_NONE in surface_load...
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2011-08-02
Henri Verbeet
wined3d: Go to the fallbacks if D3D is not initialized...
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2011-08-02
Henri Verbeet
wined3d: Go straight to the fallbacks for complex blits...
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2011-08-02
Henri Verbeet
wined3d: Check for locked surfaces in wined3d_surface_b...
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2011-08-02
Henri Verbeet
wined3d: IWineD3DSurfaceImpl_BltOverride() is always...
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2011-08-02
Henri Verbeet
wined3d: Resolve source and destination rectangles...
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2011-08-01
Henri Verbeet
wined3d: Get rid of context_bind_fbo() calls outside...
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2011-08-01
Henri Verbeet
wined3d: Get rid of dst_fbo.
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2011-08-01
Henri Verbeet
wined3d: Just invalidate STATE_FRAMEBUFFER in surface_l...
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2011-07-28
Henri Verbeet
wined3d: Only invalidate state for the current context...
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2011-07-27
Henri Verbeet
wined3d: Only invalidate state for the current context...
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2011-07-19
Henri Verbeet
wined3d: Make the surface parameter to ffp_blit_p8_uplo...
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