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d3d9: Return D3DERR_INVALIDCALL when IDirect3DCubeTexture9::GetCubeMapSurface is...
[wine]
/
dlls
/
d3d9
/
device.c
2012-04-30
Henri Verbeet
d3d9: Properly retrieve an interface pointer in IDirect...
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2012-04-30
Henri Verbeet
d3d9: Properly retrieve an interface pointer in IDirect...
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2012-04-27
Henri Verbeet
d3d9: Properly retrieve an interface pointer in IDirect...
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2012-04-27
Henri Verbeet
d3d9: Properly retrieve an interface pointer in IDirect...
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2012-04-27
Henri Verbeet
d3d9: Properly retrieve an interface pointer in IDirect...
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2012-04-26
Henri Verbeet
d3d9: Properly retrieve an interface pointer in IDirect...
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2012-04-26
Henri Verbeet
d3d9: Properly retrieve an interface pointer in IDirect...
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2012-04-26
Henri Verbeet
d3d9: Properly retrieve an interface pointer in IDirect...
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2012-04-25
Henri Verbeet
d3d9: Get rid of IDirect3DBaseTexture9Impl.
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2012-04-25
Henri Verbeet
d3d9: Properly retrieve an interface pointer in IDirect...
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2012-04-25
Henri Verbeet
d3d9: Use the surface implementation pointer in reset_e...
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2012-04-25
Henri Verbeet
d3d9: Properly retrieve an interface pointer in IDirect...
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2012-04-24
Henri Verbeet
d3d9: Get rid of IDirect3DVolumeTexture9Impl.
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2012-04-23
Henri Verbeet
d3d9: Get rid of IDirect3DCubeTexture9Impl.
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2012-04-23
Henri Verbeet
d3d9: Get rid of IDirect3DTexture9Impl.
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2012-04-13
Henri Verbeet
d3d9: COM cleanup for the IDirect3DVertexDeclaration9...
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2012-04-13
Henri Verbeet
d3d9: Use the wined3d declaration to retrieve the FVF...
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2012-04-12
Henri Verbeet
d3d9: Store wined3d vertex declarations in the fvf...
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2012-04-12
Henri Verbeet
d3d9: Introduce a separate function for vertex declarat...
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2012-04-11
Henri Verbeet
d3d9: COM cleanup for the IDirect3DSwapChain9 interface.
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2012-04-11
Henri Verbeet
d3d9: Introduce a separate function for swapchain creation.
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2012-04-03
Henri Verbeet
d3d9: Don't return a pointer to the implementation...
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2012-03-28
Henri Verbeet
d3d9: Store an implementation pointer to the d3d9 struc...
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2012-01-23
Stefan Dösinger
wined3d: Relax depth blit requirements.
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2012-01-18
Henri Verbeet
wined3d: Get rid of the WINED3DPOOL typedef.
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2012-01-18
Henri Verbeet
wined3d: Get rid of the WINED3DRESOURCETYPE typedef.
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2012-01-13
Henri Verbeet
wined3d: Get rid of the WINED3DCUBEMAP_FACES typedef.
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2012-01-10
Henri Verbeet
wined3d: Get rid of the WINED3DTEXTURESTAGESTATETYPE...
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2012-01-09
Henri Verbeet
wined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef.
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2012-01-06
Henri Verbeet
wined3d: Get rid of the WINED3DBACKBUFFER_TYPE typedef.
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2011-12-02
Henri Verbeet
wined3d: Get rid of the WINED3DRASTER_STATUS typedef.
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2011-12-02
Henri Verbeet
wined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef.
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2011-12-02
Henri Verbeet
d3d9: Implement texture creation from system memory.
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2011-12-02
Henri Verbeet
d3d9: Add some FIXMEs for d3d9ex resource sharing.
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2011-11-30
Henri Verbeet
ddraw: Resize the swapchain window on mode changes...
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2011-11-28
Henri Verbeet
wined3d: Get rid of the WINED3DDEVICE_CREATION_PARAMETE...
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2011-11-25
Henri Verbeet
wined3d: Get rid of the WINED3DCLIPSTATUS typedef.
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2011-11-24
Henri Verbeet
wined3d: Get rid of the WINED3DTRIPATCH_INFO typedef.
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2011-11-23
Henri Verbeet
wined3d: Get rid of the WINED3DRECTPATCH_INFO typedef.
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2011-11-22
Henri Verbeet
wined3d: Get rid of the WINED3DGAMMARAMP typedef.
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2011-11-22
Henri Verbeet
wined3d: Get rid of the WINED3DVIEWPORT typedef.
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2011-11-21
Henri Verbeet
wined3d: Get rid of the WINED3DMATERIAL typedef.
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2011-11-21
Henri Verbeet
wined3d: Get rid of the WINED3DLIGHT typedef.
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2011-11-18
Henri Verbeet
wined3d: Get rid of the WINED3DMATRIX typedef.
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2011-11-17
Henri Verbeet
wined3d: Get rid of the WINED3DDISPLAYMODE typedef.
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2011-11-16
Henri Verbeet
wined3d: Pass a wined3d_color struct to wined3d_device_...
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2011-11-16
Henri Verbeet
wined3d: Get rid of the WINED3DCOLORVALUE typedef.
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2011-10-24
Henri Verbeet
wined3d: Reject multisampled readbacks in wined3d_surfa...
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2011-10-19
Henri Verbeet
wined3d: Make the present_parameters parameter to wined...
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2011-10-11
Stefan Dösinger
d3d9: Remove the palette implementation methods.
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2011-10-10
Henri Verbeet
wined3d: Return WINED3DERR_NOTFOUND if the render targe...
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2011-09-26
Stefan Dösinger
d3d9: Implement FPUSETUP for msvc.
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2011-08-04
Henri Verbeet
wined3d: Move rectangle validation from surface_cpu_blt...
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2011-07-29
Henri Verbeet
wined3d: wined3d_device_evict_managed_resources() doesn...
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2011-07-25
Henri Verbeet
wined3d: Unbind resources inside wined3d_device_reset().
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2011-07-25
Henri Verbeet
wined3d: Pass "reset_enum_callback" directly to wined3d...
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2011-07-07
Michael Stefaniuc
d3d9: COM cleanup for the IDirect3DSurface9 iface.
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2011-07-07
Michael Stefaniuc
d3d9: Use unsafe_impl_from_IDirect3DSurface9 for app...
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2011-07-06
Michael Stefaniuc
d3d9: COM cleanup for the IDirect3DVertexBuffer9 iface.
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2011-07-06
Michael Stefaniuc
d3d9: Use unsafe_impl_from_IDirect3DVertexBuffer9 for...
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2011-07-06
Michael Stefaniuc
d3d9: COM cleanup for the IDirect3DVertexShader9 iface.
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2011-07-06
Michael Stefaniuc
d3d9: Use unsafe_impl_from_IDirect3DVertexShader9 for...
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2011-07-05
Michael Stefaniuc
d3d9: COM cleanup for the IDirect3DPixelShader9 iface.
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2011-07-05
Michael Stefaniuc
d3d9: Use unsafe_impl_from_IDirect3DPixelShader9 for...
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2011-07-05
Michael Stefaniuc
d3d9: COM cleanup for the IDirect3DIndexBuffer9 iface.
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2011-07-05
Michael Stefaniuc
d3d9: Use unsafe_impl_from_IDirect3DIndexBuffer9 for...
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2011-06-24
Henri Verbeet
wined3d: Explicitly set surface alignment in the client...
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2011-06-06
Andrew Nguyen
d3d9: Increment the reference count of the IDirect3D9...
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2011-05-31
Andrew Nguyen
d3d9: Drop a superfluous cast in IDirect3DDevice9Impl_C...
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2011-05-19
Henri Verbeet
wined3d: Get rid of the IWineD3DDeviceParent interface.
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2011-05-17
Henri Verbeet
wined3d: Remove COM from the device implementation.
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2011-05-17
Henri Verbeet
wined3d: Remove state management methods from the IWine...
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2011-05-05
Henri Verbeet
d3d9: Simplify reset_enum_callback().
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2011-04-29
Henri Verbeet
wined3d: Remove COM from the surface implementation.
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2011-04-25
Michael Stefaniuc
d3d9: Finish the COM cleanup of the IDirect3DDevice9Ex...
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2011-04-25
Michael Stefaniuc
d3d9: Pass an object instead of an iface to IDirect3DDe...
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2011-04-25
Michael Stefaniuc
d3d9: Use impl_from_IDirect3DDevice9Ex instead of casti...
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2011-04-20
Michael Stefaniuc
d3d9: COM cleanup for the IDirect3DVolumeTexture9 iface.
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2011-04-20
Michael Stefaniuc
d3d9: COM cleanup for the IDirect3DVolume9 iface.
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2011-04-20
Michael Stefaniuc
d3d9: COM cleanup for the IDirect3DTexture9 iface.
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2011-04-15
Henri Verbeet
wined3d: Remove COM from the volume implementation.
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2011-04-14
Henri Verbeet
wined3d: Remove COM from the swapchain implementation.
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2011-04-13
Henri Verbeet
wined3d: Get rid of the swapchain destroy callback.
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2011-04-12
Michael Stefaniuc
d3d9: COM cleanup for the IDirect3DCubeTexture9 iface.
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2011-04-12
Michael Stefaniuc
d3d9: COM cleanup for the IDirect3DStateBlock9 iface.
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2011-04-12
Michael Stefaniuc
d3d9: COM cleanup for the IDirect3DQuery9 iface.
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2011-04-11
Henri Verbeet
d3d9: Get rid of the implicit swapchain refcounting...
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2011-03-31
Henri Verbeet
wined3d: Remove COM from the shader implementation.
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2011-03-30
Henri Verbeet
wined3d: Get rid of IWineD3DPixelShader.
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2011-03-30
Henri Verbeet
wined3d: Get rid of IWineD3DVertexShader.
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2011-03-28
Henri Verbeet
wined3d: Remove COM from the texture implementation.
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2011-03-11
Henri Verbeet
wined3d: Get rid of IWineD3DSurface::GetDesc().
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2011-03-09
Henri Verbeet
d3d9: Surfaces always have resource type WINED3DRTYPE_S...
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2011-03-09
Henri Verbeet
wined3d: Merge the various resource desc structures.
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2011-03-08
Henri Verbeet
wined3d: Don't require container parents for IWineD3DDe...
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2011-03-04
Henri Verbeet
wined3d: Remove COM from the buffer implementation.
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2011-03-01
Henri Verbeet
wined3d: Make IWineD3DResourceImpl an independent struc...
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2011-02-03
Henri Verbeet
wined3d: Remove COM from the vertex declaration.
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2011-02-02
Henri Verbeet
wined3d: Remove COM from IWineD3D.
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2011-01-31
Henri Verbeet
wined3d: Remove COM from the stateblock.
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