wined3d: Allow use of pixel shaders with drawStridedSlow.
[wine] / dlls / wined3d / drawprim.c
2006-05-22  Ivan Gyurdievwined3d: Allow use of pixel shaders with drawStridedSlow.
2006-05-15  Stefan Dösingerwined3d: Implement IWineD3DDevice::ProcessVertices.
2006-05-09  Stefan Dösingerwined3d: rhw vertex fixup.
2006-05-08  Stefan Dösingerwined3d: Add IWineD3DDevice::DrawPrimitiveStrided.
2006-05-07  Ivan Gyurdievwined3d: Remove dead shader code.
2006-05-05  Ivan Gyurdievwined3d: QueryInterface corrections.
2006-04-21  Ivan Gyurdievwined3d: Correct vtrace usage.
2006-04-06  Stefan Dösingerwined3d: Add WINED3DLOCKED_RECT to wined3d_types.h.
2006-03-30  H. Verbeetwined3d: Move fields common to vertex shaders and pixel...
2006-03-22  H. Verbeetwined3d: Set vertex attribute pointers defined in verte...
2006-03-10  Stefan Dösingerwined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-09  H. Verbeetwined3d: Use OpenGL fragment programs when available.
2006-03-09  H. Verbeetwined3d: Remove an incorrect FIXME.
2006-03-08  Stefan Dösingerwined3d: Add D3DLOCK_* types to wined3d_types.h.
2006-03-07  H. Verbeetwined3d: Fix a few FIXME's.
2006-02-13  Stefan Dösingerwined3d: Update the glOrtho between 2 rhw draws if...
2006-02-06  H. Verbeetwined3d: Downgrade a FIXME to a TRACE.
2006-01-20  H. Verbeetwined3d: A shader isn't guaranteed to have a vertex...
2005-12-09  Oliver Stieberwined3d: Vertex shader 8 support.
2005-11-29  Oliver StieberAdded support for vertex and pixel shader constants...
2005-11-15  Raphael Junqueira- defined D3DCOLOR_B macros to access byte values of...
2005-11-10  Francois GougetRemove spaces before '\n' in traces.
2005-11-07  Oliver StieberVerify that the texture coordinate used in DrawStridedS...
2005-10-11  Oliver StieberAdd checks for ARB_vertex_program before allowing verte...
2005-09-27  Oliver StieberChange the format of surface_SaveSnapshot to TGA from...
2005-08-19  Oliver StieberIntegrate hardware vertex shaders into the drawing...
2005-08-17  Francois GougetAssorted spelling fixes.
2005-08-12  Francois GougetAssorted spelling fixes.
2005-08-03  Oliver StieberMoved support for non power 2 texture to hardware.
2005-08-03  Oliver StieberImprove on a fixup for the difference between opengl...
2005-08-01  Oliver StieberSeparate the setting of the DirectX texture and sampler...
2005-08-01  Oliver StieberSeparate the management of DirectX states and openGL...
2005-07-30  Oliver StieberTidy up some of the formatting in drawprim and add...
2005-07-24  Raphael Junqueira- add a new settings for vbo support
2005-07-22  Gerald PfeiferRemove unused variable in primitiveConvertToStridedData().
2005-07-21  Oliver StieberCorrect a problem with the way that FVF vertex arrays...
2005-07-21  Oliver StieberFixed regression that occurred because changes to textu...
2005-07-18  Oliver StieberSet mipmap levels correctly (even with ATI's buggy...
2005-07-14  Stefan HuehnerFix some missing-declarations warnings.
2005-07-13  Oliver StieberTidy up some comments and formatting.
2005-07-12  Oliver StieberImplement UpdateTexture and UpdateSurface in wined3d.
2005-07-11  Oliver StieberImplemented basic non-power 2 texture in wined3d.
2005-07-11  Francois GougetAssorted spelling fixes.
2005-07-07  Oliver StieberAdded support for vertex declarations to wined3d, it...
2005-07-06  Oliver StieberChange all references to updateStateBlock to references...
2005-07-05  Oliver StieberImplemented stateblocks in wined3d.
2005-03-29  Oliver Stieber- Volume now inherits Resource. This isn't the way...
2005-03-03  Oliver StieberAdded a stubbed out version of query to d3d9 and wined3d.
2005-01-26  Raphael Junqueira- a very basic blending support on fast drawing path...
2005-01-17  Jason Edmeades- Add texture support for all the texture types for...
2004-12-14  Jason EdmeadesAdd Clear, Present and EndScene support and fix a bug...
2004-12-13  Jason EdmeadesAdd {G,S}etRenderState and {G,S}etTextureStageState...
2004-12-09  Alexandre JulliardJanitorial: C booleans must not be compared against...
2004-12-09  Jason EdmeadesAdd {G,S}etIndices, {G,S}Viewport and enable the basic...