d3d: Move clippers from DDraw to wined3d.
[wine] / include / wine / wined3d_interface.h
2007-05-08  Stefan Dösingerd3d: Move clippers from DDraw to wined3d.
2007-05-01  Stefan Dösingerd3d: Pass the cube face to Create*Texture's surface...
2007-04-26  Stefan Dösingerd3d: Fix ProcessVertices.
2007-04-26  Stefan Dösingerwined3d: Add a method to create a declaration from...
2007-04-24  H. Verbeetwined3d: The second parameter to glTexImage3DEXT isn...
2007-04-16  Stefan Dösingerd3d: Remove dependency on ddraw.h header.
2007-04-07  Stefan Dösingerwined3d: Add Filtering to IWineD3DSurface::Blt and...
2007-03-19  Stefan Dösingerwined3d/ddraw: Forward DDSCL_MULTITHREADED to wined3d.
2007-03-07  Stefan Dösingerwined3d: Rework surface dirtification.
2007-03-07  Stefan Dösingerwined3d: Remove IWineD3DSurface::SetPBufferState.
2007-02-20  Stefan Dösingerwined3d: Remove IWineD3DDevice::EnumDisplayModes.
2007-02-14  Stefan Dösingerwined3d: More fullscreen window fixes.
2007-02-14  H. Verbeetd3d8: Move loading local d3d8 vertex shader constants...
2007-02-14  H. Verbeetd3d9: Don't store the d3d9 declaration in the wined3d...
2007-02-14  H. Verbeetwined3d: Get rid of the vertexDeclaration field in...
2007-02-14  Stefan Dösingerwined3d: GetRenderTargetData can call BltFast.
2007-01-23  H. Verbeetwined3d: Remove some unused methods from the IWineD3DVe...
2007-01-19  H. Verbeetwined3d: Move SetupFullscreenWindow() and RestoreWindow...
2007-01-12  Stefan Dösingerd3d9: Implement IDirect3DDevice9::StretchRect.
2007-01-03  Stefan Dösingerwined3d: Use the baseVertexIndex in the stateblock.
2007-01-02  Stefan Dösingerwined3d: Remove IWineD3DDevice_ApplyStateChanges.
2006-12-18  Markus Amslerd3d: Callback infrastructure for implicit swap chain...
2006-12-18  Markus Amslerwined3d: Remove IWineD3DVolume_GetContainerParent.
2006-12-18  Markus Amslerwined3d: Remove IWineD3DSurface_GetContainerParent.
2006-12-06  Markus Amslerd3d: Callback infrastructure for implicit depth stencil...
2006-12-06  Markus Amslerd3d: Callback infrastructure for implicit volume destru...
2006-12-06  Markus Amslerd3d: Callback infrastructure for implicit render target...
2006-12-06  Markus Amslerd3d: Callback infrastructure for implicit surface destr...
2006-12-06  Markus Amslerd3d: Callback infrastructure for implicit surface destr...
2006-12-04  Markus Amslerd3d: Pass the superior creating object down to the...
2006-10-16  Stefan Dösingerd3d8: Implement CopyRects with BltFast.
2006-10-12  Ivan Gyurdievwined3d: Merge D3DPRIMITIVETYPE types into one type...
2006-10-12  Ivan Gyurdievwined3d: Merge D3DCOLOR types into one type in WINED3D...
2006-10-12  Ivan Gyurdievwined3d: Merge D3DRECT types into one type in WINED3D...
2006-10-12  Ivan Gyurdievwined3d: Merge D3DMATRIX types into one type in WINED3D...
2006-10-12  Ivan Gyurdievwined3d: D3DTRANSFORMSTATETYPE: Consistently use in...
2006-10-12  Ivan Gyurdievwined3d: D3DRENDERSTATETYPE: Consistently use in the...
2006-10-11  Ivan Gyurdievwined3d: Merge GAMMARAMP types into one type in WINED3D...
2006-10-11  Ivan Gyurdievwined3d: Merge VIEWPORT types into one type in WINED3D...
2006-10-11  Ivan Gyurdievwined3d: Merge MATERIAL types into one type in WINED3D...
2006-10-11  Ivan Gyurdievwined3d: Merge LIGHT types into one type in WINED3D...
2006-10-06  Stefan Dösingerwined3d: Add IWineD3DSurface::UpdateOverlay.
2006-10-06  Stefan Dösingerwined3d: Add UpdatOverlayZOrder.
2006-10-06  Stefan Dösingerwined3d: Add IWineD3DSurface::GetOverlayPosition.
2006-10-06  Stefan Dösingerwined3d: Add IWineD3DSurface::SetOverlayPosition.
2006-09-10  Stefan Dösingerddraw: Pass the fullscreen flag to wined3d.
2006-08-07  H. Verbeetwined3d: Delay vertex shader compilation until the...
2006-07-26  Stefan Dösingerddraw: Support using an application-provided surface...
2006-07-18  Stefan Dösingerddraw/wined3d: Remove texture format enumeration functions.
2006-06-28  H. Verbeetwined3d: Use register combiners for texture stage opera...
2006-06-26  Stefan Dösingerddraw/wined3d: IDirectDrawSurface7::SetSurfaceDesc...
2006-06-06  Ivan Gyurdievwined3d: Remove constant type field in stateblock.
2006-05-24  Stefan Dösingerwined3d: Swapchain and back buffer corrections + tests.
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-05-08  Stefan Dösingerwined3d: Add IWineD3DSurface::GetPitch.
2006-05-08  Stefan Dösingerwined3d: Add IWineD3DDevice::DrawPrimitiveStrided.
2006-04-19  Stefan Dösingerwined3d: Implement Init3D and Uninit3D.
2006-04-18  Stefan Dösingerwined3d: Add the remaining DirectDraw methods to WineD3...
2006-04-18  Stefan Dösingerwined3d: Add the remaining IWineD3DDevice methods.
2006-04-18  Stefan Dösingerwined3d: Add IWineD3DPalette.
2006-04-18  Stefan Dösingerwined3d: Add a parameter for surface type selection.
2006-04-17  Stefan Dösingerwined3d: Add a method to change the front and back...
2006-04-17  Stefan Dösingerwined3d: Add IWineD3DSurface::Blt.
2006-04-14  Stefan Dösingerwined3d: Add GetHWND and SetHWND methods to IWineD3DDevice.
2006-04-14  Stefan Dösingerwined3d: Add macros for (Un)Init3D and Flip.
2006-04-13  Stefan Dösingerwined3d: Add IWineD3DSurface::Flip.
2006-04-13  Stefan Dösingerwined3d: Split device creation and opengl initialization.
2006-04-07  Stefan Dösingerwined3d: Allow the inclusion of the wined3d headers...
2006-04-07  Stefan Dösingerwined3d: Add WINED3DBOX to wined3d_types.h.
2006-04-07  Stefan Dösingerwined3d: Rename return values from D3D* to WINED3D*.
2006-04-07  Stefan Dösingerwined3d: Add WINED3DLOCKED_BOX to wined3d_types.h.
2006-04-06  Stefan Dösingerwined3d: Add WINED3DLOCKED_RECT to wined3d_types.h.
2006-04-06  Stefan Dösingerwined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h.
2006-04-05  Stefan Dösingerwined3d: Add some type macros to wined3d_interface.h.
2006-04-04  Stefan Dösingerwined3d: Add WINED3DCUBEMAP_FACES to wined3d_types.h.
2006-04-04  Stefan Dösingerwined3d: Define WINED3DGAMMARAMP based on D3DGAMMARAMP...
2006-04-04  Stefan Dösingerwined3d: Add WINED3DCLIPSTATUS to wined3d_types.h.
2006-04-04  Stefan Dösingerwined3d: Add WINED3DRASTERSTATUS to wined3d_types.h.
2006-04-03  Stefan Dösingerwined3d: Make use of WINED3DDEVICE_CREATION_PARAMETERS.
2006-04-03  Stefan Dösingerwined3d: Add WINED3DBACKBUFFER_TYPE to wined3d_types.h.
2006-04-03  Stefan Dösingerwined3d: Add WINED3DDISPLAYMODE to wined3d_types.h.
2006-03-30  Stefan Dösingerwined3d: Add WINED3DDEVTYPE to wined3d_types.h.
2006-03-29  H. Verbeetwined3d: Create an IWineD3DBaseShader class.
2006-03-28  Stefan Dösingerwined3d: Add WINED3DPOOL to wined3d_types.h.
2006-03-27  Stefan Dösingerwined3d: Add WINED3DMULTISAMPLE_TYPE to wined3d_types.h.
2006-03-27  Stefan Dösingerwined3d: Add WINED3DTRIPATCH_INFO to wined3d_types.h.
2006-03-24  Stefan Dösingerwined3d: Rectpatch code fix.
2006-03-15  Stefan Dösingerwined3d: Add WINED3DINDEXBUFFER_DESC to wined3dtypes.h.
2006-03-13  Stefan Dösingerwined3d: Add WINED3DVERTEXBUFFER_DESC to wined3d_types.h.
2006-03-10  Stefan Dösingerwined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-09  Stefan Dösingerwined3d: Use WINED3DPRESENT_PARAMETERS in IWineD3DSwapC...
2006-03-06  H. Verbeetwined3d: Fix the relation between volumes and their...
2006-03-06  H. Verbeetwined3d: Fix the relation between surfaces and their...
2006-02-07  Roderick Colenbranderwined3d: Added CopyRects method (based on a patch by...
2006-02-06  H. Verbeetwined3d: Fix SetContainer.
2006-01-17  H. Verbeetwined3d: Create a common WineD3D base class, IWineD3DBase.
2005-12-20  H. Verbeetwined3d: Cleanup shader constants code a little bit.
2005-12-09  Oliver Stieberwined3d: Vertex shader 8 support.
2005-11-29  Oliver StieberAdded support for vertex and pixel shader constants...
2005-11-21  Oliver StieberImplement a pixel shader parser and cross compiler...
next