mshtml: Added put_backgroundImage implementation.
[wine] / dlls / d3d8 / tests / device.c
2008-04-25  James Hawkinsd3d8: Fix a few test failures in win2k3.
2008-04-21  David Adamwined3d: Fix a possible null dereference.
2008-03-28  Stefan Dösingerd3d8: Reject broken normal declaration types with fixed...
2008-03-27  Austin EnglishSpelling fixes.
2008-03-24  Alexander Dorofeyevd3d8/tests: Test DrawIndexedPrimitiveUP with primitive...
2008-02-15  Francois GougetAssorted spelling fixes.
2007-12-03  Stefan Dösingerwined3d: Enabling too many lights is silently ignored.
2007-08-14  Paul Vriensd3d8/tests: Make tests run again on win95.
2007-08-10  Francois Gougetd3d8/tests: DXGetErrorString8() prints 'Unknown' for...
2007-08-06  Stefan Dösingerd3d8: Skip tests if d3d is not supported.
2007-07-30  Stefan Dösingerd3d8: Only test pixel shaders if they are supported.
2007-07-30  Stefan Dösingerd3d8: Use a less demanding format for the depth stencil...
2007-07-30  Stefan Dösingerd3d8: Only test volume textures if they are supported.
2007-07-30  Stefan Dösingerd3d8: Only test cube textures if they are supported.
2007-07-30  Stefan Dösingerd3d8: Only test pixel shaders for refcounting if they...
2007-03-08  H. Verbeetd3d8: Add tests for GetVertexShaderDeclaration, GetVert...
2007-02-20  Stefan Dösingerwined3d: No bounds checking is done on sampler / textur...
2007-02-13  Stefan Dösingerd3d8: Deleting bound shaders unbinds them.
2007-02-12  Stefan Dösingerwined3d: BeginScene and EndScene tests and fixes.
2007-01-12  Francois Gougetd3d8/tests: Warn that tests were skipped if we could...
2007-01-02  Louis Lendersd3d8: Fix failing tests on windows, when no 3d hardware...
2006-12-29  Alexandre Julliardd3d8/tests: Avoid sizeof in traces.
2006-12-29  Chris Robinsond3d8: Don't report Shader Model 2.0 or higher.
2006-12-26  Chris Robinsond3d: GetStreamSource on a stream with NULL data isn...
2006-12-20  Chris Robinsond3d: Fix adapter mode enumeration and filtering.
2006-12-18  Markus Amslerd3d8: Handle surface container in d3d8.
2006-12-15  Stefan Dösingerwined3d: D3DRS_ZVISIBLE is not supposed to return an...
2006-12-14  Markus Amslerd3d8: Release non implicit surfaces only if refcount...
2006-12-06  Markus Amslerd3d8: Fix implicit surface refcounting.
2006-12-06  Markus Amslerd3d8: Handle surface refcount forwarding in d3d8.
2006-11-16  Markus Amslerd3d8: Show that the implicit surfaces are not freed...
2006-11-15  Markus Amslerd3d8: Test AddRef with refcount==0.
2006-11-15  Markus Amslerd3d8: Test refcount forwarding.
2006-11-15  Markus Amslerd3d8: Back buffer is identical to the render target...
2006-11-10  Markus Amslerd3d8: Add GetContainer tests for implicit surfaces.
2006-11-09  Markus Amslerd3d8: Add refcount tests for implicit surfaces.
2006-11-09  Markus Amslerd3d8: Backport missing device tests.
2006-10-10  H. Verbeetd3d8/tests: Win64 printf format warning fixes.
2006-07-07  Vitaliy Margolend3d8: Fix remaining refcount tests and tighten all...
2006-06-27  Stefan Dösingerwined3d: Vertex buffer can be locked multiple times.
2006-06-15  Stefan Dösingerwined3d: Support more than one back buffer.
2006-06-12  H. Verbeetd3d8: Make some test functions static.
2006-05-31  Stefan Dösingerd3d8: Backport of the d3d9 swapchain test to d3d8.
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-05-22  Vitaliy Margolend3d8: Add refcount test.