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wine
2007-01-19
Dmitry Timoshkov
user32: Some apps pass a color bitmap as a mask to...
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2007-01-18
Alexandre Julliard
ntdll: Avoid inter-process APCs when called for the...
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2007-01-18
Alexandre Julliard
ntdll: Get rid of the no longer used is_current_process...
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2007-01-18
Alexandre Julliard
ntdll: Implementation of inter-process NtMapViewOfSecti...
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2007-01-18
Alexandre Julliard
ntdll: Implementation of inter-process RtlCreateUserThread.
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2007-01-18
Alexandre Julliard
ntdll: Abuse RtlCreateUserThread to call the thread...
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2007-01-18
Alexandre Julliard
ntdll: Move the LDT section to ntdll and make it an...
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2007-01-18
Alexandre Julliard
winecoreaudio.drv: Fix printf format warnings.
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2007-01-18
Francois Gouget
Assorted spelling fixes.
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2007-01-18
Francois Gouget
Don't put single quotes around '%s' when using the...
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2007-01-18
Francois Gouget
shell32: There is no need to check strings for NULL...
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2007-01-18
Francois Gouget
winmm/tests: Use '%u' to print GetLastError().
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2007-01-18
Francois Gouget
winspool.drv: Use '%u' to print GetLastError().
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2007-01-18
Francois Gouget
ntdll/tests: Use '%u' to print GetLastError().
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2007-01-18
Francois Gouget
mcicda: Use '%u' to print GetLastError().
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2007-01-18
Francois Gouget
secur32: Use '%u' to print GetLastError().
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2007-01-18
Francois Gouget
usp10/tests: Use '%u' to print GetLastError().
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2007-01-18
Francois Gouget
localspl: Remove unneeded cast.
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2007-01-18
Alexandre Julliard
server: Print a trace when sending a signal to a thread.
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2007-01-18
Alexandre Julliard
ntdll: Block async signals during process init and...
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2007-01-18
Alexandre Julliard
ntdll: Make the server signal mask global.
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2007-01-18
Alexandre Julliard
ntdll: Avoid heap allocations during thread creation.
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2007-01-18
Alexandre Julliard
ntdll: Make the fd cache section an uninterruptible...
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2007-01-18
Alexandre Julliard
ntdll: Fix NtDuplicateObject to only close the file...
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2007-01-18
Alexandre Julliard
ntdll: Avoid heap allocation in fd cache. Fixed a coupl...
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2007-01-18
Christoph Frick
dinput: Calc more caps infos ahead and store it in...
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2007-01-18
H. Verbeet
wined3d: Give shader constants their own debug channel.
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2007-01-18
H. Verbeet
wined3d: Fix a typo.
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2007-01-18
H. Verbeet
wined3d: When switching color material, apply the mater...
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2007-01-18
H. Verbeet
wined3d: Don't set Parm when isDiffuseSupplied is FALSE...
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2007-01-18
Francois Gouget
d3d: Fix the D3DFMT_XXX constant declarations.
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2007-01-18
Francois Gouget
winspool.drv: Reorder a couple of functions and remove...
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2007-01-18
Francois Gouget
tests: The non-gcc case was missing a forward declarati...
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2007-01-18
Francois Gouget
odbccp32/tests: Add missing '\n' to an ok() call.
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2007-01-18
Stefan Leichter
winecoreaudio.drv: Print each 64-bit integer as two...
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2007-01-18
Andrew Talbot
objsel: Declare a variable static.
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2007-01-18
Vitaliy Margolen
ws2_32: Fix trace for WS_setsockopt to look closer...
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2007-01-18
Mike McCormack
msi: Register IMsiServer.
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2007-01-18
Mike McCormack
user32: Add a test showing WM_GETTEXT doesn't crash...
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2007-01-18
Mike McCormack
user32: Add an exception handler around the WM_GETTEXT...
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2007-01-17
Detlef Riekenberg
sfc: Forward SfcIsFileProtected to sfc_os.dll.
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2007-01-17
Detlef Riekenberg
sfc_os: Add stub for sfc_os.dll.
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2007-01-17
Joel Parker
Remove redundant semicolons for ANSI compatibility.
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2007-01-17
Anatoly Lyutin
wineconsole: Add support for non-latin symbols with...
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2007-01-17
Christoph Frick
dinput: No longer check for value exceeding have(min...
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2007-01-17
Christoph Frick
dinput: Add a config for the axes.
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2007-01-17
Christoph Frick
dinput: Move the config for the buttons from the JoyDev...
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2007-01-17
Christoph Frick
dinput: Use a struct ObjProps for the config of the...
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2007-01-17
Christoph Frick
dinput: Rename 'axe' to 'axis'.
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2007-01-17
Frank Richter
dbghelp: Search for .gnu_debuglink file.
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2007-01-17
Rob Shearman
wininet: Fix HTTP_EncodeBasicAuth by passing an out...
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2007-01-17
Stefan Dösinger
wined3d: Implement per stream offsets.
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2007-01-17
Stefan Dösinger
wined3d: Store the stream number in the strided structure.
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2007-01-17
Stefan Dösinger
wined3d: Improve drawStridedSlow a bit.
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2007-01-17
Alasdair Sinclair
msvcrt: If we're at EOF in the buffer and we have patte...
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2007-01-17
Andrew Talbot
netapi32: Declare a variable static.
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2007-01-17
Detlef Riekenberg
localspl: Implement PortIsValid for XcvDataPort.
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2007-01-17
Detlef Riekenberg
localspl: Implement XcvDataPort.
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2007-01-17
Detlef Riekenberg
localspl: Implement XcvOpenPort and XcvClosePort.
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2007-01-17
Detlef Riekenberg
localspl/tests: Add test for XcvDataPort_PortIsValid.
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2007-01-17
Detlef Riekenberg
localspl/tests: Extend test for XcvDataPort_MonitorUI.
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2007-01-16
Mikołaj Zalewski
comctl32: toolbar: Fix the TB_SETBITMAPSIZE for width...
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2007-01-16
James Hawkins
advapi32: Add tests for RegQueryValue.
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2007-01-16
James Hawkins
oleaut32: Initialize nrofnames to keep from freeing...
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2007-01-16
H. Verbeet
wined3d: Add a glsl_src_param_t type, pass it to shader...
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2007-01-16
H. Verbeet
wined3d: Add a glsl_dst_param_t type, pass it to shader...
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2007-01-16
H. Verbeet
wined3d: Simplify shader_glsl_get_write_mask().
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2007-01-16
H. Verbeet
wined3d: Simplify shader_glsl_get_swizzle().
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2007-01-16
H. Verbeet
wined3d: Fix pshader_glsl_tex() and pshader_glsl_texcoo...
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2007-01-16
H. Verbeet
wined3d: Pass the correct mask to shader_glsl_add_src_p...
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2007-01-16
H. Verbeet
wined3d: Pass the correct mask to shader_glsl_add_src_p...
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2007-01-16
H. Verbeet
wined3d: Pass the correct mask to shader_glsl_add_src_p...
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2007-01-16
H. Verbeet
wined3d: Pass the correct mask to shader_glsl_add_src_p...
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2007-01-16
H. Verbeet
wined3d: Pass the correct mask to shader_glsl_add_src_p...
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2007-01-16
H. Verbeet
wined3d: Pass the correct mask to shader_glsl_add_src_p...
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2007-01-16
H. Verbeet
wined3d: Pass the correct mask to shader_glsl_add_src_p...
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2007-01-16
H. Verbeet
wined3d: Pass the correct mask to shader_glsl_add_src_p...
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2007-01-16
H. Verbeet
wined3d: Pass the correct mask to shader_glsl_add_src_p...
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2007-01-16
H. Verbeet
wined3d: Pass the correct mask to shader_glsl_add_src_p...
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2007-01-16
H. Verbeet
wined3d: Pass the correct mask to shader_glsl_add_src_p...
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2007-01-16
H. Verbeet
wined3d: Pass the correct mask to shader_glsl_add_src_p...
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2007-01-16
H. Verbeet
wined3d: Pass the correct mask to shader_glsl_add_src_p...
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2007-01-16
H. Verbeet
wined3d: Pass the correct mask to shader_glsl_add_src_p...
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2007-01-16
H. Verbeet
wined3d: Pass the correct mask to shader_glsl_add_src_p...
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2007-01-16
H. Verbeet
wined3d: Pass the correct mask to shader_glsl_add_src_p...
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2007-01-16
H. Verbeet
wined3d: Rewrite pshader_glsl_texreg2rgb to properly...
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2007-01-16
H. Verbeet
wined3d: Split out getting the sample function and...
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2007-01-16
H. Verbeet
wined3d: Pass the correct mask to shader_glsl_add_src_p...
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2007-01-16
H. Verbeet
wined3d: Pass the correct mask to shader_glsl_add_src_p...
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2007-01-16
H. Verbeet
wined3d: Pass the correct mask to shader_glsl_add_src_p...
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2007-01-16
H. Verbeet
wined3d: Rewrite shader_glsl_rcp() to properly take...
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2007-01-16
H. Verbeet
wined3d: Rewrite shader_glsl_expp() to properly take...
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2007-01-16
H. Verbeet
wined3d: Rewrite shader_glsl_cnd() to properly take...
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2007-01-16
H. Verbeet
wined3d: Rewrite shader_glsl_cmp() to properly take...
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2007-01-16
H. Verbeet
wined3d: Rewrite shader_glsl_lrp() to properly take...
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2007-01-16
H. Verbeet
wined3d: Pass the correct mask to shader_glsl_add_src_p...
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2007-01-16
H. Verbeet
wined3d: Rewrite shader_glsl_mov() to properly take...
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2007-01-16
H. Verbeet
wined3d: Rewrite pshader_glsl_dp2add() to properly...
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2007-01-16
H. Verbeet
wined3d: Rewrite shader_glsl_dot() to properly take...
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2007-01-16
H. Verbeet
wined3d: Rewrite shader_glsl_map2gl() to properly take...
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