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kernel32: Allow for non base-10 int values in ini file.
[wine]
/
dlls
/
wined3d
/
2007-02-27
Stefan Dösinger
wined3d: More Clear fixes.
tree
|
commitdiff
2007-02-27
Stefan Dösinger
wined3d: Index buffer creation adjustments.
tree
|
commitdiff
2007-02-26
Vitaliy Margolen
wined3d: Use application provided fog range when fog...
tree
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commitdiff
2007-02-23
Jan Zerebecki
wined3d: replace #ifdef with if() for DEBUG_SINGLE_MODE.
tree
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commitdiff
2007-02-23
Jan Zerebecki
wined3d: Make CreateFakeGLContext thread safe.
tree
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commitdiff
2007-02-23
Francois Gouget
Use the SW_XXX constants when calling ShowWindow().
tree
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commitdiff
2007-02-21
Stefan Dösinger
wined3d: Make sure volumes have memory allocated.
tree
|
commitdiff
2007-02-21
Stefan Dösinger
wined3d: Do not use glMapBuffer in ProcessVertices.
tree
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commitdiff
2007-02-21
Stefan Dösinger
wined3d: Remove dead code from drawprim.c.
tree
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commitdiff
2007-02-21
Stefan Dösinger
wined3d: Use CopyRect / EqualRect.
tree
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commitdiff
2007-02-21
Stefan Dösinger
wined3d: Index buffer fixes.
tree
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commitdiff
2007-02-21
Stefan Dösinger
wined3d: Clean up sampler usage in UpdateSurface.
tree
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commitdiff
2007-02-21
Stefan Dösinger
wined3d: IWineD3DDevice::Clear fixes.
tree
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commitdiff
2007-02-21
Stefan Dösinger
wined3d: Floating point shader constant setting.
tree
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commitdiff
2007-02-21
Stefan Dösinger
wined3d: Light parameter fixes.
tree
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commitdiff
2007-02-21
Stefan Dösinger
wined3d: Do not print the fixed / unfixed vertices...
tree
|
commitdiff
2007-02-20
Francois Gouget
Assorted spelling fixes.
tree
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commitdiff
2007-02-20
Stefan Dösinger
wined3d: With FVFs only one stream is used.
tree
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commitdiff
2007-02-20
Stefan Dösinger
wined3d: Use VBOs for index buffers.
tree
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commitdiff
2007-02-20
Stefan Dösinger
wined3d: Move the scissor rectangle to the state table.
tree
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commitdiff
2007-02-20
Stefan Dösinger
wined3d: No bounds checking is done on sampler / textur...
tree
|
commitdiff
2007-02-20
Stefan Dösinger
wined3d: Misc comment updates.
tree
|
commitdiff
2007-02-20
Stefan Dösinger
wined3d: Remove IWineD3DDevice::EnumDisplayModes.
tree
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commitdiff
2007-02-20
Stefan Dösinger
wined3d: Fix d3d8/9 style palettes.
tree
|
commitdiff
2007-02-20
Stefan Dösinger
wined3d: Remove stream flags from GetStreamSource.
tree
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commitdiff
2007-02-20
Stefan Dösinger
wined3d/d3d8: Move todo about sw vp usage to d3d8.
tree
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commitdiff
2007-02-20
Stefan Dösinger
wined3d: Check volume texture creation errors.
tree
|
commitdiff
2007-02-19
Stefan Dösinger
wined3d: Activate a different context if the active...
tree
|
commitdiff
2007-02-19
Stefan Dösinger
wined3d: Only scream about unsupported vertex blending...
tree
|
commitdiff
2007-02-19
Stefan Dösinger
wined3d: Pretend to support event queries.
tree
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commitdiff
2007-02-19
Stefan Dösinger
wined3d: Lighting is calculated for vertices without...
tree
|
commitdiff
2007-02-19
Stefan Dösinger
wined3d: Visual test framework.
tree
|
commitdiff
2007-02-19
Stefan Dösinger
wined3d: Remove an outdated TODO comment.
tree
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commitdiff
2007-02-16
H. Verbeet
wined3d: Remove the d3d9.h include from wined3d_private.h.
tree
|
commitdiff
2007-02-16
H. Verbeet
wined3d: Get rid of any remaining d3d9 stuff in directx.c.
tree
|
commitdiff
2007-02-16
H. Verbeet
wined3d: Add WINED3DCREATE flags and use them.
tree
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commitdiff
2007-02-16
H. Verbeet
wined3d: Fix WINED3DPRESENT_PARAMETERS and use it inste...
tree
|
commitdiff
2007-02-15
Stefan Dösinger
wined3d: Convert the full surface for now.
tree
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commitdiff
2007-02-15
Stefan Dösinger
wined3d: Read offscreen render targets upside down...
tree
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commitdiff
2007-02-15
Stefan Dösinger
wined3d: Test for supported queries.
tree
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commitdiff
2007-02-15
Stefan Dösinger
6/10: WineD3D: rsq and rcp instructions may need a...
tree
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commitdiff
2007-02-15
Stefan Dösinger
wined3d: Restore the display mode when releasing a...
tree
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commitdiff
2007-02-15
Stefan Dösinger
wined3d: Remove empty texture stage applying loop.
tree
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commitdiff
2007-02-15
H. Verbeet
wined3d: Get rid of any remaining d3d9 stuff in surface...
tree
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commitdiff
2007-02-15
H. Verbeet
wined3d: Get rid of any remaining d3d9 stuff in statebl...
tree
|
commitdiff
2007-02-15
H. Verbeet
wined3d: Get rid of any remaining d3d9 stuff in state.c.
tree
|
commitdiff
2007-02-15
H. Verbeet
wined3d: Use WINED3DISSUE_BEGIN / WINED3DISSUE_END...
tree
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commitdiff
2007-02-15
H. Verbeet
wined3d: Add the WINED3DSPD_IUNKNOWN flag and use it.
tree
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commitdiff
2007-02-15
H. Verbeet
wined3d: Use WINED3DRTYPE_SURFACE rather than D3DRTYPE_...
tree
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commitdiff
2007-02-15
H. Verbeet
wined3d: Add WINED3DVS20 & WINED3DVS20CAPS flags and...
tree
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commitdiff
2007-02-15
H. Verbeet
wined3d: Add WINED3DPS20 & WINED3DPS20CAPS flags and...
tree
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commitdiff
2007-02-15
H. Verbeet
wined3d: Add WINED3DDTCAPS flags and use them.
tree
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commitdiff
2007-02-15
H. Verbeet
wined3d: Add WINED3DLINECAPS flags and use them.
tree
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commitdiff
2007-02-15
H. Verbeet
wined3d: Add WINED3DPTADDRESSCAPS flags and use them.
tree
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commitdiff
2007-02-15
H. Verbeet
wined3d: Add WINED3DPCMPCAPS flags and use them.
tree
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commitdiff
2007-02-15
H. Verbeet
wined3d: Add WINED3DPMISCCAPS flags and use them.
tree
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commitdiff
2007-02-15
H. Verbeet
wined3d: Add WINED3DPBLENDCAPS flags and use them.
tree
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commitdiff
2007-02-15
H. Verbeet
wined3d: Add WINED3DSTENCILCAPS flags and use them.
tree
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commitdiff
2007-02-15
H. Verbeet
wined3d: Add WINED3DTEXOPCAPS flags and use them.
tree
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commitdiff
2007-02-15
Stefan Dösinger
wined3d: Restore blitting environment after modifying it.
tree
|
commitdiff
2007-02-15
Stefan Dösinger
wined3d: alphaop fixes for color keying.
tree
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commitdiff
2007-02-15
Stefan Dösinger
wined3d: Enable color keying only for surfaces without...
tree
|
commitdiff
2007-02-15
Stefan Dösinger
ddraw, wined3d: Color keying tests and fixes.
tree
|
commitdiff
2007-02-15
Stefan Dösinger
wined3d: Accelerated blits from and to offscreen render...
tree
|
commitdiff
2007-02-15
Stefan Dösinger
wined3d: Convert and load U8V8 surfaces as rgb.
tree
|
commitdiff
2007-02-15
Stefan Dösinger
wined3d: Implement texbem in arb, improve it in glsl.
tree
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commitdiff
2007-02-15
Stefan Dösinger
wined3d: Load one bump mapping environment matrix into...
tree
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commitdiff
2007-02-15
Stefan Dösinger
wined3d: Give the bump env matrices their own states.
tree
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commitdiff
2007-02-15
H. Verbeet
wined3d: Use WINED3D_OK rather than D3D_OK.
tree
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commitdiff
2007-02-15
H. Verbeet
wined3d: Use WINED3DPRESENT_BACK_BUFFER_MAX rather...
tree
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commitdiff
2007-02-15
H. Verbeet
wined3d: Use WINED3DUSAGE rather than D3DUSAGE.
tree
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commitdiff
2007-02-15
H. Verbeet
wined3d: Use WINED3DSTREAMSOURCE_INSTANCEDATA rather...
tree
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commitdiff
2007-02-14
Francois Gouget
Assorted spelling fixes.
tree
|
commitdiff
2007-02-14
Stefan Dösinger
wined3d: More fullscreen window fixes.
tree
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commitdiff
2007-02-14
Stefan Dösinger
wined3d: Instancing emulation.
tree
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commitdiff
2007-02-14
Stefan Dösinger
wined3d: Correctly load vertex attributes with a stride...
tree
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commitdiff
2007-02-14
Stefan Dösinger
wined3d: Do not leave SetStreamSource early.
tree
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commitdiff
2007-02-14
Stefan Dösinger
wined3d: Do not release the local vertex buffer copy.
tree
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commitdiff
2007-02-14
Stefan Dösinger
wined3d: SetStreamSource does not modify stream flags.
tree
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commitdiff
2007-02-14
Stefan Dösinger
wined3d: Move lights to the state table.
tree
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commitdiff
2007-02-14
Stefan Dösinger
wined3d: Replace the light chain with a hashmap.
tree
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commitdiff
2007-02-14
H. Verbeet
d3d8: Don't store the d3d8 declaration in the wined3d...
tree
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commitdiff
2007-02-14
H. Verbeet
d3d8: Move loading local d3d8 vertex shader constants...
tree
|
commitdiff
2007-02-14
H. Verbeet
d3d9: Don't store the d3d9 declaration in the wined3d...
tree
|
commitdiff
2007-02-14
H. Verbeet
wined3d: Get rid of the vertexDeclaration field in...
tree
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commitdiff
2007-02-14
H. Verbeet
wined3d: Add WINED3DDECLUSAGE, use it.
tree
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commitdiff
2007-02-14
H. Verbeet
wined3d: Don't use WINED3DSHADERDECLUSAGE_PSIZE / WINED...
tree
|
commitdiff
2007-02-14
Stefan Dösinger
wined3d: Do not allocate compressed surfaces with glTex...
tree
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commitdiff
2007-02-14
Stefan Dösinger
wined3d: Swap the SFLAG_DIBSECTION flag when swaping...
tree
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commitdiff
2007-02-14
Stefan Dösinger
wined3d: Check error conditions before creating the...
tree
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commitdiff
2007-02-14
Stefan Dösinger
wined3d: Partial render target locking.
tree
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commitdiff
2007-02-14
Stefan Dösinger
wined3d: Always use np2 repacking if no native np2...
tree
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commitdiff
2007-02-14
Stefan Dösinger
wined3d: Improve render target locking.
tree
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commitdiff
2007-02-14
Stefan Dösinger
wined3d: Remove pow2Size from the surfaces.
tree
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commitdiff
2007-02-14
Stefan Dösinger
wined3d: Show fullscreen rendering windows.
tree
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commitdiff
2007-02-14
Stefan Dösinger
wined3d: GetRenderTargetData can call BltFast.
tree
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commitdiff
2007-02-14
Stefan Dösinger
wined3d: Dirtify the render targets, not the primary...
tree
|
commitdiff
2007-02-14
H. Verbeet
wined3d: Cleanup the pixelshader() state handler a...
tree
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commitdiff
2007-02-14
H. Verbeet
wined3d: Always select the correct shader pair in the...
tree
|
commitdiff
2007-02-13
Stefan Dösinger
wined3d: Use the context manager to create onscreen...
tree
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commitdiff
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