mshtml: Store style filter in HTMLStyle object.
[wine] / dlls / wined3d /
2011-02-28  Henri Verbeetwined3d: Remove IWineD3DResource::UnLoad() from the...
2011-02-28  Henri Verbeetwined3d: Merge device_unload_resource() and reset_unloa...
2011-02-28  Henri Verbeetwined3d: Recognize some Northern Islands cards in selec...
2011-02-28  Henri Verbeetwined3d: Filter sRGB capabilities during format initial...
2011-02-15  Matteo Bruniwined3d: Make clip planes independent from offscreen...
2011-02-14  Gerald Pfeiferwined3d: Remove an old hack around Mesa choking on...
2011-02-04  Henri Verbeetwined3d: Get rid of the IWineD3DQuery typedefs.
2011-02-04  Henri Verbeetwined3d: Remove COM from the query implementation.
2011-02-04  Henri Verbeetwined3d: Use an internal call table for query operations.
2011-02-04  Henri Verbeetwined3d: Get rid of the IWineD3DClipper typedefs.
2011-02-04  Henri Verbeetwined3d: Remove COM from the clipper implementation.
2011-02-03  Henri Verbeetwined3d: Get rid of the IWineD3DPalette typedefs.
2011-02-03  Henri Verbeetwined3d: Remove COM from the palette.
2011-02-03  Henri Verbeetwined3d: Get rid of the IWineD3DVertexDeclaration typedefs.
2011-02-03  Henri Verbeetwined3d: Remove COM from the vertex declaration.
2011-02-02  Henri Verbeetwined3d: Get rid of the IWineD3D typedefs.
2011-02-02  Henri Verbeetwined3d: Remove COM from IWineD3D.
2011-02-02  Henri Verbeetwined3d: Make volumetexture_ops static.
2011-02-01  Henri Verbeetwined3d: Pass a const adapter to the format caps checki...
2011-02-01  Henri Verbeetwined3d: Just fail if the texture type is not supported...
2011-01-31  Henri Verbeetwined3d: Get rid of the IWineD3DStateBlockImpl typedef.
2011-01-31  Henri Verbeetwined3d: Get rid of the IWineD3DStateBlock typedef.
2011-01-31  Henri Verbeetwined3d: Remove COM from the stateblock.
2011-01-31  Henri Verbeetwined3d: Set color / depth / stencil surfaces to NULL...
2011-01-28  Stefan Reimerwined3d: Adding AMD HD5670, HD5570, HD5550, HD5450...
2011-01-28  Henri Verbeetwined3d: Set all render targets to NULL in IWineD3DDevi...
2011-01-27  Henri Verbeetwined3d: Add support for the NULL format.
2011-01-27  Henri Verbeetwined3d: Verify we have at least one framebuffer attach...
2011-01-26  Henri Verbeetwined3d: Do checks at the start of surface_init() ...
2011-01-25  Henri Verbeetwined3d: Disable vertex shader output clamping.
2011-01-24  Henri Verbeetwined3d: Use dot() instead of length() in shader_glsl_n...
2011-01-24  Henri Verbeetwined3d: WINED3DFMT_INTZ is a FOURCC format.
2011-01-24  Henri Verbeetwined3d: Remove IWineD3DSurface::DrawOverlay() from...
2011-01-24  Henri Verbeetwined3d: Remove IWineD3DSurface::RealizePalette() from...
2011-01-21  Henri Verbeetwined3d: Remove IWineD3DVolume::LoadTexture() from...
2011-01-21  Henri Verbeetwined3d: Get rid of IWineD3DSurface::GetData().
2011-01-21  Henri Verbeetwined3d: Remove IWineD3DSurface::LoadTexture() from...
2011-01-21  Henri Verbeetwined3d: Remove IWineD3DSurface::BindTexture() from...
2011-01-20  Henri Verbeetwined3d: Store a pointer to an array of IWineD3DSwapCha...
2011-01-20  Henri Verbeetwined3d: Move swapchain context retrieval to swapchain.c.
2011-01-19  Henri Verbeetwined3d: Pass an IWineD3DSwapChainImpl pointer to findT...
2011-01-19  Henri Verbeetwined3d: Pass an IWineD3DSwapChainImpl pointer to swapc...
2011-01-19  Henri Verbeetwined3d: Pass an IWineD3DVolumeImpl pointer to volume_b...
2011-01-19  Henri Verbeetwined3d: Pass an IWineD3DVolumeImpl pointer to volume_a...
2011-01-18  Henri Verbeetwined3d: Store an IWineD3DClipperImpl pointer in IWineD...
2011-01-18  Henri Verbeetwined3d: Store an IWineD3DResourceImpl pointer in struc...
2011-01-18  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to wined3...
2011-01-18  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to contex...
2011-01-17  Stefan Dösingerwined3d: Don't set cube and volume POW2 caps if np2...
2011-01-17  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to contex...
2011-01-17  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to device...
2011-01-17  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to device...
2011-01-17  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to device...
2011-01-07  Matteo Bruniwined3d: Don't call glPointParameter with a random...
2011-01-07  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-07  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-07  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-07  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-06  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-06  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-06  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-06  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-05  Henri Verbeetwined3d: Remove IWineD3DBaseTexture::BindTexture()...
2011-01-05  Henri Verbeetwined3d: Pass an IWineD3DDeviceImpl pointer to create_p...
2011-01-05  Henri Verbeetwined3d: Pass an IWineD3DDeviceImpl pointer to delete_o...
2011-01-05  Henri Verbeetwined3d: Use surface_modify_location() to manipulate...
2011-01-04  Henri Verbeetwined3d: Pass an IWineD3DBaseTextureImpl pointer to...
2011-01-04  Henri Verbeetwined3d: Pass an IWineD3DBaseTextureImpl pointer to...
2011-01-04  Henri Verbeetwined3d: Pass an IWineD3DBaseTextureImpl pointer to...
2011-01-04  Henri Verbeetwined3d: Pass an IWineD3DBaseTextureImpl pointer to...
2011-01-03  Alexandre JulliardRevert "wined3d: Update detection of vertex blend capab...
2011-01-03  Jeremy Chinwined3d: Update detection of vertex blend capabilities.
2011-01-03  Henri Verbeetwined3d: Pass an IWineD3DBaseTextureImpl pointer to...
2011-01-03  Henri Verbeetwined3d: Pass an IWineD3DBaseTextureImpl pointer to...
2011-01-03  Henri Verbeetwined3d: Pass an IWineD3DBaseTextureImpl pointer to...
2011-01-03  Henri Verbeetwined3d: Pass an IWineD3DBaseTextureImpl pointer to...
2010-12-27  Andrew Nguyenwined3d: Handle the swapchain presentation interval...
2010-12-27  Andrew Nguyenwined3d: Fix typo in GL_SGIS_generate_mipmap preprocess...
2010-12-27  Andrew Nguyenwined3d: Remove references to GLX_SGI_video_sync.
2010-12-20  Rico Schüllerwined3d: Fix memset size in IWineD3DVolumeImpl_Unmap.
2010-12-16  Henri Verbeetwined3d: Pass an IWineD3DBaseTextureImpl pointer to...
2010-12-16  Henri Verbeetwined3d: Pass an IWineD3DBaseTextureImpl pointer to...
2010-12-16  Henri Verbeetwined3d: Pass an IWineD3DBaseTextureImpl pointer to...
2010-12-16  Henri Verbeetwined3d: Pass an IWineD3DBaseTextureImpl array to pixel...
2010-12-15  Henri Verbeetwined3d: Store an IWineD3DBaseShaderImpl pointer in...
2010-12-15  Henri Verbeetwined3d: Pass an IWineD3DBaseShaderImpl pointer to...
2010-12-15  Henri Verbeetwined3d: Pass an IWineD3DBaseShaderImpl pointer to...
2010-12-15  Henri Verbeetwined3d: Pass implementation pointers to get_glsl_progr...
2010-12-14  Henri Verbeetwined3d: Store implementation pointers in glsl_program_...
2010-12-14  Henri Verbeetwined3d: Store implementation pointers in struct glsl_s...
2010-12-14  Henri Verbeetwined3d: Pass implementation pointers to generate_param...
2010-12-14  Henri Verbeetwined3d: Avoid some interface pointers in set_glsl_shad...
2010-12-13  Henri Verbeetwined3d: Pass an IWineD3DBaseShaderImpl pointer to...
2010-12-13  Henri Verbeetwined3d: Pass an IWineD3DBaseShaderImpl pointer to...
2010-12-13  Henri Verbeetwined3d: Pass an IWineD3DBaseShaderImpl pointer to...
2010-12-13  Henri Verbeetwined3d: Pass an IWineD3DBaseShaderImpl pointer to...
2010-12-10  Henri Verbeetwined3d: Explicitly pass gl_info to unset_shader().
2010-12-10  Henri Verbeetwined3d: Explicitly pass blit_priv and gl_info to set_s...
2010-12-10  Henri Verbeetwined3d: Explicitly pass blit_priv and gl_info to gen_p...
2010-12-10  Henri Verbeetwined3d: Explicitly pass blit_priv and gl_info to gen_y...
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