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ieframe: Added GoForward implementation.
[wine]
/
dlls
/
wined3d
/
utils.c
2013-02-19
Matteo Bruni
wined3d: Add RESZ support.
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2013-02-08
Henri Verbeet
wined3d: Add WINED3DFMT_INST to the format table.
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2013-01-29
Francois Gouget
wined3d: debug_{d3dbasis, d3ddegree}() are not used...
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2013-01-29
Matteo Bruni
wined3d: Rebind texture before checking for its content...
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2013-01-28
Henri Verbeet
wined3d: Introduce a format flag for texturing.
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2013-01-25
Henri Verbeet
wined3d: Get rid of a superfluous texture copy in check...
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2013-01-24
Henri Verbeet
wined3d: Properly set WINED3DFMT_FLAG_VTF in init_forma...
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2013-01-23
Henri Verbeet
wined3d: Properly set WINED3DFMT_FLAG_FILTERING in...
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2013-01-23
Henri Verbeet
wined3d: Get rid of select_shader_mode().
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2013-01-22
Henri Verbeet
wined3d: Properly set WINED3DFMT_FLAG_SRGB_WRITE in...
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2012-12-11
Henri Verbeet
wined3d: Get rid of ENTER_GL / LEAVE_GL.
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2012-11-14
Henri Verbeet
d3d10core: Implement d3d10_device_GSSetShader().
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2012-11-08
Henri Verbeet
wined3d: Use the correct RGTC constant in format_textur...
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2012-11-07
Alexandre Julliard
wined3d: Make use of the generated wgl.h header.
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2012-08-21
Matteo Bruni
wined3d: Fix blending test expected results.
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2012-08-15
Matteo Bruni
wined3d: Improve post-pixelshader blending test.
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2012-08-15
Matteo Bruni
wined3d: Fix pixel format masks.
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2012-08-15
Matteo Bruni
wined3d: Dump postblend color.
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2012-08-15
Matteo Bruni
wined3d: Use GL_FRAMEBUFFER_SRGB when possible.
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2012-07-25
Henri Verbeet
wined3d: Call core GL functions through gl_info.gl_ops...
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2012-05-30
Henri Verbeet
wined3d: Use NAN.
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2012-05-15
Francois Gouget
Assorted typo, spelling, wording and case fixes.
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2012-03-09
Henri Verbeet
wined3d: Use ARB_texture_rg for WINED3DFMT_R16G16_UNORM...
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2012-03-08
Henri Verbeet
wined3d: Don't use floating point for surface height...
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2012-02-13
Henri Verbeet
wined3d: Use a format flag instead of a floating point...
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2012-01-19
Henri Verbeet
wined3d: Get rid of the WINED3DDECLUSAGE typedef.
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2012-01-19
Henri Verbeet
wined3d: Get rid of the WINED3DDECLMETHOD typedef.
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2012-01-18
Henri Verbeet
wined3d: Get rid of the WINED3DPOOL typedef.
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2012-01-18
Henri Verbeet
wined3d: Get rid of the WINED3DRESOURCETYPE typedef.
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2012-01-13
Henri Verbeet
wined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
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2012-01-12
Henri Verbeet
wined3d: Get rid of the WINED3DBASISTYPE typedef.
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2012-01-12
Henri Verbeet
wined3d: Get rid of the WINED3DTRANSFORMSTATETYPE typedef.
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2012-01-11
Henri Verbeet
wined3d: Get rid of the WINED3DTEXTUREOP typedef.
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2012-01-10
Henri Verbeet
wined3d: Get rid of the WINED3DTEXTURETRANSFORMFLAGS...
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2012-01-10
Henri Verbeet
wined3d: Get rid of the WINED3DTEXTURESTAGESTATETYPE...
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2012-01-09
Henri Verbeet
wined3d: Get rid of the WINED3DSAMPLERSTATETYPE typedef.
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2012-01-09
Henri Verbeet
wined3d: Allow 10-bpc formats as render targets.
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2012-01-03
Henri Verbeet
wined3d: Get rid of the WINED3DSTENCILOP typedef.
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2011-12-28
Matteo Bruni
wined3d: Improve projection TEXTURETRANSFORMFLAGS handl...
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2011-12-22
Henri Verbeet
wined3d: Get rid of the WINED3DFOGMODE typedef.
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2011-12-21
Henri Verbeet
wined3d: Get rid of the WINED3DCMPFUNC typedef.
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2011-12-20
Henri Verbeet
wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef.
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2011-12-20
Henri Verbeet
wined3d: Get rid of the WINED3DDEGREETYPE typedef.
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2011-12-13
Henri Verbeet
wined3d: Get rid of the WINED3DDEVTYPE typedef.
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2011-12-12
Henri Verbeet
wined3d: Get rid of the WINED3DPRIMITIVETYPE typedef.
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2011-11-22
Henri Verbeet
wined3d: Get rid of the WINED3DVIEWPORT typedef.
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2011-11-18
Henri Verbeet
wined3d: Get rid of the WINED3DMATRIX typedef.
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2011-11-16
Henri Verbeet
wined3d: Get rid of the WINED3DCOLORVALUE typedef.
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2011-11-14
Matteo Bruni
wined3d: Skip blending test on some texture formats.
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2011-11-14
Matteo Bruni
wined3d: Fix post-pixelshader blending test.
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2011-11-07
Stefan Dösinger
wined3d: YUY2 and UYVY are block based.
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2011-11-04
Matteo Bruni
wined3d: Test more thoroughly for post-pixelshader...
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2011-10-26
Henri Verbeet
wined3d: Mark a format as sRGB attachable if the intern...
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2011-09-09
Matteo Bruni
wined3d: Report more vertex texture formats.
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2011-08-30
Andrew Talbot
wined3d: Remove unneeded address-of operators from...
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2011-08-26
Henri Verbeet
wined3d: Add multisampling support.
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2011-08-03
Frédéric Delanoy
dlls: Assorted spelling fixes.
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2011-08-03
Henri Verbeet
wined3d: Add WINED3DFMT_P8_UINT support to wined3d_form...
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2011-07-14
Henri Verbeet
wined3d: Pass a wined3d_state pointer to state handlers.
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2011-07-14
Henri Verbeet
wined3d: Store a pointer to the framebuffer state in...
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2011-07-06
Henri Verbeet
wined3d: Pass a state pointer instead of a device point...
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2011-07-06
Henri Verbeet
wined3d: Explicitly pass device and state to gen_ffp_fr...
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2011-07-05
Stefan Dösinger
wined3d: Move FBO application into a state handler.
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2011-07-04
Henri Verbeet
wined3d: Get rid of the GL_SupportedExt typedef.
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2011-06-21
Henri Verbeet
wined3d: Initialize format block info with sane values...
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2011-06-17
Stefan Dösinger
wined3d: Add STATE_BASEVERTEXINDEX to debug_d3dstate.
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2011-06-10
Stefan Dösinger
wined3d: Silence R16 and AL16 fourcc warnings.
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2011-06-03
Matteo Bruni
wined3d: Mark some texture formats as filterable.
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2011-05-19
Henri Verbeet
wined3d: Introduce a separate structure for framebuffer...
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2011-05-17
Henri Verbeet
wined3d: Get rid of the IWineD3DDevice typedefs.
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2011-05-16
Stefan Dösinger
wined3d: Heightscaled surfaces still have an integer...
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2011-05-16
Stefan Dösinger
wined3d: Fix data types in RxGx snorm-unorm conversion.
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2011-05-16
Stefan Dösinger
wined3d: Consistently store format bitcounts in BYTEs.
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2011-04-29
Henri Verbeet
wined3d: Get rid of the IWineD3DSurface typedefs.
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2011-04-22
Stefan Dösinger
d3d: Map D3DRS_ZBIAS to WINED3DRS_DEPTHBIAS.
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2011-04-06
Henri Verbeet
wined3d: Make "blit_operation" naming a bit more consis...
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2011-03-29
Henri Verbeet
wined3d: Get rid of IWineD3DBaseTextureClass.
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2011-03-28
Henri Verbeet
wined3d: Get rid of the IWineD3DBaseTexture typedefs.
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2011-03-03
Henri Verbeet
wined3d: Use EXT_texture_sRGB_decode to avoid sRGB...
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2011-03-01
Henri Verbeet
wined3d: Make IWineD3DResourceImpl an independent struc...
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2011-02-28
Henri Verbeet
wined3d: Filter sRGB capabilities during format initial...
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2011-01-31
Henri Verbeet
wined3d: Get rid of the IWineD3DStateBlockImpl typedef.
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2011-01-27
Henri Verbeet
wined3d: Add support for the NULL format.
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2011-01-24
Henri Verbeet
wined3d: WINED3DFMT_INTZ is a FOURCC format.
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2011-01-07
Matteo Bruni
wined3d: Don't call glPointParameter with a random...
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2010-11-12
Henri Verbeet
wined3d: Rename the wined3d_format "Flags" field to...
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2010-11-08
Henri Verbeet
wined3d: Don't use floating point textures without...
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2010-11-05
Henri Verbeet
wined3d: Add support for the INTZ format.
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2010-10-20
Henri Verbeet
wined3d: Handle WINED3DFMT_R10G10B10A2_UNORM in getColo...
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2010-09-28
Henri Verbeet
wined3d: Pass a wined3d_state structure to use_vs().
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2010-09-24
Henri Verbeet
wined3d: Directly pass the texture to texture_activate_...
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2010-09-23
Henri Verbeet
wined3d: Pass a wined3d_state structure to is_invalid_op().
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2010-09-18
Henri Verbeet
wined3d: Move the vertex declaration to wined3d_state.
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2010-09-18
Henri Verbeet
wined3d: Move texture bindings to wined3d_state.
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2010-09-18
Henri Verbeet
wined3d: Remove IWineD3DBaseTexture::GetTextureDimensio...
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2010-09-16
Ričardas Barkauskas
wined3d: Add NVDB support.
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2010-09-16
Henri Verbeet
wined3d: Move texture states to wined3d_state.
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2010-09-15
Henri Verbeet
wined3d: Introduce a separate structure for stateblock...
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2010-09-14
Henri Verbeet
wined3d: Get rid of redundant comparisons against FALSE.
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2010-09-14
Henri Verbeet
wined3d: Get rid of redundant comparisons against NULL...
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