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comctl32: Fix signedness of two variables.
[wine]
/
dlls
/
wined3d
/
2008-07-08
H. Verbeet
wined3d: Store the current GLSL program in the backend...
tree
|
commitdiff
2008-07-08
Stefan Dösinger
wined3d: Move lights to the vertex pipeline states.
tree
|
commitdiff
2008-07-08
Stefan Dösinger
wined3d: Move the scissor rect to the misc states.
tree
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commitdiff
2008-07-08
Stefan Dösinger
wined3d: Move clipplanes to vertex states.
tree
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commitdiff
2008-07-08
Stefan Dösinger
wined3d: Move the frontfacing state to the misc state...
tree
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commitdiff
2008-07-08
Stefan Dösinger
wined3d: Move material application to the vertex pipeline.
tree
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commitdiff
2008-07-08
Stefan Dösinger
wined3d: Move stream source and vshader to misc and...
tree
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commitdiff
2008-07-08
Stefan Dösinger
wined3d: Make the stream source application a regular...
tree
|
commitdiff
2008-07-08
Stefan Dösinger
wined3d: Implement the state merger and start to use it.
tree
|
commitdiff
2008-07-08
Stefan Dösinger
wined3d: Start the state splitup.
tree
|
commitdiff
2008-07-08
Stefan Dösinger
wined3d: Remove an unneeded atifs hack.
tree
|
commitdiff
2008-07-07
Stefan Dösinger
wined3d: Correct an off-by-one error in constant dirtif...
tree
|
commitdiff
2008-07-07
Andrew Talbot
wined3d: Remove unneeded address-of operators from...
tree
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commitdiff
2008-07-03
Maarten Lankhorst
wined3d: Fix a deadlock that may occur during initializ...
tree
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commitdiff
2008-07-03
H. Verbeet
wined3d: Track depth stencil location per-surface.
tree
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commitdiff
2008-07-03
H. Verbeet
wined3d: Use dst_fbo to do the depth blit.
tree
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commitdiff
2008-07-03
H. Verbeet
wined3d: Make sure the FBO doesn't have any depth attac...
tree
|
commitdiff
2008-07-02
Stefan Dösinger
wined3d: Restore the gamma when destroying the swapchain.
tree
|
commitdiff
2008-07-02
Stefan Dösinger
wined3d: Delay render target activation.
tree
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commitdiff
2008-07-02
Stefan Dösinger
wined3d: Use CTXUSAGE_RESOURCELOAD for fb->texture...
tree
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commitdiff
2008-07-02
Stefan Dösinger
wined3d: Update the blit ortho on size changes.
tree
|
commitdiff
2008-07-02
Stefan Dösinger
wined3d: RENDERTARGET | AUTOGENMIPMAP are compatible.
tree
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commitdiff
2008-07-02
H. Verbeet
wined3d: Extract an attach_depth_stencil_fbo() function.
tree
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commitdiff
2008-07-02
H. Verbeet
wined3d: Get rid of a redundant local variable.
tree
|
commitdiff
2008-07-01
H. Verbeet
wined3d: Specify the GLSL language version our shaders...
tree
|
commitdiff
2008-07-01
H. Verbeet
wined3d: Use ModifyLocation() to force a reload on...
tree
|
commitdiff
2008-06-30
H. Verbeet
wined3d: Move setting a palette up a couple of lines...
tree
|
commitdiff
2008-06-30
H. Verbeet
wined3d: Invert "upsidedown" in fb_copy_to_texture_dire...
tree
|
commitdiff
2008-06-27
H. Verbeet
wined3d: Delete depth_blt_texture on IWineD3DDeviceImpl...
tree
|
commitdiff
2008-06-27
H. Verbeet
wined3d: Report WINED3DPMISCCAPS_MRTPOSTPIXELSHADERBLEN...
tree
|
commitdiff
2008-06-26
Francois Gouget
wined3d: Add a trailing '\n' to a couple of shader_addl...
tree
|
commitdiff
2008-06-25
H. Verbeet
wined3d: Explicitly enable depth buffer writing in...
tree
|
commitdiff
2008-06-23
H. Verbeet
wined3d: Half float formats need ARB_TEXTURE_FLOAT...
tree
|
commitdiff
2008-06-23
H. Verbeet
wined3d: Report post pixelshader blending on WINED3DFMT...
tree
|
commitdiff
2008-06-23
Roderick Colenbrander
wined3d: Update the Nvidia driver version to 173.41...
tree
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commitdiff
2008-06-20
H. Verbeet
wined3d: Report WINED3DFMT_FLAG_FILTERING on WINED3DFMT...
tree
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commitdiff
2008-06-20
H. Verbeet
wined3d: Handle depth formats like any other format...
tree
|
commitdiff
2008-06-19
H. Verbeet
wined3d: Use gl_Color and gl_SecondaryColor to support...
tree
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commitdiff
2008-06-19
H. Verbeet
wined3d: Add support for ARB_color_buffer_float.
tree
|
commitdiff
2008-06-18
Roderick Colenbrander
wined3d: Add a Geforce9 driver version (right now garba...
tree
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commitdiff
2008-06-13
Stefan Dösinger
wined3d: Only read back offscreen targets on a target...
tree
|
commitdiff
2008-06-13
Stefan Dösinger
wined3d: Do not PreLoad the new render target.
tree
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commitdiff
2008-06-13
Stefan Dösinger
wined3d: Remove a broken AddDirtyRect call.
tree
|
commitdiff
2008-06-09
Roderick Colenbrander
wined3d: Update ATI GPUs.
tree
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commitdiff
2008-06-09
Roderick Colenbrander
wined3d: Update nvidia GPUs.
tree
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commitdiff
2008-06-06
Stefan Dösinger
wined3d: Avoid float->string conversion in arb shaders.
tree
|
commitdiff
2008-06-03
Roderick Colenbrander
wined3d: Add a WineD3D_ChoosePixelFormat line.
tree
|
commitdiff
2008-06-03
Roderick Colenbrander
wined3d: Add a registry key to allow/disallow multisamp...
tree
|
commitdiff
2008-06-03
Stefan Dösinger
wined3d: Hardcode local constants with glUniform4fvARB.
tree
|
commitdiff
2008-06-03
Stefan Dösinger
wined3d: Give local constants a shader type prefix.
tree
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commitdiff
2008-06-03
H. Verbeet
wined3d: Set the surface location to SFLAG_INSYSMEM...
tree
|
commitdiff
2008-06-03
H. Verbeet
wined3d: Fix WINED3DTOP_MULTIPLYADD for ATI cards.
tree
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commitdiff
2008-05-27
H. Verbeet
wined3d: Fix the nvrc implementation of WINED3DTOP_MULT...
tree
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commitdiff
2008-05-27
H. Verbeet
wined3d: Add WINED3DTOP_ADDSIGNED2X to debug_d3dtop().
tree
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commitdiff
2008-05-22
Andrew Talbot
wined3d: Remove unneeded "extern" from function definition.
tree
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commitdiff
2008-05-19
Roderick Colenbrander
wined3d: Request a WGL depth stencil capable pixel...
tree
|
commitdiff
2008-05-14
Alexander Dorofeyev
wined3d: Only copy front buffer to screen in gdi Realiz...
tree
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commitdiff
2008-05-12
Alexander Dorofeyev
wined3d: Activate context for the right target in surfa...
tree
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commitdiff
2008-05-12
Alexander Dorofeyev
wined3d: glFlush when updating front buffer.
tree
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commitdiff
2008-05-12
Andrew Talbot
wined3d: Remove test for value of unsigned variable...
tree
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commitdiff
2008-05-12
Ben Mayhew
wined3d: Only display Missing vbo streams fixme once.
tree
|
commitdiff
2008-05-09
Alexander Dorofeyev
wined3d: Set alpha to index even when there is no palette.
tree
|
commitdiff
2008-05-09
Alexander Dorofeyev
wined3d: Use source colorkey when passed KEYSRC or...
tree
|
commitdiff
2008-05-07
Francois Gouget
Assorted spelling fixes.
tree
|
commitdiff
2008-05-06
Francois Gouget
Assorted spelling fixes.
tree
|
commitdiff
2008-05-05
Roderick Colenbrander
wined3d: Allow stencil support when it wasn't requested...
tree
|
commitdiff
2008-05-05
Roderick Colenbrander
wined3d: At the start of RemoveContextFromArray numCont...
tree
|
commitdiff
2008-05-01
Roderick Colenbrander
wined3d: We don't want double buffering in pbuffer...
tree
|
commitdiff
2008-05-01
Roderick Colenbrander
wined3d: In window mode (!pbuffer) we want both a windo...
tree
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commitdiff
2008-05-01
Roderick Colenbrander
wined3d: Fix typo in pixel format trace.
tree
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commitdiff
2008-04-30
Alexandre Julliard
makefiles: List the static libraries as normal imports...
tree
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commitdiff
2008-04-30
Andrew Talbot
wined3d: Remove unused variables.
tree
|
commitdiff
2008-04-30
Roderick Colenbrander
wined3d: Add multisampling support.
tree
|
commitdiff
2008-04-29
Roderick Colenbrander
wined3d: Fix a few small bugs in WineD3D_ChoosePixelFormat.
tree
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commitdiff
2008-04-28
Roderick Colenbrander
wined3d: Also use WineD3D_ChoosePixelFormat for pbuffers.
tree
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commitdiff
2008-04-28
Roderick Colenbrander
wined3d: Let WineD3D_ChoosePixelFormat operate on the...
tree
|
commitdiff
2008-04-28
Roderick Colenbrander
wined3d: Store more information about pixel formats...
tree
|
commitdiff
2008-04-28
Roderick Colenbrander
wined3d: Split WGL pixel format selection code off...
tree
|
commitdiff
2008-04-24
Stefan Dösinger
wined3d: Remove an unused variable.
tree
|
commitdiff
2008-04-24
Stefan Dösinger
wined3d: Fix DP2ADD in GLSL.
tree
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commitdiff
2008-04-24
Stefan Dösinger
wined3d: Fix the GL_ATI_separate_stencil codepath.
tree
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commitdiff
2008-04-24
Stefan Dösinger
wined3d: More fglrx spam.
tree
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commitdiff
2008-04-24
Roderick Colenbrander
wgl: Add a wine specific WGL extension which allows...
tree
|
commitdiff
2008-04-24
Stefan Dösinger
wined3d: Call activate_dimensions from the atifs code.
tree
|
commitdiff
2008-04-24
Stefan Dösinger
d3d9: Add a test for NP2 stretchrect.
tree
|
commitdiff
2008-04-24
Stefan Dösinger
wined3d: Support framebuffer reading from texture_recta...
tree
|
commitdiff
2008-04-24
Stefan Dösinger
wined3d: Use the shader backend to enable / disable...
tree
|
commitdiff
2008-04-23
Austin English
Spelling fixes.
tree
|
commitdiff
2008-04-22
Austin English
Spelling fixes.
tree
|
commitdiff
2008-04-21
David Adam
wined3d: Fix a possible null dereference.
tree
|
commitdiff
2008-04-21
Alexander Dorofeyev
wined3d: Prevent console spamming in drawPrimitive.
tree
|
commitdiff
2008-04-21
Alexander Dorofeyev
wined3d: Add missing check for p8 primary in surface_do...
tree
|
commitdiff
2008-04-21
Roderick Colenbrander
wined3d: Add palette re-upload support for cards with...
tree
|
commitdiff
2008-04-17
Marcus Meissner
wined3d: Handle out of array bounds state.
tree
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commitdiff
2008-04-14
Jörg Höhle
wined3d: Fix missing break inside switch in SetAutoGenF...
tree
|
commitdiff
2008-04-09
Chris Robinson
wined3d: Check for NULL vertex declarations.
tree
|
commitdiff
2008-04-09
Stefan Dösinger
d3d9: Some Windows drivers set undefined attributes...
tree
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commitdiff
2008-04-09
Stefan Dösinger
wined3d: Disable blending when clearing.
tree
|
commitdiff
2008-04-09
Stefan Dösinger
wined3d: Disable MAG filters on formats that do not...
tree
|
commitdiff
2008-04-09
Stefan Dösinger
wined3d: Make the mag filter lookup a separate array.
tree
|
commitdiff
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