wined3d: Add a new structure for d3d limits and other info.
[wine] / dlls / wined3d / utils.c
2013-04-25  Stefan Dösingerwined3d: Add a new structure for d3d limits and other...
2013-04-22  Matteo Bruniwined3d: Use ARB_internalformat_query2 for the other...
2013-04-22  Matteo Bruniwined3d: Use ARB_internalformat_query2 to check for...
2013-04-17  Henri Verbeetwined3d: Get rid of the unused WINED3DFMT_FLAG_FOURCC...
2013-04-11  Matteo Bruniwined3d: Use 0 as GL internal format for WINED3DFMT_NULL.
2013-04-10  Matteo Bruniwined3d: Update comment on top of format_texture_info[].
2013-04-10  Matteo Bruniwined3d: Fix typo, really check whether color fixups...
2013-02-19  Matteo Bruniwined3d: Add RESZ support.
2013-02-08  Henri Verbeetwined3d: Add WINED3DFMT_INST to the format table.
2013-01-29  Francois Gougetwined3d: debug_{d3dbasis, d3ddegree}() are not used...
2013-01-29  Matteo Bruniwined3d: Rebind texture before checking for its content...
2013-01-28  Henri Verbeetwined3d: Introduce a format flag for texturing.
2013-01-25  Henri Verbeetwined3d: Get rid of a superfluous texture copy in check...
2013-01-24  Henri Verbeetwined3d: Properly set WINED3DFMT_FLAG_VTF in init_forma...
2013-01-23  Henri Verbeetwined3d: Properly set WINED3DFMT_FLAG_FILTERING in...
2013-01-23  Henri Verbeetwined3d: Get rid of select_shader_mode().
2013-01-22  Henri Verbeetwined3d: Properly set WINED3DFMT_FLAG_SRGB_WRITE in...
2012-12-11  Henri Verbeetwined3d: Get rid of ENTER_GL / LEAVE_GL.
2012-11-14  Henri Verbeetd3d10core: Implement d3d10_device_GSSetShader().
2012-11-08  Henri Verbeetwined3d: Use the correct RGTC constant in format_textur...
2012-11-07  Alexandre Julliardwined3d: Make use of the generated wgl.h header.
2012-08-21  Matteo Bruniwined3d: Fix blending test expected results.
2012-08-15  Matteo Bruniwined3d: Improve post-pixelshader blending test.
2012-08-15  Matteo Bruniwined3d: Fix pixel format masks.
2012-08-15  Matteo Bruniwined3d: Dump postblend color.
2012-08-15  Matteo Bruniwined3d: Use GL_FRAMEBUFFER_SRGB when possible.
2012-07-25  Henri Verbeetwined3d: Call core GL functions through gl_info.gl_ops...
2012-05-30  Henri Verbeetwined3d: Use NAN.
2012-05-15  Francois GougetAssorted typo, spelling, wording and case fixes.
2012-03-09  Henri Verbeetwined3d: Use ARB_texture_rg for WINED3DFMT_R16G16_UNORM...
2012-03-08  Henri Verbeetwined3d: Don't use floating point for surface height...
2012-02-13  Henri Verbeetwined3d: Use a format flag instead of a floating point...
2012-01-19  Henri Verbeetwined3d: Get rid of the WINED3DDECLUSAGE typedef.
2012-01-19  Henri Verbeetwined3d: Get rid of the WINED3DDECLMETHOD typedef.
2012-01-18  Henri Verbeetwined3d: Get rid of the WINED3DPOOL typedef.
2012-01-18  Henri Verbeetwined3d: Get rid of the WINED3DRESOURCETYPE typedef.
2012-01-13  Henri Verbeetwined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
2012-01-12  Henri Verbeetwined3d: Get rid of the WINED3DBASISTYPE typedef.
2012-01-12  Henri Verbeetwined3d: Get rid of the WINED3DTRANSFORMSTATETYPE typedef.
2012-01-11  Henri Verbeetwined3d: Get rid of the WINED3DTEXTUREOP typedef.
2012-01-10  Henri Verbeetwined3d: Get rid of the WINED3DTEXTURETRANSFORMFLAGS...
2012-01-10  Henri Verbeetwined3d: Get rid of the WINED3DTEXTURESTAGESTATETYPE...
2012-01-09  Henri Verbeetwined3d: Get rid of the WINED3DSAMPLERSTATETYPE typedef.
2012-01-09  Henri Verbeetwined3d: Allow 10-bpc formats as render targets.
2012-01-03  Henri Verbeetwined3d: Get rid of the WINED3DSTENCILOP typedef.
2011-12-28  Matteo Bruniwined3d: Improve projection TEXTURETRANSFORMFLAGS handl...
2011-12-22  Henri Verbeetwined3d: Get rid of the WINED3DFOGMODE typedef.
2011-12-21  Henri Verbeetwined3d: Get rid of the WINED3DCMPFUNC typedef.
2011-12-20  Henri Verbeetwined3d: Get rid of the WINED3DRENDERSTATETYPE typedef.
2011-12-20  Henri Verbeetwined3d: Get rid of the WINED3DDEGREETYPE typedef.
2011-12-13  Henri Verbeetwined3d: Get rid of the WINED3DDEVTYPE typedef.
2011-12-12  Henri Verbeetwined3d: Get rid of the WINED3DPRIMITIVETYPE typedef.
2011-11-22  Henri Verbeetwined3d: Get rid of the WINED3DVIEWPORT typedef.
2011-11-18  Henri Verbeetwined3d: Get rid of the WINED3DMATRIX typedef.
2011-11-16  Henri Verbeetwined3d: Get rid of the WINED3DCOLORVALUE typedef.
2011-11-14  Matteo Bruniwined3d: Skip blending test on some texture formats.
2011-11-14  Matteo Bruniwined3d: Fix post-pixelshader blending test.
2011-11-07  Stefan Dösingerwined3d: YUY2 and UYVY are block based.
2011-11-04  Matteo Bruniwined3d: Test more thoroughly for post-pixelshader...
2011-10-26  Henri Verbeetwined3d: Mark a format as sRGB attachable if the intern...
2011-09-09  Matteo Bruniwined3d: Report more vertex texture formats.
2011-08-30  Andrew Talbotwined3d: Remove unneeded address-of operators from...
2011-08-26  Henri Verbeetwined3d: Add multisampling support.
2011-08-03  Frédéric Delanoydlls: Assorted spelling fixes.
2011-08-03  Henri Verbeetwined3d: Add WINED3DFMT_P8_UINT support to wined3d_form...
2011-07-14  Henri Verbeetwined3d: Pass a wined3d_state pointer to state handlers.
2011-07-14  Henri Verbeetwined3d: Store a pointer to the framebuffer state in...
2011-07-06  Henri Verbeetwined3d: Pass a state pointer instead of a device point...
2011-07-06  Henri Verbeetwined3d: Explicitly pass device and state to gen_ffp_fr...
2011-07-05  Stefan Dösingerwined3d: Move FBO application into a state handler.
2011-07-04  Henri Verbeetwined3d: Get rid of the GL_SupportedExt typedef.
2011-06-21  Henri Verbeetwined3d: Initialize format block info with sane values...
2011-06-17  Stefan Dösingerwined3d: Add STATE_BASEVERTEXINDEX to debug_d3dstate.
2011-06-10  Stefan Dösingerwined3d: Silence R16 and AL16 fourcc warnings.
2011-06-03  Matteo Bruniwined3d: Mark some texture formats as filterable.
2011-05-19  Henri Verbeetwined3d: Introduce a separate structure for framebuffer...
2011-05-17  Henri Verbeetwined3d: Get rid of the IWineD3DDevice typedefs.
2011-05-16  Stefan Dösingerwined3d: Heightscaled surfaces still have an integer...
2011-05-16  Stefan Dösingerwined3d: Fix data types in RxGx snorm-unorm conversion.
2011-05-16  Stefan Dösingerwined3d: Consistently store format bitcounts in BYTEs.
2011-04-29  Henri Verbeetwined3d: Get rid of the IWineD3DSurface typedefs.
2011-04-22  Stefan Dösingerd3d: Map D3DRS_ZBIAS to WINED3DRS_DEPTHBIAS.
2011-04-06  Henri Verbeetwined3d: Make "blit_operation" naming a bit more consis...
2011-03-29  Henri Verbeetwined3d: Get rid of IWineD3DBaseTextureClass.
2011-03-28  Henri Verbeetwined3d: Get rid of the IWineD3DBaseTexture typedefs.
2011-03-03  Henri Verbeetwined3d: Use EXT_texture_sRGB_decode to avoid sRGB...
2011-03-01  Henri Verbeetwined3d: Make IWineD3DResourceImpl an independent struc...
2011-02-28  Henri Verbeetwined3d: Filter sRGB capabilities during format initial...
2011-01-31  Henri Verbeetwined3d: Get rid of the IWineD3DStateBlockImpl typedef.
2011-01-27  Henri Verbeetwined3d: Add support for the NULL format.
2011-01-24  Henri Verbeetwined3d: WINED3DFMT_INTZ is a FOURCC format.
2011-01-07  Matteo Bruniwined3d: Don't call glPointParameter with a random...
2010-11-12  Henri Verbeetwined3d: Rename the wined3d_format "Flags" field to...
2010-11-08  Henri Verbeetwined3d: Don't use floating point textures without...
2010-11-05  Henri Verbeetwined3d: Add support for the INTZ format.
2010-10-20  Henri Verbeetwined3d: Handle WINED3DFMT_R10G10B10A2_UNORM in getColo...
2010-09-28  Henri Verbeetwined3d: Pass a wined3d_state structure to use_vs().
2010-09-24  Henri Verbeetwined3d: Directly pass the texture to texture_activate_...
2010-09-23  Henri Verbeetwined3d: Pass a wined3d_state structure to is_invalid_op().
2010-09-18  Henri Verbeetwined3d: Move the vertex declaration to wined3d_state.
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