wined3d: Make the device parameter to wined3d_device_get_scissor_rect() const.
[wine] / dlls / wined3d / texture.c
2011-08-29  Matteo Bruniwined3d: Keep track of the current texture type for...
2011-08-25  Matteo Bruniwined3d: Pass around the context instead of gl_info.
2011-08-25  Matteo Bruniwined3d: Make context_acquire() unconditional in a...
2011-07-15  Henri Verbeetwined3d: Make the texture parameter to texture_srgb_mod...
2011-06-20  Henri Verbeetd3d8: Implement IDirect3DVolumeTexture8 private data...
2011-06-20  Henri Verbeetd3d9: Implement IDirect3DCubeTexture9 private data...
2011-06-17  Henri Verbeetd3d9: Implement IDirect3DVertexBuffer9 private data...
2011-06-07  Henri Verbeetwined3d: Get rid of wined3d_texture_get_type().
2011-06-06  Henri Verbeetwined3d: Rename IWineD3DDeviceImpl_MarkStateDirty(...
2011-05-19  Henri Verbeetwined3d: Use the requested sRGB mode in texture3d_prelo...
2011-05-19  Henri Verbeetwined3d: Get rid of the mostly unused SRGB_BOTH enum...
2011-05-19  Henri Verbeetwined3d: Get rid of the IWineD3DDeviceParent interface.
2011-05-17  Henri Verbeetwined3d: Get rid of the IWineD3DDevice typedefs.
2011-05-11  Henri Verbeetwined3d: Remove object creation methods from the IWineD...
2011-04-29  Henri Verbeetwined3d: Get rid of the IWineD3DSurface typedefs.
2011-04-29  Henri Verbeetwined3d: Remove COM from the surface implementation.
2011-04-21  Henri Verbeetwined3d: Get rid of the mipmap hint code.
2011-04-15  Henri Verbeetwined3d: Get rid of the IWineD3DVolume typedefs.
2011-04-15  Henri Verbeetwined3d: Remove COM from the volume implementation.
2011-03-29  Henri Verbeetwined3d: Replace "is_srgb" in wined3d_texture with...
2011-03-29  Henri Verbeetwined3d: Replace "pow2_matrix_identity" in wined3d_text...
2011-03-29  Henri Verbeetwined3d: Replace "cond_np2" in wined3d_texture with...
2011-03-29  Henri Verbeetwined3d: Get rid of IWineD3DBaseTextureClass.
2011-03-28  Henri Verbeetwined3d: Remove COM from the texture implementation.
2011-03-28  Henri Verbeetwined3d: Merge the texture implementations.
2011-03-28  Henri Verbeetwined3d: Get rid of the IWineD3DBase requirement for...
2011-03-18  Henri Verbeetwined3d: Merge the texture cleanup functions.
2011-03-18  Henri Verbeetwined3d: Merge the IWineD3DBaseTexture::AddDirtyRegion...
2011-03-17  Henri Verbeetwined3d: Get rid of IWineD3DBaseTexture::IsCondNP2().
2011-03-17  Henri Verbeetwined3d: Get rid of IWineD3DTextureImpl.
2011-03-17  Henri Verbeetwined3d: Get rid of IWineD3DTexture.
2011-03-15  Henri Verbeetwined3d: Generalize AddDirtyRect() / AddDirtyBox()...
2011-03-14  Henri Verbeetwined3d: Get rid of IWineD3DTexture::Unmap().
2011-03-14  Henri Verbeetwined3d: Get rid of IWineD3DTexture::Map().
2011-03-10  Henri Verbeetwined3d: Get rid of IWineD3DBaseTexture::GetSubResource...
2011-03-10  Henri Verbeetwined3d: Generalize GetSurfaceLevel() / GetVolumeLevel...
2011-03-10  Henri Verbeetwined3d: Introduce wined3d_resource_get_desc() to retri...
2011-03-09  Henri Verbeetwined3d: Move the GetLevelDesc() functions to the IWine...
2011-03-09  Henri Verbeetwined3d: Merge the various resource desc structures.
2011-03-07  Henri Verbeetwined3d: Check subresources for NULL during texture...
2011-03-03  Henri Verbeetwined3d: Pass gl_info to basetexture_bind().
2011-03-03  Henri Verbeetwined3d: Use EXT_texture_sRGB_decode to avoid sRGB...
2011-03-03  Henri Verbeetwined3d: Retrieve the GL texture through a function.
2011-03-02  Henri Verbeetwined3d: Use basetexture_set_dirty() in some more places.
2011-03-01  Henri Verbeetwined3d: Make IWineD3DResourceImpl an independent struc...
2011-02-28  Henri Verbeetwined3d: Remove IWineD3DResource::UnLoad() from the...
2011-01-21  Henri Verbeetwined3d: Remove IWineD3DSurface::LoadTexture() from...
2011-01-07  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-07  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-07  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-07  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-06  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-06  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-05  Henri Verbeetwined3d: Remove IWineD3DBaseTexture::BindTexture()...
2011-01-04  Henri Verbeetwined3d: Pass an IWineD3DBaseTextureImpl pointer to...
2011-01-04  Henri Verbeetwined3d: Pass an IWineD3DBaseTextureImpl pointer to...
2011-01-04  Henri Verbeetwined3d: Pass an IWineD3DBaseTextureImpl pointer to...
2011-01-03  Henri Verbeetwined3d: Pass an IWineD3DBaseTextureImpl pointer to...
2011-01-03  Henri Verbeetwined3d: Pass an IWineD3DBaseTextureImpl pointer to...
2011-01-03  Henri Verbeetwined3d: Pass an IWineD3DBaseTextureImpl pointer to...
2011-01-03  Henri Verbeetwined3d: Pass an IWineD3DBaseTextureImpl pointer to...
2010-12-16  Henri Verbeetwined3d: Pass an IWineD3DBaseTextureImpl pointer to...
2010-12-16  Henri Verbeetwined3d: Pass an IWineD3DBaseTextureImpl pointer to...
2010-12-16  Henri Verbeetwined3d: Pass an IWineD3DBaseTextureImpl pointer to...
2010-12-09  Henri Verbeetwined3d: Remove IWineD3DBaseTexture::SetDirty() from...
2010-12-09  Henri Verbeetwined3d: Remove the unused IWineD3DBaseTexture::GetDirt...
2010-11-23  Henri Verbeetwined3d: Get rid of the remaining "Flags".
2010-11-23  Henri Verbeetwined3d: Textures never have a resource size.
2010-11-12  Henri Verbeetwined3d: Rename the wined3d_format "Flags" field to...
2010-10-25  Henri Verbeetwined3d: Pass a sub-resource index instead of a face...
2010-10-25  Henri Verbeetwined3d: Pass a sub-resource index instead of a mipleve...
2010-10-14  Henri Verbeetwined3d: Consistently use Map/Unmap for mapping resources.
2010-09-18  Henri Verbeetwined3d: Remove IWineD3DBaseTexture::GetTextureDimensio...
2010-09-18  Henri Verbeetwined3d: Move the texture's target field to the base...
2010-09-08  Henri Verbeetwined3d: IWineD3DSurface_GetDesc() should never fail.
2010-09-03  Henri Verbeetwined3d: Explicitly document some more consequences...
2010-09-01  Henri Verbeetwined3d: Don't require wined3d object parents to be...
2010-08-31  Henri Verbeetwined3d: Rename wined3d_format_desc to wined3d_format.
2010-08-26  Henri Verbeetwined3d: Rename the "format" field in wined3d_format_de...
2010-08-24  Henri Verbeetwined3d: Rename WINED3DFORMAT to wined3d_format_id.
2010-08-17  Henri Verbeetwined3d: Also store the subresource container type.
2010-08-17  Henri Verbeetwined3d: Remove SetContainer() from the public IWineD3D...
2010-07-22  Henri Verbeetwined3d: Remove LoadLocation() from the public wined3d...
2010-07-22  Henri Verbeetwined3d: Remove ModifyLocation() from the public wined3...
2010-07-21  Henri Verbeetwined3d: Use a more consistent name for the normalized...
2010-05-04  Henri Verbeetwined3d: Separate context acquisition and state applica...
2010-04-27  Henri Verbeetwined3d: Simply pass an IWineD3DSurfaceImpl pointer...
2010-04-27  Henri Verbeetwined3d: Simply pass an IWineD3DSurfaceImpl pointer...
2010-04-27  Henri Verbeetwined3d: Simply pass an IWineD3DSurfaceImpl pointer...
2010-04-25  Henri Verbeetwined3d: Introduce basetexture_get_sub_resource() to...
2010-04-25  Henri Verbeetwined3d: Store texture sub-resources in IWineD3DBaseTex...
2010-03-19  Henri Verbeetwined3d: Rename GlPixelFormatDesc to wined3d_format_desc.
2010-03-15  Roderick Colenbranderwined3d: Remove oversize texture support.
2009-12-10  Henri Verbeetwined3d: Rename "wineD3DDevice" to "device".
2009-12-09  Henri Verbeetwined3d: Remove unused GetDevice() implementations.
2009-10-29  Henri Verbeetwined3d: Remove some unused GLINFO_LOCATION definitions.
2009-10-28  Henri Verbeetwined3d: Keep better track of where we're using wined3d...
2009-09-25  Henri Verbeetwined3d: Use the DXGI naming convention for all formats.
2009-09-23  Stefan Dösingerwined3d: Track GL texture states in a separate structure.
2009-09-18  Henri Verbeetwined3d: Move "parent_ops" to IWineD3DResourceClass.
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