projects
/
wine
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first
⋅
prev
⋅ next
crypt32: Avoid printing pointer differences in traces.
[wine]
/
dlls
/
wined3d
/
drawprim.c
2006-06-13
Ivan Gyurdiev
wined3d: The namedArrays code path is dead (always...
blob
|
commitdiff
|
raw
2006-06-09
Jason Green
wined3d: GLSL shader cleanup patch.
blob
|
commitdiff
|
raw
|
diff to current
2006-06-09
Jason Green
wined3d: Allow drawPrim to create and use the GLSL...
blob
|
commitdiff
|
raw
|
diff to current
2006-06-09
Jason Green
wined3d: Move constant loading out of DrawPrimDrawStrid...
blob
|
commitdiff
|
raw
|
diff to current
2006-06-06
Ivan Gyurdiev
wined3d: Remove constant type field in stateblock.
blob
|
commitdiff
|
raw
|
diff to current
2006-06-05
Stefan Dösinger
wined3d: Render target locking fixes.
blob
|
commitdiff
|
raw
|
diff to current
2006-05-26
Jason Green
wined3d: Fix regression introduced by recent multitextu...
blob
|
commitdiff
|
raw
|
diff to current
2006-05-25
Roderick Colenbrander
wined3d: Dynamicly load GL_ARB_multitexture functions.
blob
|
commitdiff
|
raw
|
diff to current
2006-05-25
Stefan Dösinger
wined3d: Small rhw vertex fix.
blob
|
commitdiff
|
raw
|
diff to current
2006-05-23
Jonathan Ernst
Update the address of the Free Software Foundation.
blob
|
commitdiff
|
raw
|
diff to current
2006-05-22
Ivan Gyurdiev
wined3d: Allow use of pixel shaders with drawStridedSlow.
blob
|
commitdiff
|
raw
|
diff to current
2006-05-15
Stefan Dösinger
wined3d: Implement IWineD3DDevice::ProcessVertices.
blob
|
commitdiff
|
raw
|
diff to current
2006-05-09
Stefan Dösinger
wined3d: rhw vertex fixup.
blob
|
commitdiff
|
raw
|
diff to current
2006-05-08
Stefan Dösinger
wined3d: Add IWineD3DDevice::DrawPrimitiveStrided.
blob
|
commitdiff
|
raw
|
diff to current
2006-05-07
Ivan Gyurdiev
wined3d: Remove dead shader code.
blob
|
commitdiff
|
raw
|
diff to current
2006-05-05
Ivan Gyurdiev
wined3d: QueryInterface corrections.
blob
|
commitdiff
|
raw
|
diff to current
2006-04-21
Ivan Gyurdiev
wined3d: Correct vtrace usage.
blob
|
commitdiff
|
raw
|
diff to current
2006-04-06
Stefan Dösinger
wined3d: Add WINED3DLOCKED_RECT to wined3d_types.h.
blob
|
commitdiff
|
raw
|
diff to current
2006-03-30
H. Verbeet
wined3d: Move fields common to vertex shaders and pixel...
blob
|
commitdiff
|
raw
|
diff to current
2006-03-22
H. Verbeet
wined3d: Set vertex attribute pointers defined in verte...
blob
|
commitdiff
|
raw
|
diff to current
2006-03-10
Stefan Dösinger
wined3d: Consistently use WINED3DRESOURCETYPE.
blob
|
commitdiff
|
raw
|
diff to current
2006-03-09
H. Verbeet
wined3d: Use OpenGL fragment programs when available.
blob
|
commitdiff
|
raw
|
diff to current
2006-03-09
H. Verbeet
wined3d: Remove an incorrect FIXME.
blob
|
commitdiff
|
raw
|
diff to current
2006-03-08
Stefan Dösinger
wined3d: Add D3DLOCK_* types to wined3d_types.h.
blob
|
commitdiff
|
raw
|
diff to current
2006-03-07
H. Verbeet
wined3d: Fix a few FIXME's.
blob
|
commitdiff
|
raw
|
diff to current
2006-02-13
Stefan Dösinger
wined3d: Update the glOrtho between 2 rhw draws if...
blob
|
commitdiff
|
raw
|
diff to current
2006-02-06
H. Verbeet
wined3d: Downgrade a FIXME to a TRACE.
blob
|
commitdiff
|
raw
|
diff to current
2006-01-20
H. Verbeet
wined3d: A shader isn't guaranteed to have a vertex...
blob
|
commitdiff
|
raw
|
diff to current
2005-12-09
Oliver Stieber
wined3d: Vertex shader 8 support.
blob
|
commitdiff
|
raw
|
diff to current
2005-11-29
Oliver Stieber
Added support for vertex and pixel shader constants...
blob
|
commitdiff
|
raw
|
diff to current
2005-11-15
Raphael Junqueira
- defined D3DCOLOR_B macros to access byte values of...
blob
|
commitdiff
|
raw
|
diff to current
2005-11-10
Francois Gouget
Remove spaces before '\n' in traces.
blob
|
commitdiff
|
raw
|
diff to current
2005-11-07
Oliver Stieber
Verify that the texture coordinate used in DrawStridedS...
blob
|
commitdiff
|
raw
|
diff to current
2005-10-11
Oliver Stieber
Add checks for ARB_vertex_program before allowing verte...
blob
|
commitdiff
|
raw
|
diff to current
2005-09-27
Oliver Stieber
Change the format of surface_SaveSnapshot to TGA from...
blob
|
commitdiff
|
raw
|
diff to current
2005-08-19
Oliver Stieber
Integrate hardware vertex shaders into the drawing...
blob
|
commitdiff
|
raw
|
diff to current
2005-08-17
Francois Gouget
Assorted spelling fixes.
blob
|
commitdiff
|
raw
|
diff to current
2005-08-12
Francois Gouget
Assorted spelling fixes.
blob
|
commitdiff
|
raw
|
diff to current
2005-08-03
Oliver Stieber
Moved support for non power 2 texture to hardware.
blob
|
commitdiff
|
raw
|
diff to current
2005-08-03
Oliver Stieber
Improve on a fixup for the difference between opengl...
blob
|
commitdiff
|
raw
|
diff to current
2005-08-01
Oliver Stieber
Separate the setting of the DirectX texture and sampler...
blob
|
commitdiff
|
raw
|
diff to current
2005-08-01
Oliver Stieber
Separate the management of DirectX states and openGL...
blob
|
commitdiff
|
raw
|
diff to current
2005-07-30
Oliver Stieber
Tidy up some of the formatting in drawprim and add...
blob
|
commitdiff
|
raw
|
diff to current
2005-07-24
Raphael Junqueira
- add a new settings for vbo support
blob
|
commitdiff
|
raw
|
diff to current
2005-07-22
Gerald Pfeifer
Remove unused variable in primitiveConvertToStridedData().
blob
|
commitdiff
|
raw
|
diff to current
2005-07-21
Oliver Stieber
Correct a problem with the way that FVF vertex arrays...
blob
|
commitdiff
|
raw
|
diff to current
2005-07-21
Oliver Stieber
Fixed regression that occurred because changes to textu...
blob
|
commitdiff
|
raw
|
diff to current
2005-07-18
Oliver Stieber
Set mipmap levels correctly (even with ATI's buggy...
blob
|
commitdiff
|
raw
|
diff to current
2005-07-14
Stefan Huehner
Fix some missing-declarations warnings.
blob
|
commitdiff
|
raw
|
diff to current
2005-07-13
Oliver Stieber
Tidy up some comments and formatting.
blob
|
commitdiff
|
raw
|
diff to current
2005-07-12
Oliver Stieber
Implement UpdateTexture and UpdateSurface in wined3d.
blob
|
commitdiff
|
raw
|
diff to current
2005-07-11
Oliver Stieber
Implemented basic non-power 2 texture in wined3d.
blob
|
commitdiff
|
raw
|
diff to current
2005-07-11
Francois Gouget
Assorted spelling fixes.
blob
|
commitdiff
|
raw
|
diff to current
2005-07-07
Oliver Stieber
Added support for vertex declarations to wined3d, it...
blob
|
commitdiff
|
raw
|
diff to current
2005-07-06
Oliver Stieber
Change all references to updateStateBlock to references...
blob
|
commitdiff
|
raw
|
diff to current
2005-07-05
Oliver Stieber
Implemented stateblocks in wined3d.
blob
|
commitdiff
|
raw
|
diff to current
2005-03-29
Oliver Stieber
- Volume now inherits Resource. This isn't the way...
blob
|
commitdiff
|
raw
|
diff to current
2005-03-03
Oliver Stieber
Added a stubbed out version of query to d3d9 and wined3d.
blob
|
commitdiff
|
raw
|
diff to current
2005-01-26
Raphael Junqueira
- a very basic blending support on fast drawing path...
blob
|
commitdiff
|
raw
|
diff to current
2005-01-17
Jason Edmeades
- Add texture support for all the texture types for...
blob
|
commitdiff
|
raw
|
diff to current
2004-12-14
Jason Edmeades
Add Clear, Present and EndScene support and fix a bug...
blob
|
commitdiff
|
raw
|
diff to current
2004-12-13
Jason Edmeades
Add {G,S}etRenderState and {G,S}etTextureStageState...
blob
|
commitdiff
|
raw
|
diff to current
2004-12-09
Alexandre Julliard
Janitorial: C booleans must not be compared against...
blob
|
commitdiff
|
raw
|
diff to current
2004-12-09
Jason Edmeades
Add {G,S}etIndices, {G,S}Viewport and enable the basic...
blob
|
commitdiff
|
raw
|
diff to current