rpcrt4: Fix the argument size of conformant arrays.
[wine] / dlls / wined3d / directx.c
2006-06-16  Francois GougetAssorted spelling fixes.
2006-06-13  Jan Zerebeckiwined3d: Enable two sided stencil in the caps.
2006-06-10  Alexandre Julliardwined3d: Make the virtual table functions static where...
2006-05-27  Jason Greenwined3d: Final move of the GLSL registry check (hopefully).
2006-05-26  Jason Greenwined3d: Move the GLSL registry check again.
2006-05-25  Phil Costinwined3d: Shader caps fix - code relocation.
2006-05-24  Roderick Colenbranderwined3d: Fix ARB_imaging abuse.
2006-05-24  Jason Greenwined3d: Replaced USING_GLSL define with a new wined3d_...
2006-05-24  Stefan Dösingerwined3d: Remove a double cap flag.
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-05-20  Stefan Dösingerwined3d: Add more device caps.
2006-05-20  Stefan Dösingerwined3d: Allow SYSTEMMEM textures and surfaces.
2006-05-20  Stefan Dösingerwined3d: Implement IWineD3DDevice::SetDisplayMode.
2006-05-20  Phil Costinwined3d: Trace output corrections and cleanups.
2006-05-18  Phil Costinwined3d: Check registry for UseGLSL enabled.
2006-05-09  Phil Costinwined3d: Add check for GL Shading Language 100 Extension.
2006-05-05  Ivan Gyurdievwined3d: QueryInterface corrections.
2006-04-19  Stefan Dösingerwined3d: Implement Init3D and Uninit3D.
2006-04-07  Stefan Dösingerwined3d: Rename return values from D3D* to WINED3D*.
2006-04-06  Stefan Dösingerwined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h.
2006-04-03  Stefan Dösingerwined3d: Add WINED3DDISPLAYMODE to wined3d_types.h.
2006-03-30  Stefan Dösingerwined3d: Add WINED3DDEVTYPE to wined3d_types.h.
2006-03-27  Stefan Dösingerwined3d: Add WINED3DMULTISAMPLE_TYPE to wined3d_types.h.
2006-03-10  Stefan Dösingerwined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-07  Stefan Dösingerwined3d: Add device caps to wined3d_types.h.
2006-03-06  Vitaliy Margolenwined3d: Fix retrieval of driver adapter versions.
2006-03-06  Stefan Dösingerwined3d: Add d3d7 and d3d8/9 cap flags to wined3d_types.h.
2006-03-06  Vitaly Budovskiwined3d: Added OpenGL 2.0 function definitions.
2006-02-27  Roderick Colenbranderd3d8: Moved the remaining code over to WineD3D (based...
2006-02-21  Roderick Colenbranderd3d8: Move the capability detection code over to WineD3D.
2006-02-11  Jan Zerebeckiwined3d: Make the returned driver version similar to...
2006-02-06  Roderick Colenbranderwined3d: Texture fixes.
2006-02-06  H. Verbeetwined3d: Update the QueryInterface functions of IWineD3...
2006-02-02  Vitaly Budovskiwined3d: Added support for ARB_POINT_PARAMETERS.
2006-01-19  H. Verbeetwined3d: Better version string parsing for VENDOR_NVIDIA in
2006-01-19  H. Verbeetwined3d: In IWineD3DImpl_FillGLCaps use glGetString...
2005-12-31  Raphael Junqueirawined3d: Added support for WINED3DFMT_X4R4G4B4.
2005-11-30  Willie SippelAdded more Nvidia card IDs.
2005-11-30  Raphael JunqueiraAdd support for Intel drivers version string.
2005-11-10  Francois GougetRemove spaces before '\n' in traces.
2005-11-10  Francois GougetAssorted spelling and case fixes.
2005-11-10  Raphael JunqueiraDefine GL_EXT_framebuffer_object and GL_EXT_pixelbuffer...
2005-11-08  Raphael JunqueiraFix parsing of version number.
2005-10-12  Oliver StieberChanged the way that 24bit and 32bit Adapter and Buffer...
2005-10-04  Oliver StieberProvide looser device matching for backbuffer and depth...
2005-10-03  Marcus MeissnerUse correct minLookup[] array entry.
2005-09-21  Oliver StieberStart to implement TestCooperativeLevel.
2005-09-21  Oliver StieberImplemented occlusion queries using either GL_ARB_occlu...
2005-09-19  Oliver StieberReturn the adaptor mode as X8R8G8B8 when BPP is 24...
2005-09-19  Oliver StieberPrevent CheckDepthStencilMatch from causing problems...
2005-09-07  Karsten ElfenbeinAdded A2R10G10B10 and D3DFMT_D24FS8 modes to all other...
2005-08-29  Oliver StieberAdded support for DXT2 and DXT4.
2005-08-12  Francois GougetAssorted spelling fixes.
2005-08-11  Mike McCormackFix gcc 4.0 warnings.
2005-08-03  Oliver StieberMove the setting of states from device to basetexture...
2005-07-30  Oliver StieberFixed an off by one error in enumdisplaymodes, allowing...
2005-07-30  Oliver StieberValidate that the texture is no larger than the graphic...
2005-07-28  Mike McCormackSigned warning fixes.
2005-07-26  Oliver StieberMakes sure any internal reference counting is passed...
2005-07-24  Raphael Junqueira- add a new settings for vbo support
2005-07-13  Oliver StieberCorrect a few formats that were incorrect.
2005-07-13  Oliver StieberTidy up some comments and formatting.
2005-07-11  Francois GougetAssorted spelling fixes.
2005-07-10  Oliver StieberTidy up the way caps are managed in GetDeviceCaps and...
2005-07-07  Oliver StieberImplement render targets using either textures, swapcha...
2005-06-30  Francois GougetAssorted spelling fixes.
2005-06-24  Oliver StieberAdd support for samplers.
2005-06-23  Oliver StieberImplement swapchains.
2005-06-22  Oliver StieberCorrect GetDeviceCaps so that it uses wined3dcaps as...
2005-06-16  Oliver StieberRename _D3DCAPS9.MaxPixelShaderValue to the correct
2005-06-08  Felix Nawothnig- Output a FIXME when a surface with dimensions not...
2005-06-06  Dmitry TimoshkovMake remaining OLE interface vtables const.
2005-05-09  Daniel LundAdded D3DDEVCAPS_HWRASTERIZATION to the DevCaps for...
2005-04-28  Raphael Junqueira- implement memory access APIs to VertexBuffers
2005-03-29  Oliver Stieber- Volume now inherits Resource. This isn't the way...
2005-03-23  Francois GougetAssorted spelling fixes.
2005-03-02  Oliver StieberImplemented guids for wined3d.
2005-02-23  Jason EdmeadesEnable parsing of vendor strings not matching the expec...
2005-02-10  Francois GougetAssorted spelling fixes.
2005-01-31  Alexandre JulliardOnly create an X window for top-level windows, not...
2005-01-27  Raphael Junqueira- fix typo in wined3d_interface.h
2005-01-26  Raphael Junqueira- a very basic blending support on fast drawing path...
2005-01-18  Jason Edmeades- Handle failures to allocate storage more gracefully.
2005-01-12  James HawkinsUse only stored result of Interlocked* in AddRef/Release.
2005-01-09  Jason EdmeadesAdd render target support, and ensure there is a front...
2005-01-09  Oliver StieberCorrect loop check for enum display and include 32bit...
2004-12-14  Jason EdmeadesAdd Clear, Present and EndScene support and fix a bug...
2004-12-13  Jason EdmeadesAdd {G,S}etRenderState and {G,S}etTextureStageState...
2004-12-09  Alexandre JulliardJanitorial: C booleans must not be compared against...
2004-11-28  Jason EdmeadesAdd Get/Set Transform support, plus BeginScene (does...
2004-11-23  Jason Edmeades- Implement SetStreamSource
2004-10-22  Francois GougetAssorted spelling fixes.
2004-10-21  Jason EdmeadesImplement the beginnings of the stateblock class, and...
2004-10-08  Jason EdmeadesCopy and tidy up the code from dx8 create device into...
2004-10-07  Jason EdmeadesAdd a IWineD3DDevice object type (empty for now), and...
2004-10-06  Jason EdmeadesMove the GetDeviceCaps into the wined3d library and...
2004-10-05  Francois GougetAssorted spelling fixes.
2004-10-05  Jason EdmeadesMove the Check* type functions into wined3d and copy...
2004-09-29  Jason EdmeadesMove into wined3d and call from d3d9 the GetAdapterId...
2004-09-28  Jason Edmeades- Make d3d8 know about the wined3d device and start...
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