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msi/tests: automation: Add more tests for Installer::RegistryValue.
[wine]
/
dlls
/
wined3d
/
surface.c
2007-05-08
Stefan Dösinger
wined3d: Handle DDPCAPS_ALPHA.
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2007-05-08
Stefan Dösinger
wined3d: Make the blit -> flip work for windowed rendering.
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2007-05-08
Stefan Dösinger
d3d: Move clippers from DDraw to wined3d.
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2007-05-04
H. Verbeet
d3d: Fix the surface locking rectangle validation.
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2007-04-26
Stefan Dösinger
wined3d: Do not allocate surfaces unless needed.
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2007-04-17
H. Verbeet
wined3d: Use surface_get_gl_buffer where appropriate.
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2007-04-17
H. Verbeet
wined3d: Add a function to determine if a surface is...
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2007-04-16
Stefan Dösinger
d3d: Remove dependency on ddraw.h header.
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2007-04-10
H. Verbeet
wined3d: Dirtify the sampler used by IWineD3DSurface_Pr...
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2007-04-09
H. Verbeet
wined3d: Use the framebuffer blit extension to implemen...
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2007-04-09
H. Verbeet
wined3d: Fixup FBO depth attachments when the depth...
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2007-04-09
Felix Nawothnig
wined3d: Issue an error when the render target is read...
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2007-04-09
Felix Nawothnig
wined3d: Allow np2 textures to be loaded for SFLAG_INDR...
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2007-04-07
Stefan Dösinger
wined3d: Add Filtering to IWineD3DSurface::Blt and...
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2007-04-02
Stefan Dösinger
wined3d: Use GL_APPLE_client_storage if available.
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2007-03-21
Stefan Dösinger
wined3d: General signed format correction without nativ...
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2007-03-21
Stefan Dösinger
wined3d: Support GL_ATI_envmap_bumpmap for D3DFMT_V8U8.
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2007-03-19
Stefan Dösinger
wined3d: Activate a context before doing opengl calls.
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2007-03-17
Erich Hoover
wined3d: Fix LockRect memory location calculation for...
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2007-03-15
Stefan Dösinger
wined3d: Blitting to offscreen target.
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2007-03-14
Erich Hoover
wined3d: Allow SetCursorProperties on existing cursor.
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2007-03-13
Stefan Huehner
Mark several functions as static.
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2007-03-13
Fabian Bieler
wined3d: Implemented signed texture formats via NV_TEXT...
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2007-03-07
Stefan Dösinger
wined3d: Rework surface dirtification.
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2007-03-07
Stefan Dösinger
wined3d: Remove IWineD3DSurface::SetPBufferState.
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2007-03-06
Stefan Dösinger
wined3d: Use an aux buffer as blitting helper if available.
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2007-03-06
Stefan Dösinger
wined3d: WINED3DFMT_U8V8 is signed.
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2007-03-01
Stefan Dösinger
wined3d: Use the source surface's texture for writing...
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2007-02-28
Stefan Dösinger
wined3d: Support for using auxilliary buffers for offsc...
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2007-02-20
Francois Gouget
Assorted spelling fixes.
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2007-02-20
Stefan Dösinger
wined3d: Fix d3d8/9 style palettes.
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2007-02-19
Stefan Dösinger
wined3d: Activate a different context if the active...
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2007-02-15
Stefan Dösinger
wined3d: Convert the full surface for now.
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2007-02-15
Stefan Dösinger
wined3d: Read offscreen render targets upside down...
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2007-02-15
H. Verbeet
wined3d: Get rid of any remaining d3d9 stuff in surface...
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2007-02-15
Stefan Dösinger
wined3d: Restore blitting environment after modifying it.
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2007-02-15
Stefan Dösinger
ddraw, wined3d: Color keying tests and fixes.
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2007-02-15
Stefan Dösinger
wined3d: Accelerated blits from and to offscreen render...
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2007-02-15
Stefan Dösinger
wined3d: Convert and load U8V8 surfaces as rgb.
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2007-02-14
Stefan Dösinger
wined3d: Do not allocate compressed surfaces with glTex...
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2007-02-14
Stefan Dösinger
wined3d: Partial render target locking.
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2007-02-14
Stefan Dösinger
wined3d: Always use np2 repacking if no native np2...
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2007-02-14
Stefan Dösinger
wined3d: Improve render target locking.
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2007-02-14
Stefan Dösinger
wined3d: Remove pow2Size from the surfaces.
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2007-02-13
Stefan Dösinger
wined3d: Use the context manager to select the primary...
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2007-02-13
Stefan Dösinger
wined3d: Improve render target to texture blits.
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2007-02-13
Stefan Dösinger
wined3d: Use the context manager to prepare for blitting.
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2007-02-13
Stefan Dösinger
wined3d: Store state optmization members in the context.
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2007-02-13
Stefan Dösinger
wined3d: Add a per context structure for context manage...
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2007-02-12
Stefan Dösinger
wined3d: BeginScene and EndScene tests and fixes.
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2007-01-15
Stefan Dösinger
wined3d: Do not free regularily locked surfaces.
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2007-01-12
Stefan Dösinger
wined3d: Do not perform a NULL check on riid (Coverity).
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2007-01-03
Stefan Dösinger
wined3d: Select a proper texture unit in LockRect and...
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2007-01-03
Stefan Dösinger
wined3d: Remove d3ddevice_set_ortho.
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2007-01-03
Stefan Dösinger
wined3d: Move the projection matrix into its own state.
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2007-01-03
Stefan Dösinger
wined3d: Move the world matrix to the state table.
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2007-01-02
Alexandre Julliard
Use GetDC instead of CreateDC where possible.
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2006-12-29
Stefan Dösinger
wined3d: Do not setup states for unlocking if unlocking...
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2006-12-20
Stefan Dösinger
wined3d: Move samplers to the state table.
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2006-12-20
H. Verbeet
wined3d: Allow the device to store multiple render...
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2006-12-18
Markus Amsler
wined3d: Remove IWineD3DSurface_GetContainerParent.
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2006-12-04
Vitaliy Margolen
wined3d/d3d9: Pitch for DXTn textures can not be 0...
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2006-11-30
Markus Amsler
Revert "d3d: Remove AddRef from IWineD3DDevice_GetSwapC...
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2006-11-22
Markus Amsler
d3d: Remove AddRef from IWineD3DDevice_GetSwapChain.
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2006-11-08
Markus Amsler
wined3d: Fix regression in surface conversion.
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2006-11-07
Francois Gouget
Assorted spelling fixes.
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2006-11-07
Markus Amsler
wined3d: Use width while converting surfaces.
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2006-11-07
Markus Amsler
wined3d: Use SURFACE_ALIGNMENT.
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2006-10-31
Ivan Gyurdiev
wined3d: Add D3DCLEAR codes to the WINED3D namespace.
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2006-10-24
Ivan Gyurdiev
wined3d: Add D3DZBUFFERTYPE to the WINED3D namespace.
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2006-10-20
Karsten Elfenbein
wined3d: BltOverride: Make sure that the content of...
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2006-10-12
Ivan Gyurdiev
wined3d: Merge D3DRECT types into one type in WINED3D...
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2006-10-12
Ivan Gyurdiev
wined3d: D3DRENDERSTATETYPE: Consistently use in the...
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2006-10-11
Ivan Gyurdiev
wined3d: D3DFORMAT: Consistently use WINED3D namespace.
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2006-10-06
Christopher GAUTIER
wined3d: Disable GL_REGISTER_COMBINERS_NV (if supported...
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2006-10-06
Stefan Dösinger
wined3d: Define the surface alignment in the header.
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2006-10-06
Stefan Dösinger
wined3d: Honor the pitch in a few more places.
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2006-10-06
Stefan Dösinger
wined3d: No color keying on surfaces with an alpha...
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2006-10-06
Stefan Dösinger
wined3d: Add WINED3DUSAGE_OVERLAY.
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2006-10-06
Stefan Dösinger
wined3d: Add IWineD3DSurface::UpdateOverlay.
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2006-10-06
Stefan Dösinger
wined3d: Add UpdatOverlayZOrder.
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2006-10-06
Stefan Dösinger
wined3d: Add IWineD3DSurface::GetOverlayPosition.
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2006-10-06
Stefan Dösinger
wined3d: Add IWineD3DSurface::SetOverlayPosition.
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2006-10-06
Stefan Dösinger
wined3d: Correctly name a variable.
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2006-10-02
Ivan Gyurdiev
wined3d: Win64 printf fixes.
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2006-09-29
Francois Gouget
Assorted spelling fixes.
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2006-09-25
Stefan Dösinger
wined3d: Surface data is 32 bit aligned.
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2006-09-12
H. Verbeet
wined3d: Cleanup the surface loading code a bit.
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2006-08-28
Stefan Dösinger
wined3d: Properly initialize a variable.
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2006-08-17
Christian Costa
wined3d: Make sure b_info structure is properly allocat...
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2006-08-10
Roderick Colenbrander
wined3d: Surface pitch fix.
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2006-08-07
Francois Gouget
Assorted spelling fixes.
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2006-08-04
Roderick Colenbrander
wined3d: Surface pitch fix.
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2006-08-03
Roderick Colenbrander
wined3d: Paletted texture support.
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2006-07-31
Chris Robinson
wined3d: Fix potential NULL dereference in IWineD3DSurf...
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2006-07-31
H. Verbeet
wined3d: Use GL_LIMITS(samplers) instead of GL_LIMITS...
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2006-07-29
Jason Green
wined3d: Start checking for D3DUSAGE_QUERY_* items...
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2006-07-29
Roderick Colenbrander
wined3d: Optimize d3dfmt_convert_surface.
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2006-07-28
Roderick Colenbrander
wined3d: Render target texturing.
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2006-07-28
Stefan Dösinger
wined3d: Avoid a false ERR.
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