msi/tests: automation: Add more tests for Installer::RegistryValue.
[wine] / dlls / wined3d / surface.c
2007-05-08  Stefan Dösingerwined3d: Handle DDPCAPS_ALPHA.
2007-05-08  Stefan Dösingerwined3d: Make the blit -> flip work for windowed rendering.
2007-05-08  Stefan Dösingerd3d: Move clippers from DDraw to wined3d.
2007-05-04  H. Verbeetd3d: Fix the surface locking rectangle validation.
2007-04-26  Stefan Dösingerwined3d: Do not allocate surfaces unless needed.
2007-04-17  H. Verbeetwined3d: Use surface_get_gl_buffer where appropriate.
2007-04-17  H. Verbeetwined3d: Add a function to determine if a surface is...
2007-04-16  Stefan Dösingerd3d: Remove dependency on ddraw.h header.
2007-04-10  H. Verbeetwined3d: Dirtify the sampler used by IWineD3DSurface_Pr...
2007-04-09  H. Verbeetwined3d: Use the framebuffer blit extension to implemen...
2007-04-09  H. Verbeetwined3d: Fixup FBO depth attachments when the depth...
2007-04-09  Felix Nawothnigwined3d: Issue an error when the render target is read...
2007-04-09  Felix Nawothnigwined3d: Allow np2 textures to be loaded for SFLAG_INDR...
2007-04-07  Stefan Dösingerwined3d: Add Filtering to IWineD3DSurface::Blt and...
2007-04-02  Stefan Dösingerwined3d: Use GL_APPLE_client_storage if available.
2007-03-21  Stefan Dösingerwined3d: General signed format correction without nativ...
2007-03-21  Stefan Dösingerwined3d: Support GL_ATI_envmap_bumpmap for D3DFMT_V8U8.
2007-03-19  Stefan Dösingerwined3d: Activate a context before doing opengl calls.
2007-03-17  Erich Hooverwined3d: Fix LockRect memory location calculation for...
2007-03-15  Stefan Dösingerwined3d: Blitting to offscreen target.
2007-03-14  Erich Hooverwined3d: Allow SetCursorProperties on existing cursor.
2007-03-13  Stefan HuehnerMark several functions as static.
2007-03-13  Fabian Bielerwined3d: Implemented signed texture formats via NV_TEXT...
2007-03-07  Stefan Dösingerwined3d: Rework surface dirtification.
2007-03-07  Stefan Dösingerwined3d: Remove IWineD3DSurface::SetPBufferState.
2007-03-06  Stefan Dösingerwined3d: Use an aux buffer as blitting helper if available.
2007-03-06  Stefan Dösingerwined3d: WINED3DFMT_U8V8 is signed.
2007-03-01  Stefan Dösingerwined3d: Use the source surface's texture for writing...
2007-02-28  Stefan Dösingerwined3d: Support for using auxilliary buffers for offsc...
2007-02-20  Francois GougetAssorted spelling fixes.
2007-02-20  Stefan Dösingerwined3d: Fix d3d8/9 style palettes.
2007-02-19  Stefan Dösingerwined3d: Activate a different context if the active...
2007-02-15  Stefan Dösingerwined3d: Convert the full surface for now.
2007-02-15  Stefan Dösingerwined3d: Read offscreen render targets upside down...
2007-02-15  H. Verbeetwined3d: Get rid of any remaining d3d9 stuff in surface...
2007-02-15  Stefan Dösingerwined3d: Restore blitting environment after modifying it.
2007-02-15  Stefan Dösingerddraw, wined3d: Color keying tests and fixes.
2007-02-15  Stefan Dösingerwined3d: Accelerated blits from and to offscreen render...
2007-02-15  Stefan Dösingerwined3d: Convert and load U8V8 surfaces as rgb.
2007-02-14  Stefan Dösingerwined3d: Do not allocate compressed surfaces with glTex...
2007-02-14  Stefan Dösingerwined3d: Partial render target locking.
2007-02-14  Stefan Dösingerwined3d: Always use np2 repacking if no native np2...
2007-02-14  Stefan Dösingerwined3d: Improve render target locking.
2007-02-14  Stefan Dösingerwined3d: Remove pow2Size from the surfaces.
2007-02-13  Stefan Dösingerwined3d: Use the context manager to select the primary...
2007-02-13  Stefan Dösingerwined3d: Improve render target to texture blits.
2007-02-13  Stefan Dösingerwined3d: Use the context manager to prepare for blitting.
2007-02-13  Stefan Dösingerwined3d: Store state optmization members in the context.
2007-02-13  Stefan Dösingerwined3d: Add a per context structure for context manage...
2007-02-12  Stefan Dösingerwined3d: BeginScene and EndScene tests and fixes.
2007-01-15  Stefan Dösingerwined3d: Do not free regularily locked surfaces.
2007-01-12  Stefan Dösingerwined3d: Do not perform a NULL check on riid (Coverity).
2007-01-03  Stefan Dösingerwined3d: Select a proper texture unit in LockRect and...
2007-01-03  Stefan Dösingerwined3d: Remove d3ddevice_set_ortho.
2007-01-03  Stefan Dösingerwined3d: Move the projection matrix into its own state.
2007-01-03  Stefan Dösingerwined3d: Move the world matrix to the state table.
2007-01-02  Alexandre JulliardUse GetDC instead of CreateDC where possible.
2006-12-29  Stefan Dösingerwined3d: Do not setup states for unlocking if unlocking...
2006-12-20  Stefan Dösingerwined3d: Move samplers to the state table.
2006-12-20  H. Verbeetwined3d: Allow the device to store multiple render...
2006-12-18  Markus Amslerwined3d: Remove IWineD3DSurface_GetContainerParent.
2006-12-04  Vitaliy Margolenwined3d/d3d9: Pitch for DXTn textures can not be 0...
2006-11-30  Markus AmslerRevert "d3d: Remove AddRef from IWineD3DDevice_GetSwapC...
2006-11-22  Markus Amslerd3d: Remove AddRef from IWineD3DDevice_GetSwapChain.
2006-11-08  Markus Amslerwined3d: Fix regression in surface conversion.
2006-11-07  Francois GougetAssorted spelling fixes.
2006-11-07  Markus Amslerwined3d: Use width while converting surfaces.
2006-11-07  Markus Amslerwined3d: Use SURFACE_ALIGNMENT.
2006-10-31  Ivan Gyurdievwined3d: Add D3DCLEAR codes to the WINED3D namespace.
2006-10-24  Ivan Gyurdievwined3d: Add D3DZBUFFERTYPE to the WINED3D namespace.
2006-10-20  Karsten Elfenbeinwined3d: BltOverride: Make sure that the content of...
2006-10-12  Ivan Gyurdievwined3d: Merge D3DRECT types into one type in WINED3D...
2006-10-12  Ivan Gyurdievwined3d: D3DRENDERSTATETYPE: Consistently use in the...
2006-10-11  Ivan Gyurdievwined3d: D3DFORMAT: Consistently use WINED3D namespace.
2006-10-06  Christopher GAUTIERwined3d: Disable GL_REGISTER_COMBINERS_NV (if supported...
2006-10-06  Stefan Dösingerwined3d: Define the surface alignment in the header.
2006-10-06  Stefan Dösingerwined3d: Honor the pitch in a few more places.
2006-10-06  Stefan Dösingerwined3d: No color keying on surfaces with an alpha...
2006-10-06  Stefan Dösingerwined3d: Add WINED3DUSAGE_OVERLAY.
2006-10-06  Stefan Dösingerwined3d: Add IWineD3DSurface::UpdateOverlay.
2006-10-06  Stefan Dösingerwined3d: Add UpdatOverlayZOrder.
2006-10-06  Stefan Dösingerwined3d: Add IWineD3DSurface::GetOverlayPosition.
2006-10-06  Stefan Dösingerwined3d: Add IWineD3DSurface::SetOverlayPosition.
2006-10-06  Stefan Dösingerwined3d: Correctly name a variable.
2006-10-02  Ivan Gyurdievwined3d: Win64 printf fixes.
2006-09-29  Francois GougetAssorted spelling fixes.
2006-09-25  Stefan Dösingerwined3d: Surface data is 32 bit aligned.
2006-09-12  H. Verbeetwined3d: Cleanup the surface loading code a bit.
2006-08-28  Stefan Dösingerwined3d: Properly initialize a variable.
2006-08-17  Christian Costawined3d: Make sure b_info structure is properly allocat...
2006-08-10  Roderick Colenbranderwined3d: Surface pitch fix.
2006-08-07  Francois GougetAssorted spelling fixes.
2006-08-04  Roderick Colenbranderwined3d: Surface pitch fix.
2006-08-03  Roderick Colenbranderwined3d: Paletted texture support.
2006-07-31  Chris Robinsonwined3d: Fix potential NULL dereference in IWineD3DSurf...
2006-07-31  H. Verbeetwined3d: Use GL_LIMITS(samplers) instead of GL_LIMITS...
2006-07-29  Jason Greenwined3d: Start checking for D3DUSAGE_QUERY_* items...
2006-07-29  Roderick Colenbranderwined3d: Optimize d3dfmt_convert_surface.
2006-07-28  Roderick Colenbranderwined3d: Render target texturing.
2006-07-28  Stefan Dösingerwined3d: Avoid a false ERR.
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