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ole32: Message filters aren't used in the test_call_from_message test, so remove...
[wine]
/
include
/
wine
/
wined3d_interface.h
2006-12-18
Markus Amsler
d3d: Callback infrastructure for implicit swap chain...
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2006-12-18
Markus Amsler
wined3d: Remove IWineD3DVolume_GetContainerParent.
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2006-12-18
Markus Amsler
wined3d: Remove IWineD3DSurface_GetContainerParent.
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2006-12-06
Markus Amsler
d3d: Callback infrastructure for implicit depth stencil...
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2006-12-06
Markus Amsler
d3d: Callback infrastructure for implicit volume destru...
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2006-12-06
Markus Amsler
d3d: Callback infrastructure for implicit render target...
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2006-12-06
Markus Amsler
d3d: Callback infrastructure for implicit surface destr...
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2006-12-06
Markus Amsler
d3d: Callback infrastructure for implicit surface destr...
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2006-12-04
Markus Amsler
d3d: Pass the superior creating object down to the...
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2006-10-16
Stefan Dösinger
d3d8: Implement CopyRects with BltFast.
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2006-10-12
Ivan Gyurdiev
wined3d: Merge D3DPRIMITIVETYPE types into one type...
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2006-10-12
Ivan Gyurdiev
wined3d: Merge D3DCOLOR types into one type in WINED3D...
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2006-10-12
Ivan Gyurdiev
wined3d: Merge D3DRECT types into one type in WINED3D...
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2006-10-12
Ivan Gyurdiev
wined3d: Merge D3DMATRIX types into one type in WINED3D...
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2006-10-12
Ivan Gyurdiev
wined3d: D3DTRANSFORMSTATETYPE: Consistently use in...
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2006-10-12
Ivan Gyurdiev
wined3d: D3DRENDERSTATETYPE: Consistently use in the...
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2006-10-11
Ivan Gyurdiev
wined3d: Merge GAMMARAMP types into one type in WINED3D...
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2006-10-11
Ivan Gyurdiev
wined3d: Merge VIEWPORT types into one type in WINED3D...
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2006-10-11
Ivan Gyurdiev
wined3d: Merge MATERIAL types into one type in WINED3D...
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2006-10-11
Ivan Gyurdiev
wined3d: Merge LIGHT types into one type in WINED3D...
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2006-10-06
Stefan Dösinger
wined3d: Add IWineD3DSurface::UpdateOverlay.
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2006-10-06
Stefan Dösinger
wined3d: Add UpdatOverlayZOrder.
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2006-10-06
Stefan Dösinger
wined3d: Add IWineD3DSurface::GetOverlayPosition.
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2006-10-06
Stefan Dösinger
wined3d: Add IWineD3DSurface::SetOverlayPosition.
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2006-09-10
Stefan Dösinger
ddraw: Pass the fullscreen flag to wined3d.
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2006-08-07
H. Verbeet
wined3d: Delay vertex shader compilation until the...
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2006-07-26
Stefan Dösinger
ddraw: Support using an application-provided surface...
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2006-07-18
Stefan Dösinger
ddraw/wined3d: Remove texture format enumeration functions.
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2006-06-28
H. Verbeet
wined3d: Use register combiners for texture stage opera...
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2006-06-26
Stefan Dösinger
ddraw/wined3d: IDirectDrawSurface7::SetSurfaceDesc...
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2006-06-06
Ivan Gyurdiev
wined3d: Remove constant type field in stateblock.
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2006-05-24
Stefan Dösinger
wined3d: Swapchain and back buffer corrections + tests.
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2006-05-23
Jonathan Ernst
Update the address of the Free Software Foundation.
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2006-05-08
Stefan Dösinger
wined3d: Add IWineD3DSurface::GetPitch.
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2006-05-08
Stefan Dösinger
wined3d: Add IWineD3DDevice::DrawPrimitiveStrided.
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2006-04-19
Stefan Dösinger
wined3d: Implement Init3D and Uninit3D.
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2006-04-18
Stefan Dösinger
wined3d: Add the remaining DirectDraw methods to WineD3...
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2006-04-18
Stefan Dösinger
wined3d: Add the remaining IWineD3DDevice methods.
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2006-04-18
Stefan Dösinger
wined3d: Add IWineD3DPalette.
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2006-04-18
Stefan Dösinger
wined3d: Add a parameter for surface type selection.
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2006-04-17
Stefan Dösinger
wined3d: Add a method to change the front and back...
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2006-04-17
Stefan Dösinger
wined3d: Add IWineD3DSurface::Blt.
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2006-04-14
Stefan Dösinger
wined3d: Add GetHWND and SetHWND methods to IWineD3DDevice.
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2006-04-14
Stefan Dösinger
wined3d: Add macros for (Un)Init3D and Flip.
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2006-04-13
Stefan Dösinger
wined3d: Add IWineD3DSurface::Flip.
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2006-04-13
Stefan Dösinger
wined3d: Split device creation and opengl initialization.
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2006-04-07
Stefan Dösinger
wined3d: Allow the inclusion of the wined3d headers...
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2006-04-07
Stefan Dösinger
wined3d: Add WINED3DBOX to wined3d_types.h.
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2006-04-07
Stefan Dösinger
wined3d: Rename return values from D3D* to WINED3D*.
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2006-04-07
Stefan Dösinger
wined3d: Add WINED3DLOCKED_BOX to wined3d_types.h.
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2006-04-06
Stefan Dösinger
wined3d: Add WINED3DLOCKED_RECT to wined3d_types.h.
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2006-04-06
Stefan Dösinger
wined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h.
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2006-04-05
Stefan Dösinger
wined3d: Add some type macros to wined3d_interface.h.
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2006-04-04
Stefan Dösinger
wined3d: Add WINED3DCUBEMAP_FACES to wined3d_types.h.
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2006-04-04
Stefan Dösinger
wined3d: Define WINED3DGAMMARAMP based on D3DGAMMARAMP...
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2006-04-04
Stefan Dösinger
wined3d: Add WINED3DCLIPSTATUS to wined3d_types.h.
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2006-04-04
Stefan Dösinger
wined3d: Add WINED3DRASTERSTATUS to wined3d_types.h.
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2006-04-03
Stefan Dösinger
wined3d: Make use of WINED3DDEVICE_CREATION_PARAMETERS.
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2006-04-03
Stefan Dösinger
wined3d: Add WINED3DBACKBUFFER_TYPE to wined3d_types.h.
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2006-04-03
Stefan Dösinger
wined3d: Add WINED3DDISPLAYMODE to wined3d_types.h.
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2006-03-30
Stefan Dösinger
wined3d: Add WINED3DDEVTYPE to wined3d_types.h.
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2006-03-29
H. Verbeet
wined3d: Create an IWineD3DBaseShader class.
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2006-03-28
Stefan Dösinger
wined3d: Add WINED3DPOOL to wined3d_types.h.
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2006-03-27
Stefan Dösinger
wined3d: Add WINED3DMULTISAMPLE_TYPE to wined3d_types.h.
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2006-03-27
Stefan Dösinger
wined3d: Add WINED3DTRIPATCH_INFO to wined3d_types.h.
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2006-03-24
Stefan Dösinger
wined3d: Rectpatch code fix.
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2006-03-15
Stefan Dösinger
wined3d: Add WINED3DINDEXBUFFER_DESC to wined3dtypes.h.
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2006-03-13
Stefan Dösinger
wined3d: Add WINED3DVERTEXBUFFER_DESC to wined3d_types.h.
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2006-03-10
Stefan Dösinger
wined3d: Consistently use WINED3DRESOURCETYPE.
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2006-03-09
Stefan Dösinger
wined3d: Use WINED3DPRESENT_PARAMETERS in IWineD3DSwapC...
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2006-03-06
H. Verbeet
wined3d: Fix the relation between volumes and their...
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2006-03-06
H. Verbeet
wined3d: Fix the relation between surfaces and their...
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2006-02-07
Roderick Colenbrander
wined3d: Added CopyRects method (based on a patch by...
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2006-02-06
H. Verbeet
wined3d: Fix SetContainer.
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2006-01-17
H. Verbeet
wined3d: Create a common WineD3D base class, IWineD3DBase.
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2005-12-20
H. Verbeet
wined3d: Cleanup shader constants code a little bit.
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2005-12-09
Oliver Stieber
wined3d: Vertex shader 8 support.
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2005-11-29
Oliver Stieber
Added support for vertex and pixel shader constants...
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2005-11-21
Oliver Stieber
Implement a pixel shader parser and cross compiler...
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2005-11-02
Oliver Stieber
Implement D3DFMT_UNKNOWN surfaces, this seems to be...
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2005-08-17
Oliver Stieber
Copy the parser and cross compiler from d3d8 and update...
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2005-08-03
Oliver Stieber
Move the setting of states from device to basetexture...
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2005-07-27
Oliver Stieber
Changed swapchains held by the device from an array...
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2005-07-26
Oliver Stieber
Makes sure any internal reference counting is passed...
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2005-07-26
Alexandre Julliard
Uncomment the typedef in the DECLARE_INTERFACE macro...
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2005-07-26
Oliver Stieber
Implement resource tracking, require for reset and...
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2005-07-11
Oliver Stieber
Move parameters relating to opengl on the surface struc...
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2005-07-07
Oliver Stieber
Added support for vertex declarations to wined3d, it...
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2005-07-05
Oliver Stieber
Implemented stateblocks in wined3d.
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2005-06-24
Oliver Stieber
Add support for samplers.
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2005-06-23
Oliver Stieber
Implement swapchains.
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2005-06-17
Oliver Stieber
Change the way caps are sent between d3d9/d3d8 and...
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2005-03-29
Oliver Stieber
- Volume now inherits Resource. This isn't the way...
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2005-03-14
Oliver Stieber
Encapsulate texture, surface encapsulated.
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2005-03-03
Oliver Stieber
Added a stubbed out version of query to d3d9 and wined3d.
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2005-03-02
Oliver Stieber
Implemented guids for wined3d.
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2005-03-02
Oliver Stieber
Put all the stubs in wined3d in place, with some functi...
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2005-01-27
Raphael Junqueira
- fix typo in wined3d_interface.h
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2005-01-26
Raphael Junqueira
- VertexDeclaration device APIs
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2005-01-19
Michael Stefaniuc
Hack to fix the compile.
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