ole32: Message filters aren't used in the test_call_from_message test, so remove...
[wine] / include / wine / wined3d_interface.h
2006-12-18  Markus Amslerd3d: Callback infrastructure for implicit swap chain...
2006-12-18  Markus Amslerwined3d: Remove IWineD3DVolume_GetContainerParent.
2006-12-18  Markus Amslerwined3d: Remove IWineD3DSurface_GetContainerParent.
2006-12-06  Markus Amslerd3d: Callback infrastructure for implicit depth stencil...
2006-12-06  Markus Amslerd3d: Callback infrastructure for implicit volume destru...
2006-12-06  Markus Amslerd3d: Callback infrastructure for implicit render target...
2006-12-06  Markus Amslerd3d: Callback infrastructure for implicit surface destr...
2006-12-06  Markus Amslerd3d: Callback infrastructure for implicit surface destr...
2006-12-04  Markus Amslerd3d: Pass the superior creating object down to the...
2006-10-16  Stefan Dösingerd3d8: Implement CopyRects with BltFast.
2006-10-12  Ivan Gyurdievwined3d: Merge D3DPRIMITIVETYPE types into one type...
2006-10-12  Ivan Gyurdievwined3d: Merge D3DCOLOR types into one type in WINED3D...
2006-10-12  Ivan Gyurdievwined3d: Merge D3DRECT types into one type in WINED3D...
2006-10-12  Ivan Gyurdievwined3d: Merge D3DMATRIX types into one type in WINED3D...
2006-10-12  Ivan Gyurdievwined3d: D3DTRANSFORMSTATETYPE: Consistently use in...
2006-10-12  Ivan Gyurdievwined3d: D3DRENDERSTATETYPE: Consistently use in the...
2006-10-11  Ivan Gyurdievwined3d: Merge GAMMARAMP types into one type in WINED3D...
2006-10-11  Ivan Gyurdievwined3d: Merge VIEWPORT types into one type in WINED3D...
2006-10-11  Ivan Gyurdievwined3d: Merge MATERIAL types into one type in WINED3D...
2006-10-11  Ivan Gyurdievwined3d: Merge LIGHT types into one type in WINED3D...
2006-10-06  Stefan Dösingerwined3d: Add IWineD3DSurface::UpdateOverlay.
2006-10-06  Stefan Dösingerwined3d: Add UpdatOverlayZOrder.
2006-10-06  Stefan Dösingerwined3d: Add IWineD3DSurface::GetOverlayPosition.
2006-10-06  Stefan Dösingerwined3d: Add IWineD3DSurface::SetOverlayPosition.
2006-09-10  Stefan Dösingerddraw: Pass the fullscreen flag to wined3d.
2006-08-07  H. Verbeetwined3d: Delay vertex shader compilation until the...
2006-07-26  Stefan Dösingerddraw: Support using an application-provided surface...
2006-07-18  Stefan Dösingerddraw/wined3d: Remove texture format enumeration functions.
2006-06-28  H. Verbeetwined3d: Use register combiners for texture stage opera...
2006-06-26  Stefan Dösingerddraw/wined3d: IDirectDrawSurface7::SetSurfaceDesc...
2006-06-06  Ivan Gyurdievwined3d: Remove constant type field in stateblock.
2006-05-24  Stefan Dösingerwined3d: Swapchain and back buffer corrections + tests.
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-05-08  Stefan Dösingerwined3d: Add IWineD3DSurface::GetPitch.
2006-05-08  Stefan Dösingerwined3d: Add IWineD3DDevice::DrawPrimitiveStrided.
2006-04-19  Stefan Dösingerwined3d: Implement Init3D and Uninit3D.
2006-04-18  Stefan Dösingerwined3d: Add the remaining DirectDraw methods to WineD3...
2006-04-18  Stefan Dösingerwined3d: Add the remaining IWineD3DDevice methods.
2006-04-18  Stefan Dösingerwined3d: Add IWineD3DPalette.
2006-04-18  Stefan Dösingerwined3d: Add a parameter for surface type selection.
2006-04-17  Stefan Dösingerwined3d: Add a method to change the front and back...
2006-04-17  Stefan Dösingerwined3d: Add IWineD3DSurface::Blt.
2006-04-14  Stefan Dösingerwined3d: Add GetHWND and SetHWND methods to IWineD3DDevice.
2006-04-14  Stefan Dösingerwined3d: Add macros for (Un)Init3D and Flip.
2006-04-13  Stefan Dösingerwined3d: Add IWineD3DSurface::Flip.
2006-04-13  Stefan Dösingerwined3d: Split device creation and opengl initialization.
2006-04-07  Stefan Dösingerwined3d: Allow the inclusion of the wined3d headers...
2006-04-07  Stefan Dösingerwined3d: Add WINED3DBOX to wined3d_types.h.
2006-04-07  Stefan Dösingerwined3d: Rename return values from D3D* to WINED3D*.
2006-04-07  Stefan Dösingerwined3d: Add WINED3DLOCKED_BOX to wined3d_types.h.
2006-04-06  Stefan Dösingerwined3d: Add WINED3DLOCKED_RECT to wined3d_types.h.
2006-04-06  Stefan Dösingerwined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h.
2006-04-05  Stefan Dösingerwined3d: Add some type macros to wined3d_interface.h.
2006-04-04  Stefan Dösingerwined3d: Add WINED3DCUBEMAP_FACES to wined3d_types.h.
2006-04-04  Stefan Dösingerwined3d: Define WINED3DGAMMARAMP based on D3DGAMMARAMP...
2006-04-04  Stefan Dösingerwined3d: Add WINED3DCLIPSTATUS to wined3d_types.h.
2006-04-04  Stefan Dösingerwined3d: Add WINED3DRASTERSTATUS to wined3d_types.h.
2006-04-03  Stefan Dösingerwined3d: Make use of WINED3DDEVICE_CREATION_PARAMETERS.
2006-04-03  Stefan Dösingerwined3d: Add WINED3DBACKBUFFER_TYPE to wined3d_types.h.
2006-04-03  Stefan Dösingerwined3d: Add WINED3DDISPLAYMODE to wined3d_types.h.
2006-03-30  Stefan Dösingerwined3d: Add WINED3DDEVTYPE to wined3d_types.h.
2006-03-29  H. Verbeetwined3d: Create an IWineD3DBaseShader class.
2006-03-28  Stefan Dösingerwined3d: Add WINED3DPOOL to wined3d_types.h.
2006-03-27  Stefan Dösingerwined3d: Add WINED3DMULTISAMPLE_TYPE to wined3d_types.h.
2006-03-27  Stefan Dösingerwined3d: Add WINED3DTRIPATCH_INFO to wined3d_types.h.
2006-03-24  Stefan Dösingerwined3d: Rectpatch code fix.
2006-03-15  Stefan Dösingerwined3d: Add WINED3DINDEXBUFFER_DESC to wined3dtypes.h.
2006-03-13  Stefan Dösingerwined3d: Add WINED3DVERTEXBUFFER_DESC to wined3d_types.h.
2006-03-10  Stefan Dösingerwined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-09  Stefan Dösingerwined3d: Use WINED3DPRESENT_PARAMETERS in IWineD3DSwapC...
2006-03-06  H. Verbeetwined3d: Fix the relation between volumes and their...
2006-03-06  H. Verbeetwined3d: Fix the relation between surfaces and their...
2006-02-07  Roderick Colenbranderwined3d: Added CopyRects method (based on a patch by...
2006-02-06  H. Verbeetwined3d: Fix SetContainer.
2006-01-17  H. Verbeetwined3d: Create a common WineD3D base class, IWineD3DBase.
2005-12-20  H. Verbeetwined3d: Cleanup shader constants code a little bit.
2005-12-09  Oliver Stieberwined3d: Vertex shader 8 support.
2005-11-29  Oliver StieberAdded support for vertex and pixel shader constants...
2005-11-21  Oliver StieberImplement a pixel shader parser and cross compiler...
2005-11-02  Oliver StieberImplement D3DFMT_UNKNOWN surfaces, this seems to be...
2005-08-17  Oliver StieberCopy the parser and cross compiler from d3d8 and update...
2005-08-03  Oliver StieberMove the setting of states from device to basetexture...
2005-07-27  Oliver StieberChanged swapchains held by the device from an array...
2005-07-26  Oliver StieberMakes sure any internal reference counting is passed...
2005-07-26  Alexandre JulliardUncomment the typedef in the DECLARE_INTERFACE macro...
2005-07-26  Oliver StieberImplement resource tracking, require for reset and...
2005-07-11  Oliver StieberMove parameters relating to opengl on the surface struc...
2005-07-07  Oliver StieberAdded support for vertex declarations to wined3d, it...
2005-07-05  Oliver StieberImplemented stateblocks in wined3d.
2005-06-24  Oliver StieberAdd support for samplers.
2005-06-23  Oliver StieberImplement swapchains.
2005-06-17  Oliver StieberChange the way caps are sent between d3d9/d3d8 and...
2005-03-29  Oliver Stieber- Volume now inherits Resource. This isn't the way...
2005-03-14  Oliver StieberEncapsulate texture, surface encapsulated.
2005-03-03  Oliver StieberAdded a stubbed out version of query to d3d9 and wined3d.
2005-03-02  Oliver StieberImplemented guids for wined3d.
2005-03-02  Oliver StieberPut all the stubs in wined3d in place, with some functi...
2005-01-27  Raphael Junqueira- fix typo in wined3d_interface.h
2005-01-26  Raphael Junqueira- VertexDeclaration device APIs
2005-01-19  Michael StefaniucHack to fix the compile.
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